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author | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
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committer | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
commit | d17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch) | |
tree | 4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/FlightPlanner.cpp | |
parent | 1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff) | |
download | starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2 |
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/FlightPlanner.cpp')
-rw-r--r-- | Stars45/FlightPlanner.cpp | 768 |
1 files changed, 396 insertions, 372 deletions
diff --git a/Stars45/FlightPlanner.cpp b/Stars45/FlightPlanner.cpp index 624a646..eb43e9c 100644 --- a/Stars45/FlightPlanner.cpp +++ b/Stars45/FlightPlanner.cpp @@ -1,372 +1,396 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: FlightPlanner.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Flight Planning class for creating navpoint routes for fighter elements.
- Used both by the CarrierAI class and the Flight Dialog.
-*/
-
-#include "MemDebug.h"
-#include "FlightPlanner.h"
-#include "Ship.h"
-#include "ShipDesign.h"
-#include "Element.h"
-#include "Instruction.h"
-#include "RadioMessage.h"
-#include "RadioTraffic.h"
-#include "Hangar.h"
-#include "FlightDeck.h"
-#include "Mission.h"
-#include "Contact.h"
-#include "Sim.h"
-#include "StarSystem.h"
-#include "Callsign.h"
-
-#include "Game.h"
-#include "Random.h"
-
-// +----------------------------------------------------------------------+
-
-FlightPlanner::FlightPlanner(Ship* s)
-: sim(0), ship(s)
-{
- sim = Sim::GetSim();
-
- patrol_range = (float) (250e3 + 10e3 * (int) Random(0, 8.9));
-}
-
-FlightPlanner::~FlightPlanner()
-{ }
-
-// +--------------------------------------------------------------------+
-
-void
-FlightPlanner::CreatePatrolRoute(Element* elem, int index)
-{
- RLoc rloc;
- Vec3 dummy(0,0,0);
- Point loc = ship->Location();
- double zone = ship->CompassHeading();
- Instruction* instr = 0;
-
- if (ship->IsAirborne())
- loc.y += 8e3;
- else
- loc.y += 1e3;
-
- loc = loc.OtherHand();
-
- if (index > 2)
- zone += 170*DEGREES;
- else if (index > 1)
- zone += -90*DEGREES;
- else if (index > 0)
- zone += 90*DEGREES;
-
- rloc.SetReferenceLoc(0);
- rloc.SetBaseLocation(loc);
- rloc.SetDistance(30e3);
- rloc.SetDistanceVar(0);
- rloc.SetAzimuth(-10*DEGREES + zone);
- rloc.SetAzimuthVar(0);
-
- instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::VECTOR);
- instr->SetSpeed(750);
- instr->GetRLoc() = rloc;
-
- elem->AddNavPoint(instr);
-
- rloc.SetReferenceLoc(0);
- rloc.SetBaseLocation(loc);
- if (ship->IsAirborne())
- rloc.SetDistance(140e3);
- else
- rloc.SetDistance(220e3);
- rloc.SetDistanceVar(50e3);
- rloc.SetAzimuth(-20*DEGREES + zone);
- rloc.SetAzimuthVar(15*DEGREES);
-
- instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::PATROL);
- instr->SetSpeed(500);
- instr->GetRLoc() = rloc;
-
- elem->AddNavPoint(instr);
-
- rloc.SetReferenceLoc(&instr->GetRLoc());
- rloc.SetDistance(120e3);
- rloc.SetDistanceVar(30e3);
- rloc.SetAzimuth(60*DEGREES + zone);
- rloc.SetAzimuthVar(20*DEGREES);
-
- instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::PATROL);
- instr->SetSpeed(350);
- instr->GetRLoc() = rloc;
-
- elem->AddNavPoint(instr);
-
- rloc.SetReferenceLoc(&instr->GetRLoc());
- rloc.SetDistance(120e3);
- rloc.SetDistanceVar(30e3);
- rloc.SetAzimuth(120*DEGREES + zone);
- rloc.SetAzimuthVar(20*DEGREES);
-
- instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::PATROL);
- instr->SetSpeed(350);
- instr->GetRLoc() = rloc;
-
- elem->AddNavPoint(instr);
-
- rloc.SetReferenceLoc(0);
- rloc.SetBaseLocation(loc);
- rloc.SetDistance(40e3);
- rloc.SetDistanceVar(0);
- rloc.SetAzimuth(180*DEGREES + ship->CompassHeading());
- rloc.SetAzimuthVar(0*DEGREES);
-
- instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::RTB);
- instr->SetSpeed(500);
- instr->GetRLoc() = rloc;
-
- elem->AddNavPoint(instr);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-FlightPlanner::CreateStrikeRoute(Element* elem, Element* target)
-{
- if (!elem) return;
-
- RLoc rloc;
- Vec3 dummy(0,0,0);
- Point loc = ship->Location();
- double head = ship->CompassHeading() + 15*DEGREES;
- double dist = 30e3;
- Instruction* instr = 0;
- Ship* tgt_ship = 0;
-
- if (ship->IsAirborne())
- loc += ship->Cam().vup() * 8e3;
- else
- loc += ship->Cam().vup() * 1e3;
-
- loc = loc.OtherHand();
-
- if (target)
- tgt_ship = target->GetShip(1);
-
- if (tgt_ship) {
- double range = Point(tgt_ship->Location() - ship->Location()).length();
-
- if (range < 100e3)
- dist = 20e3;
- }
-
- rloc.SetReferenceLoc(0);
- rloc.SetBaseLocation(loc);
- rloc.SetDistance(dist);
- rloc.SetDistanceVar(0);
- rloc.SetAzimuth(head);
- rloc.SetAzimuthVar(2*DEGREES);
-
- instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::VECTOR);
- instr->SetSpeed(750);
- instr->GetRLoc() = rloc;
-
- elem->AddNavPoint(instr);
-
- if (tgt_ship) {
- Ship* tgt_ship = target->GetShip(1);
- Point tgt = tgt_ship->Location() + tgt_ship->Velocity() * 10;
- Point mid = ship->Location() + (tgt - ship->Location()) * 0.5;
- double beam = tgt_ship->CompassHeading() + 90*DEGREES;
-
- if (tgt_ship->IsAirborne())
- tgt += tgt_ship->Cam().vup() * 8e3;
- else
- tgt += tgt_ship->Cam().vup() * 1e3;
-
- tgt = tgt.OtherHand();
- mid = mid.OtherHand();
-
- if (tgt_ship && tgt_ship->IsStarship()) {
- rloc.SetReferenceLoc(0);
- rloc.SetBaseLocation(tgt);
- rloc.SetDistance(60e3);
- rloc.SetDistanceVar(5e3);
- rloc.SetAzimuth(beam);
- rloc.SetAzimuthVar(5*DEGREES);
-
- instr = new(__FILE__,__LINE__) Instruction(tgt_ship->GetRegion(), dummy, Instruction::ASSAULT);
- instr->SetSpeed(750);
- instr->GetRLoc() = rloc;
- instr->SetTarget(target->Name());
- instr->SetFormation(Instruction::TRAIL);
-
- elem->AddNavPoint(instr);
- }
-
- if (tgt_ship && tgt_ship->IsStatic()) {
- rloc.SetReferenceLoc(0);
- rloc.SetBaseLocation(mid);
- rloc.SetDistance(60e3);
- rloc.SetDistanceVar(5e3);
- rloc.SetAzimuth(beam);
- rloc.SetAzimuthVar(15*DEGREES);
-
- instr = new(__FILE__,__LINE__) Instruction(tgt_ship->GetRegion(), dummy, Instruction::VECTOR);
- instr->SetSpeed(750);
- instr->GetRLoc() = rloc;
-
- elem->AddNavPoint(instr);
-
- rloc.SetReferenceLoc(0);
- rloc.SetBaseLocation(tgt);
- rloc.SetDistance(40e3);
- rloc.SetDistanceVar(5e3);
- rloc.SetAzimuth(beam);
- rloc.SetAzimuthVar(5*DEGREES);
-
- int action = Instruction::ASSAULT;
-
- if (tgt_ship->IsGroundUnit())
- action = Instruction::STRIKE;
-
- instr = new(__FILE__,__LINE__) Instruction(tgt_ship->GetRegion(), dummy, action);
- instr->SetSpeed(750);
- instr->GetRLoc() = rloc;
- instr->SetTarget(target->Name());
- instr->SetFormation(Instruction::TRAIL);
-
- elem->AddNavPoint(instr);
- }
-
- else if (tgt_ship && tgt_ship->IsDropship()) {
- rloc.SetReferenceLoc(0);
- rloc.SetBaseLocation(tgt);
- rloc.SetDistance(60e3);
- rloc.SetDistanceVar(5e3);
- rloc.SetAzimuth(tgt_ship->CompassHeading());
- rloc.SetAzimuthVar(20*DEGREES);
-
- instr = new(__FILE__,__LINE__) Instruction(tgt_ship->GetRegion(), dummy, Instruction::INTERCEPT);
- instr->SetSpeed(750);
- instr->GetRLoc() = rloc;
- instr->SetTarget(target->Name());
- instr->SetFormation(Instruction::SPREAD);
-
- elem->AddNavPoint(instr);
- }
- }
-
- rloc.SetReferenceLoc(0);
- rloc.SetBaseLocation(loc);
- rloc.SetDistance(40e3);
- rloc.SetDistanceVar(0);
- rloc.SetAzimuth(180*DEGREES + ship->CompassHeading());
- rloc.SetAzimuthVar(0*DEGREES);
-
- instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::RTB);
- instr->SetSpeed(500);
- instr->GetRLoc() = rloc;
-
- elem->AddNavPoint(instr);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-FlightPlanner::CreateEscortRoute(Element* elem, Element* ward)
-{
- if (!elem) return;
-
- RLoc rloc;
- Vec3 dummy(0,0,0);
- Point loc = ship->Location();
- double head = ship->CompassHeading();
- Instruction* instr = 0;
-
- if (ship->IsAirborne())
- loc += ship->Cam().vup() * 8e3;
- else
- loc += ship->Cam().vup() * 1e3;
-
- loc = loc.OtherHand();
-
- rloc.SetReferenceLoc(0);
- rloc.SetBaseLocation(loc);
- rloc.SetDistance(30e3);
- rloc.SetDistanceVar(0);
- rloc.SetAzimuth(head);
- rloc.SetAzimuthVar(0);
-
- instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::VECTOR);
- instr->SetSpeed(750);
- instr->GetRLoc() = rloc;
-
- elem->AddNavPoint(instr);
-
- if (ward && ward->GetShip(1)) {
- // follow ward's flight plan:
- if (ward->GetFlightPlan().size()) {
- ListIter<Instruction> iter = ward->GetFlightPlan();
-
- while (++iter) {
- Instruction* ward_instr = iter.value();
-
- if (ward_instr->Action() != Instruction::RTB) {
- rloc.SetReferenceLoc(&ward_instr->GetRLoc());
- rloc.SetDistance(25e3);
- rloc.SetDistanceVar(5e3);
- rloc.SetAzimuth(0);
- rloc.SetAzimuthVar(90*DEGREES);
-
- instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::ESCORT);
- instr->SetSpeed(350);
- instr->GetRLoc() = rloc;
- instr->SetTarget(ward->Name());
-
- elem->AddNavPoint(instr);
- }
- }
- }
-
- // if ward has no flight plan, just go to a point nearby:
- else {
- rloc.SetReferenceLoc(0);
- rloc.SetBaseLocation(ward->GetShip(1)->Location());
- rloc.SetDistance(25e3);
- rloc.SetDistanceVar(5e3);
- rloc.SetAzimuth(0);
- rloc.SetAzimuthVar(90*DEGREES);
-
- instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::DEFEND);
- instr->SetSpeed(500);
- instr->GetRLoc() = rloc;
- instr->SetTarget(ward->Name());
- instr->SetHoldTime(15 * 60); // fifteen minutes
-
- elem->AddNavPoint(instr);
- }
- }
-
- rloc.SetReferenceLoc(0);
- rloc.SetBaseLocation(loc);
- rloc.SetDistance(40e3);
- rloc.SetDistanceVar(0);
- rloc.SetAzimuth(180*DEGREES + ship->CompassHeading());
- rloc.SetAzimuthVar(0*DEGREES);
-
- instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::RTB);
- instr->SetSpeed(500);
- instr->GetRLoc() = rloc;
-
- elem->AddNavPoint(instr);
-}
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: FlightPlanner.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Flight Planning class for creating navpoint routes for fighter elements. + Used both by the CarrierAI class and the Flight Dialog. +*/ + +#include "MemDebug.h" +#include "FlightPlanner.h" +#include "Ship.h" +#include "ShipDesign.h" +#include "Element.h" +#include "Instruction.h" +#include "RadioMessage.h" +#include "RadioTraffic.h" +#include "Hangar.h" +#include "FlightDeck.h" +#include "Mission.h" +#include "Contact.h" +#include "Sim.h" +#include "StarSystem.h" +#include "Callsign.h" + +#include "Game.h" +#include "Random.h" + +// +----------------------------------------------------------------------+ + +FlightPlanner::FlightPlanner(Ship* s) +: sim(0), ship(s) +{ + sim = Sim::GetSim(); + + patrol_range = (float) (250e3 + 10e3 * (int) Random(0, 8.9)); +} + +FlightPlanner::~FlightPlanner() +{ } + +// +--------------------------------------------------------------------+ + +void +FlightPlanner::CreatePatrolRoute(Element* elem, int index) +{ + RLoc rloc; + Vec3 dummy(0,0,0); + Point loc = ship->Location(); + double zone = ship->CompassHeading(); + Instruction* instr = 0; + + if (ship->IsAirborne()) + loc.y += 8e3; + else + loc.y += 1e3; + + loc = loc.OtherHand(); + + if (index > 2) + zone += 170*DEGREES; + else if (index > 1) + zone += -90*DEGREES; + else if (index > 0) + zone += 90*DEGREES; + + rloc.SetReferenceLoc(0); + rloc.SetBaseLocation(loc); + rloc.SetDistance(30e3); + rloc.SetDistanceVar(0); + rloc.SetAzimuth(-10*DEGREES + zone); + rloc.SetAzimuthVar(0); + + instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::VECTOR); + instr->SetSpeed(750); + instr->GetRLoc() = rloc; + + elem->AddNavPoint(instr); + + rloc.SetReferenceLoc(0); + rloc.SetBaseLocation(loc); + if (ship->IsAirborne()) + rloc.SetDistance(140e3); + else + rloc.SetDistance(220e3); + rloc.SetDistanceVar(50e3); + rloc.SetAzimuth(-20*DEGREES + zone); + rloc.SetAzimuthVar(15*DEGREES); + + instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::PATROL); + instr->SetSpeed(500); + instr->GetRLoc() = rloc; + + elem->AddNavPoint(instr); + + rloc.SetReferenceLoc(&instr->GetRLoc()); + rloc.SetDistance(120e3); + rloc.SetDistanceVar(30e3); + rloc.SetAzimuth(60*DEGREES + zone); + rloc.SetAzimuthVar(20*DEGREES); + + instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::PATROL); + instr->SetSpeed(350); + instr->GetRLoc() = rloc; + + elem->AddNavPoint(instr); + + rloc.SetReferenceLoc(&instr->GetRLoc()); + rloc.SetDistance(120e3); + rloc.SetDistanceVar(30e3); + rloc.SetAzimuth(120*DEGREES + zone); + rloc.SetAzimuthVar(20*DEGREES); + + instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::PATROL); + instr->SetSpeed(350); + instr->GetRLoc() = rloc; + + elem->AddNavPoint(instr); + + rloc.SetReferenceLoc(0); + rloc.SetBaseLocation(loc); + rloc.SetDistance(40e3); + rloc.SetDistanceVar(0); + rloc.SetAzimuth(180*DEGREES + ship->CompassHeading()); + rloc.SetAzimuthVar(0*DEGREES); + + instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::RTB); + instr->SetSpeed(500); + instr->GetRLoc() = rloc; + + elem->AddNavPoint(instr); +} + +// +--------------------------------------------------------------------+ + +void +FlightPlanner::CreateStrikeRoute(Element* elem, Element* target) +{ + if (!elem) return; + + RLoc rloc; + Vec3 dummy(0,0,0); + Point loc = ship->Location(); + double head = ship->CompassHeading() + 15*DEGREES; + double dist = 30e3; + Instruction* instr = 0; + Ship* tgt_ship = 0; + + if (ship->IsAirborne()) + loc += ship->Cam().vup() * 8e3; + else + loc += ship->Cam().vup() * 1e3; + + loc = loc.OtherHand(); + + if (target) + tgt_ship = target->GetShip(1); + + if (tgt_ship) { + double range = Point(tgt_ship->Location() - ship->Location()).length(); + + if (range < 100e3) + dist = 20e3; + } + + rloc.SetReferenceLoc(0); + rloc.SetBaseLocation(loc); + rloc.SetDistance(dist); + rloc.SetDistanceVar(0); + rloc.SetAzimuth(head); + rloc.SetAzimuthVar(2*DEGREES); + + instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::VECTOR); + instr->SetSpeed(750); + instr->GetRLoc() = rloc; + + elem->AddNavPoint(instr); + + if (tgt_ship) { + Ship* tgt_ship = target->GetShip(1); + Point tgt = tgt_ship->Location() + tgt_ship->Velocity() * 10; + Point mid = ship->Location() + (tgt - ship->Location()) * 0.5; + double beam = tgt_ship->CompassHeading() + 90*DEGREES; + + if (tgt_ship->IsAirborne()) + tgt += tgt_ship->Cam().vup() * 8e3; + else + tgt += tgt_ship->Cam().vup() * 1e3; + + tgt = tgt.OtherHand(); + mid = mid.OtherHand(); + + if (tgt_ship && tgt_ship->IsStarship()) { + rloc.SetReferenceLoc(0); + rloc.SetBaseLocation(tgt); + rloc.SetDistance(60e3); + rloc.SetDistanceVar(5e3); + rloc.SetAzimuth(beam); + rloc.SetAzimuthVar(5*DEGREES); + + instr = new(__FILE__,__LINE__) Instruction(tgt_ship->GetRegion(), dummy, Instruction::ASSAULT); + instr->SetSpeed(750); + instr->GetRLoc() = rloc; + instr->SetTarget(target->Name()); + instr->SetFormation(Instruction::TRAIL); + + elem->AddNavPoint(instr); + } + + if (tgt_ship && tgt_ship->IsStatic()) { + rloc.SetReferenceLoc(0); + rloc.SetBaseLocation(mid); + rloc.SetDistance(60e3); + rloc.SetDistanceVar(5e3); + rloc.SetAzimuth(beam); + rloc.SetAzimuthVar(15*DEGREES); + + instr = new(__FILE__,__LINE__) Instruction(tgt_ship->GetRegion(), dummy, Instruction::VECTOR); + instr->SetSpeed(750); + instr->GetRLoc() = rloc; + + elem->AddNavPoint(instr); + + rloc.SetReferenceLoc(0); + rloc.SetBaseLocation(tgt); + rloc.SetDistance(40e3); + rloc.SetDistanceVar(5e3); + rloc.SetAzimuth(beam); + rloc.SetAzimuthVar(5*DEGREES); + + int action = Instruction::ASSAULT; + + if (tgt_ship->IsGroundUnit()) + action = Instruction::STRIKE; + + instr = new(__FILE__,__LINE__) Instruction(tgt_ship->GetRegion(), dummy, action); + instr->SetSpeed(750); + instr->GetRLoc() = rloc; + instr->SetTarget(target->Name()); + instr->SetFormation(Instruction::TRAIL); + + elem->AddNavPoint(instr); + } + + else if (tgt_ship && tgt_ship->IsDropship()) { + rloc.SetReferenceLoc(0); + rloc.SetBaseLocation(tgt); + rloc.SetDistance(60e3); + rloc.SetDistanceVar(5e3); + rloc.SetAzimuth(tgt_ship->CompassHeading()); + rloc.SetAzimuthVar(20*DEGREES); + + instr = new(__FILE__,__LINE__) Instruction(tgt_ship->GetRegion(), dummy, Instruction::INTERCEPT); + instr->SetSpeed(750); + instr->GetRLoc() = rloc; + instr->SetTarget(target->Name()); + instr->SetFormation(Instruction::SPREAD); + + elem->AddNavPoint(instr); + } + } + + rloc.SetReferenceLoc(0); + rloc.SetBaseLocation(loc); + rloc.SetDistance(40e3); + rloc.SetDistanceVar(0); + rloc.SetAzimuth(180*DEGREES + ship->CompassHeading()); + rloc.SetAzimuthVar(0*DEGREES); + + instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::RTB); + instr->SetSpeed(500); + instr->GetRLoc() = rloc; + + elem->AddNavPoint(instr); +} + +// +--------------------------------------------------------------------+ + +void +FlightPlanner::CreateEscortRoute(Element* elem, Element* ward) +{ + if (!elem) return; + + RLoc rloc; + Vec3 dummy(0,0,0); + Point loc = ship->Location(); + double head = ship->CompassHeading(); + Instruction* instr = 0; + + if (ship->IsAirborne()) + loc += ship->Cam().vup() * 8e3; + else + loc += ship->Cam().vup() * 1e3; + + loc = loc.OtherHand(); + + rloc.SetReferenceLoc(0); + rloc.SetBaseLocation(loc); + rloc.SetDistance(30e3); + rloc.SetDistanceVar(0); + rloc.SetAzimuth(head); + rloc.SetAzimuthVar(0); + + instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::VECTOR); + instr->SetSpeed(750); + instr->GetRLoc() = rloc; + + elem->AddNavPoint(instr); + + if (ward && ward->GetShip(1)) { + // follow ward's flight plan: + if (ward->GetFlightPlan().size()) { + ListIter<Instruction> iter = ward->GetFlightPlan(); + + while (++iter) { + Instruction* ward_instr = iter.value(); + + if (ward_instr->Action() != Instruction::RTB) { + rloc.SetReferenceLoc(&ward_instr->GetRLoc()); + rloc.SetDistance(25e3); + rloc.SetDistanceVar(5e3); + rloc.SetAzimuth(0); + rloc.SetAzimuthVar(90*DEGREES); + + instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::ESCORT); + instr->SetSpeed(350); + instr->GetRLoc() = rloc; + instr->SetTarget(ward->Name()); + + elem->AddNavPoint(instr); + } + } + } + + // if ward has no flight plan, just go to a point nearby: + else { + rloc.SetReferenceLoc(0); + rloc.SetBaseLocation(ward->GetShip(1)->Location()); + rloc.SetDistance(25e3); + rloc.SetDistanceVar(5e3); + rloc.SetAzimuth(0); + rloc.SetAzimuthVar(90*DEGREES); + + instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::DEFEND); + instr->SetSpeed(500); + instr->GetRLoc() = rloc; + instr->SetTarget(ward->Name()); + instr->SetHoldTime(15 * 60); // fifteen minutes + + elem->AddNavPoint(instr); + } + } + + rloc.SetReferenceLoc(0); + rloc.SetBaseLocation(loc); + rloc.SetDistance(40e3); + rloc.SetDistanceVar(0); + rloc.SetAzimuth(180*DEGREES + ship->CompassHeading()); + rloc.SetAzimuthVar(0*DEGREES); + + instr = new(__FILE__,__LINE__) Instruction(ship->GetRegion(), dummy, Instruction::RTB); + instr->SetSpeed(500); + instr->GetRLoc() = rloc; + + elem->AddNavPoint(instr); +} |