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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
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parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
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diff --git a/Stars45/FighterTacticalAI.h b/Stars45/FighterTacticalAI.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Fighter-specific mid-level (tactical) AI
-*/
-
-#ifndef FighterTacticalAI_h
-#define FighterTacticalAI_h
-
-#include "Types.h"
-#include "TacticalAI.h"
-#include "List.h"
-
-// +--------------------------------------------------------------------+
-
-class WeaponGroup;
-
-// +--------------------------------------------------------------------+
-
-class FighterTacticalAI : public TacticalAI
-{
-public:
- FighterTacticalAI(ShipAI* ai);
- virtual ~FighterTacticalAI();
-
-protected:
- virtual bool CheckFlightPlan();
- virtual bool IsStrikeComplete(Instruction* instr=0);
-
- virtual void SelectTarget();
- virtual void SelectTargetDirected(Ship* tgt=0);
- virtual void SelectTargetOpportunity();
- virtual void FindFormationSlot(int formation);
- virtual void FindThreat();
-
- virtual void SelectSecondaryForTarget(Ship* tgt);
- virtual int ListSecondariesForTarget(Ship* tgt, List<WeaponGroup>& weps);
-
- bool winchester[4];
- DWORD THREAT_REACTION_TIME;
- DWORD secondary_selection_time;
- int ai_level;
-};
-
-// +--------------------------------------------------------------------+
-
-#endif // FighterTacticalAI_h
-