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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/FighterTacticalAI.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/FighterTacticalAI.h')
-rw-r--r-- | Stars45/FighterTacticalAI.h | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/Stars45/FighterTacticalAI.h b/Stars45/FighterTacticalAI.h deleted file mode 100644 index 7d8ba71..0000000 --- a/Stars45/FighterTacticalAI.h +++ /dev/null @@ -1,55 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Fighter-specific mid-level (tactical) AI -*/ - -#ifndef FighterTacticalAI_h -#define FighterTacticalAI_h - -#include "Types.h" -#include "TacticalAI.h" -#include "List.h" - -// +--------------------------------------------------------------------+ - -class WeaponGroup; - -// +--------------------------------------------------------------------+ - -class FighterTacticalAI : public TacticalAI -{ -public: - FighterTacticalAI(ShipAI* ai); - virtual ~FighterTacticalAI(); - -protected: - virtual bool CheckFlightPlan(); - virtual bool IsStrikeComplete(Instruction* instr=0); - - virtual void SelectTarget(); - virtual void SelectTargetDirected(Ship* tgt=0); - virtual void SelectTargetOpportunity(); - virtual void FindFormationSlot(int formation); - virtual void FindThreat(); - - virtual void SelectSecondaryForTarget(Ship* tgt); - virtual int ListSecondariesForTarget(Ship* tgt, List<WeaponGroup>& weps); - - bool winchester[4]; - DWORD THREAT_REACTION_TIME; - DWORD secondary_selection_time; - int ai_level; -}; - -// +--------------------------------------------------------------------+ - -#endif // FighterTacticalAI_h - |