diff options
author | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-08 14:53:40 +0000 |
---|---|---|
committer | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-08 14:53:40 +0000 |
commit | e33e19d0587146859d48a134ec9fd94e7b7ba5cd (patch) | |
tree | 69d048c8801858d2756ab3a487090a7a1b74bf14 /Stars45/FighterTacticalAI.h | |
download | starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.zip starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.tar.gz starshatter-e33e19d0587146859d48a134ec9fd94e7b7ba5cd.tar.bz2 |
Initial upload
Diffstat (limited to 'Stars45/FighterTacticalAI.h')
-rw-r--r-- | Stars45/FighterTacticalAI.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/Stars45/FighterTacticalAI.h b/Stars45/FighterTacticalAI.h new file mode 100644 index 0000000..d1f434f --- /dev/null +++ b/Stars45/FighterTacticalAI.h @@ -0,0 +1,56 @@ +/* Project Starshatter 4.5
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Stars.exe
+ FILE: FighterTacticalAI.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Fighter-specific mid-level (tactical) AI
+*/
+
+#ifndef FighterTacticalAI_h
+#define FighterTacticalAI_h
+
+#include "Types.h"
+#include "TacticalAI.h"
+#include "List.h"
+
+// +--------------------------------------------------------------------+
+
+class WeaponGroup;
+
+// +--------------------------------------------------------------------+
+
+class FighterTacticalAI : public TacticalAI
+{
+public:
+ FighterTacticalAI(ShipAI* ai);
+ virtual ~FighterTacticalAI();
+
+protected:
+ virtual bool CheckFlightPlan();
+ virtual bool IsStrikeComplete(Instruction* instr=0);
+
+ virtual void SelectTarget();
+ virtual void SelectTargetDirected(Ship* tgt=0);
+ virtual void SelectTargetOpportunity();
+ virtual void FindFormationSlot(int formation);
+ virtual void FindThreat();
+
+ virtual void SelectSecondaryForTarget(Ship* tgt);
+ virtual int ListSecondariesForTarget(Ship* tgt, List<WeaponGroup>& weps);
+
+ bool winchester[4];
+ DWORD THREAT_REACTION_TIME;
+ DWORD secondary_selection_time;
+ int ai_level;
+};
+
+// +--------------------------------------------------------------------+
+
+#endif FighterTacticalAI_h
+
|