From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/FighterTacticalAI.h | 56 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 56 insertions(+) create mode 100644 Stars45/FighterTacticalAI.h (limited to 'Stars45/FighterTacticalAI.h') diff --git a/Stars45/FighterTacticalAI.h b/Stars45/FighterTacticalAI.h new file mode 100644 index 0000000..d1f434f --- /dev/null +++ b/Stars45/FighterTacticalAI.h @@ -0,0 +1,56 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: FighterTacticalAI.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Fighter-specific mid-level (tactical) AI +*/ + +#ifndef FighterTacticalAI_h +#define FighterTacticalAI_h + +#include "Types.h" +#include "TacticalAI.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class WeaponGroup; + +// +--------------------------------------------------------------------+ + +class FighterTacticalAI : public TacticalAI +{ +public: + FighterTacticalAI(ShipAI* ai); + virtual ~FighterTacticalAI(); + +protected: + virtual bool CheckFlightPlan(); + virtual bool IsStrikeComplete(Instruction* instr=0); + + virtual void SelectTarget(); + virtual void SelectTargetDirected(Ship* tgt=0); + virtual void SelectTargetOpportunity(); + virtual void FindFormationSlot(int formation); + virtual void FindThreat(); + + virtual void SelectSecondaryForTarget(Ship* tgt); + virtual int ListSecondariesForTarget(Ship* tgt, List& weps); + + bool winchester[4]; + DWORD THREAT_REACTION_TIME; + DWORD secondary_selection_time; + int ai_level; +}; + +// +--------------------------------------------------------------------+ + +#endif FighterTacticalAI_h + -- cgit v1.1