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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/FadeView.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/FadeView.h')
-rw-r--r--Stars45/FadeView.h54
1 files changed, 0 insertions, 54 deletions
diff --git a/Stars45/FadeView.h b/Stars45/FadeView.h
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--- a/Stars45/FadeView.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Non-rendering view class that controls the fade level (fade-in/fade-out)
-*/
-
-#ifndef FadeView_h
-#define FadeView_h
-
-#include "Types.h"
-#include "View.h"
-
-// +--------------------------------------------------------------------+
-
-class FadeView : public View
-{
-public:
- static const char* TYPENAME() { return "FadeView"; }
-
- enum FadeState { StateStart, State2, StateIn, StateHold, StateOut, StateDone };
-
- FadeView(Window* c, double fade_in=1, double fade_out=1, double hold_time=4);
- virtual ~FadeView();
-
- // Operations:
- virtual void Refresh();
- virtual bool Done() const { return state == StateDone; }
- virtual bool Holding() const { return state == StateHold; }
-
- // Control:
- virtual void FastFade(int fade_fast);
- virtual void FadeIn(double fade_in);
- virtual void FadeOut(double fade_out);
- virtual void StopHold();
-
-protected:
- double fade_in;
- double fade_out;
- double hold_time;
- double step_time;
-
- int fast;
- FadeState state;
-};
-
-#endif // FadeView_h
-