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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/FadeView.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/FadeView.cpp')
-rw-r--r--Stars45/FadeView.cpp133
1 files changed, 0 insertions, 133 deletions
diff --git a/Stars45/FadeView.cpp b/Stars45/FadeView.cpp
deleted file mode 100644
index 7abb3bc..0000000
--- a/Stars45/FadeView.cpp
+++ /dev/null
@@ -1,133 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Fading Bitmap "billboard" Image View class
-*/
-
-#include "FadeView.h"
-#include "Color.h"
-#include "Window.h"
-#include "Video.h"
-#include "Screen.h"
-#include "Clock.h"
-
-// +--------------------------------------------------------------------+
-
-FadeView::FadeView(Window* c, double in, double out, double hold)
-: View(c),
-fade_in(in),
-fade_out(out),
-hold_time(hold),
-step_time(0),
-fast(1)
-{
- state = StateStart;
-}
-
-FadeView::~FadeView()
-{ }
-
-// +--------------------------------------------------------------------+
-
-void FadeView::FastFade(int fade_fast) { fast = fade_fast; }
-void FadeView::FadeIn(double in) { fade_in = in; }
-void FadeView::FadeOut(double out) { fade_out = out; }
-void FadeView::StopHold()
-{
- //Print(" FadeView::StopHold()\n");
- hold_time = 0;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-FadeView::Refresh()
-{
- double msec = Clock::GetInstance()->GuiDelta();
-
- switch (state) {
- case StateStart:
- if (fade_in) {
- //Print(" * FadeView: %f, %f, %f\n", fade_in, fade_out, hold_time);
- Color::SetFade(0);
- //Print(" 1. FadeView SetFade to 0 (%6.1f)\n", time);
- }
-
- step_time = 0;
- state = State2;
- break;
-
- case State2:
- if (fade_in) {
- Color::SetFade(0);
- //Print(" 1. FadeView SetFade to 0 (%6.1f)\n", time);
- }
-
- step_time = 0;
- state = StateIn;
- break;
-
- case StateIn:
- if (step_time < fade_in) {
- double fade = step_time / fade_in;
- Color::SetFade(fade);
- //Print(" 2. FadeView SetFade to %3d (%6.1f) %6.1f\n", (int) (fade * 100), time, step_time);
- step_time += msec;
- }
- else {
- Color::SetFade(1);
- //Print(" 2. FadeView SetFade to %3d (%6.1f) %6.1f => HOLDING\n", 100, time, step_time);
- step_time = 0;
- state = StateHold;
- }
- break;
-
- case StateHold:
- if (step_time < hold_time) {
- step_time += msec;
- //Print(" 3. FadeView holding at %3d (%6.1f) %6.1f\n", 100, time, step_time);
- }
- else {
- //Print(" 3. FadeView HOLD COMPLETE (%6.1f) %6.1f\n", time, step_time);
- step_time = 0;
- state = StateOut;
- }
- break;
-
- case StateOut:
- if (fade_out > 0) {
- if (step_time < fade_out) {
- double fade = 1 - step_time / fade_out;
- Color::SetFade(fade);
- //Print(" 4. FadeView SetFade to %3d (%6.1f) %6.1f\n", (int) (fade*100), time, step_time);
- step_time += msec;
- }
- else {
- Color::SetFade(0);
- //Print(" 4. FadeView SetFade to %3d (%6.1f) %6.1f\n", 0, time, step_time);
- step_time = 0;
- state = StateDone;
- }
- }
- else {
- Color::SetFade(1);
- //Print(" 4. FadeView SetFade to %3d (%6.1f) %6.1f\n", 0, time, step_time);
- step_time = 0;
- state = StateDone;
- }
- break;
-
- default:
- case StateDone:
- //Print(" 5. FadeView done (%6.1f) %6.1f\n", time, step_time);
- break;
- }
-}
-