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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/DetailSet.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/DetailSet.cpp')
-rw-r--r--Stars45/DetailSet.cpp225
1 files changed, 0 insertions, 225 deletions
diff --git a/Stars45/DetailSet.cpp b/Stars45/DetailSet.cpp
deleted file mode 100644
index 6edaec4..0000000
--- a/Stars45/DetailSet.cpp
+++ /dev/null
@@ -1,225 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Level of Detail manager class
-*/
-
-#include "DetailSet.h"
-#include "Random.h"
-#include "Video.h"
-
-// +--------------------------------------------------------------------+
-
-SimRegion* DetailSet::ref_rgn = 0;
-Point DetailSet::ref_loc;
-
-// +--------------------------------------------------------------------+
-
-DetailSet::DetailSet()
-{
- for (int i = 0; i < MAX_DETAIL; i++)
- rad[i] = 0;
-
- index = -1;
- levels = 0;
- rgn = 0;
-}
-
-DetailSet::~DetailSet()
-{
- Destroy();
-}
-
-// +--------------------------------------------------------------------+
-
-int
-DetailSet::DefineLevel(double r, Graphic* g, Point* o, Point* spin_rate)
-{
- if (levels < MAX_DETAIL && rep[levels].size() == 0) {
- rad[levels] = r;
-
- if (g)
- rep[levels].append(g);
-
- if (o)
- off[levels].append(o);
-
- else if (g)
- off[levels].append(new Point(0,0,0));
-
- if (rate.size() == 0) {
- if (spin_rate) {
- rate.append(spin_rate);
-
- // randomize the initial orientation:
- Point* initial_spin = new Point();
- if (spin_rate->x != 0) initial_spin->x = Random(-PI, PI);
- if (spin_rate->y != 0) initial_spin->y = Random(-PI, PI);
- if (spin_rate->z != 0) initial_spin->z = Random(-PI, PI);
-
- spin.append(initial_spin);
- }
- else {
- rate.append(new Point());
- spin.append(new Point());
- }
- }
- else {
- if (spin_rate)
- rate[ rep[levels].size() - 1 ] = spin_rate;
- }
-
- levels++;
- }
-
- return levels-1;
-}
-
-void
-DetailSet::AddToLevel(int level, Graphic* g, Point* offset, Point* spin_rate)
-{
- if (g && level >= 0 && level < levels) {
- rep[level].append(g);
-
- if (!offset)
- offset = new Point(0,0,0);
-
- off[level].append(offset);
-
- if (spin_rate) {
- int nrep = rep[level].size();
- if (nrep > rate.size())
- rate.append(spin_rate);
- else
- rate[ nrep-1 ] = spin_rate;
- }
-
- if (spin.size() < rep[level].size()) {
- Point* initial_spin = new Point();
-
- if (spin_rate) {
- // randomize the initial orientation:
- if (spin_rate->x != 0) initial_spin->x = Random(-PI, PI);
- if (spin_rate->y != 0) initial_spin->y = Random(-PI, PI);
- if (spin_rate->z != 0) initial_spin->z = Random(-PI, PI);
- }
-
- spin.append(initial_spin);
- }
- }
-}
-
-int
-DetailSet::NumModels(int level) const
-{
- if (level >= 0 && level < levels)
- return rep[level].size();
-
- return 0;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-DetailSet::ExecFrame(double seconds)
-{
- for (int i = 0; i < spin.size() && i < rate.size(); i++)
- (*spin[i]) += (*rate[i]) * seconds;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-DetailSet::SetLocation(SimRegion* r, const Point& p)
-{
- rgn = r;
- loc = p;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-DetailSet::SetReference(SimRegion* r, const Point& p)
-{
- ref_rgn = r;
- ref_loc = p;
-}
-
-// +--------------------------------------------------------------------+
-
-int
-DetailSet::GetDetailLevel()
-{
- index = 0;
-
- if (rgn == ref_rgn) {
- double screen_width = Video::GetInstance()->Width();
- Point delta = loc - ref_loc;
- double distance = delta.length();
-
- for (int i = 1; i < levels && rad[i] > 0; i++) {
- double apparent_feature_size = (rad[i] * screen_width) / distance;
-
- if (apparent_feature_size > 0.4)
- index = i;
- }
- }
-
- return index;
-}
-
-// +--------------------------------------------------------------------+
-
-Graphic*
-DetailSet::GetRep(int level, int n)
-{
- if (level >= 0 && level < levels && n >= 0 && n < rep[level].size())
- return rep[level].at(n);
-
- return 0;
-}
-
-Point
-DetailSet::GetOffset(int level, int n)
-{
- if (level >= 0 && level < levels && n >= 0 && n < off[level].size())
- return *(off[level].at(n));
-
- return Point();
-}
-
-Point
-DetailSet::GetSpin(int level, int n)
-{
- if (n >= 0 && n < spin.size())
- return *(spin.at(n));
-
- return Point();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-DetailSet::Destroy()
-{
- for (int i = 0; i < levels; i++) {
- ListIter<Graphic> iter = rep[i];
-
- while (++iter) {
- Graphic* g = iter.removeItem();
- g->Destroy(); // this will delete the object (g)
- }
-
- off[i].destroy();
- }
-
- rate.destroy();
- spin.destroy();
-}