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authorAki <please@ignore.pl>2022-03-20 00:32:25 +0100
committerAki <please@ignore.pl>2022-03-20 00:37:05 +0100
commit32d1aea1790b79ae465048d49e98ba8bc78c2c5c (patch)
tree9832059a59fb9ae22e41dcceb776760ba0e3cd41 /Stars45/DetailSet.cpp
parenta13a9405a3516c03218e710a353cce7557b2dee2 (diff)
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Moved screen color and size functions to GameWinDX9
Diffstat (limited to 'Stars45/DetailSet.cpp')
-rw-r--r--Stars45/DetailSet.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/Stars45/DetailSet.cpp b/Stars45/DetailSet.cpp
index 5d8c2c6..c0e79ec 100644
--- a/Stars45/DetailSet.cpp
+++ b/Stars45/DetailSet.cpp
@@ -14,8 +14,7 @@
#include "MemDebug.h"
#include "DetailSet.h"
#include "Random.h"
-
-#include "Game.h"
+#include "Video.h"
// +--------------------------------------------------------------------+
@@ -162,7 +161,7 @@ DetailSet::GetDetailLevel()
index = 0;
if (rgn == ref_rgn) {
- double screen_width = Game::GetInstance()->GetScreenWidth();
+ double screen_width = Video::GetInstance()->Width();
Point delta = loc - ref_loc;
double distance = delta.length();