diff options
author | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-09 19:00:23 +0000 |
---|---|---|
committer | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-09 19:00:23 +0000 |
commit | 69209c38968c6f4066a772e0a51a2928749217de (patch) | |
tree | b325c535eff3dd27b811ca348e63ead8f86ff344 /Stars45/DebriefDlg.h | |
parent | fd51dc1bbbcba496fa0d57963a5727a36e381118 (diff) | |
download | starshatter-69209c38968c6f4066a772e0a51a2928749217de.zip starshatter-69209c38968c6f4066a772e0a51a2928749217de.tar.gz starshatter-69209c38968c6f4066a772e0a51a2928749217de.tar.bz2 |
Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares?
Diffstat (limited to 'Stars45/DebriefDlg.h')
-rw-r--r-- | Stars45/DebriefDlg.h | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/Stars45/DebriefDlg.h b/Stars45/DebriefDlg.h index 8c0fce4..5438bcc 100644 --- a/Stars45/DebriefDlg.h +++ b/Stars45/DebriefDlg.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
- SUBSYSTEM: Stars.exe
- FILE: DebriefDlg.h
- AUTHOR: John DiCamillo
+ SUBSYSTEM: Stars.exe
+ FILE: DebriefDlg.h
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- Mission Debriefing Dialog Active Window class
+ OVERVIEW
+ ========
+ Mission Debriefing Dialog Active Window class
*/
#ifndef DebriefDlg_h
@@ -38,43 +38,43 @@ class Ship; class DebriefDlg : public FormWindow
{
public:
- DebriefDlg(Screen* s, FormDef& def, PlanScreen* mgr);
- virtual ~DebriefDlg();
+ DebriefDlg(Screen* s, FormDef& def, PlanScreen* mgr);
+ virtual ~DebriefDlg();
- virtual void RegisterControls();
- virtual void ExecFrame();
- virtual void Show();
+ virtual void RegisterControls();
+ virtual void ExecFrame();
+ virtual void Show();
+
+ // Operations:
+ virtual void OnClose(AWEvent* event);
+ virtual void OnUnit(AWEvent* event);
- // Operations:
- virtual void OnClose(AWEvent* event);
- virtual void OnUnit(AWEvent* event);
-
protected:
- virtual void DrawUnits();
+ virtual void DrawUnits();
- PlanScreen* manager;
- Button* close_btn;
+ PlanScreen* manager;
+ Button* close_btn;
- ActiveWindow* mission_name;
- ActiveWindow* mission_system;
- ActiveWindow* mission_sector;
- ActiveWindow* mission_time_start;
+ ActiveWindow* mission_name;
+ ActiveWindow* mission_system;
+ ActiveWindow* mission_sector;
+ ActiveWindow* mission_time_start;
- ActiveWindow* objectives;
- ActiveWindow* situation;
- ActiveWindow* mission_score;
+ ActiveWindow* objectives;
+ ActiveWindow* situation;
+ ActiveWindow* mission_score;
- ListBox* unit_list;
- ListBox* summary_list;
- ListBox* event_list;
+ ListBox* unit_list;
+ ListBox* summary_list;
+ ListBox* event_list;
- Campaign* campaign;
- Mission* mission;
- MissionInfo* info;
- int unit_index;
+ Campaign* campaign;
+ Mission* mission;
+ MissionInfo* info;
+ int unit_index;
- Sim* sim;
- Ship* ship;
+ Sim* sim;
+ Ship* ship;
};
#endif DebriefDlg_h
|