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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/DebriefDlg.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/DebriefDlg.h')
-rw-r--r-- | Stars45/DebriefDlg.h | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/Stars45/DebriefDlg.h b/Stars45/DebriefDlg.h deleted file mode 100644 index 5636a4c..0000000 --- a/Stars45/DebriefDlg.h +++ /dev/null @@ -1,80 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Mission Debriefing Dialog Active Window class -*/ - -#ifndef DebriefDlg_h -#define DebriefDlg_h - -#include "Types.h" -#include "FormWindow.h" -#include "Bitmap.h" -#include "Button.h" -#include "ComboBox.h" -#include "ListBox.h" -#include "Font.h" -#include "Text.h" - -// +--------------------------------------------------------------------+ - -class PlanScreen; -class Campaign; -class Mission; -class MissionInfo; -class Sim; -class Ship; - -// +--------------------------------------------------------------------+ - -class DebriefDlg : public FormWindow -{ -public: - DebriefDlg(Screen* s, FormDef& def, PlanScreen* mgr); - virtual ~DebriefDlg(); - - virtual void RegisterControls(); - virtual void ExecFrame(); - virtual void Show(); - - // Operations: - virtual void OnClose(AWEvent* event); - virtual void OnUnit(AWEvent* event); - -protected: - virtual void DrawUnits(); - - PlanScreen* manager; - Button* close_btn; - - ActiveWindow* mission_name; - ActiveWindow* mission_system; - ActiveWindow* mission_sector; - ActiveWindow* mission_time_start; - - ActiveWindow* objectives; - ActiveWindow* situation; - ActiveWindow* mission_score; - - ListBox* unit_list; - ListBox* summary_list; - ListBox* event_list; - - Campaign* campaign; - Mission* mission; - MissionInfo* info; - int unit_index; - - Sim* sim; - Ship* ship; -}; - -#endif // DebriefDlg_h - |