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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/D3DXImage.cpp | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/D3DXImage.cpp')
-rw-r--r-- | Stars45/D3DXImage.cpp | 221 |
1 files changed, 0 insertions, 221 deletions
diff --git a/Stars45/D3DXImage.cpp b/Stars45/D3DXImage.cpp deleted file mode 100644 index 9ab9779..0000000 --- a/Stars45/D3DXImage.cpp +++ /dev/null @@ -1,221 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - D3DX image file loader -*/ - - -#include "D3DXImage.h" -#include "VideoDX9.h" - -// +--------------------------------------------------------------------+ - -D3DXImage::D3DXImage() -: width(0), height(0), format(0), image(0) -{ } - -D3DXImage::D3DXImage(WORD w, WORD h, DWORD* img) -{ - ZeroMemory(this, sizeof(D3DXImage)); - - width = w; - height = h; - - int pixels = width * height; - - image = new DWORD [pixels]; - - if (image && pixels) { - for (int i = 0; i < pixels; i++) - image[i] = img[i]; - } -} - -D3DXImage::~D3DXImage() -{ - delete [] image; -} - -// +--------------------------------------------------------------------+ - -bool D3DXImage::Load(char *filename) -{ - bool success = false; - FILE* f; - - fopen_s(&f, filename,"rb"); - if (f == NULL) - return success; - - int len = 0; - BYTE* buf = 0; - - fseek(f, 0, SEEK_END); - len = ftell(f); - fseek(f, 0, SEEK_SET); - - buf = new BYTE[len]; - - if (buf) { - fread(buf, len, 1, f); - fclose(f); - - success = LoadBuffer(buf, len); - } - - return success; -} - -// +--------------------------------------------------------------------+ - -bool D3DXImage::LoadBuffer(BYTE* buf, int len) -{ - bool success = false; - HRESULT hr = E_FAIL; - D3DXIMAGE_INFO info; - - if (buf == NULL) - return success; - - hr = D3DXGetImageInfoFromFileInMemory(buf, len, &info); - - if (FAILED(hr)) - return success; - - width = info.Width; - height = info.Height; - format = info.Format; - - if (image) { - delete [] image; - image = 0; - } - - IDirect3DSurface9* surf = 0; - IDirect3DDevice9* dev = VideoDX9::GetD3DDevice9(); - - - hr = dev->CreateOffscreenPlainSurface( width, - height, - D3DFMT_A8R8G8B8, - D3DPOOL_SYSTEMMEM, - &surf, - NULL); - - if (FAILED(hr)) - return success; - - hr = D3DXLoadSurfaceFromFileInMemory( surf, // dest surface - NULL, // dest palette (none) - NULL, // dest rect (entire image) - buf, // memory file - len, // size of data - NULL, // source rect (entire image) - D3DX_DEFAULT, // filter operation - 0, // color key (none) - NULL); // image info - - if (SUCCEEDED(hr)) { - D3DLOCKED_RECT locked_rect; - hr = surf->LockRect(&locked_rect, NULL, D3DLOCK_READONLY); - - if (SUCCEEDED(hr)) { - // copy surface into image - image = new DWORD[width*height]; - if (image) { - for (DWORD i = 0; i < height; i++) { - BYTE* dst = (BYTE*) (image + i * width); - BYTE* src = (BYTE*) locked_rect.pBits + i * locked_rect.Pitch; - - CopyMemory(dst, src, width * sizeof(DWORD)); - } - - success = true; - } - - surf->UnlockRect(); - } - } - - surf->Release(); - surf = 0; - - return success; -} - -// +--------------------------------------------------------------------+ - -bool D3DXImage::Save(char *filename) -{ - bool success = false; - HRESULT hr = E_FAIL; - - if (!image || !width || !height) - return success; - - FILE* f; - fopen_s(&f, filename,"wb"); - if (f == NULL) - return success; - - IDirect3DSurface9* surf = 0; - IDirect3DDevice9* dev = VideoDX9::GetD3DDevice9(); - - hr = dev->CreateOffscreenPlainSurface( width, - height, - D3DFMT_A8R8G8B8, - D3DPOOL_SYSTEMMEM, - &surf, - NULL); - - - if (SUCCEEDED(hr)) { - D3DLOCKED_RECT locked_rect; - hr = surf->LockRect(&locked_rect, NULL, 0); - - if (SUCCEEDED(hr)) { - // copy image into surface - for (DWORD i = 0; i < height; i++) { - BYTE* src = (BYTE*) (image + i * width); - BYTE* dst = (BYTE*) locked_rect.pBits + i * locked_rect.Pitch; - - CopyMemory(dst, src, width * sizeof(DWORD)); - } - - surf->UnlockRect(); - - ID3DXBuffer* buffer = 0; - D3DXIMAGE_FILEFORMAT imgfmt = D3DXIFF_PNG; - - if (strstr(filename, ".jpg") || strstr(filename, ".JPG")) - imgfmt = D3DXIFF_JPG; - - else if (strstr(filename, ".bmp") || strstr(filename, ".BMP")) - imgfmt = D3DXIFF_BMP; - - hr = D3DXSaveSurfaceToFileInMemory(&buffer, // destination - imgfmt, // type of file - surf, // image to save - NULL, // palette - NULL); // source rect (entire image) - - if (SUCCEEDED(hr)) { - fwrite(buffer->GetBufferPointer(), buffer->GetBufferSize(), 1, f); - success = true; - } - } - } - - surf->Release(); - surf = 0; - fclose(f); - return success; -} - |