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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/CombatEvent.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/CombatEvent.h')
-rw-r--r-- | Stars45/CombatEvent.h | 121 |
1 files changed, 0 insertions, 121 deletions
diff --git a/Stars45/CombatEvent.h b/Stars45/CombatEvent.h deleted file mode 100644 index 94f8d8a..0000000 --- a/Stars45/CombatEvent.h +++ /dev/null @@ -1,121 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - A significant (newsworthy) event in the dynamic campaign. -*/ - -#ifndef CombatEvent_h -#define CombatEvent_h - -#include "Types.h" -#include "Geometry.h" -#include "Bitmap.h" -#include "Text.h" -#include "List.h" - -// +--------------------------------------------------------------------+ - -class Campaign; -class CombatGroup; -class CombatUnit; - -// +--------------------------------------------------------------------+ - -class CombatEvent -{ -public: - static const char* TYPENAME() { return "CombatEvent"; } - - enum EVENT_TYPE { - ATTACK, - DEFEND, - MOVE_TO, - CAPTURE, - STRATEGY, - - CAMPAIGN_START, - STORY, - CAMPAIGN_END, - CAMPAIGN_FAIL - }; - - enum EVENT_SOURCE { - FORCOM, - TACNET, - INTEL, - MAIL, - NEWS - }; - - CombatEvent(Campaign* c, int type, int time, int team, int source, const char* rgn); - - int operator == (const CombatEvent& u) const { return this == &u; } - - // accessors/mutators: - int Type() const { return type; } - int Time() const { return time; } - int GetIFF() const { return team; } - int Points() const { return points; } - int Source() const { return source; } - Point Location() const { return loc; } - const char* Region() const { return region; } - const char* Title() const { return title; } - const char* Information() const { return info; } - const char* Filename() const { return file; } - const char* ImageFile() const { return image_file; } - const char* SceneFile() const { return scene_file; } - Bitmap& Image() { return image; } - const char* SourceName() const; - const char* TypeName() const; - bool Visited() const { return visited; } - - void SetType(int t) { type = t; } - void SetTime(int t) { time = t; } - void SetIFF(int t) { team = t; } - void SetPoints(int p) { points = p; } - void SetSource(int s) { source = s; } - void SetLocation(const Point& p) { loc = p; } - void SetRegion(Text rgn) { region = rgn; } - void SetTitle(Text t) { title = t; } - void SetInformation(Text t) { info = t; } - void SetFilename(Text f) { file = f; } - void SetImageFile(Text f) { image_file = f; } - void SetSceneFile(Text f) { scene_file = f; } - void SetVisited(bool v) { visited = v; } - - // operations: - void Load(); - - // utilities: - static int TypeFromName(const char* n); - static int SourceFromName(const char* n); - static const char* TypeName(int n); - static const char* SourceName(int n); - -private: - Campaign* campaign; - int type; - int time; - int team; - int points; - int source; - bool visited; - Point loc; - Text region; - Text title; - Text info; - Text file; - Text image_file; - Text scene_file; - Bitmap image; -}; - -#endif // CombatEvent_h - |