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authormilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
committermilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
commitd17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch)
tree4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/CmdOrdersDlg.cpp
parent1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff)
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Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/CmdOrdersDlg.cpp')
-rw-r--r--Stars45/CmdOrdersDlg.cpp302
1 files changed, 163 insertions, 139 deletions
diff --git a/Stars45/CmdOrdersDlg.cpp b/Stars45/CmdOrdersDlg.cpp
index 5a3d344..4d6ec0d 100644
--- a/Stars45/CmdOrdersDlg.cpp
+++ b/Stars45/CmdOrdersDlg.cpp
@@ -1,139 +1,163 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: CmdOrdersDlg.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Operational Command Dialog (Campaign Orders Tab)
-*/
-
-#include "MemDebug.h"
-#include "CmdOrdersDlg.h"
-#include "CmdDlg.h"
-#include "CmpnScreen.h"
-#include "Starshatter.h"
-#include "Campaign.h"
-#include "Combatant.h"
-#include "CombatGroup.h"
-#include "CombatUnit.h"
-#include "ShipDesign.h"
-
-#include "Game.h"
-#include "DataLoader.h"
-#include "Button.h"
-#include "ComboBox.h"
-#include "ListBox.h"
-#include "Slider.h"
-#include "Video.h"
-#include "Keyboard.h"
-#include "Mouse.h"
-#include "ParseUtil.h"
-#include "FormatUtil.h"
-
-// +--------------------------------------------------------------------+
-// DECLARE MAPPING FUNCTIONS:
-
-DEF_MAP_CLIENT(CmdOrdersDlg, OnMode);
-DEF_MAP_CLIENT(CmdOrdersDlg, OnSave);
-DEF_MAP_CLIENT(CmdOrdersDlg, OnExit);
-
-// +--------------------------------------------------------------------+
-
-CmdOrdersDlg::CmdOrdersDlg(Screen* s, FormDef& def, CmpnScreen* mgr)
-: FormWindow(s, 0, 0, s->Width(), s->Height()), CmdDlg(mgr), manager(mgr),
-lbl_orders(0), stars(0), campaign(0)
-{
- stars = Starshatter::GetInstance();
- campaign = Campaign::GetCampaign();
-
- Init(def);
-}
-
-CmdOrdersDlg::~CmdOrdersDlg()
-{
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmdOrdersDlg::RegisterControls()
-{
- lbl_orders = FindControl(400);
-
- RegisterCmdControls(this);
-
- if (btn_save)
- REGISTER_CLIENT(EID_CLICK, btn_save, CmdOrdersDlg, OnSave);
-
- if (btn_exit)
- REGISTER_CLIENT(EID_CLICK, btn_exit, CmdOrdersDlg, OnExit);
-
- for (int i = 0; i < 5; i++) {
- if (btn_mode[i])
- REGISTER_CLIENT(EID_CLICK, btn_mode[i], CmdOrdersDlg, OnMode);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmdOrdersDlg::Show()
-{
- mode = MODE_ORDERS;
-
- FormWindow::Show();
- ShowCmdDlg();
-
- campaign = Campaign::GetCampaign();
-
- if (campaign && lbl_orders) {
- Text orders("<font Limerick12><color ffff80>");
- orders += Game::GetText("CmdOrdersDlg.situation");
- orders += "\n<font Verdana><color ffffff>";
- if (*campaign->Situation())
- orders += campaign->Situation();
- else
- orders += campaign->Description();
-
- orders += "\n\n<font Limerick12><color ffff80>";
- orders += Game::GetText("CmdOrdersDlg.orders");
- orders += "\n<font Verdana><color ffffff>";
- orders += campaign->Orders();
-
- lbl_orders->SetText(orders);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmdOrdersDlg::ExecFrame()
-{
- CmdDlg::ExecFrame();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmdOrdersDlg::OnSave(AWEvent* event)
-{
- CmdDlg::OnSave(event);
-}
-
-void
-CmdOrdersDlg::OnExit(AWEvent* event)
-{
- CmdDlg::OnExit(event);
-}
-
-void
-CmdOrdersDlg::OnMode(AWEvent* event)
-{
- CmdDlg::OnMode(event);
-}
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: CmdOrdersDlg.cpp
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Operational Command Dialog (Campaign Orders Tab)
+*/
+
+#include "MemDebug.h"
+#include "CmdOrdersDlg.h"
+#include "CmdDlg.h"
+#include "CmpnScreen.h"
+#include "Starshatter.h"
+#include "Campaign.h"
+#include "Combatant.h"
+#include "CombatGroup.h"
+#include "CombatUnit.h"
+#include "ShipDesign.h"
+
+#include "Game.h"
+#include "DataLoader.h"
+#include "Button.h"
+#include "ComboBox.h"
+#include "ListBox.h"
+#include "Slider.h"
+#include "Video.h"
+#include "Keyboard.h"
+#include "Mouse.h"
+#include "ParseUtil.h"
+#include "FormatUtil.h"
+
+// +--------------------------------------------------------------------+
+// DECLARE MAPPING FUNCTIONS:
+
+DEF_MAP_CLIENT(CmdOrdersDlg, OnMode);
+DEF_MAP_CLIENT(CmdOrdersDlg, OnSave);
+DEF_MAP_CLIENT(CmdOrdersDlg, OnExit);
+
+// +--------------------------------------------------------------------+
+
+CmdOrdersDlg::CmdOrdersDlg(Screen* s, FormDef& def, CmpnScreen* mgr)
+ : FormWindow(s, 0, 0, s->Width(), s->Height()), CmdDlg(mgr), manager(mgr),
+ lbl_orders(0), stars(0), campaign(0)
+{
+ stars = Starshatter::GetInstance();
+ campaign = Campaign::GetCampaign();
+
+ Init(def);
+}
+
+CmdOrdersDlg::~CmdOrdersDlg()
+{
+}
+
+// +--------------------------------------------------------------------+
+
+void
+CmdOrdersDlg::RegisterControls()
+{
+ lbl_orders = FindControl(400);
+
+ RegisterCmdControls(this);
+
+ if (btn_save)
+ REGISTER_CLIENT(EID_CLICK, btn_save, CmdOrdersDlg, OnSave);
+
+ if (btn_exit)
+ REGISTER_CLIENT(EID_CLICK, btn_exit, CmdOrdersDlg, OnExit);
+
+ for (int i = 0; i < 5; i++) {
+ if (btn_mode[i])
+ REGISTER_CLIENT(EID_CLICK, btn_mode[i], CmdOrdersDlg, OnMode);
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+CmdOrdersDlg::Show()
+{
+ mode = MODE_ORDERS;
+
+ FormWindow::Show();
+ ShowCmdDlg();
+
+ campaign = Campaign::GetCampaign();
+
+ if (campaign && lbl_orders) {
+ Text orders("<font Limerick12><color ffff80>");
+ orders += Game::GetText("CmdOrdersDlg.situation");
+ orders += "\n<font Verdana><color ffffff>";
+ if (*campaign->Situation())
+ orders += campaign->Situation();
+ else
+ orders += campaign->Description();
+
+ orders += "\n\n<font Limerick12><color ffff80>";
+ orders += Game::GetText("CmdOrdersDlg.orders");
+ orders += "\n<font Verdana><color ffffff>";
+ orders += campaign->Orders();
+
+ lbl_orders->SetText(orders);
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+CmdOrdersDlg::ExecFrame()
+{
+ CmdDlg::ExecFrame();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+CmdOrdersDlg::OnSave(AWEvent* event)
+{
+ CmdDlg::OnSave(event);
+}
+
+void
+CmdOrdersDlg::OnExit(AWEvent* event)
+{
+ CmdDlg::OnExit(event);
+}
+
+void
+CmdOrdersDlg::OnMode(AWEvent* event)
+{
+ CmdDlg::OnMode(event);
+}
+