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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/CmdForceDlg.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/CmdForceDlg.h')
-rw-r--r--Stars45/CmdForceDlg.h68
1 files changed, 0 insertions, 68 deletions
diff --git a/Stars45/CmdForceDlg.h b/Stars45/CmdForceDlg.h
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--- a/Stars45/CmdForceDlg.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Operational Command Dialog (Order of Battle Tab)
-*/
-
-#ifndef CmdForceDlg_h
-#define CmdForceDlg_h
-
-#include "Types.h"
-#include "FormWindow.h"
-#include "CmdDlg.h"
-#include "Bitmap.h"
-#include "Button.h"
-#include "ComboBox.h"
-#include "ListBox.h"
-#include "Font.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class CmdForceDlg : public FormWindow,
-public CmdDlg
-{
-public:
- CmdForceDlg(Screen* s, FormDef& def, CmpnScreen* mgr);
- virtual ~CmdForceDlg();
-
- virtual void RegisterControls();
- virtual void Show();
- virtual void ExecFrame();
-
- // Operations:
- virtual void OnMode(AWEvent* event);
- virtual void OnSave(AWEvent* event);
- virtual void OnExit(AWEvent* event);
- virtual void OnForces(AWEvent* event);
- virtual void OnCombat(AWEvent* event);
- virtual void OnTransfer(AWEvent* event);
-
-protected:
- void ShowCombatant(Combatant* c);
- void AddCombatGroup(CombatGroup* grp, bool last_child=false);
- bool CanTransfer(CombatGroup* grp);
- bool IsVisible(Combatant* c);
-
- CmpnScreen* manager;
-
- ComboBox* cmb_forces;
- ListBox* lst_combat;
- ListBox* lst_desc;
- Button* btn_transfer;
-
- Starshatter* stars;
- Campaign* campaign;
- CombatGroup* current_group;
- CombatUnit* current_unit;
-};
-
-#endif // CmdForceDlg_h
-