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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/CmdForceDlg.h | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/CmdForceDlg.h')
-rw-r--r-- | Stars45/CmdForceDlg.h | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/Stars45/CmdForceDlg.h b/Stars45/CmdForceDlg.h deleted file mode 100644 index f85e9e9..0000000 --- a/Stars45/CmdForceDlg.h +++ /dev/null @@ -1,68 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Operational Command Dialog (Order of Battle Tab) -*/ - -#ifndef CmdForceDlg_h -#define CmdForceDlg_h - -#include "Types.h" -#include "FormWindow.h" -#include "CmdDlg.h" -#include "Bitmap.h" -#include "Button.h" -#include "ComboBox.h" -#include "ListBox.h" -#include "Font.h" -#include "Text.h" - -// +--------------------------------------------------------------------+ - -class CmdForceDlg : public FormWindow, -public CmdDlg -{ -public: - CmdForceDlg(Screen* s, FormDef& def, CmpnScreen* mgr); - virtual ~CmdForceDlg(); - - virtual void RegisterControls(); - virtual void Show(); - virtual void ExecFrame(); - - // Operations: - virtual void OnMode(AWEvent* event); - virtual void OnSave(AWEvent* event); - virtual void OnExit(AWEvent* event); - virtual void OnForces(AWEvent* event); - virtual void OnCombat(AWEvent* event); - virtual void OnTransfer(AWEvent* event); - -protected: - void ShowCombatant(Combatant* c); - void AddCombatGroup(CombatGroup* grp, bool last_child=false); - bool CanTransfer(CombatGroup* grp); - bool IsVisible(Combatant* c); - - CmpnScreen* manager; - - ComboBox* cmb_forces; - ListBox* lst_combat; - ListBox* lst_desc; - Button* btn_transfer; - - Starshatter* stars; - Campaign* campaign; - CombatGroup* current_group; - CombatUnit* current_unit; -}; - -#endif // CmdForceDlg_h - |