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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/Clock.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/Clock.h')
-rw-r--r--Stars45/Clock.h54
1 files changed, 0 insertions, 54 deletions
diff --git a/Stars45/Clock.h b/Stars45/Clock.h
deleted file mode 100644
index 4f51330..0000000
--- a/Stars45/Clock.h
+++ /dev/null
@@ -1,54 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-*/
-
-#ifndef Clock_h
-#define Clock_h
-
-#include <chrono>
-
-
-class Clock
-{
-public:
- using inner_clock = std::chrono::high_resolution_clock;
- using elapsed_duration = std::chrono::milliseconds;
- using count_type = elapsed_duration::rep;
-
- static Clock* GetInstance();
- static bool Init();
- static void Close();
-
- void Set();
- double Step();
- void ResetGameTime();
- void SkipGameTime(double seconds);
-
- double Delta() const;
- double GuiDelta() const;
- double Rate() const;
- double TimeCompression() const;
- count_type GameTime() const;
- count_type RealTime() const;
-
- void SetTimeCompression(double compression);
-
-protected:
- Clock();
-
- inner_clock::time_point m_point;
- inner_clock::duration m_game_elapsed;
- inner_clock::duration m_real_elapsed;
- double m_compression;
- double m_delta;
- double m_gui_delta;
- double m_rate;
-
-private:
- static Clock* instance;
-};
-
-
-#endif // Clock_h