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author | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-09 19:00:23 +0000 |
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committer | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2011-12-09 19:00:23 +0000 |
commit | 69209c38968c6f4066a772e0a51a2928749217de (patch) | |
tree | b325c535eff3dd27b811ca348e63ead8f86ff344 /Stars45/CampaignPlanMovement.h | |
parent | fd51dc1bbbcba496fa0d57963a5727a36e381118 (diff) | |
download | starshatter-69209c38968c6f4066a772e0a51a2928749217de.zip starshatter-69209c38968c6f4066a772e0a51a2928749217de.tar.gz starshatter-69209c38968c6f4066a772e0a51a2928749217de.tar.bz2 |
Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares?
Diffstat (limited to 'Stars45/CampaignPlanMovement.h')
-rw-r--r-- | Stars45/CampaignPlanMovement.h | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/Stars45/CampaignPlanMovement.h b/Stars45/CampaignPlanMovement.h index e2d94ad..b3cb155 100644 --- a/Stars45/CampaignPlanMovement.h +++ b/Stars45/CampaignPlanMovement.h @@ -1,18 +1,18 @@ /* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
- SUBSYSTEM: Stars.exe
- FILE: CampaignPlanMovement.h
- AUTHOR: John DiCamillo
+ SUBSYSTEM: Stars.exe
+ FILE: CampaignPlanMovement.h
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- CampaignPlanMovement simulates random patrol movements
- of starship groups between missions. This agitation
- keeps the ships from bunching up in the middle of a
- sector.
+ OVERVIEW
+ ========
+ CampaignPlanMovement simulates random patrol movements
+ of starship groups between missions. This agitation
+ keeps the ships from bunching up in the middle of a
+ sector.
*/
#ifndef CampaignPlanMovement_h
@@ -26,18 +26,18 @@ class CampaignPlanMovement : public CampaignPlan
{
public:
- static const char* TYPENAME() { return "CampaignPlanMovement"; }
+ static const char* TYPENAME() { return "CampaignPlanMovement"; }
- CampaignPlanMovement(Campaign* c) : CampaignPlan(c) { }
- virtual ~CampaignPlanMovement() { }
-
- // operations:
- virtual void ExecFrame();
+ CampaignPlanMovement(Campaign* c) : CampaignPlan(c) { }
+ virtual ~CampaignPlanMovement() { }
+
+ // operations:
+ virtual void ExecFrame();
protected:
- void MoveUnit(CombatUnit* u);
+ void MoveUnit(CombatUnit* u);
- List<CombatUnit> all_units;
+ List<CombatUnit> all_units;
};
#endif CampaignPlanMovement_h
|