summaryrefslogtreecommitdiffhomepage
path: root/Stars45/CampaignMissionRequest.h
diff options
context:
space:
mode:
authormilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
committermilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 22:08:49 +0000
commitd17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch)
tree4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/CampaignMissionRequest.h
parent1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff)
downloadstarshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip
starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz
starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/CampaignMissionRequest.h')
-rw-r--r--Stars45/CampaignMissionRequest.h192
1 files changed, 108 insertions, 84 deletions
diff --git a/Stars45/CampaignMissionRequest.h b/Stars45/CampaignMissionRequest.h
index 6682655..a45dd45 100644
--- a/Stars45/CampaignMissionRequest.h
+++ b/Stars45/CampaignMissionRequest.h
@@ -1,84 +1,108 @@
-/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: CampaignMissionRequest.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- CampaignMissionRequest
-*/
-
-#ifndef CampaignMissionRequest_h
-#define CampaignMissionRequest_h
-
-#include "Types.h"
-#include "Geometry.h"
-#include "List.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class Campaign;
-class CombatGroup;
-class CombatUnit;
-class CombatZone;
-class Mission;
-class MissionElement;
-class MissionInfo;
-
-// +--------------------------------------------------------------------+
-
-class CampaignMissionRequest
-{
-public:
- static const char* TYPENAME() { return "CampaignMissionRequest"; }
-
- CampaignMissionRequest(Campaign* c, int type, int start,
- CombatGroup* primary, CombatGroup* tgt=0);
-
- Campaign* GetCampaign() { return campaign; }
- int Type() { return type; }
- int OpposingType() { return opp_type; }
- int StartTime() { return start; }
- CombatGroup* GetPrimaryGroup() { return primary_group; }
- CombatGroup* GetSecondaryGroup() { return secondary_group; }
- CombatGroup* GetObjective() { return objective; }
-
- bool IsLocSpecified() { return use_loc; }
- const Text& RegionName() { return region; }
- Point Location() { return location; }
- const Text& Script() { return script; }
-
- void SetType(int t) { type = t; }
- void SetOpposingType(int t) { opp_type = t; }
- void SetStartTime(int s) { start = s; }
- void SetPrimaryGroup(CombatGroup* g) { primary_group = g; }
- void SetSecondaryGroup(CombatGroup* g) { secondary_group = g; }
- void SetObjective(CombatGroup* g) { objective = g; }
-
- void SetRegionName(const char* rgn) { region = rgn; use_loc = true; }
- void SetLocation(const Point& loc) { location = loc; use_loc = true; }
- void SetScript(const char* s) { script = s; }
-
-private:
- Campaign* campaign;
-
- int type; // type of mission
- int opp_type; // opposing mission type
- int start; // start time
- CombatGroup* primary_group; // player's group
- CombatGroup* secondary_group; // optional support group
- CombatGroup* objective; // target or ward
-
- bool use_loc; // use the specified location
- Text region;
- Point location;
- Text script;
-};
-
-#endif CampaignMissionRequest_h
-
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: CampaignMissionRequest.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ CampaignMissionRequest
+*/
+
+#ifndef CampaignMissionRequest_h
+#define CampaignMissionRequest_h
+
+#include "Types.h"
+#include "Geometry.h"
+#include "List.h"
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class Campaign;
+class CombatGroup;
+class CombatUnit;
+class CombatZone;
+class Mission;
+class MissionElement;
+class MissionInfo;
+
+// +--------------------------------------------------------------------+
+
+class CampaignMissionRequest
+{
+public:
+ static const char* TYPENAME() { return "CampaignMissionRequest"; }
+
+ CampaignMissionRequest(Campaign* c, int type, int start,
+ CombatGroup* primary, CombatGroup* tgt=0);
+
+ Campaign* GetCampaign() { return campaign; }
+ int Type() { return type; }
+ int OpposingType() { return opp_type; }
+ int StartTime() { return start; }
+ CombatGroup* GetPrimaryGroup() { return primary_group; }
+ CombatGroup* GetSecondaryGroup() { return secondary_group; }
+ CombatGroup* GetObjective() { return objective; }
+
+ bool IsLocSpecified() { return use_loc; }
+ const Text& RegionName() { return region; }
+ Point Location() { return location; }
+ const Text& Script() { return script; }
+
+ void SetType(int t) { type = t; }
+ void SetOpposingType(int t) { opp_type = t; }
+ void SetStartTime(int s) { start = s; }
+ void SetPrimaryGroup(CombatGroup* g) { primary_group = g; }
+ void SetSecondaryGroup(CombatGroup* g) { secondary_group = g; }
+ void SetObjective(CombatGroup* g) { objective = g; }
+
+ void SetRegionName(const char* rgn) { region = rgn; use_loc = true; }
+ void SetLocation(const Point& loc) { location = loc; use_loc = true; }
+ void SetScript(const char* s) { script = s; }
+
+private:
+ Campaign* campaign;
+
+ int type; // type of mission
+ int opp_type; // opposing mission type
+ int start; // start time
+ CombatGroup* primary_group; // player's group
+ CombatGroup* secondary_group; // optional support group
+ CombatGroup* objective; // target or ward
+
+ bool use_loc; // use the specified location
+ Text region;
+ Point location;
+ Text script;
+};
+
+#endif CampaignMissionRequest_h
+