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author | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
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committer | milo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2013-07-07 22:08:49 +0000 |
commit | d17521c8b9085a91d08fecfd0b51bbbf7b1dccac (patch) | |
tree | 4673104b47dc68a079cac9f94deefd48dfcb66fa /Stars45/CampaignMissionRequest.h | |
parent | 1de4b2bdbb019be6f1b7262c3eba5568d7682edd (diff) | |
download | starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.zip starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.gz starshatter-d17521c8b9085a91d08fecfd0b51bbbf7b1dccac.tar.bz2 |
Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Stars45/CampaignMissionRequest.h')
-rw-r--r-- | Stars45/CampaignMissionRequest.h | 192 |
1 files changed, 108 insertions, 84 deletions
diff --git a/Stars45/CampaignMissionRequest.h b/Stars45/CampaignMissionRequest.h index 6682655..a45dd45 100644 --- a/Stars45/CampaignMissionRequest.h +++ b/Stars45/CampaignMissionRequest.h @@ -1,84 +1,108 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: CampaignMissionRequest.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- CampaignMissionRequest
-*/
-
-#ifndef CampaignMissionRequest_h
-#define CampaignMissionRequest_h
-
-#include "Types.h"
-#include "Geometry.h"
-#include "List.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class Campaign;
-class CombatGroup;
-class CombatUnit;
-class CombatZone;
-class Mission;
-class MissionElement;
-class MissionInfo;
-
-// +--------------------------------------------------------------------+
-
-class CampaignMissionRequest
-{
-public:
- static const char* TYPENAME() { return "CampaignMissionRequest"; }
-
- CampaignMissionRequest(Campaign* c, int type, int start,
- CombatGroup* primary, CombatGroup* tgt=0);
-
- Campaign* GetCampaign() { return campaign; }
- int Type() { return type; }
- int OpposingType() { return opp_type; }
- int StartTime() { return start; }
- CombatGroup* GetPrimaryGroup() { return primary_group; }
- CombatGroup* GetSecondaryGroup() { return secondary_group; }
- CombatGroup* GetObjective() { return objective; }
-
- bool IsLocSpecified() { return use_loc; }
- const Text& RegionName() { return region; }
- Point Location() { return location; }
- const Text& Script() { return script; }
-
- void SetType(int t) { type = t; }
- void SetOpposingType(int t) { opp_type = t; }
- void SetStartTime(int s) { start = s; }
- void SetPrimaryGroup(CombatGroup* g) { primary_group = g; }
- void SetSecondaryGroup(CombatGroup* g) { secondary_group = g; }
- void SetObjective(CombatGroup* g) { objective = g; }
-
- void SetRegionName(const char* rgn) { region = rgn; use_loc = true; }
- void SetLocation(const Point& loc) { location = loc; use_loc = true; }
- void SetScript(const char* s) { script = s; }
-
-private:
- Campaign* campaign;
-
- int type; // type of mission
- int opp_type; // opposing mission type
- int start; // start time
- CombatGroup* primary_group; // player's group
- CombatGroup* secondary_group; // optional support group
- CombatGroup* objective; // target or ward
-
- bool use_loc; // use the specified location
- Text region;
- Point location;
- Text script;
-};
-
-#endif CampaignMissionRequest_h
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: CampaignMissionRequest.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + CampaignMissionRequest +*/ + +#ifndef CampaignMissionRequest_h +#define CampaignMissionRequest_h + +#include "Types.h" +#include "Geometry.h" +#include "List.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Campaign; +class CombatGroup; +class CombatUnit; +class CombatZone; +class Mission; +class MissionElement; +class MissionInfo; + +// +--------------------------------------------------------------------+ + +class CampaignMissionRequest +{ +public: + static const char* TYPENAME() { return "CampaignMissionRequest"; } + + CampaignMissionRequest(Campaign* c, int type, int start, + CombatGroup* primary, CombatGroup* tgt=0); + + Campaign* GetCampaign() { return campaign; } + int Type() { return type; } + int OpposingType() { return opp_type; } + int StartTime() { return start; } + CombatGroup* GetPrimaryGroup() { return primary_group; } + CombatGroup* GetSecondaryGroup() { return secondary_group; } + CombatGroup* GetObjective() { return objective; } + + bool IsLocSpecified() { return use_loc; } + const Text& RegionName() { return region; } + Point Location() { return location; } + const Text& Script() { return script; } + + void SetType(int t) { type = t; } + void SetOpposingType(int t) { opp_type = t; } + void SetStartTime(int s) { start = s; } + void SetPrimaryGroup(CombatGroup* g) { primary_group = g; } + void SetSecondaryGroup(CombatGroup* g) { secondary_group = g; } + void SetObjective(CombatGroup* g) { objective = g; } + + void SetRegionName(const char* rgn) { region = rgn; use_loc = true; } + void SetLocation(const Point& loc) { location = loc; use_loc = true; } + void SetScript(const char* s) { script = s; } + +private: + Campaign* campaign; + + int type; // type of mission + int opp_type; // opposing mission type + int start; // start time + CombatGroup* primary_group; // player's group + CombatGroup* secondary_group; // optional support group + CombatGroup* objective; // target or ward + + bool use_loc; // use the specified location + Text region; + Point location; + Text script; +}; + +#endif CampaignMissionRequest_h + |