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author | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 21:23:39 +0200 |
commit | 3c487c5cd69c53d6fea948643c0a76df03516605 (patch) | |
tree | 72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/Bolt.cpp | |
parent | 8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff) | |
download | starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2 |
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/Bolt.cpp')
-rw-r--r-- | Stars45/Bolt.cpp | 173 |
1 files changed, 0 insertions, 173 deletions
diff --git a/Stars45/Bolt.cpp b/Stars45/Bolt.cpp deleted file mode 100644 index 7483678..0000000 --- a/Stars45/Bolt.cpp +++ /dev/null @@ -1,173 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - 3D Bolt (Polygon) Object -*/ - -#include "Bolt.h" -#include "Bitmap.h" -#include "Camera.h" -#include "Video.h" -#include "Utils.h" - -// +--------------------------------------------------------------------+ - -Bolt::Bolt(double len, double wid, Bitmap* tex, int share) - : vset(4), poly(0), texture(tex), length(len), width(wid), shade(1.0), - vpn(0, 1, 0), shared(share) -{ - trans = true; - - loc = Vec3(0.0f, 0.0f, 1000.0f); - - vset.nverts = 4; - - vset.loc[0] = Point( width, 0, 1000); - vset.loc[1] = Point( width, -length, 1000); - vset.loc[2] = Point(-width, -length, 1000); - vset.loc[3] = Point(-width, 0, 1000); - - vset.tu[0] = 0.0f; - vset.tv[0] = 0.0f; - vset.tu[1] = 1.0f; - vset.tv[1] = 0.0f; - vset.tu[2] = 1.0f; - vset.tv[2] = 1.0f; - vset.tu[3] = 0.0f; - vset.tv[3] = 1.0f; - - Plane plane(vset.loc[0], vset.loc[1], vset.loc[2]); - - for (int i = 0; i < 4; i++) { - vset.nrm[i] = plane.normal; - } - - mtl.Ka = Color::White; - mtl.Kd = Color::White; - mtl.Ks = Color::Black; - mtl.Ke = Color::White; - mtl.tex_diffuse = texture; - mtl.tex_emissive = texture; - mtl.blend = Video::BLEND_ADDITIVE; - - poly.nverts = 4; - poly.vertex_set = &vset; - poly.material = &mtl; - poly.verts[0] = 0; - poly.verts[1] = 1; - poly.verts[2] = 2; - poly.verts[3] = 3; - - radius = (float) ((length>width) ? (length) : (width*2)); - - if (texture) { - strncpy_s(name, texture->GetFilename(), 31); - name[31] = 0; - } -} - -// +--------------------------------------------------------------------+ - -Bolt::~Bolt() -{ -} - -// +--------------------------------------------------------------------+ - -void -Bolt::Render(Video* video, DWORD flags) -{ - if ((flags & RENDER_ADDITIVE) == 0) - return; - - if (visible && !hidden && video && life) { - const Camera* camera = video->GetCamera(); - - Point head = loc; - Point tail = origin; - Point vtail = tail - head; - Point vcam = camera->Pos() - loc; - Point vtmp = vcam.cross(vtail); - vtmp.Normalize(); - Point vlat = vtmp * -width; - Vec3 vnrm = camera->vpn() * -1; - - vset.loc[0] = head + vlat; - vset.loc[1] = tail + vlat; - vset.loc[2] = tail - vlat; - vset.loc[3] = head - vlat; - - vset.nrm[0] = vnrm; - vset.nrm[1] = vnrm; - vset.nrm[2] = vnrm; - vset.nrm[3] = vnrm; - - ColorValue white((float) shade, (float) shade, (float) shade); - mtl.Ka = white; - mtl.Kd = white; - mtl.Ks = Color::Black; - mtl.Ke = white; - - video->DrawPolys(1, &poly); - } -} - -// +--------------------------------------------------------------------+ - -void -Bolt::Update() -{ -} - -// +--------------------------------------------------------------------+ - -void -Bolt::TranslateBy(const Point& ref) -{ - loc = loc - ref; - origin = origin - ref; -} - -// +--------------------------------------------------------------------+ - -void -Bolt::SetOrientation(const Matrix& o) -{ - vpn = Point(o(2,0), o(2,1), o(2,2)); - origin = loc + (vpn * -length); -} - -void -Bolt::SetDirection(const Point& v) -{ - vpn = v; - origin = loc + (vpn * -length); -} - -void -Bolt::SetEndPoints(const Point& from, const Point& to) -{ - loc = to; - origin = from; - vpn = to - from; - length = vpn.Normalize(); - radius = (float) length; -} - -void -Bolt::SetTextureOffset(double from, double to) -{ - vset.tu[0] = (float) from; - vset.tu[1] = (float) to; - vset.tu[2] = (float) to; - vset.tu[3] = (float) from; -} - - |