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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/AwardDlg.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/AwardDlg.cpp')
-rw-r--r--Stars45/AwardDlg.cpp151
1 files changed, 0 insertions, 151 deletions
diff --git a/Stars45/AwardDlg.cpp b/Stars45/AwardDlg.cpp
deleted file mode 100644
index bdaf4a5..0000000
--- a/Stars45/AwardDlg.cpp
+++ /dev/null
@@ -1,151 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Main Menu Dialog Active Window class
-*/
-
-#include "AwardDlg.h"
-#include "PlanScreen.h"
-#include "Starshatter.h"
-#include "Ship.h"
-#include "Player.h"
-#include "Campaign.h"
-
-#include "Game.h"
-#include "DataLoader.h"
-#include "Button.h"
-#include "ListBox.h"
-#include "EditBox.h"
-#include "ImageBox.h"
-#include "FormatUtil.h"
-#include "Video.h"
-#include "Keyboard.h"
-#include "Mouse.h"
-#include "Sound.h"
-#include "Panic.h"
-
-// +--------------------------------------------------------------------+
-// DECLARE MAPPING FUNCTIONS:
-
-DEF_MAP_CLIENT(AwardDlg, OnClose);
-
-// +--------------------------------------------------------------------+
-
-AwardDlg::AwardDlg(Screen* s, FormDef& def, PlanScreen* mgr)
- : FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
- lbl_name(0), lbl_info(0), img_rank(0), btn_close(0), exit_latch(true)
-{
- Init(def);
-}
-
-AwardDlg::~AwardDlg()
-{
-}
-
-// +--------------------------------------------------------------------+
-
-void
-AwardDlg::RegisterControls()
-{
- lbl_name = FindControl(203);
- lbl_info = FindControl(201);
- img_rank = (ImageBox*) FindControl(202);
-
- btn_close = (Button*) FindControl(1);
- REGISTER_CLIENT(EID_CLICK, btn_close, AwardDlg, OnClose);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-AwardDlg::Show()
-{
- FormWindow::Show();
- ShowPlayer();
-
- exit_latch = true;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-AwardDlg::ExecFrame()
-{
- if (Keyboard::KeyDown(VK_RETURN)) {
- if (!exit_latch)
- OnClose(0);
- }
-
- else if (Keyboard::KeyDown(VK_ESCAPE)) {
- if (!exit_latch)
- OnClose(0);
- }
-
- else {
- exit_latch = false;
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-AwardDlg::ShowPlayer()
-{
- Player* p = Player::GetCurrentPlayer();
-
- if (p) {
- if (lbl_name) {
- lbl_name->SetText(p->AwardName());
- }
-
- if (lbl_info) {
- lbl_info->SetText(p->AwardDesc());
- }
-
- if (img_rank) {
- img_rank->SetPicture(*p->AwardImage());
- img_rank->Show();
- }
-
- Sound* congrats = p->AwardSound();
- if (congrats) {
- congrats->Play();
- }
- }
- else {
- if (lbl_info) lbl_info->SetText("");
- if (img_rank) img_rank->Hide();
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-AwardDlg::OnClose(AWEvent* event)
-{
- Player* player = Player::GetCurrentPlayer();
- if (player)
- player->ClearShowAward();
-
- Starshatter* stars = Starshatter::GetInstance();
-
- if (stars) {
- Mouse::Show(false);
-
- Campaign* campaign = Campaign::GetCampaign();
- if (campaign && campaign->GetCampaignId() < Campaign::SINGLE_MISSIONS)
- stars->SetGameMode(Starshatter::CMPN_MODE);
- else
- stars->SetGameMode(Starshatter::MENU_MODE);
- }
-
- else
- Panic::Panic("AwardDlg::OnClose() - Game instance not found");
-}