summaryrefslogtreecommitdiffhomepage
path: root/Stars45/AudioConfig.cpp
diff options
context:
space:
mode:
authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/AudioConfig.cpp
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
downloadstarshatter-3c487c5cd69c53d6fea948643c0a76df03516605.zip
starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.gz
starshatter-3c487c5cd69c53d6fea948643c0a76df03516605.tar.bz2
Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/AudioConfig.cpp')
-rw-r--r--Stars45/AudioConfig.cpp382
1 files changed, 0 insertions, 382 deletions
diff --git a/Stars45/AudioConfig.cpp b/Stars45/AudioConfig.cpp
deleted file mode 100644
index 8d4d74a..0000000
--- a/Stars45/AudioConfig.cpp
+++ /dev/null
@@ -1,382 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Audio Configuration class
-*/
-
-#include "AudioConfig.h"
-
-#include "DataLoader.h"
-#include "ParseUtil.h"
-#include "Button.h"
-#include "Game.h"
-
-// +--------------------------------------------------------------------+
-
-static AudioConfig* audio_config = 0;
-
-// +--------------------------------------------------------------------+
-
-AudioConfig::AudioConfig()
- : menu_music(90),
- game_music(90),
- efx_volume(90),
- gui_volume(90),
- wrn_volume(90),
- vox_volume(90),
- training(false)
-{
- if (!audio_config)
- audio_config = this;
-}
-
-AudioConfig::~AudioConfig()
-{
- if (audio_config == this)
- audio_config = 0;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-AudioConfig::Initialize()
-{
- audio_config = new AudioConfig;
- if (audio_config)
- audio_config->Load();
-}
-
-void
-AudioConfig::Close()
-{
- delete audio_config;
- audio_config = 0;
-}
-
-AudioConfig*
-AudioConfig::GetInstance()
-{
- return audio_config;
-}
-
-// +--------------------------------------------------------------------+
-
-int
-AudioConfig::MenuMusic()
-{
- if (audio_config)
- return -50 * (100 - audio_config->menu_music);
-
- return 0;
-}
-
-int
-AudioConfig::GameMusic()
-{
- int vol = 0;
-
- if (audio_config) {
- vol = -50 * (100 - audio_config->game_music);
-
- if (audio_config->training)
- vol -= 2000;
- }
-
- return vol;
-}
-
-int
-AudioConfig::EfxVolume()
-{
- int vol = 0;
-
- if (audio_config) {
- vol = -50 * (100 - audio_config->efx_volume);
-
- if (audio_config->training)
- vol -= 2000;
- }
-
- return vol;
-}
-
-int
-AudioConfig::GuiVolume()
-{
- if (audio_config)
- return -50 * (100 - audio_config->gui_volume);
-
- return 0;
-}
-
-int
-AudioConfig::WrnVolume()
-{
- int vol = 0;
-
- if (audio_config) {
- vol = -50 * (100 - audio_config->wrn_volume);
-
- if (audio_config->training)
- vol -= 2000;
- }
-
- return vol;
-}
-
-int
-AudioConfig::VoxVolume()
-{
- int vol = 0;
-
- if (audio_config) {
- vol = -50 * (100 - audio_config->vox_volume);
-
- if (audio_config->training && vol < -750)
- vol = -750;
- }
-
- return vol;
-}
-
-int
-AudioConfig::Silence()
-{
- return -5000;
-}
-
-void
-AudioConfig::SetTraining(bool t)
-{
- if (audio_config)
- audio_config->training = t;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-AudioConfig::SetMenuMusic(int v)
-{
- if (v < 0) v = 0;
- else if (v > 100) v = 100;
-
- menu_music = v;
-}
-
-void
-AudioConfig::SetGameMusic(int v)
-{
- if (v < 0) v = 0;
- else if (v > 100) v = 100;
-
- game_music = v;
-}
-
-void
-AudioConfig::SetEfxVolume(int v)
-{
- if (v < 0) v = 0;
- else if (v > 100) v = 100;
-
- efx_volume = v;
-}
-
-void
-AudioConfig::SetGuiVolume(int v)
-{
- if (v < 0) v = 0;
- else if (v > 100) v = 100;
-
- gui_volume = v;
- Button::SetVolume(-50 * (100 - gui_volume));
-}
-
-void
-AudioConfig::SetWrnVolume(int v)
-{
- if (v < 0) v = 0;
- else if (v > 100) v = 100;
-
- wrn_volume = v;
- Button::SetVolume(-50 * (100 - wrn_volume));
-}
-
-void
-AudioConfig::SetVoxVolume(int v)
-{
- if (v < 0) v = 0;
- else if (v > 100) v = 100;
-
- vox_volume = v;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-AudioConfig::Load()
-{
- DataLoader* loader = DataLoader::GetLoader();
- Text old_path = loader->GetDataPath();
- loader->SetDataPath(0);
-
- // read the config file:
- BYTE* block = 0;
- int blocklen = 0;
- const char* filename = "audio.cfg";
-
- FILE* f;
- ::fopen_s(&f, filename, "rb");
-
- if (f) {
- ::fseek(f, 0, SEEK_END);
- blocklen = ftell(f);
- ::fseek(f, 0, SEEK_SET);
-
- block = new BYTE[blocklen+1];
- block[blocklen] = 0;
-
- ::fread(block, blocklen, 1, f);
- ::fclose(f);
- }
-
- if (blocklen == 0)
- return;
-
- Parser parser(new BlockReader((const char*) block, blocklen));
- Term* term = parser.ParseTerm();
-
- if (!term) {
- Print("ERROR: could not parse '%s'.\n", filename);
- exit(-3);
- }
- else {
- TermText* file_type = term->isText();
- if (!file_type || file_type->value() != "AUDIO") {
- Print("WARNING: invalid %s file. Using defaults\n", filename);
- return;
- }
- }
-
- do {
- delete term;
-
- term = parser.ParseTerm();
-
- if (term) {
- int v = 0;
- TermDef* def = term->isDef();
-
- if (def) {
- if (def->name()->value() == "menu_music") {
- GetDefNumber(v, def, filename);
-
- if (v < 0 || v > 100) {
- Print("WARNING: Invalid menu_music (%d) in '%s'\n", v, filename);
- }
- else {
- menu_music = v;
- }
- }
-
- else if (def->name()->value() == "game_music") {
- GetDefNumber(v, def, filename);
-
- if (v < 0 || v > 100) {
- Print("WARNING: Invalid game_music (%d) in '%s'\n", v, filename);
- }
- else {
- game_music = v;
- }
- }
-
- else if (def->name()->value() == "efx_volume") {
- GetDefNumber(v, def, filename);
-
- if (v < 0 || v > 100) {
- Print("WARNING: Invalid efx_volume (%d) in '%s'\n", v, filename);
- }
- else {
- efx_volume = v;
- }
- }
-
- else if (def->name()->value() == "gui_volume") {
- GetDefNumber(v, def, filename);
-
- if (v < 0 || v > 100) {
- Print("WARNING: Invalid gui_volume (%d) in '%s'\n", v, filename);
- }
- else {
- gui_volume = v;
-
- Button::SetVolume(-50 * (100 - gui_volume));
- }
- }
-
- else if (def->name()->value() == "wrn_volume") {
- GetDefNumber(v, def, filename);
-
- if (v < 0 || v > 100) {
- Print("WARNING: Invalid wrn_volume (%d) in '%s'\n", v, filename);
- }
- else {
- wrn_volume = v;
- }
- }
-
- else if (def->name()->value() == "vox_volume") {
- GetDefNumber(v, def, filename);
-
- if (v < 0 || v > 100) {
- Print("WARNING: Invalid vox_volume (%d) in '%s'\n", v, filename);
- }
- else {
- vox_volume = v;
- }
- }
-
- else
- Print("WARNING: unknown label '%s' in '%s'\n",
- def->name()->value().data(), filename);
- }
- else {
- Print("WARNING: term ignored in '%s'\n", filename);
- term->print();
- Print("\n");
- }
- }
- }
- while (term);
-
- loader->ReleaseBuffer(block);
- loader->SetDataPath(old_path);
-}
-
-void
-AudioConfig::Save()
-{
- FILE* f;
- fopen_s(&f, "audio.cfg", "wb");
- if (f) {
- fprintf(f, "AUDIO\n\n");
- fprintf(f, "menu_music: %3d\n", menu_music);
- fprintf(f, "game_music: %3d\n\n", game_music);
- fprintf(f, "efx_volume: %3d\n", efx_volume);
- fprintf(f, "gui_volume: %3d\n", gui_volume);
- fprintf(f, "wrn_volume: %3d\n", wrn_volume);
- fprintf(f, "vox_volume: %3d\n", vox_volume);
- fclose(f);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-
-