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authorAki <please@ignore.pl>2022-04-01 21:23:39 +0200
committerAki <please@ignore.pl>2022-04-01 21:23:39 +0200
commit3c487c5cd69c53d6fea948643c0a76df03516605 (patch)
tree72730c7b8b26a5ef8fc9a987ec4c16129efd5aac /Stars45/Asteroid.h
parent8f353abd0bfe18baddd8a8250ab7c4f2d1c83a6e (diff)
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Moved Stars45 to StarsEx
Diffstat (limited to 'Stars45/Asteroid.h')
-rw-r--r--Stars45/Asteroid.h34
1 files changed, 0 insertions, 34 deletions
diff --git a/Stars45/Asteroid.h b/Stars45/Asteroid.h
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--- a/Stars45/Asteroid.h
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@@ -1,34 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Asteroid Sprite class
-*/
-
-#ifndef Asteroid_h
-#define Asteroid_h
-
-#include "Types.h"
-#include "Geometry.h"
-#include "SimObject.h"
-#include "Debris.h"
-
-// +--------------------------------------------------------------------+
-
-class Asteroid : public Debris
-{
-public:
- Asteroid(int type, const Vec3& pos, double mass);
-
- static void Initialize();
- static void Close();
-};
-
-#endif // Asteroid_h
-