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author | Aki <please@ignore.pl> | 2021-10-03 16:51:12 +0200 |
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committer | Aki <please@ignore.pl> | 2021-10-03 16:51:12 +0200 |
commit | 104248aabf40b692231fccd1adf1a2a494f1589a (patch) | |
tree | 5eee42a18a9688b03b483aff5c2bedffb4fe8a6c /Opcode/OpcodeLib/Opcode.h | |
parent | ddd76aa4e1571c8d5965709db5c3cd47a89c9a38 (diff) | |
parent | d2f333bf998691760b8970c2784756d0fa81e820 (diff) | |
download | starshatter-104248aabf40b692231fccd1adf1a2a494f1589a.zip starshatter-104248aabf40b692231fccd1adf1a2a494f1589a.tar.gz starshatter-104248aabf40b692231fccd1adf1a2a494f1589a.tar.bz2 |
Stars45 can now be built under MSYS2/Mingw32
Diffstat (limited to 'Opcode/OpcodeLib/Opcode.h')
-rw-r--r-- | Opcode/OpcodeLib/Opcode.h | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/Opcode/OpcodeLib/Opcode.h b/Opcode/OpcodeLib/Opcode.h deleted file mode 100644 index 6078565..0000000 --- a/Opcode/OpcodeLib/Opcode.h +++ /dev/null @@ -1,64 +0,0 @@ -///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/*
- * OPCODE - Optimized Collision Detection
- * Copyright (C) 2001 Pierre Terdiman
- * Homepage: http://www.codercorner.com/Opcode.htm
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * Main file for Opcode.dll.
- * \file Opcode.h
- * \author Pierre Terdiman
- * \date March, 20, 2001
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Include Guard
-#ifndef __OPCODE_H__
-#define __OPCODE_H__
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Compilation messages
-#define OPCODE_API
-
- #include "OPC_IceHook.h"
-
- namespace Opcode
- {
- // Bulk-of-the-work
- #include "OPC_Settings.h"
- #include "OPC_Common.h"
- #include "OPC_MeshInterface.h"
- // Builders
- #include "OPC_TreeBuilders.h"
- // Trees
- #include "OPC_AABBTree.h"
- #include "OPC_OptimizedTree.h"
- // Models
- #include "OPC_BaseModel.h"
- #include "OPC_Model.h"
- #include "OPC_HybridModel.h"
- // Colliders
- #include "OPC_Collider.h"
- #include "OPC_VolumeCollider.h"
- #include "OPC_TreeCollider.h"
- #include "OPC_RayCollider.h"
- //#include "OPC_SphereCollider.h"
- #include "OPC_OBBCollider.h"
- #include "OPC_AABBCollider.h"
- //#include "OPC_LSSCollider.h"
- //#include "OPC_PlanesCollider.h"
- // Usages
- //#include "OPC_Picking.h"
- // Sweep-and-prune
- //#include "OPC_BoxPruning.h"
- //#include "OPC_SweepAndPrune.h"
-
- FUNCTION OPCODE_API bool InitOpcode();
- FUNCTION OPCODE_API bool CloseOpcode();
- }
-
-#endif // __OPCODE_H__
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