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authorAki <please@ignore.pl>2021-10-01 22:52:04 +0200
committerAki <please@ignore.pl>2021-10-01 23:45:09 +0200
commit5e6773397cc101c7c3d08482efc456daa91734e9 (patch)
treed6a116bb2c12dab6ff5e0f212676a9ac6bd19346 /Opcode/Ice/IceSegment.cpp
parentc2d2c3551501110fddd78674d5435bfaa70382a3 (diff)
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Switched to use only one version of Opcode
Diffstat (limited to 'Opcode/Ice/IceSegment.cpp')
-rw-r--r--Opcode/Ice/IceSegment.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Opcode/Ice/IceSegment.cpp b/Opcode/Ice/IceSegment.cpp
index f8d1553..0eede40 100644
--- a/Opcode/Ice/IceSegment.cpp
+++ b/Opcode/Ice/IceSegment.cpp
@@ -9,12 +9,12 @@
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
- * Segment class.
+ * IceSegment class.
* A segment is defined by S(t) = mP0 * (1 - t) + mP1 * t, with 0 <= t <= 1
* Alternatively, a segment is S(t) = Origin + t * Direction for 0 <= t <= 1.
* Direction is not necessarily unit length. The end points are Origin = mP0 and Origin + Direction = mP1.
*
- * \class Segment
+ * \class IceSegment
* \author Pierre Terdiman
* \version 1.0
*/
@@ -26,7 +26,7 @@
using namespace IceMaths;
-float Segment::SquareDistance(const IcePoint& Point, float* t) const
+float IceSegment::SquareDistance(const IcePoint& Point, float* t) const
{
IcePoint Diff = Point - mP0;
IcePoint Dir = mP1 - mP0;