diff options
author | Aki <please@ignore.pl> | 2022-02-09 22:23:03 +0100 |
---|---|---|
committer | Aki <please@ignore.pl> | 2022-02-09 22:53:55 +0100 |
commit | 373dc625f82b47096893add42c4472e4a57ab7eb (patch) | |
tree | 640228d02476d379de13071b13d1b1fa322b767f /Opcode/Ice/IceMatrix3x3.cpp | |
parent | 2d7dd844219965b81e81848e60d7f7bf23035ee4 (diff) | |
download | starshatter-373dc625f82b47096893add42c4472e4a57ab7eb.zip starshatter-373dc625f82b47096893add42c4472e4a57ab7eb.tar.gz starshatter-373dc625f82b47096893add42c4472e4a57ab7eb.tar.bz2 |
Moved third-party libraries to a separate subdirectory
Diffstat (limited to 'Opcode/Ice/IceMatrix3x3.cpp')
-rw-r--r-- | Opcode/Ice/IceMatrix3x3.cpp | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/Opcode/Ice/IceMatrix3x3.cpp b/Opcode/Ice/IceMatrix3x3.cpp deleted file mode 100644 index c856366..0000000 --- a/Opcode/Ice/IceMatrix3x3.cpp +++ /dev/null @@ -1,48 +0,0 @@ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -/** - * Contains code for 3x3 matrices. - * \file IceMatrix3x3.cpp - * \author Pierre Terdiman - * \date April, 4, 2000 - */ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -/** - * 3x3 matrix. - * DirectX-compliant, ie row-column order, ie m[Row][Col]. - * Same as: - * m11 m12 m13 first row. - * m21 m22 m23 second row. - * m31 m32 m33 third row. - * Stored in memory as m11 m12 m13 m21... - * - * Multiplication rules: - * - * [x'y'z'] = [xyz][M] - * - * x' = x*m11 + y*m21 + z*m31 - * y' = x*m12 + y*m22 + z*m32 - * z' = x*m13 + y*m23 + z*m33 - * - * \class Matrix3x3 - * \author Pierre Terdiman - * \version 1.0 - */ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// Precompiled Header -#include "StdAfx.h" - -using namespace IceMaths; - -// Cast operator -Matrix3x3::operator Matrix4x4() const -{ - return Matrix4x4( - m[0][0], m[0][1], m[0][2], 0.0f, - m[1][0], m[1][1], m[1][2], 0.0f, - m[2][0], m[2][1], m[2][2], 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f); -} |