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authorAki <please@ignore.pl>2022-02-09 22:23:03 +0100
committerAki <please@ignore.pl>2022-02-09 22:53:55 +0100
commit373dc625f82b47096893add42c4472e4a57ab7eb (patch)
tree640228d02476d379de13071b13d1b1fa322b767f /Opcode/Ice/IceMatrix3x3.cpp
parent2d7dd844219965b81e81848e60d7f7bf23035ee4 (diff)
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Moved third-party libraries to a separate subdirectory
Diffstat (limited to 'Opcode/Ice/IceMatrix3x3.cpp')
-rw-r--r--Opcode/Ice/IceMatrix3x3.cpp48
1 files changed, 0 insertions, 48 deletions
diff --git a/Opcode/Ice/IceMatrix3x3.cpp b/Opcode/Ice/IceMatrix3x3.cpp
deleted file mode 100644
index c856366..0000000
--- a/Opcode/Ice/IceMatrix3x3.cpp
+++ /dev/null
@@ -1,48 +0,0 @@
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * Contains code for 3x3 matrices.
- * \file IceMatrix3x3.cpp
- * \author Pierre Terdiman
- * \date April, 4, 2000
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * 3x3 matrix.
- * DirectX-compliant, ie row-column order, ie m[Row][Col].
- * Same as:
- * m11 m12 m13 first row.
- * m21 m22 m23 second row.
- * m31 m32 m33 third row.
- * Stored in memory as m11 m12 m13 m21...
- *
- * Multiplication rules:
- *
- * [x'y'z'] = [xyz][M]
- *
- * x' = x*m11 + y*m21 + z*m31
- * y' = x*m12 + y*m22 + z*m32
- * z' = x*m13 + y*m23 + z*m33
- *
- * \class Matrix3x3
- * \author Pierre Terdiman
- * \version 1.0
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Precompiled Header
-#include "StdAfx.h"
-
-using namespace IceMaths;
-
-// Cast operator
-Matrix3x3::operator Matrix4x4() const
-{
- return Matrix4x4(
- m[0][0], m[0][1], m[0][2], 0.0f,
- m[1][0], m[1][1], m[1][2], 0.0f,
- m[2][0], m[2][1], m[2][2], 0.0f,
- 0.0f, 0.0f, 0.0f, 1.0f);
-}