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authorAki <please@ignore.pl>2021-10-03 16:51:12 +0200
committerAki <please@ignore.pl>2021-10-03 16:51:12 +0200
commit104248aabf40b692231fccd1adf1a2a494f1589a (patch)
tree5eee42a18a9688b03b483aff5c2bedffb4fe8a6c /Opcode/Ice/IceAABB.h
parentddd76aa4e1571c8d5965709db5c3cd47a89c9a38 (diff)
parentd2f333bf998691760b8970c2784756d0fa81e820 (diff)
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Stars45 can now be built under MSYS2/Mingw32
Diffstat (limited to 'Opcode/Ice/IceAABB.h')
-rw-r--r--Opcode/Ice/IceAABB.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Opcode/Ice/IceAABB.h b/Opcode/Ice/IceAABB.h
index 2c2ce79..1ef671b 100644
--- a/Opcode/Ice/IceAABB.h
+++ b/Opcode/Ice/IceAABB.h
@@ -23,7 +23,7 @@
const sbyte* ComputeOutline(const IcePoint& local_eye, sdword& num) const; \
float ComputeBoxArea(const IcePoint& eye, const Matrix4x4& mat, float width, float height, sdword& num) const; \
bool IsInside(const AABB& box) const; \
- bool ComputePlanes(Plane* planes) const; \
+ bool ComputePlanes(IcePlane* planes) const; \
bool ComputePoints(IcePoint* pts) const; \
const IcePoint* GetVertexNormals() const; \
const udword* GetEdges() const; \