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author | Aki <please@ignore.pl> | 2024-04-04 02:16:26 +0200 |
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committer | Aki <please@ignore.pl> | 2024-04-04 02:16:26 +0200 |
commit | 56f76f4d524ca12bef5c775da6e7282e8322a951 (patch) | |
tree | fce3656dd3048df2c2eb61236a53b0972e9abc17 /MagicEx/MagicLoad.h | |
parent | e0f9f411056c235947b809cb21c477aa5acca1b4 (diff) | |
download | starshatter-56f76f4d524ca12bef5c775da6e7282e8322a951.zip starshatter-56f76f4d524ca12bef5c775da6e7282e8322a951.tar.gz starshatter-56f76f4d524ca12bef5c775da6e7282e8322a951.tar.bz2 |
Extracted ModelFile related functionality out of Magic2 to a library
Diffstat (limited to 'MagicEx/MagicLoad.h')
-rw-r--r-- | MagicEx/MagicLoad.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/MagicEx/MagicLoad.h b/MagicEx/MagicLoad.h new file mode 100644 index 0000000..27b6380 --- /dev/null +++ b/MagicEx/MagicLoad.h @@ -0,0 +1,18 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo +*/ + +#pragma once + +#include <windows.h> + +#include <Bitmap.h> + + +int LoadBuffer(const char* filename, BYTE*& buf, bool null_terminate=false); +int LoadTexture(const char* name, Bitmap*& bmp, int type=0); +int LoadAlpha(const char* name, Bitmap& bitmap, int type=0); |