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authorAki <please@ignore.pl>2021-09-28 21:51:34 +0200
committerAki <please@ignore.pl>2021-09-28 21:51:34 +0200
commitf9bc90d009d7c96d97e4bfa7a5679e01dddd5dfd (patch)
treef96b45323d384ec41e4d6cd3fdce42b2cfe0332b /Magic2
parent3a507e08b1d4e5970b27401a7e6517570d529400 (diff)
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Created best-guess cmake stubs
Structure of the project as whole is... questionable. It looks that the directories are intermingled even if they appear separated. This is a first guess to have at least something in place.
Diffstat (limited to 'Magic2')
-rw-r--r--Magic2/CMakeLists.txt42
1 files changed, 42 insertions, 0 deletions
diff --git a/Magic2/CMakeLists.txt b/Magic2/CMakeLists.txt
new file mode 100644
index 0000000..e264eb0
--- /dev/null
+++ b/Magic2/CMakeLists.txt
@@ -0,0 +1,42 @@
+project(Magic2)
+add_executable(
+ Magic2
+ AlphaInverse.cpp
+ AlphaPalette.cpp
+ Command.cpp
+ ContentBundle.cpp
+ Editor.cpp
+ Grid.cpp
+ GridProps.cpp
+ l3ds.cpp
+ Locale_ss.cpp
+ M3DS.cpp
+ Magic.cpp
+ MagicDoc.cpp
+ MagicView.cpp
+ MainFrm.cpp
+ MaterialDialog.cpp
+ ModelFile3DS.cpp
+ ModelFileMAG.cpp
+ ModelFileOBJ.cpp
+ ModelView.cpp
+ Primitives.cpp
+ Selection.cpp
+ Selector.cpp
+ StdAfx.cpp
+ SurfacePropertiesDialog.cpp
+ TexCubeDX9.cpp
+ TextureMapDialog.cpp
+ Thumbnail.cpp
+ UVMapView.cpp
+ VideoDX9.cpp
+ )
+target_include_directories(
+ Magic2
+ PRIVATE .
+ )
+target_link_libraries(
+ Magic2
+ PUBLIC nGenEx
+ # TODO: PUBLIC? DirectX9
+ )