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authorFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
committerFWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2011-12-08 14:53:40 +0000
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+/* Project Magic 2.0
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Magic.exe
+ FILE: TextureMapDialog.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Texture Mapping Dialog interface file
+*/
+
+#if !defined(AFX_TEXTUREMAPDIALOG_H__F8EDA550_FF19_4E91_9A9C_597FC357C563__INCLUDED_)
+#define AFX_TEXTUREMAPDIALOG_H__F8EDA550_FF19_4E91_9A9C_597FC357C563__INCLUDED_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif
+
+// +--------------------------------------------------------------------+
+
+class Bitmap;
+class MagicDoc;
+class MagicView;
+struct Material;
+class Model;
+
+// +--------------------------------------------------------------------+
+// TextureMapDialog dialog
+// +--------------------------------------------------------------------+
+
+class TextureMapDialog : public CDialog
+{
+// Construction
+public:
+ TextureMapDialog(MagicView* pParent = NULL);
+ virtual ~TextureMapDialog();
+
+// Dialog Data
+ //{{AFX_DATA(TextureMapDialog)
+ enum { IDD = IDD_MODIFY_TEXTURE };
+ CComboBox mMapping;
+ CComboBox mMaterialList;
+ CStatic mMaterialThumb;
+ int mMaterialIndex;
+ BOOL mFlip;
+ BOOL mMirror;
+ BOOL mRotate;
+ double mScaleV;
+ int mAxis;
+ double mScaleU;
+ int mMapType;
+ //}}AFX_DATA
+
+
+// Overrides
+ // ClassWizard generated virtual function overrides
+ //{{AFX_VIRTUAL(TextureMapDialog)
+ protected:
+ virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
+ //}}AFX_VIRTUAL
+
+// Implementation
+protected:
+ MagicDoc* doc;
+ Material* material;
+ Model* model;
+ Bitmap* blank;
+
+ // Generated message map functions
+ //{{AFX_MSG(TextureMapDialog)
+ virtual BOOL OnInitDialog();
+ afx_msg void OnPaint();
+ afx_msg void OnSelectMaterial();
+ afx_msg void OnAlign();
+ //}}AFX_MSG
+ DECLARE_MESSAGE_MAP()
+};
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+
+#endif