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author | Aki <please@ignore.pl> | 2022-04-01 21:42:56 +0200 |
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committer | Aki <please@ignore.pl> | 2022-04-01 22:21:44 +0200 |
commit | 3f320f31fc4f9e90302bd62208a52bfd8d3fd7c2 (patch) | |
tree | 234fe74a29b15e37b8dbd40d1d58da9286c6b851 /Magic2/MagicView.cpp | |
parent | 3c487c5cd69c53d6fea948643c0a76df03516605 (diff) | |
download | starshatter-3f320f31fc4f9e90302bd62208a52bfd8d3fd7c2.zip starshatter-3f320f31fc4f9e90302bd62208a52bfd8d3fd7c2.tar.gz starshatter-3f320f31fc4f9e90302bd62208a52bfd8d3fd7c2.tar.bz2 |
Separated Main to own module
Intent is to separate headless server and game and make a dedicated
executable for each. While this can be done without any directory
changes, this is intended to cause as many compilation and linking
errors as possible in order to clean them up and refactor general
structure of the whole project.
Diffstat (limited to 'Magic2/MagicView.cpp')
0 files changed, 0 insertions, 0 deletions