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authormilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 21:51:48 +0000
committermilo24x7@gmail.com <milo24x7@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544>2013-07-07 21:51:48 +0000
commit1de4b2bdbb019be6f1b7262c3eba5568d7682edd (patch)
tree3f8a1fc086daa93b24929886e1bf15b918ea9b94 /Magic2/Magic.cpp
parent073ef05b192338247ea304f2a72615633947b446 (diff)
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Updated open source license declaration and fixed some formatting issues.
Diffstat (limited to 'Magic2/Magic.cpp')
-rw-r--r--Magic2/Magic.cpp428
1 files changed, 226 insertions, 202 deletions
diff --git a/Magic2/Magic.cpp b/Magic2/Magic.cpp
index d9d626a..f1bc859 100644
--- a/Magic2/Magic.cpp
+++ b/Magic2/Magic.cpp
@@ -1,202 +1,226 @@
-/* Project Magic 2.0
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Magic.exe
- FILE: Magic.cpp
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Implementation of the main application class
-*/
-
-#include "stdafx.h"
-#include "Magic.h"
-
-#include "MainFrm.h"
-#include "MagicDoc.h"
-#include "MagicView.h"
-
-#include "MachineInfo.h"
-
-#ifdef _DEBUG
-#define new DEBUG_NEW
-#undef THIS_FILE
-static char THIS_FILE[] = __FILE__;
-#endif
-
-// +--------------------------------------------------------------------+
-
-BEGIN_MESSAGE_MAP(Magic, CWinApp)
- //{{AFX_MSG_MAP(Magic)
- ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
- // NOTE - the ClassWizard will add and remove mapping macros here.
- // DO NOT EDIT what you see in these blocks of generated code!
- //}}AFX_MSG_MAP
- // Standard file based document commands
- ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
- ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
- // Standard print setup command
- ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
-END_MESSAGE_MAP()
-
-// +--------------------------------------------------------------------+
-
-extern FILE* ErrLog;
-extern int VD3D_describe_things;
-void Print(const char* msg, ...);
-
-static void PrintLogHeader()
-{
- ErrLog = fopen("errlog.txt", "w");
- Print("+====================================================================+\n");
- Print("| Magic 2.0 |\n");
-
- VD3D_describe_things = 4;
- MachineInfo::DescribeMachine();
-}
-
-// +--------------------------------------------------------------------+
-
-Magic::Magic()
-{
- PrintLogHeader();
-}
-
-Magic::~Magic()
-{
- Print("+====================================================================+\n");
- Print(" END OF LINE.\n");
-
- fclose(ErrLog);
-}
-
-// +--------------------------------------------------------------------+
-//
-// The one and only Magic object
-
-Magic theApp;
-
-// +--------------------------------------------------------------------+
-//
-// Magic initialization
-
-BOOL Magic::InitInstance()
-{
- AfxEnableControlContainer();
-
- // Standard initialization
- // If you are not using these features and wish to reduce the size
- // of your final executable, you should remove from the following
- // the specific initialization routines you do not need.
-
-//#ifdef _AFXDLL
-// Enable3dControls(); // Call this when using MFC in a shared DLL
-//#else
-// Enable3dControlsStatic(); // Call this when linking to MFC statically
-//#endif
-
- // Change the registry key under which our settings are stored.
- // TODO: You should modify this string to be something appropriate
- // such as the name of your company or organization.
- SetRegistryKey(_T("Local AppWizard-Generated Applications"));
-
- LoadStdProfileSettings(); // Load standard INI file options (including MRU)
-
- // Register the application's document templates. Document templates
- // serve as the connection between documents, frame windows and views.
-
- CSingleDocTemplate* pDocTemplate;
- pDocTemplate = new CSingleDocTemplate(
- IDR_MAINFRAME,
- RUNTIME_CLASS(MagicDoc),
- RUNTIME_CLASS(MainFrame), // main SDI frame window
- RUNTIME_CLASS(MagicView));
- AddDocTemplate(pDocTemplate);
-
- // Parse command line for standard shell commands, DDE, file open
- CCommandLineInfo cmdInfo;
- ParseCommandLine(cmdInfo);
-
- // Dispatch commands specified on the command line
- if (!ProcessShellCommand(cmdInfo))
- return FALSE;
-
- // The one and only window has been initialized, so show and update it.
- m_pMainWnd->ShowWindow(SW_SHOW);
- m_pMainWnd->UpdateWindow();
-
- return TRUE;
-}
-
-
-// +--------------------------------------------------------------------+
-//
-// CAboutDlg dialog used for App About
-
-class CAboutDlg : public CDialog
-{
-public:
- CAboutDlg();
-
-// Dialog Data
- //{{AFX_DATA(CAboutDlg)
- enum { IDD = IDD_ABOUTBOX };
- //}}AFX_DATA
-
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CAboutDlg)
- protected:
- virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
- //}}AFX_VIRTUAL
-
-// Implementation
-protected:
- //{{AFX_MSG(CAboutDlg)
- // No message handlers
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
-};
-
-CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
-{
- //{{AFX_DATA_INIT(CAboutDlg)
- //}}AFX_DATA_INIT
-}
-
-void CAboutDlg::DoDataExchange(CDataExchange* pDX)
-{
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CAboutDlg)
- //}}AFX_DATA_MAP
-}
-
-BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
- //{{AFX_MSG_MAP(CAboutDlg)
- // No message handlers
- //}}AFX_MSG_MAP
-END_MESSAGE_MAP()
-
-// App command to run the dialog
-void Magic::OnAppAbout()
-{
- CAboutDlg aboutDlg;
- aboutDlg.DoModal();
-}
-
-// +--------------------------------------------------------------------+
-//
-// Magic message handlers
-
-BOOL Magic::OnIdle(LONG lCount)
-{
- CWinApp::OnIdle(lCount);
-
- if (!app_active)
- Sleep(50);
-
- m_pMainWnd->SendMessage(WM_COMMAND, ID_VIEW_RENDER);
- return TRUE; // always request more time
-}
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Magic.exe
+ FILE: Magic.cpp
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Implementation of the main application class
+*/
+
+#include "stdafx.h"
+#include "Magic.h"
+
+#include "MainFrm.h"
+#include "MagicDoc.h"
+#include "MagicView.h"
+
+#include "MachineInfo.h"
+
+#ifdef _DEBUG
+#define new DEBUG_NEW
+#undef THIS_FILE
+static char THIS_FILE[] = __FILE__;
+#endif
+
+// +--------------------------------------------------------------------+
+
+BEGIN_MESSAGE_MAP(Magic, CWinApp)
+ //{{AFX_MSG_MAP(Magic)
+ ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
+ // NOTE - the ClassWizard will add and remove mapping macros here.
+ // DO NOT EDIT what you see in these blocks of generated code!
+ //}}AFX_MSG_MAP
+ // Standard file based document commands
+ ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
+ ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
+ // Standard print setup command
+ ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
+END_MESSAGE_MAP()
+
+// +--------------------------------------------------------------------+
+
+extern FILE* ErrLog;
+extern int VD3D_describe_things;
+void Print(const char* msg, ...);
+
+static void PrintLogHeader()
+{
+ ErrLog = fopen("errlog.txt", "w");
+ Print("+====================================================================+\n");
+ Print("| Magic 2.0 |\n");
+
+ VD3D_describe_things = 4;
+ MachineInfo::DescribeMachine();
+}
+
+// +--------------------------------------------------------------------+
+
+Magic::Magic()
+{
+ PrintLogHeader();
+}
+
+Magic::~Magic()
+{
+ Print("+====================================================================+\n");
+ Print(" END OF LINE.\n");
+
+ fclose(ErrLog);
+}
+
+// +--------------------------------------------------------------------+
+//
+// The one and only Magic object
+
+Magic theApp;
+
+// +--------------------------------------------------------------------+
+//
+// Magic initialization
+
+BOOL Magic::InitInstance()
+{
+ AfxEnableControlContainer();
+
+ // Standard initialization
+ // If you are not using these features and wish to reduce the size
+ // of your final executable, you should remove from the following
+ // the specific initialization routines you do not need.
+
+//#ifdef _AFXDLL
+// Enable3dControls(); // Call this when using MFC in a shared DLL
+//#else
+// Enable3dControlsStatic(); // Call this when linking to MFC statically
+//#endif
+
+ // Change the registry key under which our settings are stored.
+ // TODO: You should modify this string to be something appropriate
+ // such as the name of your company or organization.
+ SetRegistryKey(_T("Local AppWizard-Generated Applications"));
+
+ LoadStdProfileSettings(); // Load standard INI file options (including MRU)
+
+ // Register the application's document templates. Document templates
+ // serve as the connection between documents, frame windows and views.
+
+ CSingleDocTemplate* pDocTemplate;
+ pDocTemplate = new CSingleDocTemplate(
+ IDR_MAINFRAME,
+ RUNTIME_CLASS(MagicDoc),
+ RUNTIME_CLASS(MainFrame), // main SDI frame window
+ RUNTIME_CLASS(MagicView));
+ AddDocTemplate(pDocTemplate);
+
+ // Parse command line for standard shell commands, DDE, file open
+ CCommandLineInfo cmdInfo;
+ ParseCommandLine(cmdInfo);
+
+ // Dispatch commands specified on the command line
+ if (!ProcessShellCommand(cmdInfo))
+ return FALSE;
+
+ // The one and only window has been initialized, so show and update it.
+ m_pMainWnd->ShowWindow(SW_SHOW);
+ m_pMainWnd->UpdateWindow();
+
+ return TRUE;
+}
+
+
+// +--------------------------------------------------------------------+
+//
+// CAboutDlg dialog used for App About
+
+class CAboutDlg : public CDialog
+{
+public:
+ CAboutDlg();
+
+// Dialog Data
+ //{{AFX_DATA(CAboutDlg)
+ enum { IDD = IDD_ABOUTBOX };
+ //}}AFX_DATA
+
+ // ClassWizard generated virtual function overrides
+ //{{AFX_VIRTUAL(CAboutDlg)
+ protected:
+ virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
+ //}}AFX_VIRTUAL
+
+// Implementation
+protected:
+ //{{AFX_MSG(CAboutDlg)
+ // No message handlers
+ //}}AFX_MSG
+ DECLARE_MESSAGE_MAP()
+};
+
+CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
+{
+ //{{AFX_DATA_INIT(CAboutDlg)
+ //}}AFX_DATA_INIT
+}
+
+void CAboutDlg::DoDataExchange(CDataExchange* pDX)
+{
+ CDialog::DoDataExchange(pDX);
+ //{{AFX_DATA_MAP(CAboutDlg)
+ //}}AFX_DATA_MAP
+}
+
+BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
+ //{{AFX_MSG_MAP(CAboutDlg)
+ // No message handlers
+ //}}AFX_MSG_MAP
+END_MESSAGE_MAP()
+
+// App command to run the dialog
+void Magic::OnAppAbout()
+{
+ CAboutDlg aboutDlg;
+ aboutDlg.DoModal();
+}
+
+// +--------------------------------------------------------------------+
+//
+// Magic message handlers
+
+BOOL Magic::OnIdle(LONG lCount)
+{
+ CWinApp::OnIdle(lCount);
+
+ if (!app_active)
+ Sleep(50);
+
+ m_pMainWnd->SendMessage(WM_COMMAND, ID_VIEW_RENDER);
+ return TRUE; // always request more time
+}