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author | Aki <please@ignore.pl> | 2024-03-06 21:45:22 +0100 |
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committer | Aki <please@ignore.pl> | 2024-03-06 21:45:22 +0100 |
commit | 1c558822681bbed5121bcc19816cbbac6a437b2a (patch) | |
tree | a15d30b7d00645685c50c291871d34aa5b188bc0 /Magic2/Grid.h | |
parent | 8e94244f86e657e4113e35438e59cf5771882b25 (diff) | |
download | starshatter-1c558822681bbed5121bcc19816cbbac6a437b2a.zip starshatter-1c558822681bbed5121bcc19816cbbac6a437b2a.tar.gz starshatter-1c558822681bbed5121bcc19816cbbac6a437b2a.tar.bz2 |
Limited uses of zlib to just ArchiveEx
This coincidentally fixes the issue with exceptions not getting caught
correctly resulting in unexpected game/server terminations.
Diffstat (limited to 'Magic2/Grid.h')
0 files changed, 0 insertions, 0 deletions