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author | Aki <please@ignore.pl> | 2024-03-08 00:09:56 +0100 |
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committer | Aki <please@ignore.pl> | 2024-03-08 00:21:55 +0100 |
commit | c45d494472bf0b812c0cf9d57e00ef75e7c155d0 (patch) | |
tree | 9b2dedc2f4a659a9ac40d631118d5edd05934d8a /FoundationEx/Utils.h | |
parent | b995b5de7ee3cccfdf93bc4ed4a56143a6463947 (diff) | |
download | starshatter-c45d494472bf0b812c0cf9d57e00ef75e7c155d0.zip starshatter-c45d494472bf0b812c0cf9d57e00ef75e7c155d0.tar.gz starshatter-c45d494472bf0b812c0cf9d57e00ef75e7c155d0.tar.bz2 |
You can now adjust master volumes in settings
Changes may not take effect until restarting the game. It seems some
singletons are initialized when needed, then they are reused for each
mission, but have sound volume assigned at awkward times.
Diffstat (limited to 'FoundationEx/Utils.h')
0 files changed, 0 insertions, 0 deletions