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authorAki <please@ignore.pl>2021-10-01 18:54:04 +0200
committerAki <please@ignore.pl>2021-10-01 18:54:04 +0200
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-<div class="title">TexDX9.cpp</div> </div>
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-<a href="_tex_d_x9_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* Project nGenEx</span></div>
-<div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> Destroyer Studios LLC</span></div>
-<div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> Copyright © 1997-2004. All Rights Reserved.</span></div>
-<div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"></span></div>
-<div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> SUBSYSTEM: nGenEx.lib</span></div>
-<div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> FILE: TexDX9.cpp</span></div>
-<div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> AUTHOR: John DiCamillo</span></div>
-<div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"></span></div>
-<div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"></span></div>
-<div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> OVERVIEW</span></div>
-<div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> ========</span></div>
-<div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> Direct3D Texture Cache</span></div>
-<div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="comment">*/</span></div>
-<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;</div>
-<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_mem_debug_8h.html">MemDebug.h</a>&quot;</span></div>
-<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_tex_d_x9_8h.html">TexDX9.h</a>&quot;</span></div>
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-<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_bitmap_8h.html">Bitmap.h</a>&quot;</span></div>
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-<div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;</div>
-<div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;</div>
-<div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* fmt, ...);</div>
-<div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="keywordtype">void</span> <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* msg, HRESULT <a class="code" href="_archive_8cpp.html#a6ce68847c12434f60d1b2654a3dc3409">err</a>);</div>
-<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div>
-<div class="line"><a name="l00026"></a><span class="lineno"><a class="code" href="_tex_d_x9_8cpp.html#a37457915ec354849bf7406664bab8127"> 26</a></span>&#160;<span class="preprocessor">#define TEXDX9_VERBOSE 0</span></div>
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-<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="preprocessor"></span></div>
-<div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div>
-<div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;<span class="keywordtype">void</span></div>
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-<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;</div>
-<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;</div>
-<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;<span class="keywordtype">void</span></div>
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-<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; <a class="code" href="struct_tex_cache_d_x9_entry.html#a1b1c1ac866aa7d478cfadb6141677c4a">bitmap_id</a> = 0;</div>
-<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; <a class="code" href="struct_tex_cache_d_x9_entry.html#a6006093f01ff0d19a7b3583a922ac534">used_last</a> = 0;</div>
-<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; <a class="code" href="struct_tex_cache_d_x9_entry.html#ac36a19b4cc72fd656f12160ac2f234ee">last_modified</a> = 0;</div>
-<div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;} </div>
-<div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;</div>
-<div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;</div>
-<div class="line"><a name="l00054"></a><span class="lineno"><a class="code" href="class_tex_cache_d_x9.html#a8038dec1b64d32d92c9468307f1e3b9c"> 54</a></span>&#160;<a class="code" href="class_tex_cache_d_x9.html#a8038dec1b64d32d92c9468307f1e3b9c">TexCacheDX9::TexCacheDX9</a>(<a class="code" href="class_video_d_x9.html">VideoDX9</a>* v)</div>
-<div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;: video(v), count(0), mru(0)</div>
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-<div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; d3d = video-&gt;<a class="code" href="class_video_d_x9.html#afc7f96d43d7dfa01ff2a972d70e823f3">Direct3D</a>();</div>
-<div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; d3ddevice = video-&gt;<a class="code" href="class_video_d_x9.html#acae42191f9d2f300e88827ee9919fca9">D3DDevice</a>();</div>
-<div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160;</div>
-<div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; <span class="comment">// clear the texture cache</span></div>
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-<div class="line"><a name="l00065"></a><span class="lineno"><a class="code" href="class_tex_cache_d_x9.html#a02e7f62b2075ba4c263e80e76de313ac"> 65</a></span>&#160;<a class="code" href="class_tex_cache_d_x9.html#a02e7f62b2075ba4c263e80e76de313ac">TexCacheDX9::~TexCacheDX9</a>()</div>
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-<div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160; <span class="comment">// create the texture, if necessary</span></div>
-<div class="line"><a name="l00093"></a><span class="lineno"> 93</span>&#160; <span class="keywordflow">if</span> (!entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a> || entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#a1b1c1ac866aa7d478cfadb6141677c4a">bitmap_id</a> != bmp-&gt;<a class="code" href="class_resource.html#a5a9724f7055218cd9d92d3595a638479">Handle</a>()) {</div>
-<div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160; hr = d3ddevice-&gt;CreateTexture(bmp-&gt;<a class="code" href="class_bitmap.html#af98be2706939528725684068c28d2969">Width</a>(),</div>
-<div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160; bmp-&gt;<a class="code" href="class_bitmap.html#a2b8f07ee82c95736121aeef55a40cf6a">Height</a>(),</div>
-<div class="line"><a name="l00096"></a><span class="lineno"> 96</span>&#160; 1, <span class="comment">// one mip level</span></div>
-<div class="line"><a name="l00097"></a><span class="lineno"> 97</span>&#160; 0, <span class="comment">// no specific usage</span></div>
-<div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160; D3DFMT_A8R8G8B8, <span class="comment">// format matching Color::rgba</span></div>
-<div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160; D3DPOOL_MANAGED,</div>
-<div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160; &amp;entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>,</div>
-<div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160; 0);</div>
-<div class="line"><a name="l00102"></a><span class="lineno"> 102</span>&#160;</div>
-<div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160; <span class="keywordflow">if</span> (FAILED(hr) || !entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>) {</div>
-<div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;LoadTexture - could not create texture&quot;</span>, hr);</div>
-<div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
-<div class="line"><a name="l00106"></a><span class="lineno"> 106</span>&#160; }</div>
-<div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160; }</div>
-<div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160;</div>
-<div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160; <span class="comment">// lock the surface for writing</span></div>
-<div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; D3DLOCKED_RECT locked_rect;</div>
-<div class="line"><a name="l00111"></a><span class="lineno"> 111</span>&#160; hr = entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>-&gt;LockRect(0, &amp;locked_rect, 0, 0);</div>
-<div class="line"><a name="l00112"></a><span class="lineno"> 112</span>&#160;</div>
-<div class="line"><a name="l00113"></a><span class="lineno"> 113</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
-<div class="line"><a name="l00114"></a><span class="lineno"> 114</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;LoadTexture - could not lock texture surface&quot;</span>, hr);</div>
-<div class="line"><a name="l00115"></a><span class="lineno"> 115</span>&#160; entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#a90a77eb1aa06cc8cc2bf3d0613178f97">Unload</a>();</div>
-<div class="line"><a name="l00116"></a><span class="lineno"> 116</span>&#160; <span class="keywordflow">return</span> <span class="keyword">false</span>;</div>
-<div class="line"><a name="l00117"></a><span class="lineno"> 117</span>&#160; }</div>
-<div class="line"><a name="l00118"></a><span class="lineno"> 118</span>&#160;</div>
-<div class="line"><a name="l00119"></a><span class="lineno"> 119</span>&#160; <span class="comment">// load the bitmap into the texture surface</span></div>
-<div class="line"><a name="l00120"></a><span class="lineno"> 120</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; bmp-&gt;<a class="code" href="class_bitmap.html#a2b8f07ee82c95736121aeef55a40cf6a">Height</a>(); i++) {</div>
-<div class="line"><a name="l00121"></a><span class="lineno"> 121</span>&#160; BYTE* src = (BYTE*) (bmp-&gt;<a class="code" href="class_bitmap.html#a5c9a06025a22eeca5be357b643855eaa">HiPixels</a>() + i * bmp-&gt;<a class="code" href="class_bitmap.html#af98be2706939528725684068c28d2969">Width</a>());</div>
-<div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160; BYTE* dst = (BYTE*) locked_rect.pBits + i * locked_rect.Pitch;</div>
-<div class="line"><a name="l00123"></a><span class="lineno"> 123</span>&#160;</div>
-<div class="line"><a name="l00124"></a><span class="lineno"> 124</span>&#160; CopyMemory(dst, src, bmp-&gt;<a class="code" href="class_bitmap.html#af98be2706939528725684068c28d2969">Width</a>() * <span class="keyword">sizeof</span>(<a class="code" href="class_color.html">Color</a>));</div>
-<div class="line"><a name="l00125"></a><span class="lineno"> 125</span>&#160; }</div>
-<div class="line"><a name="l00126"></a><span class="lineno"> 126</span>&#160;</div>
-<div class="line"><a name="l00127"></a><span class="lineno"> 127</span>&#160; <span class="comment">// unlock the surface</span></div>
-<div class="line"><a name="l00128"></a><span class="lineno"> 128</span>&#160; entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>-&gt;UnlockRect(0);</div>
-<div class="line"><a name="l00129"></a><span class="lineno"> 129</span>&#160;</div>
-<div class="line"><a name="l00130"></a><span class="lineno"> 130</span>&#160; entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#ac36a19b4cc72fd656f12160ac2f234ee">last_modified</a> = bmp-&gt;<a class="code" href="class_bitmap.html#a07e33bd49514b8bcecf7a004c3fe908a">LastModified</a>();</div>
-<div class="line"><a name="l00131"></a><span class="lineno"> 131</span>&#160; vidmem = video-&gt;<a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d">VidMemFree</a>();</div>
-<div class="line"><a name="l00132"></a><span class="lineno"> 132</span>&#160; <span class="keywordflow">return</span> <span class="keyword">true</span>;</div>
-<div class="line"><a name="l00133"></a><span class="lineno"> 133</span>&#160;}</div>
-<div class="line"><a name="l00134"></a><span class="lineno"> 134</span>&#160;</div>
-<div class="line"><a name="l00135"></a><span class="lineno"> 135</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00136"></a><span class="lineno"> 136</span>&#160;</div>
-<div class="line"><a name="l00137"></a><span class="lineno"> 137</span>&#160;<span class="keywordtype">void</span></div>
-<div class="line"><a name="l00138"></a><span class="lineno"> 138</span>&#160;TexCacheDX9::CreateNormalMap(<span class="keywordtype">int</span> index, <span class="keywordtype">float</span> amp)</div>
-<div class="line"><a name="l00139"></a><span class="lineno"> 139</span>&#160;{</div>
-<div class="line"><a name="l00140"></a><span class="lineno"> 140</span>&#160; <span class="keywordflow">if</span> (d3ddevice &amp;&amp; cache[index].texture &amp;&amp; !cache[index].normal) {</div>
-<div class="line"><a name="l00141"></a><span class="lineno"> 141</span>&#160; HRESULT hr = D3D_OK;</div>
-<div class="line"><a name="l00142"></a><span class="lineno"> 142</span>&#160; <a class="code" href="struct_tex_cache_d_x9_entry.html">TexCacheDX9Entry</a>* entry = &amp;cache[index];</div>
-<div class="line"><a name="l00143"></a><span class="lineno"> 143</span>&#160; <a class="code" href="class_bitmap.html">Bitmap</a>* bmp = <a class="code" href="class_bitmap.html#ae576d4da221c5cfe2a597615cc0ad55d">Bitmap::GetBitmapByID</a>(entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#a1b1c1ac866aa7d478cfadb6141677c4a">bitmap_id</a>);</div>
-<div class="line"><a name="l00144"></a><span class="lineno"> 144</span>&#160;</div>
-<div class="line"><a name="l00145"></a><span class="lineno"> 145</span>&#160; IDirect3DTexture9* normal_map = 0;</div>
-<div class="line"><a name="l00146"></a><span class="lineno"> 146</span>&#160;</div>
-<div class="line"><a name="l00147"></a><span class="lineno"> 147</span>&#160; <span class="comment">// create the normal map texture</span></div>
-<div class="line"><a name="l00148"></a><span class="lineno"> 148</span>&#160; hr = d3ddevice-&gt;CreateTexture(bmp-&gt;<a class="code" href="class_bitmap.html#af98be2706939528725684068c28d2969">Width</a>(),</div>
-<div class="line"><a name="l00149"></a><span class="lineno"> 149</span>&#160; bmp-&gt;<a class="code" href="class_bitmap.html#a2b8f07ee82c95736121aeef55a40cf6a">Height</a>(),</div>
-<div class="line"><a name="l00150"></a><span class="lineno"> 150</span>&#160; 1, <span class="comment">// one mip levels</span></div>
-<div class="line"><a name="l00151"></a><span class="lineno"> 151</span>&#160; 0, <span class="comment">// no specific usage</span></div>
-<div class="line"><a name="l00152"></a><span class="lineno"> 152</span>&#160; D3DFMT_A8R8G8B8, <span class="comment">// format matching Color::rgba</span></div>
-<div class="line"><a name="l00153"></a><span class="lineno"> 153</span>&#160; D3DPOOL_MANAGED,</div>
-<div class="line"><a name="l00154"></a><span class="lineno"> 154</span>&#160; &amp;normal_map,</div>
-<div class="line"><a name="l00155"></a><span class="lineno"> 155</span>&#160; 0);</div>
-<div class="line"><a name="l00156"></a><span class="lineno"> 156</span>&#160;</div>
-<div class="line"><a name="l00157"></a><span class="lineno"> 157</span>&#160; <span class="keywordflow">if</span> (FAILED(hr) || !normal_map) {</div>
-<div class="line"><a name="l00158"></a><span class="lineno"> 158</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;CreateNormalMap - could not create texture&quot;</span>, hr);</div>
-<div class="line"><a name="l00159"></a><span class="lineno"> 159</span>&#160; <span class="keywordflow">return</span>;</div>
-<div class="line"><a name="l00160"></a><span class="lineno"> 160</span>&#160; }</div>
-<div class="line"><a name="l00161"></a><span class="lineno"> 161</span>&#160;</div>
-<div class="line"><a name="l00162"></a><span class="lineno"> 162</span>&#160; D3DXComputeNormalMap(normal_map, entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a> ,NULL, 0, D3DX_CHANNEL_RED, amp);</div>
-<div class="line"><a name="l00163"></a><span class="lineno"> 163</span>&#160;</div>
-<div class="line"><a name="l00164"></a><span class="lineno"> 164</span>&#160; entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>-&gt;Release();</div>
-<div class="line"><a name="l00165"></a><span class="lineno"> 165</span>&#160; entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a> = normal_map;</div>
-<div class="line"><a name="l00166"></a><span class="lineno"> 166</span>&#160; entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#ac359ef5ed5829e994ad152a44e8e59cd">normal</a> = <span class="keyword">true</span>;</div>
-<div class="line"><a name="l00167"></a><span class="lineno"> 167</span>&#160;</div>
-<div class="line"><a name="l00168"></a><span class="lineno"> 168</span>&#160; <span class="comment">// The D3DX function destroys the alpha channel data</span></div>
-<div class="line"><a name="l00169"></a><span class="lineno"> 169</span>&#160; <span class="comment">// when it builds the normal map. We want the original</span></div>
-<div class="line"><a name="l00170"></a><span class="lineno"> 170</span>&#160; <span class="comment">// height data stored in the alpha channel, so we need</span></div>
-<div class="line"><a name="l00171"></a><span class="lineno"> 171</span>&#160; <span class="comment">// to add it back in now.</span></div>
-<div class="line"><a name="l00172"></a><span class="lineno"> 172</span>&#160;</div>
-<div class="line"><a name="l00173"></a><span class="lineno"> 173</span>&#160; <span class="comment">// lock the surface for writing</span></div>
-<div class="line"><a name="l00174"></a><span class="lineno"> 174</span>&#160; D3DLOCKED_RECT locked_rect;</div>
-<div class="line"><a name="l00175"></a><span class="lineno"> 175</span>&#160; hr = normal_map-&gt;LockRect(0, &amp;locked_rect, 0, 0);</div>
-<div class="line"><a name="l00176"></a><span class="lineno"> 176</span>&#160;</div>
-<div class="line"><a name="l00177"></a><span class="lineno"> 177</span>&#160; <span class="keywordflow">if</span> (FAILED(hr)) {</div>
-<div class="line"><a name="l00178"></a><span class="lineno"> 178</span>&#160; <a class="code" href="_magic2_2_tex_cube_d_x9_8cpp.html#a0561499f7cea01e207a01badc3c5a51e">VideoDX9Error</a>(<span class="stringliteral">&quot;CreateNormalMap - could not insert height channel&quot;</span>, hr);</div>
-<div class="line"><a name="l00179"></a><span class="lineno"> 179</span>&#160; <span class="keywordflow">return</span>;</div>
-<div class="line"><a name="l00180"></a><span class="lineno"> 180</span>&#160; }</div>
-<div class="line"><a name="l00181"></a><span class="lineno"> 181</span>&#160;</div>
-<div class="line"><a name="l00182"></a><span class="lineno"> 182</span>&#160; <span class="comment">// load the bitmap into the texture surface</span></div>
-<div class="line"><a name="l00183"></a><span class="lineno"> 183</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; bmp-&gt;<a class="code" href="class_bitmap.html#a2b8f07ee82c95736121aeef55a40cf6a">Height</a>(); i++) {</div>
-<div class="line"><a name="l00184"></a><span class="lineno"> 184</span>&#160; BYTE* src = (BYTE*) (bmp-&gt;<a class="code" href="class_bitmap.html#a5c9a06025a22eeca5be357b643855eaa">HiPixels</a>() + i * bmp-&gt;<a class="code" href="class_bitmap.html#af98be2706939528725684068c28d2969">Width</a>());</div>
-<div class="line"><a name="l00185"></a><span class="lineno"> 185</span>&#160; BYTE* dst = (BYTE*) locked_rect.pBits + i * locked_rect.Pitch;</div>
-<div class="line"><a name="l00186"></a><span class="lineno"> 186</span>&#160;</div>
-<div class="line"><a name="l00187"></a><span class="lineno"> 187</span>&#160; src += 2; <span class="comment">// red channel</span></div>
-<div class="line"><a name="l00188"></a><span class="lineno"> 188</span>&#160; dst += 3; <span class="comment">// alpha channel</span></div>
-<div class="line"><a name="l00189"></a><span class="lineno"> 189</span>&#160;</div>
-<div class="line"><a name="l00190"></a><span class="lineno"> 190</span>&#160; for (<span class="keywordtype">int</span> n = 0; n &lt; bmp-&gt;<a class="code" href="class_bitmap.html#af98be2706939528725684068c28d2969">Width</a>(); n++) {</div>
-<div class="line"><a name="l00191"></a><span class="lineno"> 191</span>&#160; *dst = *src;</div>
-<div class="line"><a name="l00192"></a><span class="lineno"> 192</span>&#160;</div>
-<div class="line"><a name="l00193"></a><span class="lineno"> 193</span>&#160; dst += 4;</div>
-<div class="line"><a name="l00194"></a><span class="lineno"> 194</span>&#160; src += 4;</div>
-<div class="line"><a name="l00195"></a><span class="lineno"> 195</span>&#160; }</div>
-<div class="line"><a name="l00196"></a><span class="lineno"> 196</span>&#160; }</div>
-<div class="line"><a name="l00197"></a><span class="lineno"> 197</span>&#160;</div>
-<div class="line"><a name="l00198"></a><span class="lineno"> 198</span>&#160; <span class="comment">// unlock the surface</span></div>
-<div class="line"><a name="l00199"></a><span class="lineno"> 199</span>&#160; normal_map-&gt;UnlockRect(0);</div>
-<div class="line"><a name="l00200"></a><span class="lineno"> 200</span>&#160; }</div>
-<div class="line"><a name="l00201"></a><span class="lineno"> 201</span>&#160;}</div>
-<div class="line"><a name="l00202"></a><span class="lineno"> 202</span>&#160;</div>
-<div class="line"><a name="l00203"></a><span class="lineno"> 203</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00204"></a><span class="lineno"> 204</span>&#160;</div>
-<div class="line"><a name="l00205"></a><span class="lineno"> 205</span>&#160;IDirect3DTexture9*</div>
-<div class="line"><a name="l00206"></a><span class="lineno"><a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2"> 206</a></span>&#160;<a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">TexCacheDX9::FindTexture</a>(<a class="code" href="class_bitmap.html">Bitmap</a>* bmp)</div>
-<div class="line"><a name="l00207"></a><span class="lineno"> 207</span>&#160;{</div>
-<div class="line"><a name="l00208"></a><span class="lineno"> 208</span>&#160; <span class="keywordtype">int</span> avail = -1;</div>
-<div class="line"><a name="l00209"></a><span class="lineno"> 209</span>&#160;</div>
-<div class="line"><a name="l00210"></a><span class="lineno"> 210</span>&#160; <span class="keywordflow">if</span> (!bmp)</div>
-<div class="line"><a name="l00211"></a><span class="lineno"> 211</span>&#160; <span class="keywordflow">return</span> 0;</div>
-<div class="line"><a name="l00212"></a><span class="lineno"> 212</span>&#160;</div>
-<div class="line"><a name="l00213"></a><span class="lineno"> 213</span>&#160; <span class="comment">// check most recently used:</span></div>
-<div class="line"><a name="l00214"></a><span class="lineno"> 214</span>&#160; <span class="keywordflow">if</span> (cache[mru].bitmap_id == bmp-&gt;<a class="code" href="class_resource.html#a5a9724f7055218cd9d92d3595a638479">Handle</a>()) {</div>
-<div class="line"><a name="l00215"></a><span class="lineno"> 215</span>&#160; cache[mru].<a class="code" href="struct_tex_cache_d_x9_entry.html#a6006093f01ff0d19a7b3583a922ac534">used_last</a> = frame_number;</div>
-<div class="line"><a name="l00216"></a><span class="lineno"> 216</span>&#160;</div>
-<div class="line"><a name="l00217"></a><span class="lineno"> 217</span>&#160; <span class="comment">// need to refresh?</span></div>
-<div class="line"><a name="l00218"></a><span class="lineno"> 218</span>&#160; <span class="keywordflow">if</span> (cache[mru].last_modified &lt; bmp-&gt;LastModified()) {</div>
-<div class="line"><a name="l00219"></a><span class="lineno"> 219</span>&#160; <a class="code" href="class_tex_cache_d_x9.html#a695019c817875f16a9b98374a5799004">LoadTexture</a>(bmp, &amp;cache[mru]);</div>
-<div class="line"><a name="l00220"></a><span class="lineno"> 220</span>&#160; cache[mru].<a class="code" href="struct_tex_cache_d_x9_entry.html#ac359ef5ed5829e994ad152a44e8e59cd">normal</a> = <span class="keyword">false</span>;</div>
-<div class="line"><a name="l00221"></a><span class="lineno"> 221</span>&#160; }</div>
-<div class="line"><a name="l00222"></a><span class="lineno"> 222</span>&#160;</div>
-<div class="line"><a name="l00223"></a><span class="lineno"> 223</span>&#160; <span class="keywordflow">return</span> cache[mru].<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>;</div>
-<div class="line"><a name="l00224"></a><span class="lineno"> 224</span>&#160; }</div>
-<div class="line"><a name="l00225"></a><span class="lineno"> 225</span>&#160;</div>
-<div class="line"><a name="l00226"></a><span class="lineno"> 226</span>&#160; <span class="comment">// find cache entry, or first free:</span></div>
-<div class="line"><a name="l00227"></a><span class="lineno"> 227</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; <a class="code" href="_tex_d_x9_8cpp.html#a92ebf242a914f85d6ea42b8fe2f25869">DX9_TEXTURE_CACHE_SIZE</a>; i++)</div>
-<div class="line"><a name="l00228"></a><span class="lineno"> 228</span>&#160; <span class="keywordflow">if</span> (cache[i].bitmap_id == bmp-&gt;<a class="code" href="class_resource.html#a5a9724f7055218cd9d92d3595a638479">Handle</a>()) {</div>
-<div class="line"><a name="l00229"></a><span class="lineno"> 229</span>&#160; cache[i].<a class="code" href="struct_tex_cache_d_x9_entry.html#a6006093f01ff0d19a7b3583a922ac534">used_last</a> = frame_number;</div>
-<div class="line"><a name="l00230"></a><span class="lineno"> 230</span>&#160; mru = i;</div>
-<div class="line"><a name="l00231"></a><span class="lineno"> 231</span>&#160;</div>
-<div class="line"><a name="l00232"></a><span class="lineno"> 232</span>&#160; <span class="comment">// need to refresh?</span></div>
-<div class="line"><a name="l00233"></a><span class="lineno"> 233</span>&#160; <span class="keywordflow">if</span> (cache[mru].last_modified &lt; bmp-&gt;LastModified()) {</div>
-<div class="line"><a name="l00234"></a><span class="lineno"> 234</span>&#160; <a class="code" href="class_tex_cache_d_x9.html#a695019c817875f16a9b98374a5799004">LoadTexture</a>(bmp, &amp;cache[mru]);</div>
-<div class="line"><a name="l00235"></a><span class="lineno"> 235</span>&#160; cache[mru].<a class="code" href="struct_tex_cache_d_x9_entry.html#ac359ef5ed5829e994ad152a44e8e59cd">normal</a> = <span class="keyword">false</span>;</div>
-<div class="line"><a name="l00236"></a><span class="lineno"> 236</span>&#160; }</div>
-<div class="line"><a name="l00237"></a><span class="lineno"> 237</span>&#160;</div>
-<div class="line"><a name="l00238"></a><span class="lineno"> 238</span>&#160; <span class="keywordflow">return</span> cache[i].<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>;</div>
-<div class="line"><a name="l00239"></a><span class="lineno"> 239</span>&#160; }</div>
-<div class="line"><a name="l00240"></a><span class="lineno"> 240</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (avail &lt; 0 &amp;&amp; cache[i].bitmap_id == 0)</div>
-<div class="line"><a name="l00241"></a><span class="lineno"> 241</span>&#160; avail = i;</div>
-<div class="line"><a name="l00242"></a><span class="lineno"> 242</span>&#160;</div>
-<div class="line"><a name="l00243"></a><span class="lineno"> 243</span>&#160; <span class="comment">// no free space</span></div>
-<div class="line"><a name="l00244"></a><span class="lineno"> 244</span>&#160; <span class="keywordflow">if</span> (avail &lt; 0)</div>
-<div class="line"><a name="l00245"></a><span class="lineno"> 245</span>&#160; <span class="keywordflow">if</span> (FreeUpCache())</div>
-<div class="line"><a name="l00246"></a><span class="lineno"> 246</span>&#160; <span class="keywordflow">return</span> <a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(bmp);</div>
-<div class="line"><a name="l00247"></a><span class="lineno"> 247</span>&#160; <span class="keywordflow">else</span></div>
-<div class="line"><a name="l00248"></a><span class="lineno"> 248</span>&#160; <span class="keywordflow">return</span> 0;</div>
-<div class="line"><a name="l00249"></a><span class="lineno"> 249</span>&#160;</div>
-<div class="line"><a name="l00250"></a><span class="lineno"> 250</span>&#160; <a class="code" href="struct_tex_cache_d_x9_entry.html">TexCacheDX9Entry</a>* entry = &amp;cache[avail];</div>
-<div class="line"><a name="l00251"></a><span class="lineno"> 251</span>&#160; entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#a1b1c1ac866aa7d478cfadb6141677c4a">bitmap_id</a> = bmp-&gt;<a class="code" href="class_resource.html#a5a9724f7055218cd9d92d3595a638479">Handle</a>();</div>
-<div class="line"><a name="l00252"></a><span class="lineno"> 252</span>&#160; entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#a6006093f01ff0d19a7b3583a922ac534">used_last</a> = frame_number;</div>
-<div class="line"><a name="l00253"></a><span class="lineno"> 253</span>&#160;</div>
-<div class="line"><a name="l00254"></a><span class="lineno"> 254</span>&#160; <span class="keywordflow">if</span> (<a class="code" href="class_tex_cache_d_x9.html#a695019c817875f16a9b98374a5799004">LoadTexture</a>(bmp, entry)) {</div>
-<div class="line"><a name="l00255"></a><span class="lineno"> 255</span>&#160;<span class="preprocessor">#if TEXDX9_VERBOSE</span></div>
-<div class="line"><a name="l00256"></a><span class="lineno"> 256</span>&#160;<span class="preprocessor"></span> <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot; Tex %3d: id=%2d, size=%3d, type=%d, hTex=%3d, frame=%6d vmf=%8d\n&quot;</span>,</div>
-<div class="line"><a name="l00257"></a><span class="lineno"> 257</span>&#160; avail, bmp-&gt;<a class="code" href="class_resource.html#a5a9724f7055218cd9d92d3595a638479">Handle</a>(), bmp-&gt;<a class="code" href="class_bitmap.html#af98be2706939528725684068c28d2969">Width</a>(), bmp-&gt;<a class="code" href="class_bitmap.html#a8d8d1758a0532fe00c1b4db572556dd4">Type</a>(),</div>
-<div class="line"><a name="l00258"></a><span class="lineno"> 258</span>&#160; cache[avail].<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>, cache[avail].<a class="code" href="struct_tex_cache_d_x9_entry.html#a6006093f01ff0d19a7b3583a922ac534">used_last</a>, vidmem);</div>
-<div class="line"><a name="l00259"></a><span class="lineno"> 259</span>&#160;<span class="preprocessor">#endif</span></div>
-<div class="line"><a name="l00260"></a><span class="lineno"> 260</span>&#160;<span class="preprocessor"></span> mru = avail;</div>
-<div class="line"><a name="l00261"></a><span class="lineno"> 261</span>&#160; cache[mru].<a class="code" href="struct_tex_cache_d_x9_entry.html#ac359ef5ed5829e994ad152a44e8e59cd">normal</a> = <span class="keyword">false</span>;</div>
-<div class="line"><a name="l00262"></a><span class="lineno"> 262</span>&#160; <span class="keywordflow">return</span> entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>;</div>
-<div class="line"><a name="l00263"></a><span class="lineno"> 263</span>&#160; }</div>
-<div class="line"><a name="l00264"></a><span class="lineno"> 264</span>&#160; <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l00265"></a><span class="lineno"> 265</span>&#160; <span class="comment">// failed to load texture,</span></div>
-<div class="line"><a name="l00266"></a><span class="lineno"> 266</span>&#160; <span class="comment">// erase cache entry:</span></div>
-<div class="line"><a name="l00267"></a><span class="lineno"> 267</span>&#160; entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#a90a77eb1aa06cc8cc2bf3d0613178f97">Unload</a>();</div>
-<div class="line"><a name="l00268"></a><span class="lineno"> 268</span>&#160; }</div>
-<div class="line"><a name="l00269"></a><span class="lineno"> 269</span>&#160;</div>
-<div class="line"><a name="l00270"></a><span class="lineno"> 270</span>&#160; <span class="keywordflow">return</span> 0;</div>
-<div class="line"><a name="l00271"></a><span class="lineno"> 271</span>&#160;}</div>
-<div class="line"><a name="l00272"></a><span class="lineno"> 272</span>&#160;</div>
-<div class="line"><a name="l00273"></a><span class="lineno"> 273</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00274"></a><span class="lineno"> 274</span>&#160;</div>
-<div class="line"><a name="l00275"></a><span class="lineno"> 275</span>&#160;IDirect3DTexture9*</div>
-<div class="line"><a name="l00276"></a><span class="lineno"><a class="code" href="class_tex_cache_d_x9.html#af32bf2d479ab7b2a1dc29e11d4886f16"> 276</a></span>&#160;<a class="code" href="class_tex_cache_d_x9.html#af32bf2d479ab7b2a1dc29e11d4886f16">TexCacheDX9::FindNormalMap</a>(<a class="code" href="class_bitmap.html">Bitmap</a>* bmp, <span class="keywordtype">float</span> amp)</div>
-<div class="line"><a name="l00277"></a><span class="lineno"> 277</span>&#160;{</div>
-<div class="line"><a name="l00278"></a><span class="lineno"> 278</span>&#160; <span class="keywordtype">int</span> avail = -1;</div>
-<div class="line"><a name="l00279"></a><span class="lineno"> 279</span>&#160;</div>
-<div class="line"><a name="l00280"></a><span class="lineno"> 280</span>&#160; <span class="keywordflow">if</span> (!bmp)</div>
-<div class="line"><a name="l00281"></a><span class="lineno"> 281</span>&#160; <span class="keywordflow">return</span> 0;</div>
-<div class="line"><a name="l00282"></a><span class="lineno"> 282</span>&#160;</div>
-<div class="line"><a name="l00283"></a><span class="lineno"> 283</span>&#160; <span class="comment">// check most recently used:</span></div>
-<div class="line"><a name="l00284"></a><span class="lineno"> 284</span>&#160; <span class="keywordflow">if</span> (cache[mru].bitmap_id == bmp-&gt;<a class="code" href="class_resource.html#a5a9724f7055218cd9d92d3595a638479">Handle</a>()) {</div>
-<div class="line"><a name="l00285"></a><span class="lineno"> 285</span>&#160; cache[mru].<a class="code" href="struct_tex_cache_d_x9_entry.html#a6006093f01ff0d19a7b3583a922ac534">used_last</a> = frame_number;</div>
-<div class="line"><a name="l00286"></a><span class="lineno"> 286</span>&#160;</div>
-<div class="line"><a name="l00287"></a><span class="lineno"> 287</span>&#160; <span class="comment">// need to refresh?</span></div>
-<div class="line"><a name="l00288"></a><span class="lineno"> 288</span>&#160; <span class="keywordflow">if</span> (cache[mru].last_modified &lt; bmp-&gt;LastModified()) {</div>
-<div class="line"><a name="l00289"></a><span class="lineno"> 289</span>&#160; <a class="code" href="class_tex_cache_d_x9.html#a695019c817875f16a9b98374a5799004">LoadTexture</a>(bmp, &amp;cache[mru]);</div>
-<div class="line"><a name="l00290"></a><span class="lineno"> 290</span>&#160; cache[mru].<a class="code" href="struct_tex_cache_d_x9_entry.html#ac359ef5ed5829e994ad152a44e8e59cd">normal</a> = <span class="keyword">false</span>;</div>
-<div class="line"><a name="l00291"></a><span class="lineno"> 291</span>&#160; }</div>
-<div class="line"><a name="l00292"></a><span class="lineno"> 292</span>&#160;</div>
-<div class="line"><a name="l00293"></a><span class="lineno"> 293</span>&#160; <span class="keywordflow">if</span> (!cache[mru].normal)</div>
-<div class="line"><a name="l00294"></a><span class="lineno"> 294</span>&#160; CreateNormalMap(mru, amp);</div>
-<div class="line"><a name="l00295"></a><span class="lineno"> 295</span>&#160;</div>
-<div class="line"><a name="l00296"></a><span class="lineno"> 296</span>&#160; <span class="keywordflow">return</span> cache[mru].<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>;</div>
-<div class="line"><a name="l00297"></a><span class="lineno"> 297</span>&#160; }</div>
-<div class="line"><a name="l00298"></a><span class="lineno"> 298</span>&#160;</div>
-<div class="line"><a name="l00299"></a><span class="lineno"> 299</span>&#160; <span class="comment">// find cache entry, or first free:</span></div>
-<div class="line"><a name="l00300"></a><span class="lineno"> 300</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; <a class="code" href="_tex_d_x9_8cpp.html#a92ebf242a914f85d6ea42b8fe2f25869">DX9_TEXTURE_CACHE_SIZE</a>; i++)</div>
-<div class="line"><a name="l00301"></a><span class="lineno"> 301</span>&#160; <span class="keywordflow">if</span> (cache[i].bitmap_id == bmp-&gt;<a class="code" href="class_resource.html#a5a9724f7055218cd9d92d3595a638479">Handle</a>()) {</div>
-<div class="line"><a name="l00302"></a><span class="lineno"> 302</span>&#160; cache[i].<a class="code" href="struct_tex_cache_d_x9_entry.html#a6006093f01ff0d19a7b3583a922ac534">used_last</a> = frame_number;</div>
-<div class="line"><a name="l00303"></a><span class="lineno"> 303</span>&#160; mru = i;</div>
-<div class="line"><a name="l00304"></a><span class="lineno"> 304</span>&#160;</div>
-<div class="line"><a name="l00305"></a><span class="lineno"> 305</span>&#160; <span class="comment">// need to refresh?</span></div>
-<div class="line"><a name="l00306"></a><span class="lineno"> 306</span>&#160; <span class="keywordflow">if</span> (cache[i].last_modified &lt; bmp-&gt;LastModified()) {</div>
-<div class="line"><a name="l00307"></a><span class="lineno"> 307</span>&#160; <a class="code" href="class_tex_cache_d_x9.html#a695019c817875f16a9b98374a5799004">LoadTexture</a>(bmp, &amp;cache[mru]);</div>
-<div class="line"><a name="l00308"></a><span class="lineno"> 308</span>&#160; cache[i].<a class="code" href="struct_tex_cache_d_x9_entry.html#ac359ef5ed5829e994ad152a44e8e59cd">normal</a> = <span class="keyword">false</span>;</div>
-<div class="line"><a name="l00309"></a><span class="lineno"> 309</span>&#160; }</div>
-<div class="line"><a name="l00310"></a><span class="lineno"> 310</span>&#160;</div>
-<div class="line"><a name="l00311"></a><span class="lineno"> 311</span>&#160; <span class="keywordflow">if</span> (!cache[i].normal)</div>
-<div class="line"><a name="l00312"></a><span class="lineno"> 312</span>&#160; CreateNormalMap(i, amp);</div>
-<div class="line"><a name="l00313"></a><span class="lineno"> 313</span>&#160;</div>
-<div class="line"><a name="l00314"></a><span class="lineno"> 314</span>&#160; <span class="keywordflow">return</span> cache[i].<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>;</div>
-<div class="line"><a name="l00315"></a><span class="lineno"> 315</span>&#160; }</div>
-<div class="line"><a name="l00316"></a><span class="lineno"> 316</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (avail &lt; 0 &amp;&amp; cache[i].bitmap_id == 0)</div>
-<div class="line"><a name="l00317"></a><span class="lineno"> 317</span>&#160; avail = i;</div>
-<div class="line"><a name="l00318"></a><span class="lineno"> 318</span>&#160;</div>
-<div class="line"><a name="l00319"></a><span class="lineno"> 319</span>&#160; <span class="comment">// no free space</span></div>
-<div class="line"><a name="l00320"></a><span class="lineno"> 320</span>&#160; <span class="keywordflow">if</span> (avail &lt; 0)</div>
-<div class="line"><a name="l00321"></a><span class="lineno"> 321</span>&#160; <span class="keywordflow">if</span> (FreeUpCache())</div>
-<div class="line"><a name="l00322"></a><span class="lineno"> 322</span>&#160; <span class="keywordflow">return</span> <a class="code" href="class_tex_cache_d_x9.html#a56929ff45b30169b6f862a77eff4fbf2">FindTexture</a>(bmp);</div>
-<div class="line"><a name="l00323"></a><span class="lineno"> 323</span>&#160; <span class="keywordflow">else</span></div>
-<div class="line"><a name="l00324"></a><span class="lineno"> 324</span>&#160; <span class="keywordflow">return</span> 0;</div>
-<div class="line"><a name="l00325"></a><span class="lineno"> 325</span>&#160;</div>
-<div class="line"><a name="l00326"></a><span class="lineno"> 326</span>&#160; <a class="code" href="struct_tex_cache_d_x9_entry.html">TexCacheDX9Entry</a>* entry = &amp;cache[avail];</div>
-<div class="line"><a name="l00327"></a><span class="lineno"> 327</span>&#160; entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#a1b1c1ac866aa7d478cfadb6141677c4a">bitmap_id</a> = bmp-&gt;<a class="code" href="class_resource.html#a5a9724f7055218cd9d92d3595a638479">Handle</a>();</div>
-<div class="line"><a name="l00328"></a><span class="lineno"> 328</span>&#160; entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#a6006093f01ff0d19a7b3583a922ac534">used_last</a> = frame_number;</div>
-<div class="line"><a name="l00329"></a><span class="lineno"> 329</span>&#160;</div>
-<div class="line"><a name="l00330"></a><span class="lineno"> 330</span>&#160; <span class="keywordflow">if</span> (<a class="code" href="class_tex_cache_d_x9.html#a695019c817875f16a9b98374a5799004">LoadTexture</a>(bmp, entry)) {</div>
-<div class="line"><a name="l00331"></a><span class="lineno"> 331</span>&#160;<span class="preprocessor">#if TEXDX9_VERBOSE</span></div>
-<div class="line"><a name="l00332"></a><span class="lineno"> 332</span>&#160;<span class="preprocessor"></span> <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot; Tex %3d: id=%2d, size=%3d, type=%d, hTex=%3d, frame=%6d vmf=%8d\n&quot;</span>,</div>
-<div class="line"><a name="l00333"></a><span class="lineno"> 333</span>&#160; avail, bmp-&gt;<a class="code" href="class_resource.html#a5a9724f7055218cd9d92d3595a638479">Handle</a>(), bmp-&gt;<a class="code" href="class_bitmap.html#af98be2706939528725684068c28d2969">Width</a>(), bmp-&gt;<a class="code" href="class_bitmap.html#a8d8d1758a0532fe00c1b4db572556dd4">Type</a>(),</div>
-<div class="line"><a name="l00334"></a><span class="lineno"> 334</span>&#160; cache[avail].<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>, cache[avail].<a class="code" href="struct_tex_cache_d_x9_entry.html#a6006093f01ff0d19a7b3583a922ac534">used_last</a>, vidmem);</div>
-<div class="line"><a name="l00335"></a><span class="lineno"> 335</span>&#160;<span class="preprocessor">#endif</span></div>
-<div class="line"><a name="l00336"></a><span class="lineno"> 336</span>&#160;<span class="preprocessor"></span> mru = avail;</div>
-<div class="line"><a name="l00337"></a><span class="lineno"> 337</span>&#160; CreateNormalMap(mru, amp);</div>
-<div class="line"><a name="l00338"></a><span class="lineno"> 338</span>&#160; <span class="keywordflow">return</span> entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#af0900699906a012d297acf1ae34e5d61">texture</a>;</div>
-<div class="line"><a name="l00339"></a><span class="lineno"> 339</span>&#160; }</div>
-<div class="line"><a name="l00340"></a><span class="lineno"> 340</span>&#160; <span class="keywordflow">else</span> {</div>
-<div class="line"><a name="l00341"></a><span class="lineno"> 341</span>&#160; <span class="comment">// failed to load texture,</span></div>
-<div class="line"><a name="l00342"></a><span class="lineno"> 342</span>&#160; <span class="comment">// erase cache entry:</span></div>
-<div class="line"><a name="l00343"></a><span class="lineno"> 343</span>&#160; entry-&gt;<a class="code" href="struct_tex_cache_d_x9_entry.html#a90a77eb1aa06cc8cc2bf3d0613178f97">Unload</a>();</div>
-<div class="line"><a name="l00344"></a><span class="lineno"> 344</span>&#160; }</div>
-<div class="line"><a name="l00345"></a><span class="lineno"> 345</span>&#160;</div>
-<div class="line"><a name="l00346"></a><span class="lineno"> 346</span>&#160; <span class="keywordflow">return</span> 0;</div>
-<div class="line"><a name="l00347"></a><span class="lineno"> 347</span>&#160;}</div>
-<div class="line"><a name="l00348"></a><span class="lineno"> 348</span>&#160;</div>
-<div class="line"><a name="l00349"></a><span class="lineno"> 349</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00350"></a><span class="lineno"> 350</span>&#160;</div>
-<div class="line"><a name="l00351"></a><span class="lineno"> 351</span>&#160;<span class="keywordtype">int</span></div>
-<div class="line"><a name="l00352"></a><span class="lineno"> 352</span>&#160;TexCacheDX9::FreeLRU(<span class="keywordtype">int</span> tries)</div>
-<div class="line"><a name="l00353"></a><span class="lineno"> 353</span>&#160;{</div>
-<div class="line"><a name="l00354"></a><span class="lineno"> 354</span>&#160; <span class="keywordtype">int</span> unloaded = 0;</div>
-<div class="line"><a name="l00355"></a><span class="lineno"> 355</span>&#160;</div>
-<div class="line"><a name="l00356"></a><span class="lineno"> 356</span>&#160; <span class="keywordflow">while</span> (tries--) {</div>
-<div class="line"><a name="l00357"></a><span class="lineno"> 357</span>&#160; <span class="keywordtype">int</span> oldest = -1;</div>
-<div class="line"><a name="l00358"></a><span class="lineno"> 358</span>&#160; DWORD old = frame_number;</div>
-<div class="line"><a name="l00359"></a><span class="lineno"> 359</span>&#160;</div>
-<div class="line"><a name="l00360"></a><span class="lineno"> 360</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; <a class="code" href="_tex_d_x9_8cpp.html#a92ebf242a914f85d6ea42b8fe2f25869">DX9_TEXTURE_CACHE_SIZE</a>; i++) {</div>
-<div class="line"><a name="l00361"></a><span class="lineno"> 361</span>&#160; DWORD ul = cache[i].<a class="code" href="struct_tex_cache_d_x9_entry.html#a6006093f01ff0d19a7b3583a922ac534">used_last</a>;</div>
-<div class="line"><a name="l00362"></a><span class="lineno"> 362</span>&#160; </div>
-<div class="line"><a name="l00363"></a><span class="lineno"> 363</span>&#160; <span class="keywordflow">if</span> (ul &amp;&amp; ul &lt; old &amp;&amp; ul != frame_number) {</div>
-<div class="line"><a name="l00364"></a><span class="lineno"> 364</span>&#160; old = ul;</div>
-<div class="line"><a name="l00365"></a><span class="lineno"> 365</span>&#160; oldest = i;</div>
-<div class="line"><a name="l00366"></a><span class="lineno"> 366</span>&#160; }</div>
-<div class="line"><a name="l00367"></a><span class="lineno"> 367</span>&#160; }</div>
-<div class="line"><a name="l00368"></a><span class="lineno"> 368</span>&#160;</div>
-<div class="line"><a name="l00369"></a><span class="lineno"> 369</span>&#160; <span class="keywordflow">if</span> (oldest &gt;= 0) {</div>
-<div class="line"><a name="l00370"></a><span class="lineno"> 370</span>&#160; cache[oldest].<a class="code" href="struct_tex_cache_d_x9_entry.html#a90a77eb1aa06cc8cc2bf3d0613178f97">Unload</a>();</div>
-<div class="line"><a name="l00371"></a><span class="lineno"> 371</span>&#160; unloaded++;</div>
-<div class="line"><a name="l00372"></a><span class="lineno"> 372</span>&#160; }</div>
-<div class="line"><a name="l00373"></a><span class="lineno"> 373</span>&#160; <span class="keywordflow">else</span></div>
-<div class="line"><a name="l00374"></a><span class="lineno"> 374</span>&#160; <span class="keywordflow">break</span>;</div>
-<div class="line"><a name="l00375"></a><span class="lineno"> 375</span>&#160; }</div>
-<div class="line"><a name="l00376"></a><span class="lineno"> 376</span>&#160;</div>
-<div class="line"><a name="l00377"></a><span class="lineno"> 377</span>&#160; vidmem = video-&gt;<a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d">VidMemFree</a>();</div>
-<div class="line"><a name="l00378"></a><span class="lineno"> 378</span>&#160;</div>
-<div class="line"><a name="l00379"></a><span class="lineno"> 379</span>&#160;<span class="preprocessor">#if TEXDX9_VERBOSE</span></div>
-<div class="line"><a name="l00380"></a><span class="lineno"> 380</span>&#160;<span class="preprocessor"></span> <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot; FreeLRU() frame=%6d unloaded=%2d vmf=%8d\n&quot;</span>, frame_number, unloaded, vidmem);</div>
-<div class="line"><a name="l00381"></a><span class="lineno"> 381</span>&#160;<span class="preprocessor">#endif</span></div>
-<div class="line"><a name="l00382"></a><span class="lineno"> 382</span>&#160;<span class="preprocessor"></span></div>
-<div class="line"><a name="l00383"></a><span class="lineno"> 383</span>&#160; <span class="keywordflow">return</span> unloaded;</div>
-<div class="line"><a name="l00384"></a><span class="lineno"> 384</span>&#160;}</div>
-<div class="line"><a name="l00385"></a><span class="lineno"> 385</span>&#160;</div>
-<div class="line"><a name="l00386"></a><span class="lineno"> 386</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00387"></a><span class="lineno"> 387</span>&#160;</div>
-<div class="line"><a name="l00388"></a><span class="lineno"> 388</span>&#160;<span class="keywordtype">int</span></div>
-<div class="line"><a name="l00389"></a><span class="lineno"> 389</span>&#160;TexCacheDX9::FreeUpCache()</div>
-<div class="line"><a name="l00390"></a><span class="lineno"> 390</span>&#160;{</div>
-<div class="line"><a name="l00391"></a><span class="lineno"> 391</span>&#160; <span class="keywordtype">int</span> unloaded = 0;</div>
-<div class="line"><a name="l00392"></a><span class="lineno"> 392</span>&#160;</div>
-<div class="line"><a name="l00393"></a><span class="lineno"> 393</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; <a class="code" href="_tex_d_x9_8cpp.html#a92ebf242a914f85d6ea42b8fe2f25869">DX9_TEXTURE_CACHE_SIZE</a>; i++) {</div>
-<div class="line"><a name="l00394"></a><span class="lineno"> 394</span>&#160; <span class="keywordflow">if</span> (cache[i].used_last &amp;&amp; cache[i].used_last &lt; frame_number) {</div>
-<div class="line"><a name="l00395"></a><span class="lineno"> 395</span>&#160; cache[i].<a class="code" href="struct_tex_cache_d_x9_entry.html#a90a77eb1aa06cc8cc2bf3d0613178f97">Unload</a>();</div>
-<div class="line"><a name="l00396"></a><span class="lineno"> 396</span>&#160; unloaded++;</div>
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-<div class="line"><a name="l00398"></a><span class="lineno"> 398</span>&#160; }</div>
-<div class="line"><a name="l00399"></a><span class="lineno"> 399</span>&#160;</div>
-<div class="line"><a name="l00400"></a><span class="lineno"> 400</span>&#160; vidmem = video-&gt;<a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d">VidMemFree</a>();</div>
-<div class="line"><a name="l00401"></a><span class="lineno"> 401</span>&#160;</div>
-<div class="line"><a name="l00402"></a><span class="lineno"> 402</span>&#160; <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">&quot; FreeUpCache() frame=%6d unloaded=%2d vmf=%8d\n&quot;</span>, frame_number, unloaded, vidmem);</div>
-<div class="line"><a name="l00403"></a><span class="lineno"> 403</span>&#160;</div>
-<div class="line"><a name="l00404"></a><span class="lineno"> 404</span>&#160; <span class="keywordflow">return</span> unloaded;</div>
-<div class="line"><a name="l00405"></a><span class="lineno"> 405</span>&#160;}</div>
-<div class="line"><a name="l00406"></a><span class="lineno"> 406</span>&#160;</div>
-<div class="line"><a name="l00407"></a><span class="lineno"> 407</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00408"></a><span class="lineno"> 408</span>&#160;</div>
-<div class="line"><a name="l00409"></a><span class="lineno"> 409</span>&#160;<span class="keywordtype">void</span></div>
-<div class="line"><a name="l00410"></a><span class="lineno"><a class="code" href="class_tex_cache_d_x9.html#a57aaaf4d04fc7627baec1adfad07ff38"> 410</a></span>&#160;<a class="code" href="class_tex_cache_d_x9.html#a57aaaf4d04fc7627baec1adfad07ff38">TexCacheDX9::InvalidateCache</a>()</div>
-<div class="line"><a name="l00411"></a><span class="lineno"> 411</span>&#160;{</div>
-<div class="line"><a name="l00412"></a><span class="lineno"> 412</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i &lt; <a class="code" href="_tex_d_x9_8cpp.html#a92ebf242a914f85d6ea42b8fe2f25869">DX9_TEXTURE_CACHE_SIZE</a>; i++) {</div>
-<div class="line"><a name="l00413"></a><span class="lineno"> 413</span>&#160; cache[i].<a class="code" href="struct_tex_cache_d_x9_entry.html#a90a77eb1aa06cc8cc2bf3d0613178f97">Unload</a>();</div>
-<div class="line"><a name="l00414"></a><span class="lineno"> 414</span>&#160; cache[i].<a class="code" href="struct_tex_cache_d_x9_entry.html#ac359ef5ed5829e994ad152a44e8e59cd">normal</a> = <span class="keyword">false</span>;</div>
-<div class="line"><a name="l00415"></a><span class="lineno"> 415</span>&#160; }</div>
-<div class="line"><a name="l00416"></a><span class="lineno"> 416</span>&#160;</div>
-<div class="line"><a name="l00417"></a><span class="lineno"> 417</span>&#160; vidmem = video-&gt;<a class="code" href="class_video_d_x9.html#a8037640499e2c5e63de9a22cb226e36d">VidMemFree</a>();</div>
-<div class="line"><a name="l00418"></a><span class="lineno"> 418</span>&#160;}</div>
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