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author | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2012-05-31 14:46:27 +0000 |
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committer | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2012-05-31 14:46:27 +0000 |
commit | 8898ad9b25fca6afe2374d293a981db02a83d7e9 (patch) | |
tree | 8041e6eb069b6da70b83e82efdb998662140e716 /Doc/doxygen/html/_starshatter_8cpp.html | |
parent | 985b945e4b49b5d5a1394e93fc3a95289c05e449 (diff) | |
download | starshatter-8898ad9b25fca6afe2374d293a981db02a83d7e9.zip starshatter-8898ad9b25fca6afe2374d293a981db02a83d7e9.tar.gz starshatter-8898ad9b25fca6afe2374d293a981db02a83d7e9.tar.bz2 |
Committing the documentation to svn to have it accessible online
Diffstat (limited to 'Doc/doxygen/html/_starshatter_8cpp.html')
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1 files changed, 300 insertions, 0 deletions
diff --git a/Doc/doxygen/html/_starshatter_8cpp.html b/Doc/doxygen/html/_starshatter_8cpp.html new file mode 100644 index 0000000..004f888 --- /dev/null +++ b/Doc/doxygen/html/_starshatter_8cpp.html @@ -0,0 +1,300 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> +<meta http-equiv="X-UA-Compatible" content="IE=9"/> +<title>Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/Starshatter.cpp File Reference</title> +<link href="tabs.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="jquery.js"></script> +<script type="text/javascript" src="dynsections.js"></script> +<link href="navtree.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="resize.js"></script> +<script type="text/javascript" src="navtree.js"></script> +<script type="text/javascript"> + $(document).ready(initResizable); +</script> +<link href="search/search.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="search/search.js"></script> +<script type="text/javascript"> + $(document).ready(function() { searchBox.OnSelectItem(0); }); +</script> +<link href="doxygen.css" rel="stylesheet" type="text/css" /> +</head> +<body> +<div id="top"><!-- do not remove this div, it is closed by doxygen! --> +<div id="titlearea"> +<table cellspacing="0" cellpadding="0"> + <tbody> + <tr style="height: 56px;"> + <td style="padding-left: 0.5em;"> + <div id="projectname">Starshatter_Open + </div> + <div id="projectbrief">Open source Starshatter engine</div> + </td> + </tr> + </tbody> +</table> +</div> +<!-- end header part --> +<!-- Generated by Doxygen 1.8.1 --> +<script type="text/javascript"> +var searchBox = new SearchBox("searchBox", "search",false,'Search'); +</script> + <div id="navrow1" class="tabs"> + <ul class="tablist"> + <li><a href="index.html"><span>Main Page</span></a></li> + <li><a href="annotated.html"><span>Classes</span></a></li> + <li class="current"><a href="files.html"><span>Files</span></a></li> + <li> + <div id="MSearchBox" class="MSearchBoxInactive"> + <span class="left"> + <img id="MSearchSelect" src="search/mag_sel.png" + onmouseover="return searchBox.OnSearchSelectShow()" + onmouseout="return searchBox.OnSearchSelectHide()" + alt=""/> + <input type="text" id="MSearchField" value="Search" accesskey="S" + onfocus="searchBox.OnSearchFieldFocus(true)" + onblur="searchBox.OnSearchFieldFocus(false)" + onkeyup="searchBox.OnSearchFieldChange(event)"/> + </span><span class="right"> + <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a> + </span> + </div> + </li> + </ul> + </div> + <div id="navrow2" class="tabs2"> + <ul class="tablist"> + <li><a href="files.html"><span>File List</span></a></li> + <li><a href="globals.html"><span>File Members</span></a></li> + </ul> + </div> +</div><!-- top --> +<div id="side-nav" class="ui-resizable side-nav-resizable"> + <div id="nav-tree"> + <div id="nav-tree-contents"> + </div> + </div> + <div id="splitbar" style="-moz-user-select:none;" + class="ui-resizable-handle"> + </div> +</div> +<script type="text/javascript"> +$(document).ready(function(){initNavTree('_starshatter_8cpp.html','');}); +</script> +<div id="doc-content"> +<!-- window showing the filter options --> +<div id="MSearchSelectWindow" + onmouseover="return searchBox.OnSearchSelectShow()" + onmouseout="return searchBox.OnSearchSelectHide()" + onkeydown="return searchBox.OnSearchSelectKey(event)"> +<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" 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class="SelectionMark"> </span>Macros</a></div> + +<!-- iframe showing the search results (closed by default) --> +<div id="MSearchResultsWindow"> +<iframe src="javascript:void(0)" frameborder="0" + name="MSearchResults" id="MSearchResults"> +</iframe> +</div> + +<div class="header"> + <div class="summary"> +<a href="#enum-members">Enumerations</a> | +<a href="#var-members">Variables</a> </div> + <div class="headertitle"> +<div class="title">Starshatter.cpp File Reference</div> </div> +</div><!--header--> +<div class="contents"> +<div class="textblock"><code>#include "<a class="el" href="_mem_debug_8h_source.html">MemDebug.h</a>"</code><br/> +<code>#include "<a class="el" href="_starshatter_8h_source.html">Starshatter.h</a>"</code><br/> +<code>#include "<a class="el" href="_menu_screen_8h_source.html">MenuScreen.h</a>"</code><br/> +<code>#include "<a class="el" href="_load_screen_8h_source.html">LoadScreen.h</a>"</code><br/> +<code>#include "<a class="el" href="_plan_screen_8h_source.html">PlanScreen.h</a>"</code><br/> +<code>#include "<a class="el" href="_cmpn_screen_8h_source.html">CmpnScreen.h</a>"</code><br/> +<code>#include "<a class="el" href="_audio_config_8h_source.html">AudioConfig.h</a>"</code><br/> +<code>#include "<a class="el" href="_music_director_8h_source.html">MusicDirector.h</a>"</code><br/> +<code>#include "<a class="el" href="_h_u_d_sounds_8h_source.html">HUDSounds.h</a>"</code><br/> +<code>#include "<a class="el" href="_player_8h_source.html">Player.h</a>"</code><br/> +<code>#include "<a class="el" href="_shot_8h_source.html">Shot.h</a>"</code><br/> +<code>#include "<a class="el" href="_drive_8h_source.html">Drive.h</a>"</code><br/> +<code>#include "<a class="el" href="_landing_gear_8h_source.html">LandingGear.h</a>"</code><br/> +<code>#include "<a class="el" href="_explosion_8h_source.html">Explosion.h</a>"</code><br/> +<code>#include "<a class="el" href="_flight_deck_8h_source.html">FlightDeck.h</a>"</code><br/> +<code>#include "<a class="el" href="_nav_light_8h_source.html">NavLight.h</a>"</code><br/> +<code>#include "<a class="el" href="_debris_8h_source.html">Debris.h</a>"</code><br/> +<code>#include "<a class="el" href="_contact_8h_source.html">Contact.h</a>"</code><br/> +<code>#include "<a class="el" href="_quantum_drive_8h_source.html">QuantumDrive.h</a>"</code><br/> +<code>#include "<a class="el" href="_sensor_8h_source.html">Sensor.h</a>"</code><br/> +<code>#include "<a class="el" href="_power_8h_source.html">Power.h</a>"</code><br/> +<code>#include "<a class="el" href="_system_design_8h_source.html">SystemDesign.h</a>"</code><br/> +<code>#include "<a class="el" href="_weapon_design_8h_source.html">WeaponDesign.h</a>"</code><br/> +<code>#include "<a class="el" href="_campaign_8h_source.html">Campaign.h</a>"</code><br/> +<code>#include "<a class="el" href="_campaign_save_game_8h_source.html">CampaignSaveGame.h</a>"</code><br/> +<code>#include "<a class="el" href="_combat_roster_8h_source.html">CombatRoster.h</a>"</code><br/> +<code>#include "<a class="el" href="_combat_zone_8h_source.html">CombatZone.h</a>"</code><br/> +<code>#include "<a class="el" href="_campaign_plan_8h_source.html">CampaignPlan.h</a>"</code><br/> +<code>#include "<a class="el" href="_galaxy_8h_source.html">Galaxy.h</a>"</code><br/> +<code>#include "<a class="el" href="_star_system_8h_source.html">StarSystem.h</a>"</code><br/> +<code>#include "<a class="el" href="_mission_8h_source.html">Mission.h</a>"</code><br/> +<code>#include "<a class="el" href="_sim_8h_source.html">Sim.h</a>"</code><br/> +<code>#include "<a class="el" href="_sim_event_8h_source.html">SimEvent.h</a>"</code><br/> +<code>#include "<a class="el" href="_element_8h_source.html">Element.h</a>"</code><br/> +<code>#include "<a class="el" href="_ship_8h_source.html">Ship.h</a>"</code><br/> +<code>#include "<a class="el" href="_ship_ctrl_8h_source.html">ShipCtrl.h</a>"</code><br/> +<code>#include "<a class="el" href="_ship_design_8h_source.html">ShipDesign.h</a>"</code><br/> +<code>#include "<a class="el" href="_h_u_d_view_8h_source.html">HUDView.h</a>"</code><br/> +<code>#include "<a class="el" href="_mfd_8h_source.html">MFD.h</a>"</code><br/> +<code>#include "<a class="el" href="_radio_message_8h_source.html">RadioMessage.h</a>"</code><br/> +<code>#include "<a class="el" href="_radio_traffic_8h_source.html">RadioTraffic.h</a>"</code><br/> +<code>#include "<a class="el" href="_radio_vox_8h_source.html">RadioVox.h</a>"</code><br/> +<code>#include "<a class="el" href="_camera_director_8h_source.html">CameraDirector.h</a>"</code><br/> +<code>#include "<a class="el" href="_mod_config_8h_source.html">ModConfig.h</a>"</code><br/> +<code>#include "<a class="el" href="_key_map_8h_source.html">KeyMap.h</a>"</code><br/> +<code>#include "<a class="el" href="_game_screen_8h_source.html">GameScreen.h</a>"</code><br/> +<code>#include "<a class="el" href="_quantum_view_8h_source.html">QuantumView.h</a>"</code><br/> +<code>#include "<a class="el" href="_quit_view_8h_source.html">QuitView.h</a>"</code><br/> +<code>#include "<a class="el" href="_radio_view_8h_source.html">RadioView.h</a>"</code><br/> +<code>#include "<a class="el" href="_tactical_view_8h_source.html">TacticalView.h</a>"</code><br/> +<code>#include "<a class="el" href="_display_view_8h_source.html">DisplayView.h</a>"</code><br/> +<code>#include "<a class="el" href="_load_dlg_8h_source.html">LoadDlg.h</a>"</code><br/> +<code>#include "<a class="el" href="_tac_ref_dlg_8h_source.html">TacRefDlg.h</a>"</code><br/> +<code>#include "<a class="el" href="_cmp_load_dlg_8h_source.html">CmpLoadDlg.h</a>"</code><br/> +<code>#include "<a class="el" href="_terrain_8h_source.html">Terrain.h</a>"</code><br/> +<code>#include "<a class="el" href="_net_client_config_8h_source.html">NetClientConfig.h</a>"</code><br/> +<code>#include "<a class="el" href="_net_server_config_8h_source.html">NetServerConfig.h</a>"</code><br/> +<code>#include "<a class="el" href="_net_layer_8h_source.html">NetLayer.h</a>"</code><br/> +<code>#include "<a class="el" href="_net_lobby_client_8h_source.html">NetLobbyClient.h</a>"</code><br/> +<code>#include "<a class="el" href="_net_lobby_server_8h_source.html">NetLobbyServer.h</a>"</code><br/> +<code>#include "<a class="el" href="_net_game_8h_source.html">NetGame.h</a>"</code><br/> +<code>#include "<a class="el" href="_net_util_8h_source.html">NetUtil.h</a>"</code><br/> +<code>#include "<a class="el" href="_parse_util_8h_source.html">ParseUtil.h</a>"</code><br/> +<code>#include "<a class="el" href="_token_8h_source.html">Token.h</a>"</code><br/> +<code>#include "<a class="el" href="_machine_info_8h_source.html">MachineInfo.h</a>"</code><br/> +<code>#include "<a class="el" href="_game_8h_source.html">Game.h</a>"</code><br/> +<code>#include "<a class="el" href="_video_factory_8h_source.html">VideoFactory.h</a>"</code><br/> +<code>#include "<a class="el" href="_screen_8h_source.html">Screen.h</a>"</code><br/> +<code>#include "<a class="el" href="_window_8h_source.html">Window.h</a>"</code><br/> +<code>#include "<a class="el" href="_active_window_8h_source.html">ActiveWindow.h</a>"</code><br/> +<code>#include "<a class="el" href="_button_8h_source.html">Button.h</a>"</code><br/> +<code>#include "<a class="el" href="_camera_view_8h_source.html">CameraView.h</a>"</code><br/> +<code>#include "<a class="el" href="_img_view_8h_source.html">ImgView.h</a>"</code><br/> +<code>#include "<a class="el" href="_fade_view_8h_source.html">FadeView.h</a>"</code><br/> +<code>#include "<a class="el" href="_color_8h_source.html">Color.h</a>"</code><br/> +<code>#include "<a class="el" href="_bitmap_8h_source.html">Bitmap.h</a>"</code><br/> +<code>#include "<a class="el" href="_font_8h_source.html">Font.h</a>"</code><br/> +<code>#include "<a class="el" href="_font_mgr_8h_source.html">FontMgr.h</a>"</code><br/> +<code>#include "<a class="el" href="_keyboard_8h_source.html">Keyboard.h</a>"</code><br/> +<code>#include "<a class="el" href="_joystick_8h_source.html">Joystick.h</a>"</code><br/> +<code>#include "<a class="el" href="_mouse_controller_8h_source.html">MouseController.h</a>"</code><br/> +<code>#include "<a class="el" href="_mouse_8h_source.html">Mouse.h</a>"</code><br/> +<code>#include "<a class="el" href="_track_i_r_8h_source.html">TrackIR.h</a>"</code><br/> +<code>#include "<a class="el" href="_event_dispatch_8h_source.html">EventDispatch.h</a>"</code><br/> +<code>#include "<a class="el" href="_multi_controller_8h_source.html">MultiController.h</a>"</code><br/> +<code>#include "<a class="el" href="_archive_8h_source.html">Archive.h</a>"</code><br/> +<code>#include "<a class="el" href="_data_loader_8h_source.html">DataLoader.h</a>"</code><br/> +<code>#include "<a class="el" href="_random_8h_source.html">Random.h</a>"</code><br/> +<code>#include "<a class="el" href="_stars45_2resource_8h_source.html">Resource.h</a>"</code><br/> +<code>#include "<a class="el" href="_universe_8h_source.html">Universe.h</a>"</code><br/> +<code>#include "<a class="el" href="_video_8h_source.html">Video.h</a>"</code><br/> +<code>#include "<a class="el" href="_video_settings_8h_source.html">VideoSettings.h</a>"</code><br/> +<code>#include "<a class="el" href="_web_browser_8h_source.html">WebBrowser.h</a>"</code><br/> +</div> +<p><a href="_starshatter_8cpp_source.html">Go to the source code of this file.</a></p> +<table class="memberdecls"> +<tr class="heading"><td colspan="2"><h2><a name="enum-members"></a> +Enumerations</h2></td></tr> +<tr class="memitem:a7890bb01852887d1316641fdf7390aa2"><td class="memItemLeft" align="right" valign="top">enum  </td><td class="memItemRight" valign="bottom"><a class="el" href="_starshatter_8cpp.html#a7890bb01852887d1316641fdf7390aa2">CHAT_MODES</a> { <a class="el" href="_starshatter_8cpp.html#a7890bb01852887d1316641fdf7390aa2af03f4d452137c425054bce1765c43e85">CHAT_BROADCAST</a> = 1, +<a class="el" href="_starshatter_8cpp.html#a7890bb01852887d1316641fdf7390aa2ae57e557911b8a7708036b89ee1168b37">CHAT_TEAM</a> = 2, +<a class="el" href="_starshatter_8cpp.html#a7890bb01852887d1316641fdf7390aa2a9eef2d286240cd4ae32a31f81394906a">CHAT_WING</a> = 3, +<a class="el" href="_starshatter_8cpp.html#a7890bb01852887d1316641fdf7390aa2ac7790dde3cb4f96f6e2bb716e609a70f">CHAT_UNIT</a> = 4 + }</td></tr> +</table><table class="memberdecls"> +<tr class="heading"><td colspan="2"><h2><a name="var-members"></a> +Variables</h2></td></tr> +<tr class="memitem:a6d82b10a1f8a818bf74414051f27e14b"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="_starshatter_8cpp.html#a6d82b10a1f8a818bf74414051f27e14b">quick_mode</a> = 0</td></tr> +<tr class="memitem:ad8a50a2fe20384bc44ce77695dfe8a75"><td class="memItemLeft" align="right" valign="top">char </td><td class="memItemRight" valign="bottom"><a class="el" href="_starshatter_8cpp.html#ad8a50a2fe20384bc44ce77695dfe8a75">quick_mission_name</a> [64]</td></tr> +<tr class="memitem:a419c521a489a39153a11758e38b7b8ea"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_mission.html">Mission</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="_starshatter_8cpp.html#a419c521a489a39153a11758e38b7b8ea">quick_mission</a> = 0</td></tr> +</table> +<hr/><h2>Enumeration Type Documentation</h2> +<a class="anchor" id="a7890bb01852887d1316641fdf7390aa2"></a> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">enum <a class="el" href="_starshatter_8cpp.html#a7890bb01852887d1316641fdf7390aa2">CHAT_MODES</a></td> + </tr> + </table> +</div><div class="memdoc"> +<dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0"> +<tr><td valign="top"><em><a class="anchor" id="a7890bb01852887d1316641fdf7390aa2af03f4d452137c425054bce1765c43e85"></a>CHAT_BROADCAST</em> </td><td> +</td></tr> +<tr><td valign="top"><em><a class="anchor" id="a7890bb01852887d1316641fdf7390aa2ae57e557911b8a7708036b89ee1168b37"></a>CHAT_TEAM</em> </td><td> +</td></tr> +<tr><td valign="top"><em><a class="anchor" id="a7890bb01852887d1316641fdf7390aa2a9eef2d286240cd4ae32a31f81394906a"></a>CHAT_WING</em> </td><td> +</td></tr> +<tr><td valign="top"><em><a class="anchor" id="a7890bb01852887d1316641fdf7390aa2ac7790dde3cb4f96f6e2bb716e609a70f"></a>CHAT_UNIT</em> </td><td> +</td></tr> +</table> +</dd> +</dl> + +<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00137">137</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p> + +</div> +</div> +<hr/><h2>Variable Documentation</h2> +<a class="anchor" id="a419c521a489a39153a11758e38b7b8ea"></a> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="class_mission.html">Mission</a>* quick_mission = 0</td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00120">120</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p> + +</div> +</div> +<a class="anchor" id="ad8a50a2fe20384bc44ce77695dfe8a75"></a> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">char quick_mission_name[64]</td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00119">119</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p> + +</div> +</div> +<a class="anchor" id="a6d82b10a1f8a818bf74414051f27e14b"></a> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">int quick_mode = 0</td> + </tr> + </table> +</div><div class="memdoc"> + +<p>Definition at line <a class="el" href="_starshatter_8cpp_source.html#l00118">118</a> of file <a class="el" href="_starshatter_8cpp_source.html">Starshatter.cpp</a>.</p> + +</div> +</div> +</div><!-- contents --> +</div><!-- doc-content --> +<!-- start footer part --> +<div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> + <ul> + <li class="navelem"><a class="el" href="dir_ea1b58c809a5070716d7c602998a95b0.html">Stars45</a></li><li class="navelem"><a class="el" href="_starshatter_8cpp.html">Starshatter.cpp</a></li> + <li class="footer">Generated on Thu May 31 2012 16:31:43 for Starshatter_Open by + <a href="http://www.doxygen.org/index.html"> + <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li> + </ul> +</div> +</body> +</html> |