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author | Aki <please@ignore.pl> | 2021-10-01 18:54:04 +0200 |
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committer | Aki <please@ignore.pl> | 2021-10-01 18:54:04 +0200 |
commit | b829170121d3657369904ec62d8065606777a9ce (patch) | |
tree | 0368594c82654a08ad563a3ae3a084357e987e71 /Doc/doxygen/html/_ship_8cpp.html | |
parent | 07f08477e85ab37957fddc4714d4706f13b2357a (diff) | |
download | starshatter-b829170121d3657369904ec62d8065606777a9ce.zip starshatter-b829170121d3657369904ec62d8065606777a9ce.tar.gz starshatter-b829170121d3657369904ec62d8065606777a9ce.tar.bz2 |
Removed doxygen generated docs
They can be rebuild anytime and are considered a build artifact/binary.
Diffstat (limited to 'Doc/doxygen/html/_ship_8cpp.html')
-rw-r--r-- | Doc/doxygen/html/_ship_8cpp.html | 306 |
1 files changed, 0 insertions, 306 deletions
diff --git a/Doc/doxygen/html/_ship_8cpp.html b/Doc/doxygen/html/_ship_8cpp.html deleted file mode 100644 index 8981564..0000000 --- a/Doc/doxygen/html/_ship_8cpp.html +++ /dev/null @@ -1,306 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=9"/> -<title>Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/Ship.cpp File Reference</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="navtree.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="resize.js"></script> -<script type="text/javascript" src="navtree.js"></script> -<script type="text/javascript"> - $(document).ready(initResizable); -</script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/search.js"></script> -<script type="text/javascript"> - $(document).ready(function() { searchBox.OnSelectItem(0); }); -</script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td style="padding-left: 0.5em;"> - <div id="projectname">Starshatter_Open - </div> - <div id="projectbrief">Open source Starshatter engine</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Generated by Doxygen 1.8.1 --> -<script type="text/javascript"> -var searchBox = new SearchBox("searchBox", "search",false,'Search'); -</script> - <div id="navrow1" class="tabs"> - <ul class="tablist"> - <li><a 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class="SelectionMark"> </span>Macros</a></div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -<div class="header"> - <div class="summary"> -<a href="#func-members">Functions</a> | -<a href="#var-members">Variables</a> </div> - <div class="headertitle"> -<div class="title">Ship.cpp File Reference</div> </div> -</div><!--header--> -<div class="contents"> -<div class="textblock"><code>#include "<a class="el" href="_mem_debug_8h_source.html">MemDebug.h</a>"</code><br/> -<code>#include "<a class="el" href="_ship_8h_source.html">Ship.h</a>"</code><br/> -<code>#include "<a class="el" href="_ship_a_i_8h_source.html">ShipAI.h</a>"</code><br/> -<code>#include "<a class="el" href="_ship_ctrl_8h_source.html">ShipCtrl.h</a>"</code><br/> -<code>#include "<a class="el" href="_ship_design_8h_source.html">ShipDesign.h</a>"</code><br/> -<code>#include "<a class="el" href="_ship_killer_8h_source.html">ShipKiller.h</a>"</code><br/> -<code>#include "<a class="el" href="_shot_8h_source.html">Shot.h</a>"</code><br/> -<code>#include "<a class="el" href="_drone_8h_source.html">Drone.h</a>"</code><br/> -<code>#include "<a class="el" href="_seeker_a_i_8h_source.html">SeekerAI.h</a>"</code><br/> -<code>#include "<a class="el" href="_hard_point_8h_source.html">HardPoint.h</a>"</code><br/> -<code>#include "<a class="el" href="_weapon_8h_source.html">Weapon.h</a>"</code><br/> -<code>#include "<a class="el" href="_weapon_group_8h_source.html">WeaponGroup.h</a>"</code><br/> -<code>#include "<a class="el" href="_shield_8h_source.html">Shield.h</a>"</code><br/> -<code>#include "<a class="el" href="_shield_rep_8h_source.html">ShieldRep.h</a>"</code><br/> -<code>#include "<a class="el" href="_computer_8h_source.html">Computer.h</a>"</code><br/> -<code>#include "<a class="el" href="_flight_comp_8h_source.html">FlightComp.h</a>"</code><br/> -<code>#include "<a class="el" href="_drive_8h_source.html">Drive.h</a>"</code><br/> -<code>#include "<a class="el" href="_quantum_drive_8h_source.html">QuantumDrive.h</a>"</code><br/> -<code>#include "<a class="el" href="_farcaster_8h_source.html">Farcaster.h</a>"</code><br/> -<code>#include "<a class="el" href="_thruster_8h_source.html">Thruster.h</a>"</code><br/> -<code>#include "<a class="el" href="_power_8h_source.html">Power.h</a>"</code><br/> -<code>#include "<a class="el" href="_flight_deck_8h_source.html">FlightDeck.h</a>"</code><br/> -<code>#include "<a class="el" href="_landing_gear_8h_source.html">LandingGear.h</a>"</code><br/> -<code>#include "Hangar.h."</code><br/> -<code>#include "<a class="el" href="_sensor_8h_source.html">Sensor.h</a>"</code><br/> -<code>#include "<a class="el" href="_contact_8h_source.html">Contact.h</a>"</code><br/> -<code>#include "<a class="el" href="_combat_unit_8h_source.html">CombatUnit.h</a>"</code><br/> -<code>#include "<a class="el" href="_element_8h_source.html">Element.h</a>"</code><br/> -<code>#include "<a class="el" href="_instruction_8h_source.html">Instruction.h</a>"</code><br/> -<code>#include "<a class="el" href="_radio_message_8h_source.html">RadioMessage.h</a>"</code><br/> -<code>#include "<a class="el" href="_radio_handler_8h_source.html">RadioHandler.h</a>"</code><br/> -<code>#include "<a class="el" href="_radio_traffic_8h_source.html">RadioTraffic.h</a>"</code><br/> -<code>#include "<a class="el" href="_nav_light_8h_source.html">NavLight.h</a>"</code><br/> -<code>#include "<a class="el" href="_nav_system_8h_source.html">NavSystem.h</a>"</code><br/> -<code>#include "<a class="el" href="_nav_a_i_8h_source.html">NavAI.h</a>"</code><br/> -<code>#include "<a class="el" href="_drop_ship_a_i_8h_source.html">DropShipAI.h</a>"</code><br/> -<code>#include "<a class="el" href="_explosion_8h_source.html">Explosion.h</a>"</code><br/> -<code>#include "<a class="el" href="_mission_event_8h_source.html">MissionEvent.h</a>"</code><br/> -<code>#include "<a class="el" href="_ship_solid_8h_source.html">ShipSolid.h</a>"</code><br/> -<code>#include "<a class="el" href="_sim_8h_source.html">Sim.h</a>"</code><br/> -<code>#include "<a class="el" href="_sim_event_8h_source.html">SimEvent.h</a>"</code><br/> -<code>#include "<a class="el" href="_star_system_8h_source.html">StarSystem.h</a>"</code><br/> -<code>#include "<a class="el" href="_terrain_region_8h_source.html">TerrainRegion.h</a>"</code><br/> -<code>#include "<a class="el" href="_terrain_8h_source.html">Terrain.h</a>"</code><br/> -<code>#include "<a class="el" href="_system_8h_source.html">System.h</a>"</code><br/> -<code>#include "<a class="el" href="_component_8h_source.html">Component.h</a>"</code><br/> -<code>#include "<a class="el" href="_key_map_8h_source.html">KeyMap.h</a>"</code><br/> -<code>#include "<a class="el" href="_radio_view_8h_source.html">RadioView.h</a>"</code><br/> -<code>#include "<a class="el" href="_audio_config_8h_source.html">AudioConfig.h</a>"</code><br/> -<code>#include "<a class="el" href="_camera_director_8h_source.html">CameraDirector.h</a>"</code><br/> -<code>#include "<a class="el" href="_h_u_d_view_8h_source.html">HUDView.h</a>"</code><br/> -<code>#include "<a class="el" href="_random_8h_source.html">Random.h</a>"</code><br/> -<code>#include "<a class="el" href="_radio_vox_8h_source.html">RadioVox.h</a>"</code><br/> -<code>#include "<a class="el" href="_net_game_8h_source.html">NetGame.h</a>"</code><br/> -<code>#include "<a class="el" href="_net_util_8h_source.html">NetUtil.h</a>"</code><br/> -<code>#include "<a class="el" href="_motion_controller_8h_source.html">MotionController.h</a>"</code><br/> -<code>#include "<a class="el" href="_keyboard_8h_source.html">Keyboard.h</a>"</code><br/> -<code>#include "<a class="el" href="_joystick_8h_source.html">Joystick.h</a>"</code><br/> -<code>#include "<a class="el" href="_bolt_8h_source.html">Bolt.h</a>"</code><br/> -<code>#include "<a class="el" href="_game_8h_source.html">Game.h</a>"</code><br/> -<code>#include "<a class="el" href="_solid_8h_source.html">Solid.h</a>"</code><br/> -<code>#include "<a class="el" href="_shadow_8h_source.html">Shadow.h</a>"</code><br/> -<code>#include "<a class="el" href="_skin_8h_source.html">Skin.h</a>"</code><br/> -<code>#include "<a class="el" href="_sprite_8h_source.html">Sprite.h</a>"</code><br/> -<code>#include "<a class="el" href="_light_8h_source.html">Light.h</a>"</code><br/> -<code>#include "<a class="el" href="_bitmap_8h_source.html">Bitmap.h</a>"</code><br/> -<code>#include "<a class="el" href="_button_8h_source.html">Button.h</a>"</code><br/> -<code>#include "<a class="el" href="_sound_8h_source.html">Sound.h</a>"</code><br/> -<code>#include "<a class="el" href="_data_loader_8h_source.html">DataLoader.h</a>"</code><br/> -<code>#include "<a class="el" href="_parser_8h_source.html">Parser.h</a>"</code><br/> -<code>#include "<a class="el" href="_reader_8h_source.html">Reader.h</a>"</code><br/> -</div> -<p><a href="_ship_8cpp_source.html">Go to the source code of this file.</a></p> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2><a name="func-members"></a> -Functions</h2></td></tr> -<tr class="memitem:a5275fece68028342c08cc947dc02415c"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="_ship_8cpp.html#a5275fece68028342c08cc947dc02415c">IsWeaponBlockedFriendly</a> (<a class="el" href="class_weapon.html">Weapon</a> *w, const <a class="el" href="class_sim_object.html">SimObject</a> *test)</td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2><a name="var-members"></a> -Variables</h2></td></tr> -<tr class="memitem:a79cd42293f3b777bf3bdcfb7fa85db83"><td class="memItemLeft" align="right" valign="top">const int </td><td class="memItemRight" valign="bottom"><a class="el" href="_ship_8cpp.html#a79cd42293f3b777bf3bdcfb7fa85db83">HIT_NOTHING</a> = 0</td></tr> -<tr class="memitem:a95e12dbf425cb112193e5854f978d5fe"><td class="memItemLeft" align="right" valign="top">const int </td><td class="memItemRight" valign="bottom"><a class="el" href="_ship_8cpp.html#a95e12dbf425cb112193e5854f978d5fe">HIT_HULL</a> = 1</td></tr> -<tr class="memitem:ab1e609780b05305789918469626d198a"><td class="memItemLeft" align="right" valign="top">const int </td><td class="memItemRight" valign="bottom"><a class="el" href="_ship_8cpp.html#ab1e609780b05305789918469626d198a">HIT_SHIELD</a> = 2</td></tr> -<tr class="memitem:ae0fe0430b3a9893c6810f175e299c2b8"><td class="memItemLeft" align="right" valign="top">const int </td><td class="memItemRight" valign="bottom"><a class="el" href="_ship_8cpp.html#ae0fe0430b3a9893c6810f175e299c2b8">HIT_BOTH</a> = 3</td></tr> -<tr class="memitem:a6a4f38ffba8bb35bea54f4670f5b9045"><td class="memItemLeft" align="right" valign="top">const int </td><td class="memItemRight" valign="bottom"><a class="el" href="_ship_8cpp.html#a6a4f38ffba8bb35bea54f4670f5b9045">HIT_TURRET</a> = 4</td></tr> -</table> -<hr/><h2>Function Documentation</h2> -<a class="anchor" id="a5275fece68028342c08cc947dc02415c"></a> -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">bool IsWeaponBlockedFriendly </td> - <td>(</td> - <td class="paramtype"><a class="el" href="class_weapon.html">Weapon</a> * </td> - <td class="paramname"><em>w</em>, </td> - </tr> - <tr> - <td class="paramkey"></td> - <td></td> - <td class="paramtype">const <a class="el" href="class_sim_object.html">SimObject</a> * </td> - <td class="paramname"><em>test</em> </td> - </tr> - <tr> - <td></td> - <td>)</td> - <td></td><td></td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Definition at line <a class="el" href="_ship_8cpp_source.html#l01922">1922</a> of file <a class="el" href="_ship_8cpp_source.html">Ship.cpp</a>.</p> - -</div> -</div> -<hr/><h2>Variable Documentation</h2> -<a class="anchor" id="ae0fe0430b3a9893c6810f175e299c2b8"></a> -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">const int HIT_BOTH = 3</td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Definition at line <a class="el" href="_ship_8cpp_source.html#l00104">104</a> of file <a class="el" href="_ship_8cpp_source.html">Ship.cpp</a>.</p> - -</div> -</div> -<a class="anchor" id="a95e12dbf425cb112193e5854f978d5fe"></a> -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">const int HIT_HULL = 1</td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Definition at line <a class="el" href="_ship_8cpp_source.html#l00102">102</a> of file <a class="el" href="_ship_8cpp_source.html">Ship.cpp</a>.</p> - -</div> -</div> -<a class="anchor" id="a79cd42293f3b777bf3bdcfb7fa85db83"></a> -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">const int HIT_NOTHING = 0</td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Definition at line <a class="el" href="_ship_8cpp_source.html#l00101">101</a> of file <a class="el" href="_ship_8cpp_source.html">Ship.cpp</a>.</p> - -</div> -</div> -<a class="anchor" id="ab1e609780b05305789918469626d198a"></a> -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">const int HIT_SHIELD = 2</td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Definition at line <a class="el" href="_ship_8cpp_source.html#l00103">103</a> of file <a class="el" href="_ship_8cpp_source.html">Ship.cpp</a>.</p> - -</div> -</div> -<a class="anchor" id="a6a4f38ffba8bb35bea54f4670f5b9045"></a> -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">const int HIT_TURRET = 4</td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Definition at line <a class="el" href="_ship_8cpp_source.html#l00105">105</a> of file <a class="el" href="_ship_8cpp_source.html">Ship.cpp</a>.</p> - -</div> -</div> -</div><!-- contents --> -</div><!-- doc-content --> -<!-- start footer part --> -<div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> - <ul> - <li class="navelem"><a class="el" href="dir_ea1b58c809a5070716d7c602998a95b0.html">Stars45</a></li><li class="navelem"><a class="el" href="_ship_8cpp.html">Ship.cpp</a></li> - <li class="footer">Generated on Tue Jun 5 2012 20:47:33 for Starshatter_Open by - <a href="http://www.doxygen.org/index.html"> - <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li> - </ul> -</div> -</body> -</html> |