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author | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2012-05-31 14:46:27 +0000 |
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committer | FWoltermann@gmail.com <FWoltermann@gmail.com@076cb2c4-205e-83fd-5cf3-1be9aa105544> | 2012-05-31 14:46:27 +0000 |
commit | 8898ad9b25fca6afe2374d293a981db02a83d7e9 (patch) | |
tree | 8041e6eb069b6da70b83e82efdb998662140e716 /Doc/doxygen/html/_net_game_server_8cpp_source.html | |
parent | 985b945e4b49b5d5a1394e93fc3a95289c05e449 (diff) | |
download | starshatter-8898ad9b25fca6afe2374d293a981db02a83d7e9.zip starshatter-8898ad9b25fca6afe2374d293a981db02a83d7e9.tar.gz starshatter-8898ad9b25fca6afe2374d293a981db02a83d7e9.tar.bz2 |
Committing the documentation to svn to have it accessible online
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diff --git a/Doc/doxygen/html/_net_game_server_8cpp_source.html b/Doc/doxygen/html/_net_game_server_8cpp_source.html new file mode 100644 index 0000000..58268dc --- /dev/null +++ b/Doc/doxygen/html/_net_game_server_8cpp_source.html @@ -0,0 +1,1311 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> +<html xmlns="http://www.w3.org/1999/xhtml"> +<head> +<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> +<meta http-equiv="X-UA-Compatible" content="IE=9"/> +<title>Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/NetGameServer.cpp Source File</title> +<link href="tabs.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="jquery.js"></script> +<script type="text/javascript" src="dynsections.js"></script> +<link href="navtree.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="resize.js"></script> +<script type="text/javascript" src="navtree.js"></script> +<script type="text/javascript"> + $(document).ready(initResizable); +</script> +<link href="search/search.css" rel="stylesheet" type="text/css"/> +<script type="text/javascript" src="search/search.js"></script> +<script type="text/javascript"> + $(document).ready(function() { searchBox.OnSelectItem(0); }); +</script> +<link href="doxygen.css" rel="stylesheet" type="text/css" /> +</head> +<body> +<div id="top"><!-- do not remove this div, it is closed by doxygen! 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All Rights Reserved.</span></div> +<div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"></span></div> +<div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> SUBSYSTEM: Stars.exe</span></div> +<div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> FILE: NetGameServer.cpp</span></div> +<div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> AUTHOR: John DiCamillo</span></div> +<div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment"></span></div> +<div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment"></span></div> +<div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment"> OVERVIEW</span></div> +<div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment"> ========</span></div> +<div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment"> Server-Side Network Game Manager class</span></div> +<div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment">*/</span></div> +<div class="line"><a name="l00014"></a><span class="lineno"> 14</span> </div> +<div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="preprocessor">#include "<a class="code" href="_mem_debug_8h.html">MemDebug.h</a>"</span></div> +<div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="preprocessor">#include "<a class="code" href="_net_game_server_8h.html">NetGameServer.h</a>"</span></div> +<div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="preprocessor">#include "<a class="code" href="_net_server_config_8h.html">NetServerConfig.h</a>"</span></div> +<div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="preprocessor">#include "<a class="code" href="_net_lobby_server_8h.html">NetLobbyServer.h</a>"</span></div> +<div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="preprocessor">#include "<a class="code" href="_net_player_8h.html">NetPlayer.h</a>"</span></div> +<div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="preprocessor">#include "<a class="code" href="_net_user_8h.html">NetUser.h</a>"</span></div> +<div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="preprocessor">#include "<a class="code" href="_net_msg_8h.html">NetMsg.h</a>"</span></div> +<div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="preprocessor">#include "<a class="code" href="_net_data_8h.html">NetData.h</a>"</span></div> +<div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="preprocessor">#include "<a class="code" href="_star_server_8h.html">StarServer.h</a>"</span></div> +<div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="preprocessor">#include "<a class="code" href="_ship_8h.html">Ship.h</a>"</span></div> +<div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="preprocessor">#include "<a class="code" href="_ship_design_8h.html">ShipDesign.h</a>"</span></div> +<div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="preprocessor">#include "<a class="code" href="_shield_8h.html">Shield.h</a>"</span></div> +<div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="preprocessor">#include "<a class="code" href="_sim_8h.html">Sim.h</a>"</span></div> +<div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="preprocessor">#include "<a class="code" href="_sim_event_8h.html">SimEvent.h</a>"</span></div> +<div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="preprocessor">#include "<a class="code" href="_element_8h.html">Element.h</a>"</span></div> +<div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="preprocessor">#include "<a class="code" href="_h_u_d_view_8h.html">HUDView.h</a>"</span></div> +<div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="preprocessor">#include "<a class="code" href="_radio_message_8h.html">RadioMessage.h</a>"</span></div> +<div class="line"><a name="l00032"></a><span class="lineno"> 32</span> <span class="preprocessor">#include "<a class="code" href="_radio_view_8h.html">RadioView.h</a>"</span></div> +<div class="line"><a name="l00033"></a><span class="lineno"> 33</span> <span class="preprocessor">#include "<a class="code" href="_instruction_8h.html">Instruction.h</a>"</span></div> +<div class="line"><a name="l00034"></a><span class="lineno"> 34</span> <span class="preprocessor">#include "<a class="code" href="_hangar_8h.html">Hangar.h</a>"</span></div> +<div class="line"><a name="l00035"></a><span class="lineno"> 35</span> <span class="preprocessor">#include "<a class="code" href="_flight_deck_8h.html">FlightDeck.h</a>"</span></div> +<div class="line"><a name="l00036"></a><span class="lineno"> 36</span> <span class="preprocessor">#include "<a class="code" href="_mission_8h.html">Mission.h</a>"</span></div> +<div class="line"><a name="l00037"></a><span class="lineno"> 37</span> </div> +<div class="line"><a name="l00038"></a><span class="lineno"> 38</span> <span class="preprocessor">#include "<a class="code" href="_net_layer_8h.html">NetLayer.h</a>"</span></div> +<div class="line"><a name="l00039"></a><span class="lineno"> 39</span> <span class="preprocessor">#include "<a class="code" href="_net_host_8h.html">NetHost.h</a>"</span></div> +<div class="line"><a name="l00040"></a><span class="lineno"> 40</span> <span class="preprocessor">#include "<a class="code" href="_net_peer_8h.html">NetPeer.h</a>"</span></div> +<div class="line"><a name="l00041"></a><span class="lineno"> 41</span> <span class="preprocessor">#include "<a class="code" href="_net_util_8h.html">NetUtil.h</a>"</span></div> +<div class="line"><a name="l00042"></a><span class="lineno"> 42</span> <span class="preprocessor">#include "<a class="code" href="_game_8h.html">Game.h</a>"</span></div> +<div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="preprocessor">#include "<a class="code" href="_light_8h.html">Light.h</a>"</span></div> +<div class="line"><a name="l00044"></a><span class="lineno"> 44</span> </div> +<div class="line"><a name="l00045"></a><span class="lineno"> 45</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00046"></a><span class="lineno"> 46</span> </div> +<div class="line"><a name="l00047"></a><span class="lineno"><a class="code" href="_net_game_server_8cpp.html#a7d2fbc737b32c8b6a120fafe89d02c26"> 47</a></span> <span class="keyword">const</span> <span class="keywordtype">int</span> <a class="code" href="_net_game_8cpp.html#a7d2fbc737b32c8b6a120fafe89d02c26">MAX_NET_FPS</a> = 20;</div> +<div class="line"><a name="l00048"></a><span class="lineno"><a class="code" href="_net_game_server_8cpp.html#a1c0f08f915d828b1b53bdeb087472dba"> 48</a></span> <span class="keyword">const</span> <span class="keywordtype">int</span> <a class="code" href="_net_game_8cpp.html#a1c0f08f915d828b1b53bdeb087472dba">MIN_NET_FRAME</a> = 1000 / <a class="code" href="_net_game_8cpp.html#a7d2fbc737b32c8b6a120fafe89d02c26">MAX_NET_FPS</a>;</div> +<div class="line"><a name="l00049"></a><span class="lineno"> 49</span> </div> +<div class="line"><a name="l00050"></a><span class="lineno"> 50</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00051"></a><span class="lineno"> 51</span> </div> +<div class="line"><a name="l00052"></a><span class="lineno"><a class="code" href="class_net_game_server.html#ac662ee51ea0ff582f867e948ae38442f"> 52</a></span> <a class="code" href="class_net_game_server.html#ac662ee51ea0ff582f867e948ae38442f">NetGameServer::NetGameServer</a>()</div> +<div class="line"><a name="l00053"></a><span class="lineno"> 53</span> {</div> +<div class="line"><a name="l00054"></a><span class="lineno"> 54</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"Constructing NetGameServer\n"</span>);</div> +<div class="line"><a name="l00055"></a><span class="lineno"> 55</span> </div> +<div class="line"><a name="l00056"></a><span class="lineno"> 56</span>  WORD server_port = 11101;</div> +<div class="line"><a name="l00057"></a><span class="lineno"> 57</span> </div> +<div class="line"><a name="l00058"></a><span class="lineno"> 58</span>  <span class="keywordflow">if</span> (<a class="code" href="class_net_server_config.html#a6f52824e507f3360958ba5f56661a548">NetServerConfig::GetInstance</a>())</div> +<div class="line"><a name="l00059"></a><span class="lineno"> 59</span>  server_port = <a class="code" href="class_net_game.html#a019dbd91861b01d0ca35cef0e1f4066e">NetServerConfig::GetInstance</a>()->GetGamePort();</div> +<div class="line"><a name="l00060"></a><span class="lineno"> 60</span> </div> +<div class="line"><a name="l00061"></a><span class="lineno"> 61</span>  <a class="code" href="class_net_addr.html">NetAddr</a> server(<a class="code" href="class_net_host.html">NetHost</a>().Address().IPAddr(), server_port);</div> +<div class="line"><a name="l00062"></a><span class="lineno"> 62</span> </div> +<div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a> = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_net_link.html">NetLink</a>(server);</div> +<div class="line"><a name="l00064"></a><span class="lineno"> 64</span> </div> +<div class="line"><a name="l00065"></a><span class="lineno"> 65</span>  <a class="code" href="class_list_iter.html">ListIter<SimRegion></a> rgn_iter = <a class="code" href="class_net_game.html#ad076068157c4a021e002236e7c4a9e34">sim</a>-><a class="code" href="class_sim.html#a19e621db0c9f11474cc49dd733904f86">GetRegions</a>();</div> +<div class="line"><a name="l00066"></a><span class="lineno"> 66</span>  <span class="keywordflow">while</span> (++rgn_iter) {</div> +<div class="line"><a name="l00067"></a><span class="lineno"> 67</span>  <a class="code" href="class_sim_region.html">SimRegion</a>* rgn = rgn_iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l00068"></a><span class="lineno"> 68</span> </div> +<div class="line"><a name="l00069"></a><span class="lineno"> 69</span>  <a class="code" href="class_list_iter.html">ListIter<Ship></a> iter = rgn-><a class="code" href="class_sim_region.html#a3d0ed64b47b7193c1eaaeee8dfcc46bf">Ships</a>();</div> +<div class="line"><a name="l00070"></a><span class="lineno"> 70</span>  <span class="keywordflow">while</span> (++iter) {</div> +<div class="line"><a name="l00071"></a><span class="lineno"> 71</span>  <a class="code" href="class_ship.html">Ship</a>* s = iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l00072"></a><span class="lineno"> 72</span>  s-><a class="code" href="class_sim_object.html#a50f7f2a23635713d123d6811b38fc848">SetObjID</a>(<a class="code" href="class_net_game.html#a7d351b0c53c95d4899728befff3fc85f">GetNextObjID</a>());</div> +<div class="line"><a name="l00073"></a><span class="lineno"> 73</span>  <a class="code" href="class_sim_observer.html#ae6c9a20e4fd0bcb3590f983a391dd451">Observe</a>(s);</div> +<div class="line"><a name="l00074"></a><span class="lineno"> 74</span>  <a class="code" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a>.<a class="code" href="class_list.html#ab3180edb4da02be2a4b62320071755b8">append</a>(s);</div> +<div class="line"><a name="l00075"></a><span class="lineno"> 75</span>  }</div> +<div class="line"><a name="l00076"></a><span class="lineno"> 76</span>  }</div> +<div class="line"><a name="l00077"></a><span class="lineno"> 77</span> </div> +<div class="line"><a name="l00078"></a><span class="lineno"> 78</span>  <span class="keywordflow">if</span> (<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>) {</div> +<div class="line"><a name="l00079"></a><span class="lineno"> 79</span>  <a class="code" href="class_sim_observer.html#ae6c9a20e4fd0bcb3590f983a391dd451">Observe</a>(<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>);</div> +<div class="line"><a name="l00080"></a><span class="lineno"> 80</span>  <a class="code" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a> = <a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>-><a class="code" href="class_sim_object.html#adb8e82281f413545f6330530488fac03">GetObjID</a>();</div> +<div class="line"><a name="l00081"></a><span class="lineno"> 81</span>  }</div> +<div class="line"><a name="l00082"></a><span class="lineno"> 82</span> }</div> +<div class="line"><a name="l00083"></a><span class="lineno"> 83</span> </div> +<div class="line"><a name="l00084"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a2d21776d9e84782025cfdf68e35c7c3b"> 84</a></span> <a class="code" href="class_net_game_server.html#a2d21776d9e84782025cfdf68e35c7c3b">NetGameServer::~NetGameServer</a>()</div> +<div class="line"><a name="l00085"></a><span class="lineno"> 85</span> {</div> +<div class="line"><a name="l00086"></a><span class="lineno"> 86</span>  <a class="code" href="class_list_iter.html">ListIter<NetPlayer></a> player = <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>;</div> +<div class="line"><a name="l00087"></a><span class="lineno"> 87</span>  <span class="keywordflow">while</span> (++player) {</div> +<div class="line"><a name="l00088"></a><span class="lineno"> 88</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* p = player.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l00089"></a><span class="lineno"> 89</span> </div> +<div class="line"><a name="l00090"></a><span class="lineno"> 90</span>  <span class="keywordflow">if</span> (p-><a class="code" href="class_net_player.html#a6a1a663998645cc10ceb0c2be1c669fc">GetShip</a>())</div> +<div class="line"><a name="l00091"></a><span class="lineno"> 91</span>  p-><a class="code" href="class_net_player.html#a6a1a663998645cc10ceb0c2be1c669fc">GetShip</a>()-><a class="code" href="class_ship.html#a9956da7c8c788168b7b32612f671e942">SetRespawnCount</a>(0);</div> +<div class="line"><a name="l00092"></a><span class="lineno"> 92</span> </div> +<div class="line"><a name="l00093"></a><span class="lineno"> 93</span>  <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a834cc6b1a414243d89cb33ea4fcf8770">SendMessage</a>(p-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>(), <a class="code" href="_net_data_8h.html#afe425526b3f2ecb43ac12cfa90dadc77">NET_GAME_OVER</a>, 0, 0, <a class="code" href="class_net_msg.html#a247c9ce522843d2c93ba9c4b9f4ea6daa537c67c96f1e42e008751d0924ffc1f9">NetMsg::RELIABLE</a>);</div> +<div class="line"><a name="l00094"></a><span class="lineno"> 94</span>  }</div> +<div class="line"><a name="l00095"></a><span class="lineno"> 95</span> </div> +<div class="line"><a name="l00096"></a><span class="lineno"> 96</span>  Sleep(500);</div> +<div class="line"><a name="l00097"></a><span class="lineno"> 97</span> </div> +<div class="line"><a name="l00098"></a><span class="lineno"> 98</span>  <a class="code" href="class_list_iter.html">ListIter<Ship></a> iter = <a class="code" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a>;</div> +<div class="line"><a name="l00099"></a><span class="lineno"> 99</span>  <span class="keywordflow">while</span> (++iter) {</div> +<div class="line"><a name="l00100"></a><span class="lineno"> 100</span>  <a class="code" href="class_ship.html">Ship</a>* s = iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l00101"></a><span class="lineno"> 101</span>  s-><a class="code" href="class_ship.html#a9956da7c8c788168b7b32612f671e942">SetRespawnCount</a>(0);</div> +<div class="line"><a name="l00102"></a><span class="lineno"> 102</span>  }</div> +<div class="line"><a name="l00103"></a><span class="lineno"> 103</span> </div> +<div class="line"><a name="l00104"></a><span class="lineno"> 104</span>  <a class="code" href="class_net_game_server.html#a665dd4f583d482b4089554a6f6606176">zombies</a>.<a class="code" href="class_list.html#a2c39145db843e6fc3fe5e835cd52b68d">destroy</a>();</div> +<div class="line"><a name="l00105"></a><span class="lineno"> 105</span>  <a class="code" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a>.<a class="code" href="class_list.html#ae296516a252e11963dbf963727ce429a">clear</a>();</div> +<div class="line"><a name="l00106"></a><span class="lineno"> 106</span> }</div> +<div class="line"><a name="l00107"></a><span class="lineno"> 107</span> </div> +<div class="line"><a name="l00108"></a><span class="lineno"> 108</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00109"></a><span class="lineno"> 109</span> </div> +<div class="line"><a name="l00110"></a><span class="lineno"> 110</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00111"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a19262c970335c85aa547e6ae89d35eb3"> 111</a></span> <a class="code" href="class_net_game_server.html#a19262c970335c85aa547e6ae89d35eb3">NetGameServer::ExecFrame</a>()</div> +<div class="line"><a name="l00112"></a><span class="lineno"> 112</span> {</div> +<div class="line"><a name="l00113"></a><span class="lineno"> 113</span>  <a class="code" href="class_net_game_server.html#a19262c970335c85aa547e6ae89d35eb3">NetGame::ExecFrame</a>();</div> +<div class="line"><a name="l00114"></a><span class="lineno"> 114</span>  <a class="code" href="class_net_game_server.html#ad66c94bfd50dee1f18a6b4562d0d65b6">CheckSessions</a>();</div> +<div class="line"><a name="l00115"></a><span class="lineno"> 115</span> </div> +<div class="line"><a name="l00116"></a><span class="lineno"> 116</span>  <a class="code" href="class_list_iter.html">ListIter<SimRegion></a> rgn_iter = <a class="code" href="class_net_game.html#ad076068157c4a021e002236e7c4a9e34">sim</a>-><a class="code" href="class_sim.html#a19e621db0c9f11474cc49dd733904f86">GetRegions</a>();</div> +<div class="line"><a name="l00117"></a><span class="lineno"> 117</span>  <span class="keywordflow">while</span> (++rgn_iter) {</div> +<div class="line"><a name="l00118"></a><span class="lineno"> 118</span>  <a class="code" href="class_sim_region.html">SimRegion</a>* rgn = rgn_iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l00119"></a><span class="lineno"> 119</span> </div> +<div class="line"><a name="l00120"></a><span class="lineno"> 120</span>  <a class="code" href="class_list_iter.html">ListIter<Ship></a> iter = rgn-><a class="code" href="class_sim_region.html#a3d0ed64b47b7193c1eaaeee8dfcc46bf">Ships</a>();</div> +<div class="line"><a name="l00121"></a><span class="lineno"> 121</span>  <span class="keywordflow">while</span> (++iter) {</div> +<div class="line"><a name="l00122"></a><span class="lineno"> 122</span>  <a class="code" href="class_ship.html">Ship</a>* s = iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l00123"></a><span class="lineno"> 123</span> </div> +<div class="line"><a name="l00124"></a><span class="lineno"> 124</span>  <span class="keywordflow">if</span> (s-><a class="code" href="class_sim_object.html#adb8e82281f413545f6330530488fac03">GetObjID</a>() == 0) {</div> +<div class="line"><a name="l00125"></a><span class="lineno"> 125</span>  s-><a class="code" href="class_sim_object.html#a50f7f2a23635713d123d6811b38fc848">SetObjID</a>(<a class="code" href="class_net_game.html#a7d351b0c53c95d4899728befff3fc85f">GetNextObjID</a>());</div> +<div class="line"><a name="l00126"></a><span class="lineno"> 126</span>  <a class="code" href="class_sim_observer.html#ae6c9a20e4fd0bcb3590f983a391dd451">Observe</a>(s);</div> +<div class="line"><a name="l00127"></a><span class="lineno"> 127</span>  <a class="code" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a>.<a class="code" href="class_list.html#ab3180edb4da02be2a4b62320071755b8">append</a>(s);</div> +<div class="line"><a name="l00128"></a><span class="lineno"> 128</span> </div> +<div class="line"><a name="l00129"></a><span class="lineno"> 129</span>  <a class="code" href="class_net_join_announce.html">NetJoinAnnounce</a> join_ann;</div> +<div class="line"><a name="l00130"></a><span class="lineno"> 130</span>  join_ann.<a class="code" href="class_net_join_announce.html#a8ef445a79c45621a436eeab3db69ba4b">SetShip</a>(s);</div> +<div class="line"><a name="l00131"></a><span class="lineno"> 131</span>  join_ann.<a class="code" href="class_net_join_announce.html#a13e86266c13443f46fba041fdb4af97e">SetName</a>(<span class="stringliteral">"Server A.I. Ship"</span>);</div> +<div class="line"><a name="l00132"></a><span class="lineno"> 132</span>  <a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">SendData</a>(&join_ann);</div> +<div class="line"><a name="l00133"></a><span class="lineno"> 133</span>  }</div> +<div class="line"><a name="l00134"></a><span class="lineno"> 134</span>  }</div> +<div class="line"><a name="l00135"></a><span class="lineno"> 135</span>  }</div> +<div class="line"><a name="l00136"></a><span class="lineno"> 136</span> </div> +<div class="line"><a name="l00137"></a><span class="lineno"> 137</span> </div> +<div class="line"><a name="l00138"></a><span class="lineno"> 138</span>  <span class="keyword">static</span> DWORD time_mark = 0;</div> +<div class="line"><a name="l00139"></a><span class="lineno"> 139</span> </div> +<div class="line"><a name="l00140"></a><span class="lineno"> 140</span>  <span class="keywordflow">if</span> (!time_mark) time_mark = <a class="code" href="class_game.html#a321790057c657d52f3585f883cdbc507">Game::RealTime</a>();</div> +<div class="line"><a name="l00141"></a><span class="lineno"> 141</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (<a class="code" href="class_game.html#a321790057c657d52f3585f883cdbc507">Game::RealTime</a>() - time_mark > 60000) {</div> +<div class="line"><a name="l00142"></a><span class="lineno"> 142</span>  time_mark = <a class="code" href="class_game.html#a321790057c657d52f3585f883cdbc507">Game::RealTime</a>();</div> +<div class="line"><a name="l00143"></a><span class="lineno"> 143</span> </div> +<div class="line"><a name="l00144"></a><span class="lineno"> 144</span>  <span class="keywordflow">if</span> (<a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a> && <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>.<a class="code" href="class_list.html#a802e2aa9aaef248591140fa032d20d61">size</a>() > 0) {</div> +<div class="line"><a name="l00145"></a><span class="lineno"> 145</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"Server Stats\n-------------\n"</span>);</div> +<div class="line"><a name="l00146"></a><span class="lineno"> 146</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" packets sent %d\n"</span>, <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#ae4d7d6e1459333fb6e7ed5d868333fb4">GetPacketsSent</a>());</div> +<div class="line"><a name="l00147"></a><span class="lineno"> 147</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" packets recv %d\n"</span>, <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#ad500bc04443ea59917ada68aaee22fe0">GetPacketsRecv</a>());</div> +<div class="line"><a name="l00148"></a><span class="lineno"> 148</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" bytes sent %d\n"</span>, <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a374d5594ab81a30949688bfab04ba738">GetBytesSent</a>());</div> +<div class="line"><a name="l00149"></a><span class="lineno"> 149</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" bytes recv %d\n"</span>, <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a299e0038b304d6ea384f637f25ca29b5">GetBytesRecv</a>());</div> +<div class="line"><a name="l00150"></a><span class="lineno"> 150</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" retries %d\n"</span>, <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#ac45a06e3c063928220466a2d7fc85b21">GetRetries</a>());</div> +<div class="line"><a name="l00151"></a><span class="lineno"> 151</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" drops %d\n"</span>, <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a4351115f3ebe556b9b65c6b184ee5f5e">GetDrops</a>());</div> +<div class="line"><a name="l00152"></a><span class="lineno"> 152</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" avg lag %d msec\n"</span>, <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#aab0d4134ef7701c734784150c5f4ab2b">GetLag</a>());</div> +<div class="line"><a name="l00153"></a><span class="lineno"> 153</span>  }</div> +<div class="line"><a name="l00154"></a><span class="lineno"> 154</span>  }</div> +<div class="line"><a name="l00155"></a><span class="lineno"> 155</span> }</div> +<div class="line"><a name="l00156"></a><span class="lineno"> 156</span> </div> +<div class="line"><a name="l00157"></a><span class="lineno"> 157</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00158"></a><span class="lineno"><a class="code" href="class_net_game_server.html#ad66c94bfd50dee1f18a6b4562d0d65b6"> 158</a></span> <a class="code" href="class_net_game_server.html#ad66c94bfd50dee1f18a6b4562d0d65b6">NetGameServer::CheckSessions</a>()</div> +<div class="line"><a name="l00159"></a><span class="lineno"> 159</span> {</div> +<div class="line"><a name="l00160"></a><span class="lineno"> 160</span>  <span class="keywordflow">if</span> (!<a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>)</div> +<div class="line"><a name="l00161"></a><span class="lineno"> 161</span>  <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00162"></a><span class="lineno"> 162</span> </div> +<div class="line"><a name="l00163"></a><span class="lineno"> 163</span>  <a class="code" href="class_list_iter.html">ListIter<NetPlayer></a> iter = <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>;</div> +<div class="line"><a name="l00164"></a><span class="lineno"> 164</span>  <span class="keywordflow">while</span> (++iter) {</div> +<div class="line"><a name="l00165"></a><span class="lineno"> 165</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l00166"></a><span class="lineno"> 166</span>  <a class="code" href="class_net_peer.html">NetPeer</a>* peer = <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a9400d3840da43a59782b27dc0dd58a18">FindPeer</a>(player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>());</div> +<div class="line"><a name="l00167"></a><span class="lineno"> 167</span> </div> +<div class="line"><a name="l00168"></a><span class="lineno"> 168</span>  <span class="keywordflow">if</span> (peer && (<a class="code" href="class_net_layer.html#a4d18e3ca2eb352fedaf84a638c0a34c0">NetLayer::GetUTC</a>() - peer-><a class="code" href="class_net_peer.html#aa45039cb477d6bfd662785ad24437ee9">LastReceiveTime</a>()) > <a class="code" href="_net_lobby_8h.html#a3d9416fd639e774e2e3387b71adf2eb4">NET_DISCONNECT_TIME</a>) {</div> +<div class="line"><a name="l00169"></a><span class="lineno"> 169</span>  <span class="comment">// announce drop:</span></div> +<div class="line"><a name="l00170"></a><span class="lineno"> 170</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* zombie = iter.<a class="code" href="class_list_iter.html#ac39b155d0727d18bd89815c1a03d3a5b">removeItem</a>();</div> +<div class="line"><a name="l00171"></a><span class="lineno"> 171</span>  <a class="code" href="class_h_u_d_view.html#a22a064e80c8f1e199468b20c6128c916">HUDView::Message</a>(<a class="code" href="class_game.html#a80f0de6fe1883b6b0e4c67b3e16afb2f">Game::GetText</a>(<span class="stringliteral">"NetGameServer.remote-discon"</span>).data(), zombie-><a class="code" href="class_net_player.html#a094025f4b34577807a4494797ef35932">Name</a>());</div> +<div class="line"><a name="l00172"></a><span class="lineno"> 172</span> </div> +<div class="line"><a name="l00173"></a><span class="lineno"> 173</span>  <span class="comment">// tell everyone else:</span></div> +<div class="line"><a name="l00174"></a><span class="lineno"> 174</span>  <a class="code" href="class_net_quit_announce.html">NetQuitAnnounce</a> quit_ann;</div> +<div class="line"><a name="l00175"></a><span class="lineno"> 175</span>  quit_ann.<a class="code" href="class_net_quit_announce.html#acd7fd9a79c1b025225d78ced77a405ae">SetObjID</a>(zombie-><a class="code" href="class_net_player.html#ace57c9775482657142c3c496a78479c2">GetObjID</a>());</div> +<div class="line"><a name="l00176"></a><span class="lineno"> 176</span>  quit_ann.SetDisconnected(<span class="keyword">true</span>);</div> +<div class="line"><a name="l00177"></a><span class="lineno"> 177</span>  <a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">SendData</a>(&quit_ann);</div> +<div class="line"><a name="l00178"></a><span class="lineno"> 178</span> </div> +<div class="line"><a name="l00179"></a><span class="lineno"> 179</span>  <span class="comment">// return remote ship to ship pool:</span></div> +<div class="line"><a name="l00180"></a><span class="lineno"> 180</span>  <a class="code" href="class_ship.html">Ship</a>* s = zombie-><a class="code" href="class_net_player.html#a6a1a663998645cc10ceb0c2be1c669fc">GetShip</a>();</div> +<div class="line"><a name="l00181"></a><span class="lineno"> 181</span>  <span class="keywordflow">if</span> (s) {</div> +<div class="line"><a name="l00182"></a><span class="lineno"> 182</span>  <a class="code" href="class_sim_observer.html#ae6c9a20e4fd0bcb3590f983a391dd451">Observe</a>(s);</div> +<div class="line"><a name="l00183"></a><span class="lineno"> 183</span>  <a class="code" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a>.<a class="code" href="class_list.html#ab3180edb4da02be2a4b62320071755b8">append</a>(s);</div> +<div class="line"><a name="l00184"></a><span class="lineno"> 184</span>  s-><a class="code" href="class_ship.html#ab91049891daf6c2acc7a63abbd2b5b33">SetNetworkControl</a>(0);</div> +<div class="line"><a name="l00185"></a><span class="lineno"> 185</span>  zombie-><a class="code" href="class_net_player.html#a48381a59238e15b03d53e91520b6cc1e">SetShip</a>(0);</div> +<div class="line"><a name="l00186"></a><span class="lineno"> 186</span> </div> +<div class="line"><a name="l00187"></a><span class="lineno"> 187</span>  <a class="code" href="class_net_join_announce.html">NetJoinAnnounce</a> join_ann;</div> +<div class="line"><a name="l00188"></a><span class="lineno"> 188</span>  join_ann.<a class="code" href="class_net_join_announce.html#a8ef445a79c45621a436eeab3db69ba4b">SetShip</a>(s);</div> +<div class="line"><a name="l00189"></a><span class="lineno"> 189</span>  join_ann.<a class="code" href="class_net_join_announce.html#a13e86266c13443f46fba041fdb4af97e">SetName</a>(<span class="stringliteral">"Server A.I. Ship"</span>);</div> +<div class="line"><a name="l00190"></a><span class="lineno"> 190</span>  <a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">SendData</a>(&join_ann);</div> +<div class="line"><a name="l00191"></a><span class="lineno"> 191</span>  }</div> +<div class="line"><a name="l00192"></a><span class="lineno"> 192</span> </div> +<div class="line"><a name="l00193"></a><span class="lineno"> 193</span>  <a class="code" href="class_net_game_server.html#a665dd4f583d482b4089554a6f6606176">zombies</a>.<a class="code" href="class_list.html#ab3180edb4da02be2a4b62320071755b8">append</a>(zombie);</div> +<div class="line"><a name="l00194"></a><span class="lineno"> 194</span>  }</div> +<div class="line"><a name="l00195"></a><span class="lineno"> 195</span>  }</div> +<div class="line"><a name="l00196"></a><span class="lineno"> 196</span> }</div> +<div class="line"><a name="l00197"></a><span class="lineno"> 197</span> </div> +<div class="line"><a name="l00198"></a><span class="lineno"> 198</span> <a class="code" href="class_net_player.html">NetPlayer</a>*</div> +<div class="line"><a name="l00199"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74"> 199</a></span> <a class="code" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74">NetGameServer::FindZombieByObjID</a>(DWORD objid)</div> +<div class="line"><a name="l00200"></a><span class="lineno"> 200</span> {</div> +<div class="line"><a name="l00201"></a><span class="lineno"> 201</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < <a class="code" href="class_net_game_server.html#a665dd4f583d482b4089554a6f6606176">zombies</a>.<a class="code" href="class_list.html#a802e2aa9aaef248591140fa032d20d61">size</a>(); i++) {</div> +<div class="line"><a name="l00202"></a><span class="lineno"> 202</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* p = <a class="code" href="class_net_game_server.html#a665dd4f583d482b4089554a6f6606176">zombies</a>[i];</div> +<div class="line"><a name="l00203"></a><span class="lineno"> 203</span> </div> +<div class="line"><a name="l00204"></a><span class="lineno"> 204</span>  <span class="keywordflow">if</span> (p-><a class="code" href="class_net_player.html#ace57c9775482657142c3c496a78479c2">GetObjID</a>() == <a class="code" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a>)</div> +<div class="line"><a name="l00205"></a><span class="lineno"> 205</span>  <span class="keywordflow">return</span> p;</div> +<div class="line"><a name="l00206"></a><span class="lineno"> 206</span>  }</div> +<div class="line"><a name="l00207"></a><span class="lineno"> 207</span> </div> +<div class="line"><a name="l00208"></a><span class="lineno"> 208</span>  <span class="keywordflow">return</span> 0;</div> +<div class="line"><a name="l00209"></a><span class="lineno"> 209</span> }</div> +<div class="line"><a name="l00210"></a><span class="lineno"> 210</span> </div> +<div class="line"><a name="l00211"></a><span class="lineno"> 211</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00212"></a><span class="lineno"> 212</span> </div> +<div class="line"><a name="l00213"></a><span class="lineno"> 213</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00214"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a4635ae7453b026d28db28f13631343eb"> 214</a></span> <a class="code" href="class_net_game_server.html#a4635ae7453b026d28db28f13631343eb">NetGameServer::DoJoinRequest</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00215"></a><span class="lineno"> 215</span> {</div> +<div class="line"><a name="l00216"></a><span class="lineno"> 216</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00217"></a><span class="lineno"> 217</span> </div> +<div class="line"><a name="l00218"></a><span class="lineno"> 218</span>  <span class="keywordtype">bool</span> unpause = <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>.<a class="code" href="class_list.html#a071d0d7ff41df9529d55e74364d7c819">isEmpty</a>();</div> +<div class="line"><a name="l00219"></a><span class="lineno"> 219</span> </div> +<div class="line"><a name="l00220"></a><span class="lineno"> 220</span>  <a class="code" href="class_net_join_request.html">NetJoinRequest</a> join_req;</div> +<div class="line"><a name="l00221"></a><span class="lineno"> 221</span>  <span class="keywordflow">if</span> (join_req.<a class="code" href="class_net_join_request.html#a38fcf325285eed259786e08dba09b7ca">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>())) {</div> +<div class="line"><a name="l00222"></a><span class="lineno"> 222</span>  <a class="code" href="class_h_u_d_view.html#a22a064e80c8f1e199468b20c6128c916">HUDView::Message</a>(<a class="code" href="class_game.html#a80f0de6fe1883b6b0e4c67b3e16afb2f">Game::GetText</a>(<span class="stringliteral">"NetGameServer::join-request"</span>).data(), join_req.<a class="code" href="class_net_join_request.html#a1211b96a5a90cc18009e1bbf3083e507">GetName</a>(), join_req.<a class="code" href="class_net_join_request.html#a85dd56e883aa66a178291d03279e789a">GetElement</a>(), join_req.<a class="code" href="class_net_join_request.html#a30f96d60f70ef224bee73da4091b7ba7">GetIndex</a>());</div> +<div class="line"><a name="l00223"></a><span class="lineno"> 223</span> </div> +<div class="line"><a name="l00224"></a><span class="lineno"> 224</span>  DWORD nid = msg-><a class="code" href="class_net_msg.html#aeb0354e38ba29c34c672445a5c3c1d41">NetID</a>();</div> +<div class="line"><a name="l00225"></a><span class="lineno"> 225</span>  <a class="code" href="class_text.html">Text</a> name = join_req.<a class="code" href="class_net_join_request.html#a1211b96a5a90cc18009e1bbf3083e507">GetName</a>();</div> +<div class="line"><a name="l00226"></a><span class="lineno"> 226</span>  <a class="code" href="class_text.html">Text</a> serno = join_req.<a class="code" href="class_net_join_request.html#a21b3f72f69eddf38c43ebafb799679c3">GetSerialNumber</a>();</div> +<div class="line"><a name="l00227"></a><span class="lineno"> 227</span>  <a class="code" href="class_text.html">Text</a> elem_name = join_req.<a class="code" href="class_net_join_request.html#a85dd56e883aa66a178291d03279e789a">GetElement</a>();</div> +<div class="line"><a name="l00228"></a><span class="lineno"> 228</span>  <span class="keywordtype">int</span> index = join_req.<a class="code" href="class_net_join_request.html#a30f96d60f70ef224bee73da4091b7ba7">GetIndex</a>();</div> +<div class="line"><a name="l00229"></a><span class="lineno"> 229</span>  <a class="code" href="class_ship.html">Ship</a>* ship = 0;</div> +<div class="line"><a name="l00230"></a><span class="lineno"> 230</span>  <a class="code" href="class_sim.html">Sim</a>* <a class="code" href="class_net_game.html#ad076068157c4a021e002236e7c4a9e34">sim</a> = <a class="code" href="class_sim.html#a14b48a472bca6d04230c789fc4beab4c">Sim::GetSim</a>();</div> +<div class="line"><a name="l00231"></a><span class="lineno"> 231</span> </div> +<div class="line"><a name="l00232"></a><span class="lineno"> 232</span>  <span class="keywordflow">if</span> (sim) {</div> +<div class="line"><a name="l00233"></a><span class="lineno"> 233</span>  <a class="code" href="class_element.html">Element</a>* element = sim-><a class="code" href="class_sim.html#ab56f078a1dfcf0714be73fd98b531c4e">FindElement</a>(elem_name);</div> +<div class="line"><a name="l00234"></a><span class="lineno"> 234</span> </div> +<div class="line"><a name="l00235"></a><span class="lineno"> 235</span>  <span class="keywordflow">if</span> (element)</div> +<div class="line"><a name="l00236"></a><span class="lineno"> 236</span>  ship = element-><a class="code" href="class_element.html#a0d8d831ad366c226352afd1c39658fda">GetShip</a>(index);</div> +<div class="line"><a name="l00237"></a><span class="lineno"> 237</span>  }</div> +<div class="line"><a name="l00238"></a><span class="lineno"> 238</span> </div> +<div class="line"><a name="l00239"></a><span class="lineno"> 239</span>  <span class="keywordflow">if</span> (!ship) {</div> +<div class="line"><a name="l00240"></a><span class="lineno"> 240</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" JOIN DENIED: could not locate ship for remote player\n"</span>);</div> +<div class="line"><a name="l00241"></a><span class="lineno"> 241</span>  <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00242"></a><span class="lineno"> 242</span>  }</div> +<div class="line"><a name="l00243"></a><span class="lineno"> 243</span> </div> +<div class="line"><a name="l00244"></a><span class="lineno"> 244</span>  <span class="keywordflow">if</span> (!ship-><a class="code" href="class_sim_object.html#adb8e82281f413545f6330530488fac03">GetObjID</a>()) {</div> +<div class="line"><a name="l00245"></a><span class="lineno"> 245</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" JOIN DENIED: remote player requested ship with objid = 0\n"</span>);</div> +<div class="line"><a name="l00246"></a><span class="lineno"> 246</span>  <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00247"></a><span class="lineno"> 247</span>  }</div> +<div class="line"><a name="l00248"></a><span class="lineno"> 248</span> </div> +<div class="line"><a name="l00249"></a><span class="lineno"> 249</span>  <a class="code" href="class_net_lobby_server.html">NetLobbyServer</a>* lobby = <a class="code" href="class_net_game.html#a019dbd91861b01d0ca35cef0e1f4066e">NetLobbyServer::GetInstance</a>();</div> +<div class="line"><a name="l00250"></a><span class="lineno"> 250</span> </div> +<div class="line"><a name="l00251"></a><span class="lineno"> 251</span>  <span class="keywordflow">if</span> (lobby) {</div> +<div class="line"><a name="l00252"></a><span class="lineno"> 252</span>  <a class="code" href="class_net_user.html">NetUser</a>* user = lobby-><a class="code" href="class_net_lobby.html#a79940ff0356f453752f371c22c133107">FindUserByName</a>(name);</div> +<div class="line"><a name="l00253"></a><span class="lineno"> 253</span> </div> +<div class="line"><a name="l00254"></a><span class="lineno"> 254</span>  <span class="keywordflow">if</span> (!user)</div> +<div class="line"><a name="l00255"></a><span class="lineno"> 255</span>  user = lobby-><a class="code" href="class_net_lobby.html#a2160a18038f3546c74f2e0326355f2a7">FindUserByNetID</a>(nid);</div> +<div class="line"><a name="l00256"></a><span class="lineno"> 256</span> </div> +<div class="line"><a name="l00257"></a><span class="lineno"> 257</span>  <span class="keywordflow">if</span> (!user) {</div> +<div class="line"><a name="l00258"></a><span class="lineno"> 258</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" JOIN DENIED: remote player '%s' not found in lobby\n"</span>, name.<a class="code" href="class_text.html#aae848844d712fd439b42fe6fb8d89bd6">data</a>());</div> +<div class="line"><a name="l00259"></a><span class="lineno"> 259</span>  <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00260"></a><span class="lineno"> 260</span>  }</div> +<div class="line"><a name="l00261"></a><span class="lineno"> 261</span> </div> +<div class="line"><a name="l00262"></a><span class="lineno"> 262</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (!user-><a class="code" href="class_net_user.html#a9c0a1dc2bea6fcaf054faa9c8f40047d">IsAuthOK</a>()) {</div> +<div class="line"><a name="l00263"></a><span class="lineno"> 263</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" JOIN DENIED: remote player '%s' not authenticated\n"</span>, name.<a class="code" href="class_text.html#aae848844d712fd439b42fe6fb8d89bd6">data</a>());</div> +<div class="line"><a name="l00264"></a><span class="lineno"> 264</span>  <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00265"></a><span class="lineno"> 265</span>  }</div> +<div class="line"><a name="l00266"></a><span class="lineno"> 266</span>  }</div> +<div class="line"><a name="l00267"></a><span class="lineno"> 267</span> </div> +<div class="line"><a name="l00268"></a><span class="lineno"> 268</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* remote_player = <a class="code" href="class_net_game.html#a705d9accd06a59a46d996ba5d2e08f74">FindPlayerByNetID</a>(nid);</div> +<div class="line"><a name="l00269"></a><span class="lineno"> 269</span>  <span class="keywordflow">if</span> (remote_player && remote_player-><a class="code" href="class_net_player.html#a6a1a663998645cc10ceb0c2be1c669fc">GetShip</a>() != ship) {</div> +<div class="line"><a name="l00270"></a><span class="lineno"> 270</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" disconnecting remote player from ship '%s'\n"</span>, ship-><a class="code" href="class_physical.html#a805a89f8e93e2e66452b5cb6ab0c5f6b">Name</a>());</div> +<div class="line"><a name="l00271"></a><span class="lineno"> 271</span>  <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>.<a class="code" href="class_list.html#ae15a901edc7364cba3a3f3fdc10034f7">remove</a>(remote_player);</div> +<div class="line"><a name="l00272"></a><span class="lineno"> 272</span>  <span class="keyword">delete</span> remote_player;</div> +<div class="line"><a name="l00273"></a><span class="lineno"> 273</span>  remote_player = 0;</div> +<div class="line"><a name="l00274"></a><span class="lineno"> 274</span>  }</div> +<div class="line"><a name="l00275"></a><span class="lineno"> 275</span> </div> +<div class="line"><a name="l00276"></a><span class="lineno"> 276</span>  <span class="keywordflow">if</span> (!remote_player) {</div> +<div class="line"><a name="l00277"></a><span class="lineno"> 277</span>  <a class="code" href="class_sim_observer.html#a59c8f9384d12c6192cad15ccda2df0b0">Ignore</a>(ship);</div> +<div class="line"><a name="l00278"></a><span class="lineno"> 278</span>  <a class="code" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a>.<a class="code" href="class_list.html#ae15a901edc7364cba3a3f3fdc10034f7">remove</a>(ship);</div> +<div class="line"><a name="l00279"></a><span class="lineno"> 279</span> </div> +<div class="line"><a name="l00280"></a><span class="lineno"> 280</span>  remote_player = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_net_player.html">NetPlayer</a>(nid);</div> +<div class="line"><a name="l00281"></a><span class="lineno"> 281</span>  remote_player-><a class="code" href="class_net_player.html#a50c7fc5021ea2e221b5dbf3dcc556721">SetName</a>(name);</div> +<div class="line"><a name="l00282"></a><span class="lineno"> 282</span>  remote_player-><a class="code" href="class_net_player.html#ab4b3e56adc6d7928e954bafbb8baaf77">SetSerialNumber</a>(serno);</div> +<div class="line"><a name="l00283"></a><span class="lineno"> 283</span>  remote_player-><a class="code" href="class_net_player.html#ae04363174e93b4cd4cf8adaf46b51749">SetObjID</a>(ship-><a class="code" href="class_sim_object.html#adb8e82281f413545f6330530488fac03">GetObjID</a>());</div> +<div class="line"><a name="l00284"></a><span class="lineno"> 284</span>  remote_player-><a class="code" href="class_net_player.html#a48381a59238e15b03d53e91520b6cc1e">SetShip</a>(ship);</div> +<div class="line"><a name="l00285"></a><span class="lineno"> 285</span> </div> +<div class="line"><a name="l00286"></a><span class="lineno"> 286</span>  <a class="code" href="class_h_u_d_view.html#a22a064e80c8f1e199468b20c6128c916">HUDView::Message</a>(<a class="code" href="class_game.html#a80f0de6fe1883b6b0e4c67b3e16afb2f">Game::GetText</a>(<span class="stringliteral">"NetGameServer::join-announce"</span>).data());</div> +<div class="line"><a name="l00287"></a><span class="lineno"> 287</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"remote player name = %s\n"</span>, name.<a class="code" href="class_text.html#aae848844d712fd439b42fe6fb8d89bd6">data</a>());</div> +<div class="line"><a name="l00288"></a><span class="lineno"> 288</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" obj = %d\n"</span>, ship-><a class="code" href="class_sim_object.html#adb8e82281f413545f6330530488fac03">GetObjID</a>());</div> +<div class="line"><a name="l00289"></a><span class="lineno"> 289</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" ship = %s\n"</span>, ship-><a class="code" href="class_physical.html#a805a89f8e93e2e66452b5cb6ab0c5f6b">Name</a>());</div> +<div class="line"><a name="l00290"></a><span class="lineno"> 290</span> </div> +<div class="line"><a name="l00291"></a><span class="lineno"> 291</span>  remote_player-><a class="code" href="class_net_player.html#ae04363174e93b4cd4cf8adaf46b51749">SetObjID</a>(ship-><a class="code" href="class_sim_object.html#adb8e82281f413545f6330530488fac03">GetObjID</a>());</div> +<div class="line"><a name="l00292"></a><span class="lineno"> 292</span> </div> +<div class="line"><a name="l00293"></a><span class="lineno"> 293</span>  <span class="comment">// tell the new player about the server:</span></div> +<div class="line"><a name="l00294"></a><span class="lineno"> 294</span>  <span class="keywordflow">if</span> (<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>) {</div> +<div class="line"><a name="l00295"></a><span class="lineno"> 295</span>  <a class="code" href="class_net_join_announce.html">NetJoinAnnounce</a> join_ann;</div> +<div class="line"><a name="l00296"></a><span class="lineno"> 296</span>  join_ann.<a class="code" href="class_net_join_announce.html#a8ef445a79c45621a436eeab3db69ba4b">SetShip</a>(<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>);</div> +<div class="line"><a name="l00297"></a><span class="lineno"> 297</span>  join_ann.<a class="code" href="class_net_join_announce.html#a13e86266c13443f46fba041fdb4af97e">SetName</a>(<a class="code" href="class_net_game.html#ab56fdf075552f315cd06fd53a0ee6727">player_name</a>);</div> +<div class="line"><a name="l00298"></a><span class="lineno"> 298</span>  <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a834cc6b1a414243d89cb33ea4fcf8770">SendMessage</a>(remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>(), join_ann.<a class="code" href="class_net_join_announce.html#acd7a6ce4513a7dee9edd3d9d26b31706">Pack</a>(), <a class="code" href="class_net_join_announce.html#a58d0ba3a7caa8326802f2be4489bdf45a631f473b28d726f0108099bcfdc7044c">NetJoinAnnounce::SIZE</a>, <a class="code" href="class_net_msg.html#a247c9ce522843d2c93ba9c4b9f4ea6daa537c67c96f1e42e008751d0924ffc1f9">NetMsg::RELIABLE</a>);</div> +<div class="line"><a name="l00299"></a><span class="lineno"> 299</span>  }</div> +<div class="line"><a name="l00300"></a><span class="lineno"> 300</span> </div> +<div class="line"><a name="l00301"></a><span class="lineno"> 301</span>  <span class="comment">// tell the new player about the existing remote players:</span></div> +<div class="line"><a name="l00302"></a><span class="lineno"> 302</span>  <a class="code" href="class_list_iter.html">ListIter<NetPlayer></a> iter = <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>;</div> +<div class="line"><a name="l00303"></a><span class="lineno"> 303</span>  <span class="keywordflow">while</span> (++iter) {</div> +<div class="line"><a name="l00304"></a><span class="lineno"> 304</span>  <a class="code" href="class_ship.html">Ship</a>* s = iter-><a class="code" href="class_net_player.html#a6a1a663998645cc10ceb0c2be1c669fc">GetShip</a>();</div> +<div class="line"><a name="l00305"></a><span class="lineno"> 305</span> </div> +<div class="line"><a name="l00306"></a><span class="lineno"> 306</span>  <span class="keywordflow">if</span> (s) {</div> +<div class="line"><a name="l00307"></a><span class="lineno"> 307</span>  <a class="code" href="class_net_join_announce.html">NetJoinAnnounce</a> join_ann;</div> +<div class="line"><a name="l00308"></a><span class="lineno"> 308</span>  join_ann.<a class="code" href="class_net_join_announce.html#a8ef445a79c45621a436eeab3db69ba4b">SetShip</a>(s);</div> +<div class="line"><a name="l00309"></a><span class="lineno"> 309</span>  join_ann.<a class="code" href="class_net_join_announce.html#a13e86266c13443f46fba041fdb4af97e">SetName</a>(iter-><a class="code" href="class_net_player.html#a094025f4b34577807a4494797ef35932">Name</a>());</div> +<div class="line"><a name="l00310"></a><span class="lineno"> 310</span>  join_ann.<a class="code" href="class_net_join_announce.html#ad6b2fa5b08d2cfff28e2505625f5293e">SetObjID</a>(iter-><a class="code" href="class_net_player.html#ace57c9775482657142c3c496a78479c2">GetObjID</a>());</div> +<div class="line"><a name="l00311"></a><span class="lineno"> 311</span>  <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a834cc6b1a414243d89cb33ea4fcf8770">SendMessage</a>(remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>(), join_ann.<a class="code" href="class_net_join_announce.html#acd7a6ce4513a7dee9edd3d9d26b31706">Pack</a>(), <a class="code" href="class_net_join_announce.html#a58d0ba3a7caa8326802f2be4489bdf45a631f473b28d726f0108099bcfdc7044c">NetJoinAnnounce::SIZE</a>, <a class="code" href="class_net_msg.html#a247c9ce522843d2c93ba9c4b9f4ea6daa537c67c96f1e42e008751d0924ffc1f9">NetMsg::RELIABLE</a>);</div> +<div class="line"><a name="l00312"></a><span class="lineno"> 312</span>  }</div> +<div class="line"><a name="l00313"></a><span class="lineno"> 313</span>  }</div> +<div class="line"><a name="l00314"></a><span class="lineno"> 314</span> </div> +<div class="line"><a name="l00315"></a><span class="lineno"> 315</span>  <span class="comment">// tell the new player about the A.I. controlled ships:</span></div> +<div class="line"><a name="l00316"></a><span class="lineno"> 316</span>  <a class="code" href="class_list_iter.html">ListIter<Ship></a> ai_iter = <a class="code" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a>;</div> +<div class="line"><a name="l00317"></a><span class="lineno"> 317</span>  <span class="keywordflow">while</span> (++ai_iter) {</div> +<div class="line"><a name="l00318"></a><span class="lineno"> 318</span>  <a class="code" href="class_ship.html">Ship</a>* s = ai_iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l00319"></a><span class="lineno"> 319</span>  <span class="keywordflow">if</span> (s != <a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>) {</div> +<div class="line"><a name="l00320"></a><span class="lineno"> 320</span>  <a class="code" href="class_net_join_announce.html">NetJoinAnnounce</a> join_ann;</div> +<div class="line"><a name="l00321"></a><span class="lineno"> 321</span>  join_ann.<a class="code" href="class_net_join_announce.html#a8ef445a79c45621a436eeab3db69ba4b">SetShip</a>(s);</div> +<div class="line"><a name="l00322"></a><span class="lineno"> 322</span>  join_ann.<a class="code" href="class_net_join_announce.html#a13e86266c13443f46fba041fdb4af97e">SetName</a>(<span class="stringliteral">"Server A.I. Ship"</span>);</div> +<div class="line"><a name="l00323"></a><span class="lineno"> 323</span>  <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a834cc6b1a414243d89cb33ea4fcf8770">SendMessage</a>(remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>(), join_ann.<a class="code" href="class_net_join_announce.html#acd7a6ce4513a7dee9edd3d9d26b31706">Pack</a>(), <a class="code" href="class_net_join_announce.html#a58d0ba3a7caa8326802f2be4489bdf45a631f473b28d726f0108099bcfdc7044c">NetJoinAnnounce::SIZE</a>, <a class="code" href="class_net_msg.html#a247c9ce522843d2c93ba9c4b9f4ea6daa537c67c96f1e42e008751d0924ffc1f9">NetMsg::RELIABLE</a>);</div> +<div class="line"><a name="l00324"></a><span class="lineno"> 324</span>  }</div> +<div class="line"><a name="l00325"></a><span class="lineno"> 325</span>  }</div> +<div class="line"><a name="l00326"></a><span class="lineno"> 326</span> </div> +<div class="line"><a name="l00327"></a><span class="lineno"> 327</span>  <span class="comment">// make the new player an "existing" remote player:</span></div> +<div class="line"><a name="l00328"></a><span class="lineno"> 328</span>  <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>.<a class="code" href="class_list.html#ab3180edb4da02be2a4b62320071755b8">append</a>(remote_player);</div> +<div class="line"><a name="l00329"></a><span class="lineno"> 329</span> </div> +<div class="line"><a name="l00330"></a><span class="lineno"> 330</span>  <span class="comment">// tell existing players about the new player:</span></div> +<div class="line"><a name="l00331"></a><span class="lineno"> 331</span>  <span class="comment">// NOTE, this also provides the net id to the new player!</span></div> +<div class="line"><a name="l00332"></a><span class="lineno"> 332</span>  iter.<a class="code" href="class_list_iter.html#ae851e8921d44ff7df1287fc06766d9c2">reset</a>();</div> +<div class="line"><a name="l00333"></a><span class="lineno"> 333</span>  <span class="keywordflow">while</span> (++iter) {</div> +<div class="line"><a name="l00334"></a><span class="lineno"> 334</span>  <a class="code" href="class_ship.html">Ship</a>* s = remote_player-><a class="code" href="class_net_player.html#a6a1a663998645cc10ceb0c2be1c669fc">GetShip</a>();</div> +<div class="line"><a name="l00335"></a><span class="lineno"> 335</span> </div> +<div class="line"><a name="l00336"></a><span class="lineno"> 336</span>  <a class="code" href="class_net_join_announce.html">NetJoinAnnounce</a> join_ann;</div> +<div class="line"><a name="l00337"></a><span class="lineno"> 337</span>  join_ann.<a class="code" href="class_net_join_announce.html#a8ef445a79c45621a436eeab3db69ba4b">SetShip</a>(s);</div> +<div class="line"><a name="l00338"></a><span class="lineno"> 338</span>  join_ann.<a class="code" href="class_net_join_announce.html#a13e86266c13443f46fba041fdb4af97e">SetName</a>(remote_player-><a class="code" href="class_net_player.html#a094025f4b34577807a4494797ef35932">Name</a>());</div> +<div class="line"><a name="l00339"></a><span class="lineno"> 339</span>  join_ann.<a class="code" href="class_net_join_announce.html#ad6b2fa5b08d2cfff28e2505625f5293e">SetObjID</a>(remote_player-><a class="code" href="class_net_player.html#ace57c9775482657142c3c496a78479c2">GetObjID</a>());</div> +<div class="line"><a name="l00340"></a><span class="lineno"> 340</span>  <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a834cc6b1a414243d89cb33ea4fcf8770">SendMessage</a>(iter-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>(), join_ann.<a class="code" href="class_net_join_announce.html#acd7a6ce4513a7dee9edd3d9d26b31706">Pack</a>(), <a class="code" href="class_net_join_announce.html#a58d0ba3a7caa8326802f2be4489bdf45a631f473b28d726f0108099bcfdc7044c">NetJoinAnnounce::SIZE</a>, <a class="code" href="class_net_msg.html#a247c9ce522843d2c93ba9c4b9f4ea6daa537c67c96f1e42e008751d0924ffc1f9">NetMsg::RELIABLE</a>);</div> +<div class="line"><a name="l00341"></a><span class="lineno"> 341</span>  }</div> +<div class="line"><a name="l00342"></a><span class="lineno"> 342</span> </div> +<div class="line"><a name="l00343"></a><span class="lineno"> 343</span>  <span class="keywordflow">if</span> (unpause) {</div> +<div class="line"><a name="l00344"></a><span class="lineno"> 344</span>  <a class="code" href="class_star_server.html">StarServer</a>* s = <a class="code" href="class_net_game.html#a019dbd91861b01d0ca35cef0e1f4066e">StarServer::GetInstance</a>();</div> +<div class="line"><a name="l00345"></a><span class="lineno"> 345</span>  <span class="keywordflow">if</span> (s)</div> +<div class="line"><a name="l00346"></a><span class="lineno"> 346</span>  s-><a class="code" href="class_game.html#a36a50b783aaadcfdaf172b2422708b25">Pause</a>(<span class="keyword">false</span>);</div> +<div class="line"><a name="l00347"></a><span class="lineno"> 347</span>  }</div> +<div class="line"><a name="l00348"></a><span class="lineno"> 348</span>  }</div> +<div class="line"><a name="l00349"></a><span class="lineno"> 349</span>  }</div> +<div class="line"><a name="l00350"></a><span class="lineno"> 350</span> }</div> +<div class="line"><a name="l00351"></a><span class="lineno"> 351</span> </div> +<div class="line"><a name="l00352"></a><span class="lineno"> 352</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00353"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a5079b968442d1e20dc840f4c17420a6e"> 353</a></span> <a class="code" href="class_net_game_server.html#a5079b968442d1e20dc840f4c17420a6e">NetGameServer::DoJoinAnnounce</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00354"></a><span class="lineno"> 354</span> {</div> +<div class="line"><a name="l00355"></a><span class="lineno"> 355</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00356"></a><span class="lineno"> 356</span> </div> +<div class="line"><a name="l00357"></a><span class="lineno"> 357</span>  <a class="code" href="class_net_join_announce.html">NetJoinAnnounce</a> join_ann;</div> +<div class="line"><a name="l00358"></a><span class="lineno"> 358</span>  <span class="keywordflow">if</span> (join_ann.<a class="code" href="class_net_join_announce.html#a206da93166d4943f8b4bab01777c0ace">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>())) {</div> +<div class="line"><a name="l00359"></a><span class="lineno"> 359</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"Server received Join Announce from '%s'\n"</span>, join_ann.<a class="code" href="class_net_join_announce.html#a10995bf82be3b9b7ee90d721371efd7e">GetName</a>());</div> +<div class="line"><a name="l00360"></a><span class="lineno"> 360</span>  }</div> +<div class="line"><a name="l00361"></a><span class="lineno"> 361</span> }</div> +<div class="line"><a name="l00362"></a><span class="lineno"> 362</span> </div> +<div class="line"><a name="l00363"></a><span class="lineno"> 363</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00364"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a8c87286b12c990b050301cb89925b1e7"> 364</a></span> <a class="code" href="class_net_game_server.html#a8c87286b12c990b050301cb89925b1e7">NetGameServer::DoQuitRequest</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00365"></a><span class="lineno"> 365</span> {</div> +<div class="line"><a name="l00366"></a><span class="lineno"> 366</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00367"></a><span class="lineno"> 367</span> </div> +<div class="line"><a name="l00368"></a><span class="lineno"> 368</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = <a class="code" href="class_net_game.html#a705d9accd06a59a46d996ba5d2e08f74">FindPlayerByNetID</a>(msg-><a class="code" href="class_net_msg.html#aeb0354e38ba29c34c672445a5c3c1d41">NetID</a>());</div> +<div class="line"><a name="l00369"></a><span class="lineno"> 369</span> </div> +<div class="line"><a name="l00370"></a><span class="lineno"> 370</span>  <span class="keywordflow">if</span> (player) {</div> +<div class="line"><a name="l00371"></a><span class="lineno"> 371</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* zombie = <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>.<a class="code" href="class_list.html#ae15a901edc7364cba3a3f3fdc10034f7">remove</a>(player);</div> +<div class="line"><a name="l00372"></a><span class="lineno"> 372</span>  <a class="code" href="class_h_u_d_view.html#a22a064e80c8f1e199468b20c6128c916">HUDView::Message</a>(<a class="code" href="class_game.html#a80f0de6fe1883b6b0e4c67b3e16afb2f">Game::GetText</a>(<span class="stringliteral">"NetGameServer.remote-quit"</span>).data(), zombie-><a class="code" href="class_net_player.html#a094025f4b34577807a4494797ef35932">Name</a>());</div> +<div class="line"><a name="l00373"></a><span class="lineno"> 373</span> </div> +<div class="line"><a name="l00374"></a><span class="lineno"> 374</span>  <span class="comment">// tell everyone else:</span></div> +<div class="line"><a name="l00375"></a><span class="lineno"> 375</span>  <a class="code" href="class_net_quit_announce.html">NetQuitAnnounce</a> quit_ann;</div> +<div class="line"><a name="l00376"></a><span class="lineno"> 376</span>  quit_ann.<a class="code" href="class_net_quit_announce.html#acd7fd9a79c1b025225d78ced77a405ae">SetObjID</a>(zombie-><a class="code" href="class_net_player.html#ace57c9775482657142c3c496a78479c2">GetObjID</a>());</div> +<div class="line"><a name="l00377"></a><span class="lineno"> 377</span>  <a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">SendData</a>(&quit_ann);</div> +<div class="line"><a name="l00378"></a><span class="lineno"> 378</span> </div> +<div class="line"><a name="l00379"></a><span class="lineno"> 379</span>  <span class="comment">// return remote ship to ship pool:</span></div> +<div class="line"><a name="l00380"></a><span class="lineno"> 380</span>  <a class="code" href="class_ship.html">Ship</a>* s = zombie-><a class="code" href="class_net_player.html#a6a1a663998645cc10ceb0c2be1c669fc">GetShip</a>();</div> +<div class="line"><a name="l00381"></a><span class="lineno"> 381</span>  <span class="keywordflow">if</span> (s) {</div> +<div class="line"><a name="l00382"></a><span class="lineno"> 382</span>  <a class="code" href="class_sim_observer.html#ae6c9a20e4fd0bcb3590f983a391dd451">Observe</a>(s);</div> +<div class="line"><a name="l00383"></a><span class="lineno"> 383</span>  <a class="code" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a>.<a class="code" href="class_list.html#ab3180edb4da02be2a4b62320071755b8">append</a>(s);</div> +<div class="line"><a name="l00384"></a><span class="lineno"> 384</span>  s-><a class="code" href="class_ship.html#ab91049891daf6c2acc7a63abbd2b5b33">SetNetworkControl</a>(0);</div> +<div class="line"><a name="l00385"></a><span class="lineno"> 385</span>  zombie-><a class="code" href="class_net_player.html#a48381a59238e15b03d53e91520b6cc1e">SetShip</a>(0);</div> +<div class="line"><a name="l00386"></a><span class="lineno"> 386</span> </div> +<div class="line"><a name="l00387"></a><span class="lineno"> 387</span>  <a class="code" href="class_net_join_announce.html">NetJoinAnnounce</a> join_ann;</div> +<div class="line"><a name="l00388"></a><span class="lineno"> 388</span>  join_ann.<a class="code" href="class_net_join_announce.html#a8ef445a79c45621a436eeab3db69ba4b">SetShip</a>(s);</div> +<div class="line"><a name="l00389"></a><span class="lineno"> 389</span>  join_ann.<a class="code" href="class_net_join_announce.html#a13e86266c13443f46fba041fdb4af97e">SetName</a>(<span class="stringliteral">"Server A.I. Ship"</span>);</div> +<div class="line"><a name="l00390"></a><span class="lineno"> 390</span>  <a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">SendData</a>(&join_ann);</div> +<div class="line"><a name="l00391"></a><span class="lineno"> 391</span>  }</div> +<div class="line"><a name="l00392"></a><span class="lineno"> 392</span> </div> +<div class="line"><a name="l00393"></a><span class="lineno"> 393</span>  <a class="code" href="class_net_game_server.html#a665dd4f583d482b4089554a6f6606176">zombies</a>.<a class="code" href="class_list.html#ab3180edb4da02be2a4b62320071755b8">append</a>(zombie);</div> +<div class="line"><a name="l00394"></a><span class="lineno"> 394</span>  }</div> +<div class="line"><a name="l00395"></a><span class="lineno"> 395</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l00396"></a><span class="lineno"> 396</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"Quit Request from unknown player NetID: %08X\n"</span>, msg-><a class="code" href="class_net_msg.html#aeb0354e38ba29c34c672445a5c3c1d41">NetID</a>());</div> +<div class="line"><a name="l00397"></a><span class="lineno"> 397</span>  }</div> +<div class="line"><a name="l00398"></a><span class="lineno"> 398</span> }</div> +<div class="line"><a name="l00399"></a><span class="lineno"> 399</span> </div> +<div class="line"><a name="l00400"></a><span class="lineno"> 400</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00401"></a><span class="lineno"><a class="code" href="class_net_game_server.html#aaca90130fb3b3cfda3310bf4fbd5b7d3"> 401</a></span> <a class="code" href="class_net_game_server.html#aaca90130fb3b3cfda3310bf4fbd5b7d3">NetGameServer::DoQuitAnnounce</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00402"></a><span class="lineno"> 402</span> {</div> +<div class="line"><a name="l00403"></a><span class="lineno"> 403</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00404"></a><span class="lineno"> 404</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"Server received Quit Announce from NetID: %08x\n"</span>, msg-><a class="code" href="class_net_msg.html#aeb0354e38ba29c34c672445a5c3c1d41">NetID</a>());</div> +<div class="line"><a name="l00405"></a><span class="lineno"> 405</span> }</div> +<div class="line"><a name="l00406"></a><span class="lineno"> 406</span> </div> +<div class="line"><a name="l00407"></a><span class="lineno"> 407</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00408"></a><span class="lineno"><a class="code" href="class_net_game_server.html#afb3866e9c23e7f6468a5e67bb5ec04f6"> 408</a></span> <a class="code" href="class_net_game_server.html#afb3866e9c23e7f6468a5e67bb5ec04f6">NetGameServer::DoGameOver</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00409"></a><span class="lineno"> 409</span> {</div> +<div class="line"><a name="l00410"></a><span class="lineno"> 410</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00411"></a><span class="lineno"> 411</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"Server received Game Over from NetID: %08x\n"</span>, msg-><a class="code" href="class_net_msg.html#aeb0354e38ba29c34c672445a5c3c1d41">NetID</a>());</div> +<div class="line"><a name="l00412"></a><span class="lineno"> 412</span> }</div> +<div class="line"><a name="l00413"></a><span class="lineno"> 413</span> </div> +<div class="line"><a name="l00414"></a><span class="lineno"> 414</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00415"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a989d2495f59b1d2d77489767a10b86ab"> 415</a></span> <a class="code" href="class_net_game_server.html#a989d2495f59b1d2d77489767a10b86ab">NetGameServer::DoDisconnect</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00416"></a><span class="lineno"> 416</span> {</div> +<div class="line"><a name="l00417"></a><span class="lineno"> 417</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00418"></a><span class="lineno"> 418</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"Server received Disconnect from NetID: %08x\n"</span>, msg-><a class="code" href="class_net_msg.html#aeb0354e38ba29c34c672445a5c3c1d41">NetID</a>());</div> +<div class="line"><a name="l00419"></a><span class="lineno"> 419</span> }</div> +<div class="line"><a name="l00420"></a><span class="lineno"> 420</span> </div> +<div class="line"><a name="l00421"></a><span class="lineno"> 421</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00422"></a><span class="lineno"><a class="code" href="class_net_game_server.html#ae0a573427c84f313425df6e292a11a98"> 422</a></span> <a class="code" href="class_net_game_server.html#ae0a573427c84f313425df6e292a11a98">NetGameServer::DoObjLoc</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00423"></a><span class="lineno"> 423</span> {</div> +<div class="line"><a name="l00424"></a><span class="lineno"> 424</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00425"></a><span class="lineno"> 425</span> </div> +<div class="line"><a name="l00426"></a><span class="lineno"> 426</span>  <a class="code" href="class_net_obj_loc.html">NetObjLoc</a> obj_loc;</div> +<div class="line"><a name="l00427"></a><span class="lineno"> 427</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a696fac6a1dda1f375a20dbb04e4bbc79">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00428"></a><span class="lineno"> 428</span> </div> +<div class="line"><a name="l00429"></a><span class="lineno"> 429</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = <a class="code" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">FindPlayerByObjID</a>(obj_loc.<a class="code" href="class_net_obj_loc.html#a10b59dafcc541ee7173832a68f4138f5">GetObjID</a>());</div> +<div class="line"><a name="l00430"></a><span class="lineno"> 430</span>  <span class="keywordflow">if</span> (player && player-><a class="code" href="class_net_player.html#a6a1a663998645cc10ceb0c2be1c669fc">GetShip</a>()) {</div> +<div class="line"><a name="l00431"></a><span class="lineno"> 431</span>  player-><a class="code" href="class_net_player.html#a91f92a9827778f2026bdae850cce68aa">DoObjLoc</a>(&obj_loc);</div> +<div class="line"><a name="l00432"></a><span class="lineno"> 432</span>  }</div> +<div class="line"><a name="l00433"></a><span class="lineno"> 433</span> </div> +<div class="line"><a name="l00434"></a><span class="lineno"> 434</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l00435"></a><span class="lineno"> 435</span>  player = <a class="code" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74">FindZombieByObjID</a>(obj_loc.<a class="code" href="class_net_obj_loc.html#a10b59dafcc541ee7173832a68f4138f5">GetObjID</a>());</div> +<div class="line"><a name="l00436"></a><span class="lineno"> 436</span> </div> +<div class="line"><a name="l00437"></a><span class="lineno"> 437</span>  <span class="keywordflow">if</span> (player)</div> +<div class="line"><a name="l00438"></a><span class="lineno"> 438</span>  <a class="code" href="class_net_game_server.html#a6358e5f7dbd8210514699cdc457a9285">SendDisconnect</a>(player);</div> +<div class="line"><a name="l00439"></a><span class="lineno"> 439</span>  }</div> +<div class="line"><a name="l00440"></a><span class="lineno"> 440</span> }</div> +<div class="line"><a name="l00441"></a><span class="lineno"> 441</span> </div> +<div class="line"><a name="l00442"></a><span class="lineno"> 442</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00443"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a649c9aa171be7f785a30e26af10591a4"> 443</a></span> <a class="code" href="class_net_game_server.html#a649c9aa171be7f785a30e26af10591a4">NetGameServer::DoObjDamage</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00444"></a><span class="lineno"> 444</span> {</div> +<div class="line"><a name="l00445"></a><span class="lineno"> 445</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00446"></a><span class="lineno"> 446</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"Server received OBJ DAMAGE from NetID: %08x (ignored)\n"</span>, msg-><a class="code" href="class_net_msg.html#aeb0354e38ba29c34c672445a5c3c1d41">NetID</a>());</div> +<div class="line"><a name="l00447"></a><span class="lineno"> 447</span> }</div> +<div class="line"><a name="l00448"></a><span class="lineno"> 448</span> </div> +<div class="line"><a name="l00449"></a><span class="lineno"> 449</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00450"></a><span class="lineno"><a class="code" href="class_net_game_server.html#ab87fe9d9077a7e68574717a924f38607"> 450</a></span> <a class="code" href="class_net_game_server.html#ab87fe9d9077a7e68574717a924f38607">NetGameServer::DoObjKill</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00451"></a><span class="lineno"> 451</span> {</div> +<div class="line"><a name="l00452"></a><span class="lineno"> 452</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00453"></a><span class="lineno"> 453</span> </div> +<div class="line"><a name="l00454"></a><span class="lineno"> 454</span>  <a class="code" href="class_net_obj_kill.html">NetObjKill</a> obj_kill;</div> +<div class="line"><a name="l00455"></a><span class="lineno"> 455</span>  obj_kill.<a class="code" href="class_net_obj_kill.html#a5f5b2ff39f95a03121fa910b878ac94b">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00456"></a><span class="lineno"> 456</span> </div> +<div class="line"><a name="l00457"></a><span class="lineno"> 457</span>  <span class="keywordflow">if</span> (obj_kill.<a class="code" href="class_net_obj_kill.html#a0205fcc821df502fa399408c5c9247da">GetKillType</a>() != <a class="code" href="class_net_obj_kill.html#ae2a3df8d7d01eb997f2565299380c21aa6638bff947488334b8bfc7f83b599a03">NetObjKill::KILL_DOCK</a>) {</div> +<div class="line"><a name="l00458"></a><span class="lineno"> 458</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"Server received OBJ KILL from NetID: %08x (ignored)\n"</span>, msg-><a class="code" href="class_net_msg.html#aeb0354e38ba29c34c672445a5c3c1d41">NetID</a>());</div> +<div class="line"><a name="l00459"></a><span class="lineno"> 459</span>  <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00460"></a><span class="lineno"> 460</span>  }</div> +<div class="line"><a name="l00461"></a><span class="lineno"> 461</span> </div> +<div class="line"><a name="l00462"></a><span class="lineno"> 462</span>  <a class="code" href="class_ship.html">Ship</a>* ship = <a class="code" href="class_net_game.html#a38c34e04f4d3db5baaa8b5e5f8363d16">FindShipByObjID</a>(obj_kill.<a class="code" href="class_net_obj_kill.html#a90f4b8c0317d6167880744f877462896">GetObjID</a>());</div> +<div class="line"><a name="l00463"></a><span class="lineno"> 463</span>  <span class="keywordflow">if</span> (ship) {</div> +<div class="line"><a name="l00464"></a><span class="lineno"> 464</span>  <a class="code" href="class_ship.html">Ship</a>* killer = <a class="code" href="class_net_game.html#a38c34e04f4d3db5baaa8b5e5f8363d16">FindShipByObjID</a>(obj_kill.<a class="code" href="class_net_obj_kill.html#a88ad676b64fa6df54b625a0440856aff">GetKillerID</a>());</div> +<div class="line"><a name="l00465"></a><span class="lineno"> 465</span>  <a class="code" href="class_text.html">Text</a> killer_name = <a class="code" href="class_game.html#a80f0de6fe1883b6b0e4c67b3e16afb2f">Game::GetText</a>(<span class="stringliteral">"NetGameServer.unknown"</span>);</div> +<div class="line"><a name="l00466"></a><span class="lineno"> 466</span> </div> +<div class="line"><a name="l00467"></a><span class="lineno"> 467</span>  <span class="keywordflow">if</span> (killer)</div> +<div class="line"><a name="l00468"></a><span class="lineno"> 468</span>  killer_name = killer-><a class="code" href="class_physical.html#a805a89f8e93e2e66452b5cb6ab0c5f6b">Name</a>();</div> +<div class="line"><a name="l00469"></a><span class="lineno"> 469</span> </div> +<div class="line"><a name="l00470"></a><span class="lineno"> 470</span>  <a class="code" href="class_ship_stats.html">ShipStats</a>* killee = <a class="code" href="class_ship_stats.html#a6295f4bd2b5c2037a776f4dc62a8947d">ShipStats::Find</a>(ship-><a class="code" href="class_physical.html#a805a89f8e93e2e66452b5cb6ab0c5f6b">Name</a>());</div> +<div class="line"><a name="l00471"></a><span class="lineno"> 471</span>  <span class="keywordflow">if</span> (killee)</div> +<div class="line"><a name="l00472"></a><span class="lineno"> 472</span>  killee-><a class="code" href="class_ship_stats.html#a1967b08c464784f1606c502031d20448">AddEvent</a>(<a class="code" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2ae676597088a83b67917c9d9a0d8a00e3">SimEvent::DOCK</a>, killer_name);</div> +<div class="line"><a name="l00473"></a><span class="lineno"> 473</span> </div> +<div class="line"><a name="l00474"></a><span class="lineno"> 474</span>  <a class="code" href="class_flight_deck.html">FlightDeck</a>* deck = killer-><a class="code" href="class_ship.html#a03dad25b3efb091cb27d98263c200446">GetFlightDeck</a>(obj_kill.<a class="code" href="class_net_obj_kill.html#aff14d8d4e69c81bae7b5923195eae1bf">GetFlightDeck</a>());</div> +<div class="line"><a name="l00475"></a><span class="lineno"> 475</span>  <a class="code" href="class_net_game.html#ad076068157c4a021e002236e7c4a9e34">sim</a>-><a class="code" href="class_sim.html#aa6a8d0157abf3fa204ce4cf9f5978bc8">NetDockShip</a>(ship, killer, deck);</div> +<div class="line"><a name="l00476"></a><span class="lineno"> 476</span>  }</div> +<div class="line"><a name="l00477"></a><span class="lineno"> 477</span> }</div> +<div class="line"><a name="l00478"></a><span class="lineno"> 478</span> </div> +<div class="line"><a name="l00479"></a><span class="lineno"> 479</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00480"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a3f2ce39056ebd807d695527a8442b145"> 480</a></span> <a class="code" href="class_net_game_server.html#a3f2ce39056ebd807d695527a8442b145">NetGameServer::DoObjSpawn</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00481"></a><span class="lineno"> 481</span> {</div> +<div class="line"><a name="l00482"></a><span class="lineno"> 482</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00483"></a><span class="lineno"> 483</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"Server received OBJ SPAWN from NetID: %08x (ignored)\n"</span>, msg-><a class="code" href="class_net_msg.html#aeb0354e38ba29c34c672445a5c3c1d41">NetID</a>());</div> +<div class="line"><a name="l00484"></a><span class="lineno"> 484</span> }</div> +<div class="line"><a name="l00485"></a><span class="lineno"> 485</span> </div> +<div class="line"><a name="l00486"></a><span class="lineno"> 486</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00487"></a><span class="lineno"><a class="code" href="class_net_game_server.html#ab70fb16c0e5af110445c6125f2fdd287"> 487</a></span> <a class="code" href="class_net_game_server.html#ab70fb16c0e5af110445c6125f2fdd287">NetGameServer::DoObjHyper</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00488"></a><span class="lineno"> 488</span> {</div> +<div class="line"><a name="l00489"></a><span class="lineno"> 489</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00490"></a><span class="lineno"> 490</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"Server received OBJ HYPER from NetID: %d\n"</span>, msg-><a class="code" href="class_net_msg.html#aeb0354e38ba29c34c672445a5c3c1d41">NetID</a>());</div> +<div class="line"><a name="l00491"></a><span class="lineno"> 491</span> </div> +<div class="line"><a name="l00492"></a><span class="lineno"> 492</span>  <a class="code" href="class_net_obj_hyper.html">NetObjHyper</a> obj_hyper;</div> +<div class="line"><a name="l00493"></a><span class="lineno"> 493</span>  obj_hyper.<a class="code" href="class_net_obj_hyper.html#ab50d349f117f1f0f05923c4ada34b6c3">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00494"></a><span class="lineno"> 494</span> </div> +<div class="line"><a name="l00495"></a><span class="lineno"> 495</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = <a class="code" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">FindPlayerByObjID</a>(obj_hyper.GetObjID());</div> +<div class="line"><a name="l00496"></a><span class="lineno"> 496</span>  <span class="keywordflow">if</span> (player && player-><a class="code" href="class_net_player.html#a6a1a663998645cc10ceb0c2be1c669fc">GetShip</a>()) {</div> +<div class="line"><a name="l00497"></a><span class="lineno"> 497</span>  <span class="keywordflow">if</span> (player-><a class="code" href="class_net_player.html#a54d61e2a4f6a29b6d5e7c8aa43d6be60">DoObjHyper</a>(&obj_hyper)) {</div> +<div class="line"><a name="l00498"></a><span class="lineno"> 498</span>  <a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">SendData</a>(&obj_hyper);</div> +<div class="line"><a name="l00499"></a><span class="lineno"> 499</span>  }</div> +<div class="line"><a name="l00500"></a><span class="lineno"> 500</span>  }</div> +<div class="line"><a name="l00501"></a><span class="lineno"> 501</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l00502"></a><span class="lineno"> 502</span>  player = <a class="code" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74">FindZombieByObjID</a>(obj_hyper.GetObjID());</div> +<div class="line"><a name="l00503"></a><span class="lineno"> 503</span> </div> +<div class="line"><a name="l00504"></a><span class="lineno"> 504</span>  <span class="keywordflow">if</span> (player)</div> +<div class="line"><a name="l00505"></a><span class="lineno"> 505</span>  <a class="code" href="class_net_game_server.html#a6358e5f7dbd8210514699cdc457a9285">SendDisconnect</a>(player);</div> +<div class="line"><a name="l00506"></a><span class="lineno"> 506</span>  }</div> +<div class="line"><a name="l00507"></a><span class="lineno"> 507</span> }</div> +<div class="line"><a name="l00508"></a><span class="lineno"> 508</span> </div> +<div class="line"><a name="l00509"></a><span class="lineno"> 509</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00510"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a1d7c73a21f0bf0f9cbd67de28a8c735b"> 510</a></span> <a class="code" href="class_net_game_server.html#a1d7c73a21f0bf0f9cbd67de28a8c735b">NetGameServer::DoObjTarget</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00511"></a><span class="lineno"> 511</span> {</div> +<div class="line"><a name="l00512"></a><span class="lineno"> 512</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00513"></a><span class="lineno"> 513</span> </div> +<div class="line"><a name="l00514"></a><span class="lineno"> 514</span>  <a class="code" href="class_net_obj_target.html">NetObjTarget</a> obj_target;</div> +<div class="line"><a name="l00515"></a><span class="lineno"> 515</span>  obj_target.<a class="code" href="class_net_obj_target.html#a5b19da29450cd28c2a9f019c333e183b">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00516"></a><span class="lineno"> 516</span> </div> +<div class="line"><a name="l00517"></a><span class="lineno"> 517</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = <a class="code" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">FindPlayerByObjID</a>(obj_target.<a class="code" href="class_net_obj_target.html#ad77d3ff6ed0e0d5e0af280a9d2b3b56c">GetObjID</a>());</div> +<div class="line"><a name="l00518"></a><span class="lineno"> 518</span>  <span class="keywordflow">if</span> (player) {</div> +<div class="line"><a name="l00519"></a><span class="lineno"> 519</span>  player-><a class="code" href="class_net_player.html#ac8925ece8983e0c603a722c36fc34681">DoObjTarget</a>(&obj_target);</div> +<div class="line"><a name="l00520"></a><span class="lineno"> 520</span>  }</div> +<div class="line"><a name="l00521"></a><span class="lineno"> 521</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l00522"></a><span class="lineno"> 522</span>  player = <a class="code" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74">FindZombieByObjID</a>(obj_target.<a class="code" href="class_net_obj_target.html#ad77d3ff6ed0e0d5e0af280a9d2b3b56c">GetObjID</a>());</div> +<div class="line"><a name="l00523"></a><span class="lineno"> 523</span> </div> +<div class="line"><a name="l00524"></a><span class="lineno"> 524</span>  <span class="keywordflow">if</span> (player)</div> +<div class="line"><a name="l00525"></a><span class="lineno"> 525</span>  <a class="code" href="class_net_game_server.html#a6358e5f7dbd8210514699cdc457a9285">SendDisconnect</a>(player);</div> +<div class="line"><a name="l00526"></a><span class="lineno"> 526</span>  }</div> +<div class="line"><a name="l00527"></a><span class="lineno"> 527</span> }</div> +<div class="line"><a name="l00528"></a><span class="lineno"> 528</span> </div> +<div class="line"><a name="l00529"></a><span class="lineno"> 529</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00530"></a><span class="lineno"><a class="code" href="class_net_game_server.html#aacd5718686b0ad2a6972275a493ec16f"> 530</a></span> <a class="code" href="class_net_game_server.html#aacd5718686b0ad2a6972275a493ec16f">NetGameServer::DoObjEmcon</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00531"></a><span class="lineno"> 531</span> {</div> +<div class="line"><a name="l00532"></a><span class="lineno"> 532</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00533"></a><span class="lineno"> 533</span> </div> +<div class="line"><a name="l00534"></a><span class="lineno"> 534</span>  <a class="code" href="class_net_obj_emcon.html">NetObjEmcon</a> obj_emcon;</div> +<div class="line"><a name="l00535"></a><span class="lineno"> 535</span>  obj_emcon.<a class="code" href="class_net_obj_emcon.html#ac5a9521484d00b6b1ac370ac0e7cc72c">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00536"></a><span class="lineno"> 536</span> </div> +<div class="line"><a name="l00537"></a><span class="lineno"> 537</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = <a class="code" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">FindPlayerByObjID</a>(obj_emcon.<a class="code" href="class_net_obj_emcon.html#a2546bc65dc981b1de12ebd1ca9178ea6">GetObjID</a>());</div> +<div class="line"><a name="l00538"></a><span class="lineno"> 538</span>  <span class="keywordflow">if</span> (player) {</div> +<div class="line"><a name="l00539"></a><span class="lineno"> 539</span>  player-><a class="code" href="class_net_player.html#a9b6ae68f1a9e2b539680b6e0d3d3ebfe">DoObjEmcon</a>(&obj_emcon);</div> +<div class="line"><a name="l00540"></a><span class="lineno"> 540</span>  }</div> +<div class="line"><a name="l00541"></a><span class="lineno"> 541</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l00542"></a><span class="lineno"> 542</span>  player = <a class="code" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74">FindZombieByObjID</a>(obj_emcon.<a class="code" href="class_net_obj_emcon.html#a2546bc65dc981b1de12ebd1ca9178ea6">GetObjID</a>());</div> +<div class="line"><a name="l00543"></a><span class="lineno"> 543</span> </div> +<div class="line"><a name="l00544"></a><span class="lineno"> 544</span>  <span class="keywordflow">if</span> (player)</div> +<div class="line"><a name="l00545"></a><span class="lineno"> 545</span>  <a class="code" href="class_net_game_server.html#a6358e5f7dbd8210514699cdc457a9285">SendDisconnect</a>(player);</div> +<div class="line"><a name="l00546"></a><span class="lineno"> 546</span>  }</div> +<div class="line"><a name="l00547"></a><span class="lineno"> 547</span> }</div> +<div class="line"><a name="l00548"></a><span class="lineno"> 548</span> </div> +<div class="line"><a name="l00549"></a><span class="lineno"> 549</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00550"></a><span class="lineno"> 550</span> </div> +<div class="line"><a name="l00551"></a><span class="lineno"> 551</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00552"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a913b92075b8ef4c20f758c58094ac713"> 552</a></span> <a class="code" href="class_net_game_server.html#a913b92075b8ef4c20f758c58094ac713">NetGameServer::DoSysDamage</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00553"></a><span class="lineno"> 553</span> {</div> +<div class="line"><a name="l00554"></a><span class="lineno"> 554</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00555"></a><span class="lineno"> 555</span> </div> +<div class="line"><a name="l00556"></a><span class="lineno"> 556</span>  <a class="code" href="class_net_sys_damage.html">NetSysDamage</a> sys_damage;</div> +<div class="line"><a name="l00557"></a><span class="lineno"> 557</span>  sys_damage.<a class="code" href="class_net_sys_damage.html#a54d85a7ed6ebedc8156fe48159273f21">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00558"></a><span class="lineno"> 558</span> </div> +<div class="line"><a name="l00559"></a><span class="lineno"> 559</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = <a class="code" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74">FindZombieByObjID</a>(sys_damage.<a class="code" href="class_net_sys_damage.html#a2d19a0a329e88dd42ce8bcf8e08c52c8">GetObjID</a>());</div> +<div class="line"><a name="l00560"></a><span class="lineno"> 560</span> </div> +<div class="line"><a name="l00561"></a><span class="lineno"> 561</span>  <span class="keywordflow">if</span> (player)</div> +<div class="line"><a name="l00562"></a><span class="lineno"> 562</span>  <a class="code" href="class_net_game_server.html#a6358e5f7dbd8210514699cdc457a9285">SendDisconnect</a>(player);</div> +<div class="line"><a name="l00563"></a><span class="lineno"> 563</span> }</div> +<div class="line"><a name="l00564"></a><span class="lineno"> 564</span> </div> +<div class="line"><a name="l00565"></a><span class="lineno"> 565</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00566"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a2026cac43742234fc207fd8214738366"> 566</a></span> <a class="code" href="class_net_game_server.html#a2026cac43742234fc207fd8214738366">NetGameServer::DoSysStatus</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00567"></a><span class="lineno"> 567</span> {</div> +<div class="line"><a name="l00568"></a><span class="lineno"> 568</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00569"></a><span class="lineno"> 569</span> </div> +<div class="line"><a name="l00570"></a><span class="lineno"> 570</span>  <a class="code" href="class_net_sys_status.html">NetSysStatus</a> sys_status;</div> +<div class="line"><a name="l00571"></a><span class="lineno"> 571</span>  sys_status.<a class="code" href="class_net_sys_status.html#a69d7bf405b16388d1b2f8968a6d515cf">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00572"></a><span class="lineno"> 572</span> </div> +<div class="line"><a name="l00573"></a><span class="lineno"> 573</span>  <a class="code" href="class_ship.html">Ship</a>* ship = <a class="code" href="class_net_game.html#a38c34e04f4d3db5baaa8b5e5f8363d16">FindShipByObjID</a>(sys_status.<a class="code" href="class_net_sys_status.html#a1d4d0deadd3307d3e9b5633088dc9231">GetObjID</a>());</div> +<div class="line"><a name="l00574"></a><span class="lineno"> 574</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = <a class="code" href="class_net_game.html#a705d9accd06a59a46d996ba5d2e08f74">FindPlayerByNetID</a>(msg-><a class="code" href="class_net_msg.html#aeb0354e38ba29c34c672445a5c3c1d41">NetID</a>());</div> +<div class="line"><a name="l00575"></a><span class="lineno"> 575</span> </div> +<div class="line"><a name="l00576"></a><span class="lineno"> 576</span>  <span class="keywordflow">if</span> (ship) {</div> +<div class="line"><a name="l00577"></a><span class="lineno"> 577</span>  <span class="keywordflow">if</span> (!player || ship-><a class="code" href="class_sim_object.html#adb8e82281f413545f6330530488fac03">GetObjID</a>() != player->GetObjID()) {</div> +<div class="line"><a name="l00583"></a><span class="lineno"> 583</span>  <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00584"></a><span class="lineno"> 584</span>  }</div> +<div class="line"><a name="l00585"></a><span class="lineno"> 585</span> </div> +<div class="line"><a name="l00586"></a><span class="lineno"> 586</span>  player-><a class="code" href="class_net_player.html#a6a2299b1a579a15ef02a5d8dad64871f">DoSysStatus</a>(&sys_status);</div> +<div class="line"><a name="l00587"></a><span class="lineno"> 587</span> </div> +<div class="line"><a name="l00588"></a><span class="lineno"> 588</span>  <span class="comment">// rebroadcast:</span></div> +<div class="line"><a name="l00589"></a><span class="lineno"> 589</span>  <a class="code" href="class_system.html">System</a>* sys = ship-><a class="code" href="class_ship.html#a97ce3fd3783f434fec3d1c89adeda58e">GetSystem</a>(sys_status.<a class="code" href="class_net_sys_status.html#ad4f9a1da86e6cb40e2cb8672585c2b21">GetSystem</a>());</div> +<div class="line"><a name="l00590"></a><span class="lineno"> 590</span>  <a class="code" href="class_net_util.html#a62ee4df87daae1442816fb6e30bf1a96">NetUtil::SendSysStatus</a>(ship, sys);</div> +<div class="line"><a name="l00591"></a><span class="lineno"> 591</span>  }</div> +<div class="line"><a name="l00592"></a><span class="lineno"> 592</span> </div> +<div class="line"><a name="l00593"></a><span class="lineno"> 593</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l00594"></a><span class="lineno"> 594</span>  player = <a class="code" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74">FindZombieByObjID</a>(sys_status.<a class="code" href="class_net_sys_status.html#a1d4d0deadd3307d3e9b5633088dc9231">GetObjID</a>());</div> +<div class="line"><a name="l00595"></a><span class="lineno"> 595</span> </div> +<div class="line"><a name="l00596"></a><span class="lineno"> 596</span>  <span class="keywordflow">if</span> (player)</div> +<div class="line"><a name="l00597"></a><span class="lineno"> 597</span>  <a class="code" href="class_net_game_server.html#a6358e5f7dbd8210514699cdc457a9285">SendDisconnect</a>(player);</div> +<div class="line"><a name="l00598"></a><span class="lineno"> 598</span>  }</div> +<div class="line"><a name="l00599"></a><span class="lineno"> 599</span> }</div> +<div class="line"><a name="l00600"></a><span class="lineno"> 600</span> </div> +<div class="line"><a name="l00601"></a><span class="lineno"> 601</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00602"></a><span class="lineno"> 602</span> </div> +<div class="line"><a name="l00603"></a><span class="lineno"> 603</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00604"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a94c4ce72189f09ce070faf8202fcdb65"> 604</a></span> <a class="code" href="class_net_game_server.html#a94c4ce72189f09ce070faf8202fcdb65">NetGameServer::DoElemRequest</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00605"></a><span class="lineno"> 605</span> {</div> +<div class="line"><a name="l00606"></a><span class="lineno"> 606</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00607"></a><span class="lineno"> 607</span> </div> +<div class="line"><a name="l00608"></a><span class="lineno"> 608</span>  <a class="code" href="class_net_elem_request.html">NetElemRequest</a> elem_request;</div> +<div class="line"><a name="l00609"></a><span class="lineno"> 609</span>  elem_request.<a class="code" href="class_net_elem_request.html#a4a44460c739ecff59c6cf56ca1e791c0">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00610"></a><span class="lineno"> 610</span> </div> +<div class="line"><a name="l00611"></a><span class="lineno"> 611</span>  <a class="code" href="class_sim.html">Sim</a>* <a class="code" href="class_net_game.html#ad076068157c4a021e002236e7c4a9e34">sim</a> = <a class="code" href="class_sim.html#a14b48a472bca6d04230c789fc4beab4c">Sim::GetSim</a>();</div> +<div class="line"><a name="l00612"></a><span class="lineno"> 612</span>  <a class="code" href="class_element.html">Element</a>* elem = sim-><a class="code" href="class_sim.html#ab56f078a1dfcf0714be73fd98b531c4e">FindElement</a>(elem_request.<a class="code" href="class_net_elem_request.html#a52fc2aa2dd6c268b0b241aacb262abbe">GetName</a>());</div> +<div class="line"><a name="l00613"></a><span class="lineno"> 613</span> </div> +<div class="line"><a name="l00614"></a><span class="lineno"> 614</span>  <span class="keywordflow">if</span> (elem) {</div> +<div class="line"><a name="l00615"></a><span class="lineno"> 615</span>  <span class="keywordtype">int</span> squadron = -1;</div> +<div class="line"><a name="l00616"></a><span class="lineno"> 616</span>  <span class="keywordtype">int</span> slots[] = { -1,-1,-1,-1 };</div> +<div class="line"><a name="l00617"></a><span class="lineno"> 617</span>  <a class="code" href="class_ship.html">Ship</a>* carrier = elem-><a class="code" href="class_element.html#a3e444843765645b3ce73c0dc5489a9ee">GetCarrier</a>();</div> +<div class="line"><a name="l00618"></a><span class="lineno"> 618</span> </div> +<div class="line"><a name="l00619"></a><span class="lineno"> 619</span>  <span class="keywordflow">if</span> (carrier && carrier-><a class="code" href="class_ship.html#a56f94aa8913b5fc31c3ce60e0010574b">GetHangar</a>()) {</div> +<div class="line"><a name="l00620"></a><span class="lineno"> 620</span>  <a class="code" href="class_hangar.html">Hangar</a>* hangar = carrier-><a class="code" href="class_ship.html#a56f94aa8913b5fc31c3ce60e0010574b">GetHangar</a>();</div> +<div class="line"><a name="l00621"></a><span class="lineno"> 621</span> </div> +<div class="line"><a name="l00622"></a><span class="lineno"> 622</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < 4; i++) {</div> +<div class="line"><a name="l00623"></a><span class="lineno"> 623</span>  hangar-><a class="code" href="class_hangar.html#a3a7a2dbe2c9d90c30da6e530fabf9ca1">FindSquadronAndSlot</a>(elem-><a class="code" href="class_element.html#a0d8d831ad366c226352afd1c39658fda">GetShip</a>(i+1), squadron, slots[i]);</div> +<div class="line"><a name="l00624"></a><span class="lineno"> 624</span>  }</div> +<div class="line"><a name="l00625"></a><span class="lineno"> 625</span>  }</div> +<div class="line"><a name="l00626"></a><span class="lineno"> 626</span> </div> +<div class="line"><a name="l00627"></a><span class="lineno"> 627</span>  <a class="code" href="class_net_util.html#a419a03d416277818294892929d30ee16">NetUtil::SendElemCreate</a>(elem, squadron, slots, <span class="keyword">false</span>, <span class="keyword">true</span>);</div> +<div class="line"><a name="l00628"></a><span class="lineno"> 628</span>  }</div> +<div class="line"><a name="l00629"></a><span class="lineno"> 629</span> }</div> +<div class="line"><a name="l00630"></a><span class="lineno"> 630</span> </div> +<div class="line"><a name="l00631"></a><span class="lineno"> 631</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00632"></a><span class="lineno"> 632</span> </div> +<div class="line"><a name="l00633"></a><span class="lineno"> 633</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00634"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a183c07f02e3d82056f5834ef5bd4347a"> 634</a></span> <a class="code" href="class_net_game_server.html#a183c07f02e3d82056f5834ef5bd4347a">NetGameServer::DoElemCreate</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00635"></a><span class="lineno"> 635</span> {</div> +<div class="line"><a name="l00636"></a><span class="lineno"> 636</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00637"></a><span class="lineno"> 637</span> </div> +<div class="line"><a name="l00638"></a><span class="lineno"> 638</span>  <a class="code" href="class_net_elem_create.html">NetElemCreate</a> elem_create;</div> +<div class="line"><a name="l00639"></a><span class="lineno"> 639</span>  elem_create.<a class="code" href="class_net_elem_create.html#a832a63fc1442ec71b05b16175c041d7e">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00640"></a><span class="lineno"> 640</span> </div> +<div class="line"><a name="l00641"></a><span class="lineno"> 641</span>  <a class="code" href="class_sim.html">Sim</a>* <a class="code" href="class_net_game.html#ad076068157c4a021e002236e7c4a9e34">sim</a> = <a class="code" href="class_sim.html#a14b48a472bca6d04230c789fc4beab4c">Sim::GetSim</a>();</div> +<div class="line"><a name="l00642"></a><span class="lineno"> 642</span>  <a class="code" href="class_element.html">Element</a>* elem = sim-><a class="code" href="class_sim.html#a8818f72dee063161e2cf3cb0cf0ba234">CreateElement</a>(elem_create.<a class="code" href="class_net_elem_create.html#ac307b62587458f96d26518cb4478d3c9">GetName</a>(),</div> +<div class="line"><a name="l00643"></a><span class="lineno"> 643</span>  elem_create.<a class="code" href="class_net_elem_create.html#ae891c5091838adc13e94fb4faba74ca9">GetIFF</a>(),</div> +<div class="line"><a name="l00644"></a><span class="lineno"> 644</span>  elem_create.<a class="code" href="class_net_elem_create.html#a91b3faa79723b6ef40dc5e702ae4f39a">GetType</a>());</div> +<div class="line"><a name="l00645"></a><span class="lineno"> 645</span> </div> +<div class="line"><a name="l00646"></a><span class="lineno"> 646</span>  <span class="keywordtype">int</span>* load = elem_create.<a class="code" href="class_net_elem_create.html#a70aea451aac5a64a438fac98bfa854b6">GetLoadout</a>();</div> +<div class="line"><a name="l00647"></a><span class="lineno"> 647</span>  <span class="keywordtype">int</span>* slots = elem_create.<a class="code" href="class_net_elem_create.html#ad6516db1888833d38c170bad19762ca5">GetSlots</a>();</div> +<div class="line"><a name="l00648"></a><span class="lineno"> 648</span>  <span class="keywordtype">int</span> squadron = elem_create.<a class="code" href="class_net_elem_create.html#a4e8cd327b53231e280b3376f3fe89dd4">GetSquadron</a>();</div> +<div class="line"><a name="l00649"></a><span class="lineno"> 649</span>  <span class="keywordtype">int</span> code = elem_create.<a class="code" href="class_net_elem_create.html#ab6f1c5ee784e61519b017613a855c6c8">GetObjCode</a>();</div> +<div class="line"><a name="l00650"></a><span class="lineno"> 650</span>  <a class="code" href="class_text.html">Text</a> <a class="code" href="class_net_game.html#abf66a69bc548706d5e9fc1f2dd740465">target</a> = elem_create.<a class="code" href="class_net_elem_create.html#ab1077fab21a243905edca8cb3f6c8383">GetObjective</a>();</div> +<div class="line"><a name="l00651"></a><span class="lineno"> 651</span>  <span class="keywordtype">bool</span> alert = elem_create.<a class="code" href="class_net_elem_create.html#a3998b611fbc4db384d8dd6cee9d21330">GetAlert</a>();</div> +<div class="line"><a name="l00652"></a><span class="lineno"> 652</span> </div> +<div class="line"><a name="l00653"></a><span class="lineno"> 653</span>  elem-><a class="code" href="class_element.html#a21c540ccef028e78784f589395b215d6">SetIntelLevel</a>(elem_create.<a class="code" href="class_net_elem_create.html#a26a7d8c68687893f5dcc44ceff2bd176">GetIntel</a>());</div> +<div class="line"><a name="l00654"></a><span class="lineno"> 654</span>  elem-><a class="code" href="class_element.html#ab3dd072188294306535e63e4707047a3">SetLoadout</a>(load);</div> +<div class="line"><a name="l00655"></a><span class="lineno"> 655</span> </div> +<div class="line"><a name="l00656"></a><span class="lineno"> 656</span>  <span class="keywordflow">if</span> (code > <a class="code" href="class_instruction.html#a18f720d48a5aad2189fddc62c37a459ea2b3abe9cc1504fb2196d41afdbea4307">Instruction::RTB</a> || target.<a class="code" href="class_text.html#a3dfa250f46fd909c4fe95fc59372838c">length</a>() > 0) {</div> +<div class="line"><a name="l00657"></a><span class="lineno"> 657</span>  <a class="code" href="class_instruction.html">Instruction</a>* obj = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_instruction.html">Instruction</a>(code, target);</div> +<div class="line"><a name="l00658"></a><span class="lineno"> 658</span>  elem-><a class="code" href="class_element.html#a88a88e067c34e48f91d20f5be47d2da6">AddObjective</a>(obj);</div> +<div class="line"><a name="l00659"></a><span class="lineno"> 659</span>  }</div> +<div class="line"><a name="l00660"></a><span class="lineno"> 660</span> </div> +<div class="line"><a name="l00661"></a><span class="lineno"> 661</span>  <a class="code" href="class_ship.html">Ship</a>* carrier = sim-><a class="code" href="class_sim.html#a7663d64d233b26f3bcfc2a7b7b02e660">FindShip</a>(elem_create.<a class="code" href="class_net_elem_create.html#a8636d8cc9e2ab6b50d798c5a6f69a3b9">GetCarrier</a>());</div> +<div class="line"><a name="l00662"></a><span class="lineno"> 662</span>  <span class="keywordflow">if</span> (carrier) {</div> +<div class="line"><a name="l00663"></a><span class="lineno"> 663</span>  elem-><a class="code" href="class_element.html#a1b1e69bdd2252948580a1fe9f33bd4e5">SetCarrier</a>(carrier);</div> +<div class="line"><a name="l00664"></a><span class="lineno"> 664</span> </div> +<div class="line"><a name="l00665"></a><span class="lineno"> 665</span>  <a class="code" href="class_hangar.html">Hangar</a>* hangar = carrier-><a class="code" href="class_ship.html#a56f94aa8913b5fc31c3ce60e0010574b">GetHangar</a>();</div> +<div class="line"><a name="l00666"></a><span class="lineno"> 666</span>  <span class="keywordflow">if</span> (hangar) {</div> +<div class="line"><a name="l00667"></a><span class="lineno"> 667</span>  <a class="code" href="class_text.html">Text</a> squadron_name = hangar-><a class="code" href="class_hangar.html#aee91768c319198b46d187e1713f1c893">SquadronName</a>(squadron);</div> +<div class="line"><a name="l00668"></a><span class="lineno"> 668</span>  elem-><a class="code" href="class_element.html#a7d568dc9049baf7d816088f41481930d">SetSquadron</a>(squadron_name);</div> +<div class="line"><a name="l00669"></a><span class="lineno"> 669</span> </div> +<div class="line"><a name="l00670"></a><span class="lineno"> 670</span>  <a class="code" href="class_flight_deck.html">FlightDeck</a>* deck = 0;</div> +<div class="line"><a name="l00671"></a><span class="lineno"> 671</span>  <span class="keywordtype">int</span> queue = 1000;</div> +<div class="line"><a name="l00672"></a><span class="lineno"> 672</span> </div> +<div class="line"><a name="l00673"></a><span class="lineno"> 673</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < carrier-><a class="code" href="class_ship.html#a84e3a8fc0b5c7be51b22c36edef7e251">NumFlightDecks</a>(); i++) {</div> +<div class="line"><a name="l00674"></a><span class="lineno"> 674</span>  <a class="code" href="class_flight_deck.html">FlightDeck</a>* d = carrier-><a class="code" href="class_ship.html#a03dad25b3efb091cb27d98263c200446">GetFlightDeck</a>(i);</div> +<div class="line"><a name="l00675"></a><span class="lineno"> 675</span> </div> +<div class="line"><a name="l00676"></a><span class="lineno"> 676</span>  <span class="keywordflow">if</span> (d && d-><a class="code" href="class_flight_deck.html#a0076e5888d86fd51e8867f0d4e099083">IsLaunchDeck</a>()) {</div> +<div class="line"><a name="l00677"></a><span class="lineno"> 677</span>  <span class="keywordtype">int</span> dq = hangar-><a class="code" href="class_hangar.html#a4409bf3748e06eb86b5001dd00b35c7b">PreflightQueue</a>(d);</div> +<div class="line"><a name="l00678"></a><span class="lineno"> 678</span> </div> +<div class="line"><a name="l00679"></a><span class="lineno"> 679</span>  <span class="keywordflow">if</span> (dq < queue) {</div> +<div class="line"><a name="l00680"></a><span class="lineno"> 680</span>  queue = dq;</div> +<div class="line"><a name="l00681"></a><span class="lineno"> 681</span>  deck = d;</div> +<div class="line"><a name="l00682"></a><span class="lineno"> 682</span>  }</div> +<div class="line"><a name="l00683"></a><span class="lineno"> 683</span>  }</div> +<div class="line"><a name="l00684"></a><span class="lineno"> 684</span>  }</div> +<div class="line"><a name="l00685"></a><span class="lineno"> 685</span> </div> +<div class="line"><a name="l00686"></a><span class="lineno"> 686</span>  <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i = 0; i < 4; i++) {</div> +<div class="line"><a name="l00687"></a><span class="lineno"> 687</span>  <span class="keywordtype">int</span> slot = slots[i];</div> +<div class="line"><a name="l00688"></a><span class="lineno"> 688</span>  <span class="keywordflow">if</span> (slot > -1) {</div> +<div class="line"><a name="l00689"></a><span class="lineno"> 689</span>  hangar-><a class="code" href="class_hangar.html#a49f3a2ec9954d8cd369d93f34cdb70b7">GotoAlert</a>(squadron, slot, deck, elem, load, !alert);</div> +<div class="line"><a name="l00690"></a><span class="lineno"> 690</span>  }</div> +<div class="line"><a name="l00691"></a><span class="lineno"> 691</span>  }</div> +<div class="line"><a name="l00692"></a><span class="lineno"> 692</span>  }</div> +<div class="line"><a name="l00693"></a><span class="lineno"> 693</span>  }</div> +<div class="line"><a name="l00694"></a><span class="lineno"> 694</span> </div> +<div class="line"><a name="l00695"></a><span class="lineno"> 695</span>  <a class="code" href="class_net_util.html#a419a03d416277818294892929d30ee16">NetUtil::SendElemCreate</a>(elem,</div> +<div class="line"><a name="l00696"></a><span class="lineno"> 696</span>  elem_create.<a class="code" href="class_net_elem_create.html#a4e8cd327b53231e280b3376f3fe89dd4">GetSquadron</a>(),</div> +<div class="line"><a name="l00697"></a><span class="lineno"> 697</span>  elem_create.<a class="code" href="class_net_elem_create.html#ad6516db1888833d38c170bad19762ca5">GetSlots</a>(),</div> +<div class="line"><a name="l00698"></a><span class="lineno"> 698</span>  elem_create.<a class="code" href="class_net_elem_create.html#a3998b611fbc4db384d8dd6cee9d21330">GetAlert</a>());</div> +<div class="line"><a name="l00699"></a><span class="lineno"> 699</span> }</div> +<div class="line"><a name="l00700"></a><span class="lineno"> 700</span> </div> +<div class="line"><a name="l00701"></a><span class="lineno"> 701</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00702"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a97825c447a895224599277d6f1a8fa72"> 702</a></span> <a class="code" href="class_net_game_server.html#a97825c447a895224599277d6f1a8fa72">NetGameServer::DoShipLaunch</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00703"></a><span class="lineno"> 703</span> {</div> +<div class="line"><a name="l00704"></a><span class="lineno"> 704</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00705"></a><span class="lineno"> 705</span> </div> +<div class="line"><a name="l00706"></a><span class="lineno"> 706</span>  <a class="code" href="class_net_ship_launch.html">NetShipLaunch</a> ship_launch;</div> +<div class="line"><a name="l00707"></a><span class="lineno"> 707</span>  ship_launch.<a class="code" href="class_net_ship_launch.html#abf90f8690e2e46eafb67722a90333b74">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00708"></a><span class="lineno"> 708</span> </div> +<div class="line"><a name="l00709"></a><span class="lineno"> 709</span>  <a class="code" href="class_sim.html">Sim</a>* <a class="code" href="class_net_game.html#ad076068157c4a021e002236e7c4a9e34">sim</a> = <a class="code" href="class_sim.html#a14b48a472bca6d04230c789fc4beab4c">Sim::GetSim</a>();</div> +<div class="line"><a name="l00710"></a><span class="lineno"> 710</span>  <span class="keywordtype">int</span> squadron = ship_launch.<a class="code" href="class_net_ship_launch.html#ac275179cdba366217f8d532e2b6eca86">GetSquadron</a>();</div> +<div class="line"><a name="l00711"></a><span class="lineno"> 711</span>  <span class="keywordtype">int</span> slot = ship_launch.<a class="code" href="class_net_ship_launch.html#ae41610f65ce0d206edbaf77ae4130eb1">GetSlot</a>();</div> +<div class="line"><a name="l00712"></a><span class="lineno"> 712</span> </div> +<div class="line"><a name="l00713"></a><span class="lineno"> 713</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = <a class="code" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">FindPlayerByObjID</a>(ship_launch.<a class="code" href="class_net_ship_launch.html#a3b1503686460cfd20c62a5158b81f302">GetObjID</a>());</div> +<div class="line"><a name="l00714"></a><span class="lineno"> 714</span>  <span class="keywordflow">if</span> (player) {</div> +<div class="line"><a name="l00715"></a><span class="lineno"> 715</span>  <a class="code" href="class_ship.html">Ship</a>* carrier = player-><a class="code" href="class_net_player.html#a6a1a663998645cc10ceb0c2be1c669fc">GetShip</a>();</div> +<div class="line"><a name="l00716"></a><span class="lineno"> 716</span> </div> +<div class="line"><a name="l00717"></a><span class="lineno"> 717</span>  <span class="keywordflow">if</span> (carrier) {</div> +<div class="line"><a name="l00718"></a><span class="lineno"> 718</span>  <a class="code" href="class_hangar.html">Hangar</a>* hangar = carrier-><a class="code" href="class_ship.html#a56f94aa8913b5fc31c3ce60e0010574b">GetHangar</a>();</div> +<div class="line"><a name="l00719"></a><span class="lineno"> 719</span> </div> +<div class="line"><a name="l00720"></a><span class="lineno"> 720</span>  <span class="keywordflow">if</span> (hangar) {</div> +<div class="line"><a name="l00721"></a><span class="lineno"> 721</span>  hangar-><a class="code" href="class_hangar.html#ade1001a12dae257260b3d29f4265b42c">Launch</a>(squadron, slot);</div> +<div class="line"><a name="l00722"></a><span class="lineno"> 722</span>  }</div> +<div class="line"><a name="l00723"></a><span class="lineno"> 723</span> </div> +<div class="line"><a name="l00724"></a><span class="lineno"> 724</span>  <a class="code" href="class_net_util.html#a941495b187c2a4220ac886ca660d6bf3">NetUtil::SendShipLaunch</a>(carrier, squadron, slot);</div> +<div class="line"><a name="l00725"></a><span class="lineno"> 725</span>  }</div> +<div class="line"><a name="l00726"></a><span class="lineno"> 726</span>  }</div> +<div class="line"><a name="l00727"></a><span class="lineno"> 727</span> }</div> +<div class="line"><a name="l00728"></a><span class="lineno"> 728</span> </div> +<div class="line"><a name="l00729"></a><span class="lineno"> 729</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00730"></a><span class="lineno"><a class="code" href="class_net_game_server.html#aab5743256ad1afb4c5f505a40415002a"> 730</a></span> <a class="code" href="class_net_game_server.html#aab5743256ad1afb4c5f505a40415002a">NetGameServer::DoNavData</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00731"></a><span class="lineno"> 731</span> {</div> +<div class="line"><a name="l00732"></a><span class="lineno"> 732</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00733"></a><span class="lineno"> 733</span> </div> +<div class="line"><a name="l00734"></a><span class="lineno"> 734</span>  <a class="code" href="class_net_nav_data.html">NetNavData</a> nav_data;</div> +<div class="line"><a name="l00735"></a><span class="lineno"> 735</span>  nav_data.<a class="code" href="class_net_nav_data.html#a0efd61a38aed1e26d7bf5c70e2de50c5">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00736"></a><span class="lineno"> 736</span> </div> +<div class="line"><a name="l00737"></a><span class="lineno"> 737</span>  <a class="code" href="class_element.html">Element</a>* elem = <a class="code" href="class_net_game.html#ad076068157c4a021e002236e7c4a9e34">sim</a>-><a class="code" href="class_sim.html#ab56f078a1dfcf0714be73fd98b531c4e">FindElement</a>(nav_data.<a class="code" href="class_net_nav_data.html#ab4762215c1a0b3dc049a548bcfac11a5">GetElem</a>());</div> +<div class="line"><a name="l00738"></a><span class="lineno"> 738</span> </div> +<div class="line"><a name="l00739"></a><span class="lineno"> 739</span>  <span class="keywordflow">if</span> (elem) {</div> +<div class="line"><a name="l00740"></a><span class="lineno"> 740</span>  <span class="keywordflow">if</span> (nav_data.<a class="code" href="class_net_nav_data.html#a5911b5cea1873a4a110051da0c90c0c3">IsAdd</a>()) {</div> +<div class="line"><a name="l00741"></a><span class="lineno"> 741</span>  <a class="code" href="class_instruction.html">Instruction</a>* navpt = <span class="keyword">new</span>(__FILE__,__LINE__) <a class="code" href="class_instruction.html">Instruction</a>(*nav_data.<a class="code" href="class_net_nav_data.html#a569cf844477e18ff6c5ae160e84babd6">GetNavPoint</a>());</div> +<div class="line"><a name="l00742"></a><span class="lineno"> 742</span>  <a class="code" href="class_instruction.html">Instruction</a>* after = 0;</div> +<div class="line"><a name="l00743"></a><span class="lineno"> 743</span>  <span class="keywordtype">int</span> index = nav_data.<a class="code" href="class_net_nav_data.html#a9e5b6b63a88fd18244847ba298e0bee0">GetIndex</a>();</div> +<div class="line"><a name="l00744"></a><span class="lineno"> 744</span> </div> +<div class="line"><a name="l00745"></a><span class="lineno"> 745</span>  <span class="keywordflow">if</span> (index >= 0 && index < elem->GetFlightPlan().size())</div> +<div class="line"><a name="l00746"></a><span class="lineno"> 746</span>  after = elem-><a class="code" href="class_element.html#a96b2f160e678aa8b7e14e1daaac8afd5">GetFlightPlan</a>().<a class="code" href="class_list.html#a92f41ba1f2810b54d6b47ce727ff9835">at</a>(index);</div> +<div class="line"><a name="l00747"></a><span class="lineno"> 747</span> </div> +<div class="line"><a name="l00748"></a><span class="lineno"> 748</span>  elem-><a class="code" href="class_element.html#a4bed47625f71a787093711cbd8f2c417">AddNavPoint</a>(navpt, after, <span class="keyword">false</span>);</div> +<div class="line"><a name="l00749"></a><span class="lineno"> 749</span>  }</div> +<div class="line"><a name="l00750"></a><span class="lineno"> 750</span> </div> +<div class="line"><a name="l00751"></a><span class="lineno"> 751</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l00752"></a><span class="lineno"> 752</span>  <a class="code" href="class_instruction.html">Instruction</a>* navpt = nav_data.<a class="code" href="class_net_nav_data.html#a569cf844477e18ff6c5ae160e84babd6">GetNavPoint</a>();</div> +<div class="line"><a name="l00753"></a><span class="lineno"> 753</span>  <a class="code" href="class_instruction.html">Instruction</a>* exist = 0;</div> +<div class="line"><a name="l00754"></a><span class="lineno"> 754</span>  <span class="keywordtype">int</span> index = nav_data.<a class="code" href="class_net_nav_data.html#a9e5b6b63a88fd18244847ba298e0bee0">GetIndex</a>();</div> +<div class="line"><a name="l00755"></a><span class="lineno"> 755</span> </div> +<div class="line"><a name="l00756"></a><span class="lineno"> 756</span>  <span class="keywordflow">if</span> (navpt && index >= 0 && index < elem->GetFlightPlan().size()) {</div> +<div class="line"><a name="l00757"></a><span class="lineno"> 757</span>  exist = elem-><a class="code" href="class_element.html#a96b2f160e678aa8b7e14e1daaac8afd5">GetFlightPlan</a>().<a class="code" href="class_list.html#a92f41ba1f2810b54d6b47ce727ff9835">at</a>(index);</div> +<div class="line"><a name="l00758"></a><span class="lineno"> 758</span>  *exist = *navpt;</div> +<div class="line"><a name="l00759"></a><span class="lineno"> 759</span>  }</div> +<div class="line"><a name="l00760"></a><span class="lineno"> 760</span>  }</div> +<div class="line"><a name="l00761"></a><span class="lineno"> 761</span> </div> +<div class="line"><a name="l00762"></a><span class="lineno"> 762</span>  <a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">SendData</a>(&nav_data);</div> +<div class="line"><a name="l00763"></a><span class="lineno"> 763</span>  }</div> +<div class="line"><a name="l00764"></a><span class="lineno"> 764</span> }</div> +<div class="line"><a name="l00765"></a><span class="lineno"> 765</span> </div> +<div class="line"><a name="l00766"></a><span class="lineno"> 766</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00767"></a><span class="lineno"><a class="code" href="class_net_game_server.html#aef17c710a0f77deb2c356f06ba9c4bae"> 767</a></span> <a class="code" href="class_net_game_server.html#aef17c710a0f77deb2c356f06ba9c4bae">NetGameServer::DoNavDelete</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00768"></a><span class="lineno"> 768</span> {</div> +<div class="line"><a name="l00769"></a><span class="lineno"> 769</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00770"></a><span class="lineno"> 770</span> </div> +<div class="line"><a name="l00771"></a><span class="lineno"> 771</span>  <a class="code" href="class_net_nav_delete.html">NetNavDelete</a> nav_delete;</div> +<div class="line"><a name="l00772"></a><span class="lineno"> 772</span>  nav_delete.<a class="code" href="class_net_nav_delete.html#a24182924f1d4a33942f93be46431b859">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00773"></a><span class="lineno"> 773</span> </div> +<div class="line"><a name="l00774"></a><span class="lineno"> 774</span>  <a class="code" href="class_element.html">Element</a>* elem = <a class="code" href="class_net_game.html#ad076068157c4a021e002236e7c4a9e34">sim</a>-><a class="code" href="class_sim.html#ab56f078a1dfcf0714be73fd98b531c4e">FindElement</a>(nav_delete.<a class="code" href="class_net_nav_delete.html#a617a6052742ffd7227c0cc50c1209583">GetElem</a>());</div> +<div class="line"><a name="l00775"></a><span class="lineno"> 775</span> </div> +<div class="line"><a name="l00776"></a><span class="lineno"> 776</span>  <span class="keywordflow">if</span> (elem) {</div> +<div class="line"><a name="l00777"></a><span class="lineno"> 777</span>  <span class="keywordtype">int</span> index = nav_delete.<a class="code" href="class_net_nav_delete.html#a6649960814133c7d11bbd1a0d658c3f9">GetIndex</a>();</div> +<div class="line"><a name="l00778"></a><span class="lineno"> 778</span> </div> +<div class="line"><a name="l00779"></a><span class="lineno"> 779</span>  <span class="keywordflow">if</span> (index < 0) {</div> +<div class="line"><a name="l00780"></a><span class="lineno"> 780</span>  elem-><a class="code" href="class_element.html#a5c63540651865f593f13e3549738f57c">ClearFlightPlan</a>(<span class="keyword">false</span>);</div> +<div class="line"><a name="l00781"></a><span class="lineno"> 781</span>  }</div> +<div class="line"><a name="l00782"></a><span class="lineno"> 782</span> </div> +<div class="line"><a name="l00783"></a><span class="lineno"> 783</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (index < elem->FlightPlanLength()) {</div> +<div class="line"><a name="l00784"></a><span class="lineno"> 784</span>  <a class="code" href="class_instruction.html">Instruction</a>* npt = elem-><a class="code" href="class_element.html#a96b2f160e678aa8b7e14e1daaac8afd5">GetFlightPlan</a>().<a class="code" href="class_list.html#a92f41ba1f2810b54d6b47ce727ff9835">at</a>(index);</div> +<div class="line"><a name="l00785"></a><span class="lineno"> 785</span>  elem-><a class="code" href="class_element.html#a459cccc6cc7c88793450619cad433639">DelNavPoint</a>(npt, <span class="keyword">false</span>);</div> +<div class="line"><a name="l00786"></a><span class="lineno"> 786</span>  }</div> +<div class="line"><a name="l00787"></a><span class="lineno"> 787</span> </div> +<div class="line"><a name="l00788"></a><span class="lineno"> 788</span>  <a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">SendData</a>(&nav_delete);</div> +<div class="line"><a name="l00789"></a><span class="lineno"> 789</span>  }</div> +<div class="line"><a name="l00790"></a><span class="lineno"> 790</span> }</div> +<div class="line"><a name="l00791"></a><span class="lineno"> 791</span> </div> +<div class="line"><a name="l00792"></a><span class="lineno"> 792</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00793"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a1f3494b30989740ba1490ed4ce5e8423"> 793</a></span> <a class="code" href="class_net_game_server.html#a1f3494b30989740ba1490ed4ce5e8423">NetGameServer::DoWepTrigger</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00794"></a><span class="lineno"> 794</span> {</div> +<div class="line"><a name="l00795"></a><span class="lineno"> 795</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00796"></a><span class="lineno"> 796</span> </div> +<div class="line"><a name="l00797"></a><span class="lineno"> 797</span>  <a class="code" href="class_net_wep_trigger.html">NetWepTrigger</a> trigger;</div> +<div class="line"><a name="l00798"></a><span class="lineno"> 798</span>  trigger.<a class="code" href="class_net_wep_trigger.html#ab0c03a50626155739ae47db6e8b4dde8">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00799"></a><span class="lineno"> 799</span> </div> +<div class="line"><a name="l00800"></a><span class="lineno"> 800</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = <a class="code" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">FindPlayerByObjID</a>(trigger.<a class="code" href="class_net_wep_trigger.html#a1baa7958dbf9d89292f8e5a3ee652f4f">GetObjID</a>());</div> +<div class="line"><a name="l00801"></a><span class="lineno"> 801</span>  <span class="keywordflow">if</span> (player) {</div> +<div class="line"><a name="l00802"></a><span class="lineno"> 802</span>  player-><a class="code" href="class_net_player.html#a33f7e2d1ccc95e4c1f7195bb951d62d6">DoWepTrigger</a>(&trigger);</div> +<div class="line"><a name="l00803"></a><span class="lineno"> 803</span>  }</div> +<div class="line"><a name="l00804"></a><span class="lineno"> 804</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l00805"></a><span class="lineno"> 805</span>  player = <a class="code" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74">FindZombieByObjID</a>(trigger.<a class="code" href="class_net_wep_trigger.html#a1baa7958dbf9d89292f8e5a3ee652f4f">GetObjID</a>());</div> +<div class="line"><a name="l00806"></a><span class="lineno"> 806</span> </div> +<div class="line"><a name="l00807"></a><span class="lineno"> 807</span>  <span class="keywordflow">if</span> (player)</div> +<div class="line"><a name="l00808"></a><span class="lineno"> 808</span>  <a class="code" href="class_net_game_server.html#a6358e5f7dbd8210514699cdc457a9285">SendDisconnect</a>(player);</div> +<div class="line"><a name="l00809"></a><span class="lineno"> 809</span>  }</div> +<div class="line"><a name="l00810"></a><span class="lineno"> 810</span> }</div> +<div class="line"><a name="l00811"></a><span class="lineno"> 811</span> </div> +<div class="line"><a name="l00812"></a><span class="lineno"> 812</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00813"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a13cf1bbcbd894d7a909491885ca01c45"> 813</a></span> <a class="code" href="class_net_game_server.html#a13cf1bbcbd894d7a909491885ca01c45">NetGameServer::DoWepRelease</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00814"></a><span class="lineno"> 814</span> {</div> +<div class="line"><a name="l00815"></a><span class="lineno"> 815</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00816"></a><span class="lineno"> 816</span> </div> +<div class="line"><a name="l00817"></a><span class="lineno"> 817</span>  <a class="code" href="class_net_wep_release.html">NetWepRelease</a> release;</div> +<div class="line"><a name="l00818"></a><span class="lineno"> 818</span>  release.<a class="code" href="class_net_wep_release.html#a2ec3771d328b023b8ff201f6ba086520">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00819"></a><span class="lineno"> 819</span> </div> +<div class="line"><a name="l00820"></a><span class="lineno"> 820</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = <a class="code" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">FindPlayerByObjID</a>(release.<a class="code" href="class_net_wep_release.html#ac062443510ca8533a26a01ecba86af85">GetObjID</a>());</div> +<div class="line"><a name="l00821"></a><span class="lineno"> 821</span>  <span class="keywordflow">if</span> (player) {</div> +<div class="line"><a name="l00822"></a><span class="lineno"> 822</span>  player-><a class="code" href="class_net_player.html#a36425fc2a34f206dc0a73c59a5ca2922">DoWepRelease</a>(&release);</div> +<div class="line"><a name="l00823"></a><span class="lineno"> 823</span>  }</div> +<div class="line"><a name="l00824"></a><span class="lineno"> 824</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l00825"></a><span class="lineno"> 825</span>  player = <a class="code" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74">FindZombieByObjID</a>(release.<a class="code" href="class_net_wep_release.html#ac062443510ca8533a26a01ecba86af85">GetObjID</a>());</div> +<div class="line"><a name="l00826"></a><span class="lineno"> 826</span> </div> +<div class="line"><a name="l00827"></a><span class="lineno"> 827</span>  <span class="keywordflow">if</span> (player)</div> +<div class="line"><a name="l00828"></a><span class="lineno"> 828</span>  <a class="code" href="class_net_game_server.html#a6358e5f7dbd8210514699cdc457a9285">SendDisconnect</a>(player);</div> +<div class="line"><a name="l00829"></a><span class="lineno"> 829</span>  }</div> +<div class="line"><a name="l00830"></a><span class="lineno"> 830</span> </div> +<div class="line"><a name="l00831"></a><span class="lineno"> 831</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"WEP RELEASE on server? objid = %d\n"</span>, release.<a class="code" href="class_net_wep_release.html#ac062443510ca8533a26a01ecba86af85">GetObjID</a>());</div> +<div class="line"><a name="l00832"></a><span class="lineno"> 832</span> }</div> +<div class="line"><a name="l00833"></a><span class="lineno"> 833</span> </div> +<div class="line"><a name="l00834"></a><span class="lineno"> 834</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00835"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a85b0b12635770b65523fb1bf1d616371"> 835</a></span> <a class="code" href="class_net_game_server.html#a85b0b12635770b65523fb1bf1d616371">NetGameServer::DoWepDestroy</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00836"></a><span class="lineno"> 836</span> {</div> +<div class="line"><a name="l00837"></a><span class="lineno"> 837</span> }</div> +<div class="line"><a name="l00838"></a><span class="lineno"> 838</span> </div> +<div class="line"><a name="l00839"></a><span class="lineno"> 839</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00840"></a><span class="lineno"><a class="code" href="class_net_game_server.html#afd98de7f20d0ed6af6bae8fb94a9bf39"> 840</a></span> <a class="code" href="class_net_game_server.html#afd98de7f20d0ed6af6bae8fb94a9bf39">NetGameServer::DoCommMsg</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00841"></a><span class="lineno"> 841</span> {</div> +<div class="line"><a name="l00842"></a><span class="lineno"> 842</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00843"></a><span class="lineno"> 843</span> </div> +<div class="line"><a name="l00844"></a><span class="lineno"> 844</span>  <a class="code" href="class_net_comm_msg.html">NetCommMsg</a> comm_msg;</div> +<div class="line"><a name="l00845"></a><span class="lineno"> 845</span>  comm_msg.<a class="code" href="class_net_comm_msg.html#a3d8870d2410a4458f8408950e6a89f7d">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00846"></a><span class="lineno"> 846</span> </div> +<div class="line"><a name="l00847"></a><span class="lineno"> 847</span>  <a class="code" href="class_radio_message.html">RadioMessage</a>* radio_msg = comm_msg.<a class="code" href="class_net_comm_msg.html#af19560ae828e8c81475fd9a947e97c7d">GetRadioMessage</a>();</div> +<div class="line"><a name="l00848"></a><span class="lineno"> 848</span> </div> +<div class="line"><a name="l00849"></a><span class="lineno"> 849</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = <a class="code" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">FindPlayerByObjID</a>(comm_msg.<a class="code" href="class_net_comm_msg.html#a9471f0cd5b02d4145f38ea8ed85ff4bc">GetObjID</a>());</div> +<div class="line"><a name="l00850"></a><span class="lineno"> 850</span>  <span class="keywordflow">if</span> (player && radio_msg) {</div> +<div class="line"><a name="l00851"></a><span class="lineno"> 851</span>  player-><a class="code" href="class_net_player.html#a47cf83de3fb91cf8c4e1d166b10ec34a">DoCommMessage</a>(&comm_msg);</div> +<div class="line"><a name="l00852"></a><span class="lineno"> 852</span> </div> +<div class="line"><a name="l00853"></a><span class="lineno"> 853</span>  <span class="keywordtype">int</span> channel = comm_msg.<a class="code" href="class_net_comm_msg.html#af19560ae828e8c81475fd9a947e97c7d">GetRadioMessage</a>()-><a class="code" href="class_radio_message.html#af4a84590075c702e285301cc20557842">Channel</a>();</div> +<div class="line"><a name="l00854"></a><span class="lineno"> 854</span> </div> +<div class="line"><a name="l00855"></a><span class="lineno"> 855</span>  <a class="code" href="class_list_iter.html">ListIter<NetPlayer></a> dst = <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>;</div> +<div class="line"><a name="l00856"></a><span class="lineno"> 856</span>  <span class="keywordflow">while</span> (++dst) {</div> +<div class="line"><a name="l00857"></a><span class="lineno"> 857</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* remote_player = dst.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l00858"></a><span class="lineno"> 858</span>  <span class="keywordflow">if</span> (remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>() &&</div> +<div class="line"><a name="l00859"></a><span class="lineno"> 859</span>  (channel == 0 || channel == remote_player-><a class="code" href="class_net_player.html#a2c72084ddf06e81cbd6fab8058e1d789">GetIFF</a>())) {</div> +<div class="line"><a name="l00860"></a><span class="lineno"> 860</span> </div> +<div class="line"><a name="l00861"></a><span class="lineno"> 861</span>  BYTE* data = comm_msg.<a class="code" href="class_net_comm_msg.html#a6590ac45cb6a79236747fcdb901ba767">Pack</a>();</div> +<div class="line"><a name="l00862"></a><span class="lineno"> 862</span>  <span class="keywordtype">int</span> size = comm_msg.<a class="code" href="class_net_comm_msg.html#a5d7dd317c4894cc55cd11b90b82f2fed">Length</a>();</div> +<div class="line"><a name="l00863"></a><span class="lineno"> 863</span> </div> +<div class="line"><a name="l00864"></a><span class="lineno"> 864</span>  <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a834cc6b1a414243d89cb33ea4fcf8770">SendMessage</a>(remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>(), data, size, <a class="code" href="class_net_msg.html#a247c9ce522843d2c93ba9c4b9f4ea6daa537c67c96f1e42e008751d0924ffc1f9">NetMsg::RELIABLE</a>);</div> +<div class="line"><a name="l00865"></a><span class="lineno"> 865</span>  }</div> +<div class="line"><a name="l00866"></a><span class="lineno"> 866</span>  }</div> +<div class="line"><a name="l00867"></a><span class="lineno"> 867</span>  }</div> +<div class="line"><a name="l00868"></a><span class="lineno"> 868</span>  <span class="keywordflow">else</span> {</div> +<div class="line"><a name="l00869"></a><span class="lineno"> 869</span>  player = <a class="code" href="class_net_game_server.html#a4da2ef77e8ce34cfda16c3c720f84e74">FindZombieByObjID</a>(comm_msg.<a class="code" href="class_net_comm_msg.html#a9471f0cd5b02d4145f38ea8ed85ff4bc">GetObjID</a>());</div> +<div class="line"><a name="l00870"></a><span class="lineno"> 870</span> </div> +<div class="line"><a name="l00871"></a><span class="lineno"> 871</span>  <span class="keywordflow">if</span> (player)</div> +<div class="line"><a name="l00872"></a><span class="lineno"> 872</span>  <a class="code" href="class_net_game_server.html#a6358e5f7dbd8210514699cdc457a9285">SendDisconnect</a>(player);</div> +<div class="line"><a name="l00873"></a><span class="lineno"> 873</span>  }</div> +<div class="line"><a name="l00874"></a><span class="lineno"> 874</span> }</div> +<div class="line"><a name="l00875"></a><span class="lineno"> 875</span> </div> +<div class="line"><a name="l00876"></a><span class="lineno"> 876</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00877"></a><span class="lineno"><a class="code" href="class_net_game_server.html#af6499a786d778689f1c350b3f6633846"> 877</a></span> <a class="code" href="class_net_game_server.html#af6499a786d778689f1c350b3f6633846">NetGameServer::DoChatMsg</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00878"></a><span class="lineno"> 878</span> {</div> +<div class="line"><a name="l00879"></a><span class="lineno"> 879</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00880"></a><span class="lineno"> 880</span> </div> +<div class="line"><a name="l00881"></a><span class="lineno"> 881</span>  <a class="code" href="class_net_chat_msg.html">NetChatMsg</a> chat_msg;</div> +<div class="line"><a name="l00882"></a><span class="lineno"> 882</span>  chat_msg.<a class="code" href="class_net_chat_msg.html#a64002ac36bb2be79bfd6cba7fa657dbc">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00883"></a><span class="lineno"> 883</span> </div> +<div class="line"><a name="l00884"></a><span class="lineno"> 884</span>  <a class="code" href="class_net_game_server.html#a8690814ae4e4d96047dc0afe99d4d45e">RouteChatMsg</a>(chat_msg);</div> +<div class="line"><a name="l00885"></a><span class="lineno"> 885</span> }</div> +<div class="line"><a name="l00886"></a><span class="lineno"> 886</span> </div> +<div class="line"><a name="l00887"></a><span class="lineno"> 887</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00888"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a8690814ae4e4d96047dc0afe99d4d45e"> 888</a></span> <a class="code" href="class_net_game_server.html#a8690814ae4e4d96047dc0afe99d4d45e">NetGameServer::RouteChatMsg</a>(<a class="code" href="class_net_chat_msg.html">NetChatMsg</a>& chat_msg)</div> +<div class="line"><a name="l00889"></a><span class="lineno"> 889</span> {</div> +<div class="line"><a name="l00890"></a><span class="lineno"> 890</span>  DWORD dst_id = chat_msg.<a class="code" href="class_net_chat_msg.html#ae4bd83f6cde27d501fb73db2c8ea9c5e">GetDstID</a>();</div> +<div class="line"><a name="l00891"></a><span class="lineno"> 891</span> </div> +<div class="line"><a name="l00892"></a><span class="lineno"> 892</span>  <span class="comment">// broadcast or team:</span></div> +<div class="line"><a name="l00893"></a><span class="lineno"> 893</span>  <span class="keywordflow">if</span> (dst_id == 0xffff || dst_id <= 10) {</div> +<div class="line"><a name="l00894"></a><span class="lineno"> 894</span>  BYTE* data = chat_msg.<a class="code" href="class_net_chat_msg.html#aff231398daa600b8c05686f8302e45ce">Pack</a>();</div> +<div class="line"><a name="l00895"></a><span class="lineno"> 895</span>  <span class="keywordtype">int</span> size = chat_msg.<a class="code" href="class_net_chat_msg.html#aa5e85b28daf00ee00d8493848cabb979">Length</a>();</div> +<div class="line"><a name="l00896"></a><span class="lineno"> 896</span> </div> +<div class="line"><a name="l00897"></a><span class="lineno"> 897</span>  <a class="code" href="class_list_iter.html">ListIter<NetPlayer></a> dst = <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>;</div> +<div class="line"><a name="l00898"></a><span class="lineno"> 898</span>  <span class="keywordflow">while</span> (++dst) {</div> +<div class="line"><a name="l00899"></a><span class="lineno"> 899</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* remote_player = dst.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l00900"></a><span class="lineno"> 900</span>  <span class="keywordflow">if</span> (remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>() && chat_msg.<a class="code" href="class_net_chat_msg.html#a7c7bef2b7583d05b4fdba27a26339dc9">GetName</a>() != remote_player-><a class="code" href="class_net_player.html#a094025f4b34577807a4494797ef35932">Name</a>()) {</div> +<div class="line"><a name="l00901"></a><span class="lineno"> 901</span>  <span class="keywordflow">if</span> (dst_id == 0xffff || dst_id == 0 || remote_player-><a class="code" href="class_net_player.html#a2c72084ddf06e81cbd6fab8058e1d789">GetIFF</a>() == (int) dst_id-1)</div> +<div class="line"><a name="l00902"></a><span class="lineno"> 902</span>  <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a834cc6b1a414243d89cb33ea4fcf8770">SendMessage</a>(remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>(), data, size);</div> +<div class="line"><a name="l00903"></a><span class="lineno"> 903</span>  }</div> +<div class="line"><a name="l00904"></a><span class="lineno"> 904</span>  }</div> +<div class="line"><a name="l00905"></a><span class="lineno"> 905</span> </div> +<div class="line"><a name="l00906"></a><span class="lineno"> 906</span>  <span class="keywordflow">if</span> (<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a> && (dst_id == 0xffff || dst_id == 0 || <a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>-><a class="code" href="class_ship.html#a5e603faf7321fb04d5b306d70ae6b9ca">GetIFF</a>() == (int) dst_id-1)) {</div> +<div class="line"><a name="l00907"></a><span class="lineno"> 907</span>  <a class="code" href="class_text.html">Text</a> name = chat_msg.<a class="code" href="class_net_chat_msg.html#a7c7bef2b7583d05b4fdba27a26339dc9">GetName</a>();</div> +<div class="line"><a name="l00908"></a><span class="lineno"> 908</span>  <span class="keywordflow">if</span> (name.<a class="code" href="class_text.html#a3dfa250f46fd909c4fe95fc59372838c">length</a>() < 1)</div> +<div class="line"><a name="l00909"></a><span class="lineno"> 909</span>  name = <a class="code" href="class_game.html#a80f0de6fe1883b6b0e4c67b3e16afb2f">Game::GetText</a>(<span class="stringliteral">"NetGameServer.chat.unknown"</span>);</div> +<div class="line"><a name="l00910"></a><span class="lineno"> 910</span> </div> +<div class="line"><a name="l00911"></a><span class="lineno"> 911</span>  <span class="comment">// don't echo general messages from the local player.</span></div> +<div class="line"><a name="l00912"></a><span class="lineno"> 912</span>  <span class="comment">// they are already displayed by the chat entry code</span></div> +<div class="line"><a name="l00913"></a><span class="lineno"> 913</span>  <span class="comment">// in starshatter.cpp</span></div> +<div class="line"><a name="l00914"></a><span class="lineno"> 914</span> </div> +<div class="line"><a name="l00915"></a><span class="lineno"> 915</span>  <span class="keywordflow">if</span> (name != <a class="code" href="class_net_game.html#ab56fdf075552f315cd06fd53a0ee6727">player_name</a>)</div> +<div class="line"><a name="l00916"></a><span class="lineno"> 916</span>  <a class="code" href="class_h_u_d_view.html#a22a064e80c8f1e199468b20c6128c916">HUDView::Message</a>(<span class="stringliteral">"%s> %s"</span>, name.<a class="code" href="class_text.html#aae848844d712fd439b42fe6fb8d89bd6">data</a>(), chat_msg.<a class="code" href="class_net_chat_msg.html#a755371b02d436b43e7a392223d2a7caf">GetText</a>().<a class="code" href="class_text.html#aae848844d712fd439b42fe6fb8d89bd6">data</a>());</div> +<div class="line"><a name="l00917"></a><span class="lineno"> 917</span>  }</div> +<div class="line"><a name="l00918"></a><span class="lineno"> 918</span>  }</div> +<div class="line"><a name="l00919"></a><span class="lineno"> 919</span> </div> +<div class="line"><a name="l00920"></a><span class="lineno"> 920</span>  <span class="comment">// direct to local player:</span></div> +<div class="line"><a name="l00921"></a><span class="lineno"> 921</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a> && <a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>-><a class="code" href="class_sim_object.html#adb8e82281f413545f6330530488fac03">GetObjID</a>() == dst_id) {</div> +<div class="line"><a name="l00922"></a><span class="lineno"> 922</span>  <a class="code" href="class_text.html">Text</a> name = chat_msg.<a class="code" href="class_net_chat_msg.html#a7c7bef2b7583d05b4fdba27a26339dc9">GetName</a>();</div> +<div class="line"><a name="l00923"></a><span class="lineno"> 923</span>  <span class="keywordflow">if</span> (name.<a class="code" href="class_text.html#a3dfa250f46fd909c4fe95fc59372838c">length</a>() < 1)</div> +<div class="line"><a name="l00924"></a><span class="lineno"> 924</span>  name = <a class="code" href="class_game.html#a80f0de6fe1883b6b0e4c67b3e16afb2f">Game::GetText</a>(<span class="stringliteral">"NetGameServer.chat.unknown"</span>);</div> +<div class="line"><a name="l00925"></a><span class="lineno"> 925</span> </div> +<div class="line"><a name="l00926"></a><span class="lineno"> 926</span>  <a class="code" href="class_h_u_d_view.html#a22a064e80c8f1e199468b20c6128c916">HUDView::Message</a>(<span class="stringliteral">"%s> %s"</span>, name.<a class="code" href="class_text.html#aae848844d712fd439b42fe6fb8d89bd6">data</a>(), chat_msg.<a class="code" href="class_net_chat_msg.html#a755371b02d436b43e7a392223d2a7caf">GetText</a>().<a class="code" href="class_text.html#aae848844d712fd439b42fe6fb8d89bd6">data</a>());</div> +<div class="line"><a name="l00927"></a><span class="lineno"> 927</span>  }</div> +<div class="line"><a name="l00928"></a><span class="lineno"> 928</span> </div> +<div class="line"><a name="l00929"></a><span class="lineno"> 929</span>  <span class="comment">// ship-to-ship, but not to local player:</span></div> +<div class="line"><a name="l00930"></a><span class="lineno"> 930</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (!<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a> || <a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>-><a class="code" href="class_sim_object.html#adb8e82281f413545f6330530488fac03">GetObjID</a>() != dst_id) {</div> +<div class="line"><a name="l00931"></a><span class="lineno"> 931</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* remote_player = <a class="code" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">FindPlayerByObjID</a>(dst_id);</div> +<div class="line"><a name="l00932"></a><span class="lineno"> 932</span>  <span class="keywordflow">if</span> (remote_player && remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>()) {</div> +<div class="line"><a name="l00933"></a><span class="lineno"> 933</span>  BYTE* data = chat_msg.<a class="code" href="class_net_chat_msg.html#aff231398daa600b8c05686f8302e45ce">Pack</a>();</div> +<div class="line"><a name="l00934"></a><span class="lineno"> 934</span>  <span class="keywordtype">int</span> size = chat_msg.<a class="code" href="class_net_chat_msg.html#aa5e85b28daf00ee00d8493848cabb979">Length</a>();</div> +<div class="line"><a name="l00935"></a><span class="lineno"> 935</span>  <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a834cc6b1a414243d89cb33ea4fcf8770">SendMessage</a>(remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>(), data, size);</div> +<div class="line"><a name="l00936"></a><span class="lineno"> 936</span>  }</div> +<div class="line"><a name="l00937"></a><span class="lineno"> 937</span> </div> +<div class="line"><a name="l00938"></a><span class="lineno"> 938</span>  <span class="comment">// record message in server log:</span></div> +<div class="line"><a name="l00939"></a><span class="lineno"> 939</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">::Print</a>(<span class="stringliteral">"%s> %s\n"</span>, chat_msg.<a class="code" href="class_net_chat_msg.html#a7c7bef2b7583d05b4fdba27a26339dc9">GetName</a>().<a class="code" href="class_text.html#aae848844d712fd439b42fe6fb8d89bd6">data</a>(), chat_msg.<a class="code" href="class_net_chat_msg.html#a755371b02d436b43e7a392223d2a7caf">GetText</a>().<a class="code" href="class_text.html#aae848844d712fd439b42fe6fb8d89bd6">data</a>());</div> +<div class="line"><a name="l00940"></a><span class="lineno"> 940</span>  }</div> +<div class="line"><a name="l00941"></a><span class="lineno"> 941</span> </div> +<div class="line"><a name="l00942"></a><span class="lineno"> 942</span>  <span class="keywordflow">if</span> (dst_id == 0xffff)</div> +<div class="line"><a name="l00943"></a><span class="lineno"> 943</span>  <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00944"></a><span class="lineno"> 944</span> </div> +<div class="line"><a name="l00945"></a><span class="lineno"> 945</span>  <span class="comment">// record message in chat log:</span></div> +<div class="line"><a name="l00946"></a><span class="lineno"> 946</span>  <a class="code" href="class_net_lobby_server.html">NetLobbyServer</a>* lobby = <a class="code" href="class_net_game.html#a019dbd91861b01d0ca35cef0e1f4066e">NetLobbyServer::GetInstance</a>();</div> +<div class="line"><a name="l00947"></a><span class="lineno"> 947</span> </div> +<div class="line"><a name="l00948"></a><span class="lineno"> 948</span>  <span class="keywordflow">if</span> (!lobby)</div> +<div class="line"><a name="l00949"></a><span class="lineno"> 949</span>  <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00950"></a><span class="lineno"> 950</span> </div> +<div class="line"><a name="l00951"></a><span class="lineno"> 951</span>  <a class="code" href="class_net_user.html">NetUser</a>* user = lobby-><a class="code" href="class_net_lobby.html#a79940ff0356f453752f371c22c133107">FindUserByName</a>(chat_msg.<a class="code" href="class_net_chat_msg.html#a7c7bef2b7583d05b4fdba27a26339dc9">GetName</a>());</div> +<div class="line"><a name="l00952"></a><span class="lineno"> 952</span> </div> +<div class="line"><a name="l00953"></a><span class="lineno"> 953</span>  <span class="keywordflow">if</span> (user)</div> +<div class="line"><a name="l00954"></a><span class="lineno"> 954</span>  lobby-><a class="code" href="class_net_lobby_server.html#ad3664ee7cc78db0b49449dec61029f8a">AddChat</a>(user, chat_msg.<a class="code" href="class_net_chat_msg.html#a755371b02d436b43e7a392223d2a7caf">GetText</a>(), <span class="keyword">false</span>); <span class="comment">// don't re-route</span></div> +<div class="line"><a name="l00955"></a><span class="lineno"> 955</span> }</div> +<div class="line"><a name="l00956"></a><span class="lineno"> 956</span> </div> +<div class="line"><a name="l00957"></a><span class="lineno"> 957</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l00958"></a><span class="lineno"> 958</span> </div> +<div class="line"><a name="l00959"></a><span class="lineno"> 959</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code" href="_mission_event_8cpp.html#ac54f4b05ab03961d4bea0f25aebeadda">FormatGameTime</a>();</div> +<div class="line"><a name="l00960"></a><span class="lineno"> 960</span> </div> +<div class="line"><a name="l00961"></a><span class="lineno"> 961</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l00962"></a><span class="lineno"><a class="code" href="class_net_game_server.html#afbcc94ee88c983a5fa4ee5048d5b8999"> 962</a></span> <a class="code" href="class_net_game_server.html#afbcc94ee88c983a5fa4ee5048d5b8999">NetGameServer::DoSelfDestruct</a>(<a class="code" href="class_net_msg.html">NetMsg</a>* msg)</div> +<div class="line"><a name="l00963"></a><span class="lineno"> 963</span> {</div> +<div class="line"><a name="l00964"></a><span class="lineno"> 964</span>  <span class="keywordflow">if</span> (!msg) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00965"></a><span class="lineno"> 965</span> </div> +<div class="line"><a name="l00966"></a><span class="lineno"> 966</span>  <a class="code" href="class_net_self_destruct.html">NetSelfDestruct</a> self_destruct;</div> +<div class="line"><a name="l00967"></a><span class="lineno"> 967</span>  self_destruct.<a class="code" href="class_net_self_destruct.html#a5f80fe7534e9f55fa467da924431c3c9">Unpack</a>(msg-><a class="code" href="class_net_msg.html#a954b099f8046f66aab5a6abbfd5a60a6">Data</a>());</div> +<div class="line"><a name="l00968"></a><span class="lineno"> 968</span> </div> +<div class="line"><a name="l00969"></a><span class="lineno"> 969</span>  <a class="code" href="class_ship.html">Ship</a>* ship = <a class="code" href="class_net_game.html#a38c34e04f4d3db5baaa8b5e5f8363d16">FindShipByObjID</a>(self_destruct.<a class="code" href="class_net_self_destruct.html#a6b7ab92810cf1931242e485e3819f8f1">GetObjID</a>());</div> +<div class="line"><a name="l00970"></a><span class="lineno"> 970</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = <a class="code" href="class_net_game.html#a705d9accd06a59a46d996ba5d2e08f74">FindPlayerByNetID</a>(msg-><a class="code" href="class_net_msg.html#aeb0354e38ba29c34c672445a5c3c1d41">NetID</a>());</div> +<div class="line"><a name="l00971"></a><span class="lineno"> 971</span> </div> +<div class="line"><a name="l00972"></a><span class="lineno"> 972</span>  <span class="keywordflow">if</span> (ship) {</div> +<div class="line"><a name="l00973"></a><span class="lineno"> 973</span>  <span class="keywordflow">if</span> (!player || ship-><a class="code" href="class_sim_object.html#adb8e82281f413545f6330530488fac03">GetObjID</a>() != player->GetObjID()) {</div> +<div class="line"><a name="l00974"></a><span class="lineno"> 974</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"NetGameServer::DoSelfDestruct - received request for ship '%s' from wrong player %s\n"</span>,</div> +<div class="line"><a name="l00975"></a><span class="lineno"> 975</span>  ship-><a class="code" href="class_physical.html#a805a89f8e93e2e66452b5cb6ab0c5f6b">Name</a>(), player ? player->Name() : <span class="stringliteral">"null"</span>);</div> +<div class="line"><a name="l00976"></a><span class="lineno"> 976</span> </div> +<div class="line"><a name="l00977"></a><span class="lineno"> 977</span>  <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l00978"></a><span class="lineno"> 978</span>  }</div> +<div class="line"><a name="l00979"></a><span class="lineno"> 979</span> </div> +<div class="line"><a name="l00980"></a><span class="lineno"> 980</span>  ship-><a class="code" href="class_ship.html#a9b805b1268596e27c75a3313b5e75126">InflictNetDamage</a>(self_destruct.<a class="code" href="class_net_self_destruct.html#ac57d594e84bf4cb87c1203b7ba8dab61">GetDamage</a>());</div> +<div class="line"><a name="l00981"></a><span class="lineno"> 981</span> </div> +<div class="line"><a name="l00982"></a><span class="lineno"> 982</span>  <a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">SendData</a>(&self_destruct);</div> +<div class="line"><a name="l00983"></a><span class="lineno"> 983</span> </div> +<div class="line"><a name="l00984"></a><span class="lineno"> 984</span>  <span class="keywordtype">int</span> ship_destroyed = (!ship-><a class="code" href="class_ship.html#a4c286a7400f766ac66cc95c61d96133e">InTransition</a>() && ship-><a class="code" href="class_physical.html#ad665e179e85f6d2f19536cf54b7f03a5">Integrity</a>() < 1.0f);</div> +<div class="line"><a name="l00985"></a><span class="lineno"> 985</span> </div> +<div class="line"><a name="l00986"></a><span class="lineno"> 986</span>  <span class="comment">// then delete the ship:</span></div> +<div class="line"><a name="l00987"></a><span class="lineno"> 987</span>  <span class="keywordflow">if</span> (ship_destroyed) {</div> +<div class="line"><a name="l00988"></a><span class="lineno"> 988</span>  <a class="code" href="class_net_util.html#a97a8a32f420101899156bdf4cbbd525b">NetUtil::SendObjKill</a>(ship, 0, <a class="code" href="class_net_obj_kill.html#ae2a3df8d7d01eb997f2565299380c21aa825bb8f0e32c5cd02de8e9f6f631cfa4">NetObjKill::KILL_MISC</a>);</div> +<div class="line"><a name="l00989"></a><span class="lineno"> 989</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" %s Self Destruct (%s)\n"</span>, ship-><a class="code" href="class_physical.html#a805a89f8e93e2e66452b5cb6ab0c5f6b">Name</a>(), <a class="code" href="_mission_event_8cpp.html#ac54f4b05ab03961d4bea0f25aebeadda">FormatGameTime</a>());</div> +<div class="line"><a name="l00990"></a><span class="lineno"> 990</span> </div> +<div class="line"><a name="l00991"></a><span class="lineno"> 991</span>  <a class="code" href="class_ship_stats.html">ShipStats</a>* killee = <a class="code" href="class_ship_stats.html#a6295f4bd2b5c2037a776f4dc62a8947d">ShipStats::Find</a>(ship-><a class="code" href="class_physical.html#a805a89f8e93e2e66452b5cb6ab0c5f6b">Name</a>());</div> +<div class="line"><a name="l00992"></a><span class="lineno"> 992</span>  <span class="keywordflow">if</span> (killee)</div> +<div class="line"><a name="l00993"></a><span class="lineno"> 993</span>  killee-><a class="code" href="class_ship_stats.html#a1967b08c464784f1606c502031d20448">AddEvent</a>(<a class="code" href="class_sim_event.html#a98f1f7128b77df151a908e03f68bc2c2a84b827e487186e0690d6a8adc1500702">SimEvent::DESTROYED</a>, ship-><a class="code" href="class_physical.html#a805a89f8e93e2e66452b5cb6ab0c5f6b">Name</a>());</div> +<div class="line"><a name="l00994"></a><span class="lineno"> 994</span> </div> +<div class="line"><a name="l00995"></a><span class="lineno"> 995</span>  ship-><a class="code" href="class_ship.html#af81d7d5565587a59cb2ba54f87b501fc">DeathSpiral</a>();</div> +<div class="line"><a name="l00996"></a><span class="lineno"> 996</span>  }</div> +<div class="line"><a name="l00997"></a><span class="lineno"> 997</span>  }</div> +<div class="line"><a name="l00998"></a><span class="lineno"> 998</span> }</div> +<div class="line"><a name="l00999"></a><span class="lineno"> 999</span> </div> +<div class="line"><a name="l01000"></a><span class="lineno"> 1000</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01001"></a><span class="lineno"> 1001</span> </div> +<div class="line"><a name="l01002"></a><span class="lineno"> 1002</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l01003"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a8ead420bfe95ddde481209efae246cbb"> 1003</a></span> <a class="code" href="class_net_game_server.html#a8ead420bfe95ddde481209efae246cbb">NetGameServer::Send</a>()</div> +<div class="line"><a name="l01004"></a><span class="lineno"> 1004</span> {</div> +<div class="line"><a name="l01005"></a><span class="lineno"> 1005</span>  <span class="keywordflow">if</span> (<a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>.<a class="code" href="class_list.html#a071d0d7ff41df9529d55e74364d7c819">isEmpty</a>())</div> +<div class="line"><a name="l01006"></a><span class="lineno"> 1006</span>  <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l01007"></a><span class="lineno"> 1007</span> </div> +<div class="line"><a name="l01008"></a><span class="lineno"> 1008</span>  DWORD time = <a class="code" href="class_game.html#ac76ba05e5da1ac16b84367e513e59466">Game::GameTime</a>();</div> +<div class="line"><a name="l01009"></a><span class="lineno"> 1009</span> </div> +<div class="line"><a name="l01010"></a><span class="lineno"> 1010</span>  <span class="comment">// don't flood the network...</span></div> +<div class="line"><a name="l01011"></a><span class="lineno"> 1011</span>  <span class="keywordflow">if</span> (time - <a class="code" href="class_net_game.html#acd8c528ba6813508f7722914403fe4b1">last_send_time</a> < <a class="code" href="_net_game_8cpp.html#a1c0f08f915d828b1b53bdeb087472dba">MIN_NET_FRAME</a>)</div> +<div class="line"><a name="l01012"></a><span class="lineno"> 1012</span>  <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l01013"></a><span class="lineno"> 1013</span> </div> +<div class="line"><a name="l01014"></a><span class="lineno"> 1014</span>  <a class="code" href="class_net_game.html#acd8c528ba6813508f7722914403fe4b1">last_send_time</a> = time;</div> +<div class="line"><a name="l01015"></a><span class="lineno"> 1015</span> </div> +<div class="line"><a name="l01016"></a><span class="lineno"> 1016</span>  <span class="comment">// tell the remote players where *we* are:</span></div> +<div class="line"><a name="l01017"></a><span class="lineno"> 1017</span>  <span class="keywordflow">if</span> (<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a> && !<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>-><a class="code" href="class_ship.html#a75e6a96c02947ec94ad6d7f740bce56b">IsNetObserver</a>() && <a class="code" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a>) {</div> +<div class="line"><a name="l01018"></a><span class="lineno"> 1018</span>  <span class="keywordtype">double</span> r, p, y;</div> +<div class="line"><a name="l01019"></a><span class="lineno"> 1019</span>  <a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>-><a class="code" href="class_physical.html#ac6be8bd79bd6622fd67d2d71f8e125af">Cam</a>().<a class="code" href="class_camera.html#a6d34215f3a9eb4a163d0dfbac4a76dab">Orientation</a>().<a class="code" href="struct_matrix.html#abac777e8af319d45d091a5c187dba26f">ComputeEulerAngles</a>(r,p,y);</div> +<div class="line"><a name="l01020"></a><span class="lineno"> 1020</span> </div> +<div class="line"><a name="l01021"></a><span class="lineno"> 1021</span>  <a class="code" href="class_net_obj_loc.html">NetObjLoc</a> obj_loc;</div> +<div class="line"><a name="l01022"></a><span class="lineno"> 1022</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a4e21d3c422e55c4e81de0b50e3698d4e">SetObjID</a>(<a class="code" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a>);</div> +<div class="line"><a name="l01023"></a><span class="lineno"> 1023</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#af92462f9cda47f53ae4a2e6465cd9f02">SetLocation</a>(<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>-><a class="code" href="class_physical.html#a18d7b806f29edde8af178ae9a6d0ad90">Location</a>());</div> +<div class="line"><a name="l01024"></a><span class="lineno"> 1024</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#ad4f0901b67f31bc08ee6c327d5f56a28">SetVelocity</a>(<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>-><a class="code" href="class_physical.html#a60c5e5f05f780f8accae363e9748131c">Velocity</a>());</div> +<div class="line"><a name="l01025"></a><span class="lineno"> 1025</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a8b2bd6b7363d2c6048ff959efa6d0399">SetOrientation</a>(<a class="code" href="struct_point.html">Point</a>(r,p,y));</div> +<div class="line"><a name="l01026"></a><span class="lineno"> 1026</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#aea55234f006aaf9b843413fa41807f5b">SetThrottle</a>(<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>-><a class="code" href="class_ship.html#a518d34a37b8013128648260941462765">Throttle</a>() > 10);</div> +<div class="line"><a name="l01027"></a><span class="lineno"> 1027</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#ae474c1c7f25bffca02bab4871e450c0d">SetAugmenter</a>(<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>-><a class="code" href="class_ship.html#af7185a674106f2277709d609d58ba8ee">Augmenter</a>());</div> +<div class="line"><a name="l01028"></a><span class="lineno"> 1028</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#added21b6142b80f34d70825f114829c7">SetGearDown</a>(<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>-><a class="code" href="class_ship.html#aa537ece3c27c36ceb55a8e737b606a84">IsGearDown</a>());</div> +<div class="line"><a name="l01029"></a><span class="lineno"> 1029</span> </div> +<div class="line"><a name="l01030"></a><span class="lineno"> 1030</span>  <a class="code" href="class_shield.html">Shield</a>* shield = <a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a>-><a class="code" href="class_ship.html#a46c56d063a8672a6e9f97cb2352ec4a6">GetShield</a>();</div> +<div class="line"><a name="l01031"></a><span class="lineno"> 1031</span>  <span class="keywordflow">if</span> (shield)</div> +<div class="line"><a name="l01032"></a><span class="lineno"> 1032</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a01078fbd059660cd72d8eb8f69dc32f5">SetShield</a>((<span class="keywordtype">int</span>) shield-><a class="code" href="class_system.html#a15f8c78d743f2f1d8ff8edd311c9a0d1">GetPowerLevel</a>());</div> +<div class="line"><a name="l01033"></a><span class="lineno"> 1033</span>  <span class="keywordflow">else</span></div> +<div class="line"><a name="l01034"></a><span class="lineno"> 1034</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a01078fbd059660cd72d8eb8f69dc32f5">SetShield</a>(0);</div> +<div class="line"><a name="l01035"></a><span class="lineno"> 1035</span> </div> +<div class="line"><a name="l01036"></a><span class="lineno"> 1036</span>  <a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">SendData</a>(&obj_loc);</div> +<div class="line"><a name="l01037"></a><span class="lineno"> 1037</span>  }</div> +<div class="line"><a name="l01038"></a><span class="lineno"> 1038</span> </div> +<div class="line"><a name="l01039"></a><span class="lineno"> 1039</span>  <span class="comment">// tell each remote player where all the others are:</span></div> +<div class="line"><a name="l01040"></a><span class="lineno"> 1040</span>  <a class="code" href="class_list_iter.html">ListIter<NetPlayer></a> src = <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>;</div> +<div class="line"><a name="l01041"></a><span class="lineno"> 1041</span>  <span class="keywordflow">while</span> (++src) {</div> +<div class="line"><a name="l01042"></a><span class="lineno"> 1042</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* player = src.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l01043"></a><span class="lineno"> 1043</span> </div> +<div class="line"><a name="l01044"></a><span class="lineno"> 1044</span>  <a class="code" href="class_ship.html">Ship</a>* player_ship = player-><a class="code" href="class_net_player.html#a6a1a663998645cc10ceb0c2be1c669fc">GetShip</a>();</div> +<div class="line"><a name="l01045"></a><span class="lineno"> 1045</span> </div> +<div class="line"><a name="l01046"></a><span class="lineno"> 1046</span>  <span class="keywordflow">if</span> (player_ship) {</div> +<div class="line"><a name="l01047"></a><span class="lineno"> 1047</span>  <span class="keywordtype">double</span> r, p, y;</div> +<div class="line"><a name="l01048"></a><span class="lineno"> 1048</span>  player_ship-><a class="code" href="class_physical.html#ac6be8bd79bd6622fd67d2d71f8e125af">Cam</a>().<a class="code" href="class_camera.html#a6d34215f3a9eb4a163d0dfbac4a76dab">Orientation</a>().<a class="code" href="struct_matrix.html#abac777e8af319d45d091a5c187dba26f">ComputeEulerAngles</a>(r,p,y);</div> +<div class="line"><a name="l01049"></a><span class="lineno"> 1049</span> </div> +<div class="line"><a name="l01050"></a><span class="lineno"> 1050</span>  <a class="code" href="class_net_obj_loc.html">NetObjLoc</a> obj_loc;</div> +<div class="line"><a name="l01051"></a><span class="lineno"> 1051</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a4e21d3c422e55c4e81de0b50e3698d4e">SetObjID</a>(player-><a class="code" href="class_net_player.html#ace57c9775482657142c3c496a78479c2">GetObjID</a>());</div> +<div class="line"><a name="l01052"></a><span class="lineno"> 1052</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#af92462f9cda47f53ae4a2e6465cd9f02">SetLocation</a>(player_ship-><a class="code" href="class_physical.html#a18d7b806f29edde8af178ae9a6d0ad90">Location</a>());</div> +<div class="line"><a name="l01053"></a><span class="lineno"> 1053</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#ad4f0901b67f31bc08ee6c327d5f56a28">SetVelocity</a>(player_ship-><a class="code" href="class_physical.html#a60c5e5f05f780f8accae363e9748131c">Velocity</a>());</div> +<div class="line"><a name="l01054"></a><span class="lineno"> 1054</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a8b2bd6b7363d2c6048ff959efa6d0399">SetOrientation</a>(<a class="code" href="struct_point.html">Point</a>(r,p,y));</div> +<div class="line"><a name="l01055"></a><span class="lineno"> 1055</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#aea55234f006aaf9b843413fa41807f5b">SetThrottle</a>(player_ship-><a class="code" href="class_ship.html#a518d34a37b8013128648260941462765">Throttle</a>() > 10);</div> +<div class="line"><a name="l01056"></a><span class="lineno"> 1056</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#ae474c1c7f25bffca02bab4871e450c0d">SetAugmenter</a>(player_ship-><a class="code" href="class_ship.html#af7185a674106f2277709d609d58ba8ee">Augmenter</a>());</div> +<div class="line"><a name="l01057"></a><span class="lineno"> 1057</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#added21b6142b80f34d70825f114829c7">SetGearDown</a>(player_ship-><a class="code" href="class_ship.html#aa537ece3c27c36ceb55a8e737b606a84">IsGearDown</a>());</div> +<div class="line"><a name="l01058"></a><span class="lineno"> 1058</span> </div> +<div class="line"><a name="l01059"></a><span class="lineno"> 1059</span>  <a class="code" href="class_shield.html">Shield</a>* shield = player_ship-><a class="code" href="class_ship.html#a46c56d063a8672a6e9f97cb2352ec4a6">GetShield</a>();</div> +<div class="line"><a name="l01060"></a><span class="lineno"> 1060</span>  <span class="keywordflow">if</span> (shield)</div> +<div class="line"><a name="l01061"></a><span class="lineno"> 1061</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a01078fbd059660cd72d8eb8f69dc32f5">SetShield</a>((<span class="keywordtype">int</span>) shield-><a class="code" href="class_system.html#a15f8c78d743f2f1d8ff8edd311c9a0d1">GetPowerLevel</a>());</div> +<div class="line"><a name="l01062"></a><span class="lineno"> 1062</span>  <span class="keywordflow">else</span></div> +<div class="line"><a name="l01063"></a><span class="lineno"> 1063</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a01078fbd059660cd72d8eb8f69dc32f5">SetShield</a>(0);</div> +<div class="line"><a name="l01064"></a><span class="lineno"> 1064</span> </div> +<div class="line"><a name="l01065"></a><span class="lineno"> 1065</span>  BYTE* obj_loc_data = obj_loc.<a class="code" href="class_net_obj_loc.html#adbefd7e268a6878b8455839cffb4c494">Pack</a>();</div> +<div class="line"><a name="l01066"></a><span class="lineno"> 1066</span> </div> +<div class="line"><a name="l01067"></a><span class="lineno"> 1067</span>  <a class="code" href="class_list_iter.html">ListIter<NetPlayer></a> dst = <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>;</div> +<div class="line"><a name="l01068"></a><span class="lineno"> 1068</span>  <span class="keywordflow">while</span> (++dst) {</div> +<div class="line"><a name="l01069"></a><span class="lineno"> 1069</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* remote_player = dst.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l01070"></a><span class="lineno"> 1070</span>  <span class="keywordflow">if</span> (remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>() && remote_player != player)</div> +<div class="line"><a name="l01071"></a><span class="lineno"> 1071</span>  <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a834cc6b1a414243d89cb33ea4fcf8770">SendMessage</a>(remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>(), obj_loc_data, <a class="code" href="class_net_obj_loc.html#a74b6d3b467ac508ff8e1016cd9d831a4a84db9cfdd2954f71658bdd202566e8d6">NetObjLoc::SIZE</a>);</div> +<div class="line"><a name="l01072"></a><span class="lineno"> 1072</span>  }</div> +<div class="line"><a name="l01073"></a><span class="lineno"> 1073</span>  }</div> +<div class="line"><a name="l01074"></a><span class="lineno"> 1074</span>  }</div> +<div class="line"><a name="l01075"></a><span class="lineno"> 1075</span> </div> +<div class="line"><a name="l01076"></a><span class="lineno"> 1076</span>  <span class="comment">// tell each remote player where all the A.I. ships are:</span></div> +<div class="line"><a name="l01077"></a><span class="lineno"> 1077</span>  <a class="code" href="class_list_iter.html">ListIter<Ship></a> ai_iter = <a class="code" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a>;</div> +<div class="line"><a name="l01078"></a><span class="lineno"> 1078</span>  <span class="keywordflow">while</span> (++ai_iter) {</div> +<div class="line"><a name="l01079"></a><span class="lineno"> 1079</span>  <a class="code" href="class_ship.html">Ship</a>* s = ai_iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l01080"></a><span class="lineno"> 1080</span> </div> +<div class="line"><a name="l01081"></a><span class="lineno"> 1081</span>  <span class="keywordflow">if</span> (s && !s-><a class="code" href="class_ship.html#af5b87b4c086215f410c17d518f0b5858">IsStatic</a>()) {</div> +<div class="line"><a name="l01082"></a><span class="lineno"> 1082</span>  <span class="keywordtype">double</span> r, p, y;</div> +<div class="line"><a name="l01083"></a><span class="lineno"> 1083</span>  s-><a class="code" href="class_physical.html#ac6be8bd79bd6622fd67d2d71f8e125af">Cam</a>().<a class="code" href="class_camera.html#a6d34215f3a9eb4a163d0dfbac4a76dab">Orientation</a>().<a class="code" href="struct_matrix.html#abac777e8af319d45d091a5c187dba26f">ComputeEulerAngles</a>(r,p,y);</div> +<div class="line"><a name="l01084"></a><span class="lineno"> 1084</span> </div> +<div class="line"><a name="l01085"></a><span class="lineno"> 1085</span>  <a class="code" href="class_net_obj_loc.html">NetObjLoc</a> obj_loc;</div> +<div class="line"><a name="l01086"></a><span class="lineno"> 1086</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a4e21d3c422e55c4e81de0b50e3698d4e">SetObjID</a>(s-><a class="code" href="class_sim_object.html#adb8e82281f413545f6330530488fac03">GetObjID</a>());</div> +<div class="line"><a name="l01087"></a><span class="lineno"> 1087</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#af92462f9cda47f53ae4a2e6465cd9f02">SetLocation</a>(s-><a class="code" href="class_physical.html#a18d7b806f29edde8af178ae9a6d0ad90">Location</a>());</div> +<div class="line"><a name="l01088"></a><span class="lineno"> 1088</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#ad4f0901b67f31bc08ee6c327d5f56a28">SetVelocity</a>(s-><a class="code" href="class_physical.html#a60c5e5f05f780f8accae363e9748131c">Velocity</a>());</div> +<div class="line"><a name="l01089"></a><span class="lineno"> 1089</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a8b2bd6b7363d2c6048ff959efa6d0399">SetOrientation</a>(<a class="code" href="struct_point.html">Point</a>(r,p,y));</div> +<div class="line"><a name="l01090"></a><span class="lineno"> 1090</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#aea55234f006aaf9b843413fa41807f5b">SetThrottle</a>(s-><a class="code" href="class_ship.html#a518d34a37b8013128648260941462765">Throttle</a>() > 10);</div> +<div class="line"><a name="l01091"></a><span class="lineno"> 1091</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#ae474c1c7f25bffca02bab4871e450c0d">SetAugmenter</a>(s-><a class="code" href="class_ship.html#af7185a674106f2277709d609d58ba8ee">Augmenter</a>());</div> +<div class="line"><a name="l01092"></a><span class="lineno"> 1092</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#added21b6142b80f34d70825f114829c7">SetGearDown</a>(s-><a class="code" href="class_ship.html#aa537ece3c27c36ceb55a8e737b606a84">IsGearDown</a>());</div> +<div class="line"><a name="l01093"></a><span class="lineno"> 1093</span> </div> +<div class="line"><a name="l01094"></a><span class="lineno"> 1094</span>  <a class="code" href="class_shield.html">Shield</a>* shield = s-><a class="code" href="class_ship.html#a46c56d063a8672a6e9f97cb2352ec4a6">GetShield</a>();</div> +<div class="line"><a name="l01095"></a><span class="lineno"> 1095</span>  <span class="keywordflow">if</span> (shield)</div> +<div class="line"><a name="l01096"></a><span class="lineno"> 1096</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a01078fbd059660cd72d8eb8f69dc32f5">SetShield</a>((<span class="keywordtype">int</span>) shield-><a class="code" href="class_system.html#a15f8c78d743f2f1d8ff8edd311c9a0d1">GetPowerLevel</a>());</div> +<div class="line"><a name="l01097"></a><span class="lineno"> 1097</span>  <span class="keywordflow">else</span></div> +<div class="line"><a name="l01098"></a><span class="lineno"> 1098</span>  obj_loc.<a class="code" href="class_net_obj_loc.html#a01078fbd059660cd72d8eb8f69dc32f5">SetShield</a>(0);</div> +<div class="line"><a name="l01099"></a><span class="lineno"> 1099</span> </div> +<div class="line"><a name="l01100"></a><span class="lineno"> 1100</span>  <a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">SendData</a>(&obj_loc);</div> +<div class="line"><a name="l01101"></a><span class="lineno"> 1101</span>  }</div> +<div class="line"><a name="l01102"></a><span class="lineno"> 1102</span>  }</div> +<div class="line"><a name="l01103"></a><span class="lineno"> 1103</span> }</div> +<div class="line"><a name="l01104"></a><span class="lineno"> 1104</span> </div> +<div class="line"><a name="l01105"></a><span class="lineno"> 1105</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01106"></a><span class="lineno"> 1106</span> </div> +<div class="line"><a name="l01107"></a><span class="lineno"> 1107</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l01108"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0"> 1108</a></span> <a class="code" href="class_net_game_server.html#a6990d41b2e42a47f62f095b7d40875d0">NetGameServer::SendData</a>(<a class="code" href="class_net_data.html">NetData</a>* net_data)</div> +<div class="line"><a name="l01109"></a><span class="lineno"> 1109</span> {</div> +<div class="line"><a name="l01110"></a><span class="lineno"> 1110</span>  <span class="keywordflow">if</span> (net_data) {</div> +<div class="line"><a name="l01111"></a><span class="lineno"> 1111</span>  BYTE* data = net_data-><a class="code" href="class_net_data.html#ac381ccf637fd5ab42e776213f2fdb5ac">Pack</a>();</div> +<div class="line"><a name="l01112"></a><span class="lineno"> 1112</span>  <span class="keywordtype">int</span> size = net_data-><a class="code" href="class_net_data.html#a59d7dbad35975c5c2d85e9a511a2d44c">Length</a>();</div> +<div class="line"><a name="l01113"></a><span class="lineno"> 1113</span>  BYTE flags = 0;</div> +<div class="line"><a name="l01114"></a><span class="lineno"> 1114</span>  <span class="keywordtype">bool</span> all = <span class="keyword">true</span>; <span class="comment">// include player with objid in net_data?</span></div> +<div class="line"><a name="l01115"></a><span class="lineno"> 1115</span>  DWORD oid = net_data-><a class="code" href="class_net_data.html#aaeea1a2d68dcdb4872696640817f3b6a">GetObjID</a>();</div> +<div class="line"><a name="l01116"></a><span class="lineno"> 1116</span> </div> +<div class="line"><a name="l01117"></a><span class="lineno"> 1117</span>  BYTE msg_type = net_data-><a class="code" href="class_net_data.html#a20189fc442cccd7a0aa3693c11980a22">Type</a>();</div> +<div class="line"><a name="l01118"></a><span class="lineno"> 1118</span> </div> +<div class="line"><a name="l01119"></a><span class="lineno"> 1119</span>  <span class="keywordflow">if</span> (msg_type >= 0x10)</div> +<div class="line"><a name="l01120"></a><span class="lineno"> 1120</span>  flags |= <a class="code" href="class_net_msg.html#a247c9ce522843d2c93ba9c4b9f4ea6daa537c67c96f1e42e008751d0924ffc1f9">NetMsg::RELIABLE</a>;</div> +<div class="line"><a name="l01121"></a><span class="lineno"> 1121</span> </div> +<div class="line"><a name="l01122"></a><span class="lineno"> 1122</span>  <span class="keywordflow">if</span> (msg_type == <a class="code" href="_net_data_8h.html#a1153479d5f2ac3c63f7864b520c20cf7">NET_WEP_TRIGGER</a> ||</div> +<div class="line"><a name="l01123"></a><span class="lineno"> 1123</span>  msg_type == <a class="code" href="_net_data_8h.html#a49168caf16162eb508b7ca88121567f8">NET_COMM_MESSAGE</a> ||</div> +<div class="line"><a name="l01124"></a><span class="lineno"> 1124</span>  msg_type == <a class="code" href="_net_data_8h.html#adfa334a1c13e328fff9a8ece34663dbb">NET_CHAT_MESSAGE</a> ||</div> +<div class="line"><a name="l01125"></a><span class="lineno"> 1125</span>  msg_type == <a class="code" href="_net_data_8h.html#a47a62a39897fe073e2d5811501dfa628">NET_OBJ_HYPER</a> ||</div> +<div class="line"><a name="l01126"></a><span class="lineno"> 1126</span>  msg_type == <a class="code" href="_net_data_8h.html#a52a1cd4902bda7ae3c3e42c258f8d423">NET_ELEM_CREATE</a> ||</div> +<div class="line"><a name="l01127"></a><span class="lineno"> 1127</span>  msg_type == <a class="code" href="_net_data_8h.html#a2308a479df69846578f266314e4bac88">NET_NAV_DATA</a> ||</div> +<div class="line"><a name="l01128"></a><span class="lineno"> 1128</span>  msg_type == <a class="code" href="_net_data_8h.html#a6144313ca5a8a23a88ea65085f615281">NET_NAV_DELETE</a>) {</div> +<div class="line"><a name="l01129"></a><span class="lineno"> 1129</span>  all = <span class="keyword">false</span>;</div> +<div class="line"><a name="l01130"></a><span class="lineno"> 1130</span>  }</div> +<div class="line"><a name="l01131"></a><span class="lineno"> 1131</span> </div> +<div class="line"><a name="l01132"></a><span class="lineno"> 1132</span>  <a class="code" href="class_list_iter.html">ListIter<NetPlayer></a> dst = <a class="code" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">players</a>;</div> +<div class="line"><a name="l01133"></a><span class="lineno"> 1133</span>  <span class="keywordflow">while</span> (++dst) {</div> +<div class="line"><a name="l01134"></a><span class="lineno"> 1134</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* remote_player = dst.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> +<div class="line"><a name="l01135"></a><span class="lineno"> 1135</span>  <span class="keywordflow">if</span> (remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>() && (all || oid != remote_player-><a class="code" href="class_net_player.html#ace57c9775482657142c3c496a78479c2">GetObjID</a>()))</div> +<div class="line"><a name="l01136"></a><span class="lineno"> 1136</span>  <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a834cc6b1a414243d89cb33ea4fcf8770">SendMessage</a>(remote_player-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>(), data, size, flags);</div> +<div class="line"><a name="l01137"></a><span class="lineno"> 1137</span>  }</div> +<div class="line"><a name="l01138"></a><span class="lineno"> 1138</span>  }</div> +<div class="line"><a name="l01139"></a><span class="lineno"> 1139</span> }</div> +<div class="line"><a name="l01140"></a><span class="lineno"> 1140</span> </div> +<div class="line"><a name="l01141"></a><span class="lineno"> 1141</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l01142"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a6358e5f7dbd8210514699cdc457a9285"> 1142</a></span> <a class="code" href="class_net_game_server.html#a6358e5f7dbd8210514699cdc457a9285">NetGameServer::SendDisconnect</a>(<a class="code" href="class_net_player.html">NetPlayer</a>* zombie)</div> +<div class="line"><a name="l01143"></a><span class="lineno"> 1143</span> {</div> +<div class="line"><a name="l01144"></a><span class="lineno"> 1144</span>  <span class="keywordflow">if</span> (zombie) {</div> +<div class="line"><a name="l01145"></a><span class="lineno"> 1145</span>  <a class="code" href="class_net_disconnect.html">NetDisconnect</a> disconnect;</div> +<div class="line"><a name="l01146"></a><span class="lineno"> 1146</span>  BYTE* data = disconnect.<a class="code" href="class_net_disconnect.html#a283c1a62cab7251b3227576f7061d050">Pack</a>();</div> +<div class="line"><a name="l01147"></a><span class="lineno"> 1147</span>  <span class="keywordtype">int</span> size = disconnect.<a class="code" href="class_net_disconnect.html#aa2eccc992bd58267c254260d97c9d5f8">Length</a>();</div> +<div class="line"><a name="l01148"></a><span class="lineno"> 1148</span>  BYTE flags = <a class="code" href="class_net_msg.html#a247c9ce522843d2c93ba9c4b9f4ea6daa537c67c96f1e42e008751d0924ffc1f9">NetMsg::RELIABLE</a>;</div> +<div class="line"><a name="l01149"></a><span class="lineno"> 1149</span> </div> +<div class="line"><a name="l01150"></a><span class="lineno"> 1150</span>  <span class="keywordflow">if</span> (zombie-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>())</div> +<div class="line"><a name="l01151"></a><span class="lineno"> 1151</span>  <a class="code" href="class_net_game.html#acaac19c34a06e30a9af470b6b6de9515">link</a>-><a class="code" href="class_net_link.html#a834cc6b1a414243d89cb33ea4fcf8770">SendMessage</a>(zombie-><a class="code" href="class_net_player.html#a76a930a9e64955885f55d69f655c751c">GetNetID</a>(), data, size, flags);</div> +<div class="line"><a name="l01152"></a><span class="lineno"> 1152</span>  }</div> +<div class="line"><a name="l01153"></a><span class="lineno"> 1153</span> }</div> +<div class="line"><a name="l01154"></a><span class="lineno"> 1154</span> </div> +<div class="line"><a name="l01155"></a><span class="lineno"> 1155</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01156"></a><span class="lineno"> 1156</span> </div> +<div class="line"><a name="l01157"></a><span class="lineno"> 1157</span> <span class="keywordtype">bool</span></div> +<div class="line"><a name="l01158"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a0331ed3913e8632ccbb1d1d34e47621f"> 1158</a></span> <a class="code" href="class_net_game_server.html#a0331ed3913e8632ccbb1d1d34e47621f">NetGameServer::Update</a>(<a class="code" href="class_sim_object.html">SimObject</a>* obj)</div> +<div class="line"><a name="l01159"></a><span class="lineno"> 1159</span> {</div> +<div class="line"><a name="l01160"></a><span class="lineno"> 1160</span>  <span class="keywordflow">if</span> (obj-><a class="code" href="class_physical.html#a2ce9ae48d2e4f4fb434bdc4083746068">Type</a>() == <a class="code" href="class_sim_object.html#a43f6bd6f43c6e7798b4f7ac729c53982a883a4c0d3bae3a294a55a710f8bd7cf4">SimObject::SIM_SHIP</a>) {</div> +<div class="line"><a name="l01161"></a><span class="lineno"> 1161</span>  <a class="code" href="class_ship.html">Ship</a>* s = (<a class="code" href="class_ship.html">Ship</a>*) obj;</div> +<div class="line"><a name="l01162"></a><span class="lineno"> 1162</span>  <span class="keywordflow">if</span> (<a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a> == s)</div> +<div class="line"><a name="l01163"></a><span class="lineno"> 1163</span>  <a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a> = 0;</div> +<div class="line"><a name="l01164"></a><span class="lineno"> 1164</span> </div> +<div class="line"><a name="l01165"></a><span class="lineno"> 1165</span>  <span class="keywordflow">if</span> (<a class="code" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a>.<a class="code" href="class_list.html#a191e00bc07b79de1075cb41c9d6702cf">contains</a>(s))</div> +<div class="line"><a name="l01166"></a><span class="lineno"> 1166</span>  <a class="code" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a>.<a class="code" href="class_list.html#ae15a901edc7364cba3a3f3fdc10034f7">remove</a>(s);</div> +<div class="line"><a name="l01167"></a><span class="lineno"> 1167</span>  }</div> +<div class="line"><a name="l01168"></a><span class="lineno"> 1168</span> </div> +<div class="line"><a name="l01169"></a><span class="lineno"> 1169</span>  <span class="keywordflow">return</span> <a class="code" href="class_net_game_server.html#a0331ed3913e8632ccbb1d1d34e47621f">SimObserver::Update</a>(obj);</div> +<div class="line"><a name="l01170"></a><span class="lineno"> 1170</span> }</div> +<div class="line"><a name="l01171"></a><span class="lineno"> 1171</span> </div> +<div class="line"><a name="l01172"></a><span class="lineno"> 1172</span> <span class="keyword">const</span> <span class="keywordtype">char</span>*</div> +<div class="line"><a name="l01173"></a><span class="lineno"><a class="code" href="class_net_game_server.html#abb2a79991f5f4369d7d58aa6f41a66b4"> 1173</a></span> <a class="code" href="class_net_game_server.html#abb2a79991f5f4369d7d58aa6f41a66b4">NetGameServer::GetObserverName</a>()<span class="keyword"> const</span></div> +<div class="line"><a name="l01174"></a><span class="lineno"> 1174</span> <span class="keyword"></span>{</div> +<div class="line"><a name="l01175"></a><span class="lineno"> 1175</span>  <span class="keywordflow">return</span> <span class="stringliteral">"NetGameServer"</span>;</div> +<div class="line"><a name="l01176"></a><span class="lineno"> 1176</span> }</div> +<div class="line"><a name="l01177"></a><span class="lineno"> 1177</span> </div> +<div class="line"><a name="l01178"></a><span class="lineno"> 1178</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> +<div class="line"><a name="l01179"></a><span class="lineno"> 1179</span> </div> +<div class="line"><a name="l01180"></a><span class="lineno"> 1180</span> <span class="keywordtype">void</span></div> +<div class="line"><a name="l01181"></a><span class="lineno"><a class="code" href="class_net_game_server.html#a0e22cbe8e3d72d428bf39b8e4adf67fe"> 1181</a></span> <a class="code" href="class_net_game_server.html#a0e22cbe8e3d72d428bf39b8e4adf67fe">NetGameServer::Respawn</a>(DWORD oid, <a class="code" href="class_ship.html">Ship</a>* spawn)</div> +<div class="line"><a name="l01182"></a><span class="lineno"> 1182</span> {</div> +<div class="line"><a name="l01183"></a><span class="lineno"> 1183</span>  <span class="keywordflow">if</span> (!oid || !spawn) <span class="keywordflow">return</span>;</div> +<div class="line"><a name="l01184"></a><span class="lineno"> 1184</span> </div> +<div class="line"><a name="l01185"></a><span class="lineno"> 1185</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">"NetGameServer::Respawn(%d, %s)\n"</span>, oid, spawn-><a class="code" href="class_physical.html#a805a89f8e93e2e66452b5cb6ab0c5f6b">Name</a>());</div> +<div class="line"><a name="l01186"></a><span class="lineno"> 1186</span>  spawn-><a class="code" href="class_sim_object.html#a50f7f2a23635713d123d6811b38fc848">SetObjID</a>(oid);</div> +<div class="line"><a name="l01187"></a><span class="lineno"> 1187</span>  <a class="code" href="class_sim_observer.html#ae6c9a20e4fd0bcb3590f983a391dd451">Observe</a>(spawn);</div> +<div class="line"><a name="l01188"></a><span class="lineno"> 1188</span> </div> +<div class="line"><a name="l01189"></a><span class="lineno"> 1189</span>  <a class="code" href="class_net_player.html">NetPlayer</a>* p = <a class="code" href="class_net_game.html#a02f1618e65e3904011a4ac09225f6d7c">FindPlayerByObjID</a>(oid);</div> +<div class="line"><a name="l01190"></a><span class="lineno"> 1190</span>  <span class="keywordflow">if</span> (p)</div> +<div class="line"><a name="l01191"></a><span class="lineno"> 1191</span>  p-><a class="code" href="class_net_player.html#a48381a59238e15b03d53e91520b6cc1e">SetShip</a>(spawn);</div> +<div class="line"><a name="l01192"></a><span class="lineno"> 1192</span>  <span class="keywordflow">else</span></div> +<div class="line"><a name="l01193"></a><span class="lineno"> 1193</span>  <a class="code" href="class_net_game_server.html#aa8656036ac52d934ccb17f597aa987da">ships</a>.<a class="code" href="class_list.html#ab3180edb4da02be2a4b62320071755b8">append</a>(spawn);</div> +<div class="line"><a name="l01194"></a><span class="lineno"> 1194</span> </div> +<div class="line"><a name="l01195"></a><span class="lineno"> 1195</span>  <span class="keywordflow">if</span> (<a class="code" href="class_net_game.html#a3e093be2529342af7580b7340b2fdd8c">objid</a> == oid) {</div> +<div class="line"><a name="l01196"></a><span class="lineno"> 1196</span>  <a class="code" href="_list_8inl.html#a76779b0ba1af4da2cfb8cf309b39372b">Print</a>(<span class="stringliteral">" RESPAWN LOCAL PLAYER\n\n"</span>);</div> +<div class="line"><a name="l01197"></a><span class="lineno"> 1197</span>  <a class="code" href="class_net_game.html#af8247efcf6192ca0774f151cfe3a6e98">local_player</a> = spawn;</div> +<div class="line"><a name="l01198"></a><span class="lineno"> 1198</span>  }</div> +<div class="line"><a name="l01199"></a><span class="lineno"> 1199</span> }</div> +</div><!-- fragment --></div><!-- contents --> +</div><!-- doc-content --> +<!-- start footer part --> +<div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> + <ul> + <li class="navelem"><a class="el" href="dir_ea1b58c809a5070716d7c602998a95b0.html">Stars45</a></li><li class="navelem"><a class="el" href="_net_game_server_8cpp.html">NetGameServer.cpp</a></li> + <li class="footer">Generated on Thu May 31 2012 16:31:13 for Starshatter_Open by + <a href="http://www.doxygen.org/index.html"> + <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 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