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author | Yasha Jannoo <alledodo@gmail.com> | 2019-09-14 12:15:04 +0100 |
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committer | Yasha Jannoo <alledodo@gmail.com> | 2019-09-14 12:51:21 +0100 |
commit | f2e1338eba568ac7caa0051d57f1f6a10ae81801 (patch) | |
tree | 4a6589fb83fe95308b75a76505d97a972f2bd7be /Doc/doxygen/html/_eng_dlg_8h_source.html | |
parent | e31b0c1803d976e29b258c7307e32fd0d63821e5 (diff) | |
download | starshatter-f2e1338eba568ac7caa0051d57f1f6a10ae81801.zip starshatter-f2e1338eba568ac7caa0051d57f1f6a10ae81801.tar.gz starshatter-f2e1338eba568ac7caa0051d57f1f6a10ae81801.tar.bz2 |
Update zlib 3rd party code to v1.2.11
zlib source code, version 1.2.11. https://www.zlib.net/.
Include all the gynmastics involved in:
- making sure we compile zlibstat and set the output files locations and filename to those expected by the starshatter setup.
- turning off the ASM includes as they are invalid for the new versions of zlib (and crash when running).
- matching the calling conventions of the Starshatter code by ommiting ZLIB_WINAPI from the zlib preprocessor defines.
- fix debug build compile error in zlibstatic:
https://stackoverflow.com/questions/31867018/unresolved-external-symbol-except-handler4-common-in-visual-studio-2015
This fixes some string warnings.
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