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authorAki <please@ignore.pl>2021-10-01 18:54:04 +0200
committerAki <please@ignore.pl>2021-10-01 18:54:04 +0200
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-<div class="title">CampaignPlanMovement.cpp</div> </div>
-</div><!--header-->
-<div class="contents">
-<a href="_campaign_plan_movement_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/* Project Starshatter 4.5</span></div>
-<div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> Destroyer Studios LLC</span></div>
-<div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> Copyright © 1997-2004. All Rights Reserved.</span></div>
-<div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"></span></div>
-<div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> SUBSYSTEM: Stars.exe</span></div>
-<div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> FILE: CampaignPlanMovement.cpp</span></div>
-<div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> AUTHOR: John DiCamillo</span></div>
-<div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"></span></div>
-<div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"></span></div>
-<div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> OVERVIEW</span></div>
-<div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> ========</span></div>
-<div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> CampaignPlanMovement simulates random patrol movements</span></div>
-<div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="comment"> of starship groups between missions.</span></div>
-<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="comment">*/</span></div>
-<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div>
-<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_mem_debug_8h.html">MemDebug.h</a>&quot;</span></div>
-<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_campaign_plan_movement_8h.html">CampaignPlanMovement.h</a>&quot;</span></div>
-<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_campaign_8h.html">Campaign.h</a>&quot;</span></div>
-<div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_combatant_8h.html">Combatant.h</a>&quot;</span></div>
-<div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_combat_group_8h.html">CombatGroup.h</a>&quot;</span></div>
-<div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_combat_unit_8h.html">CombatUnit.h</a>&quot;</span></div>
-<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_combat_zone_8h.html">CombatZone.h</a>&quot;</span></div>
-<div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_random_8h.html">Random.h</a>&quot;</span></div>
-<div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_ship_design_8h.html">ShipDesign.h</a>&quot;</span></div>
-<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div>
-<div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="comment">// +--------------------------------------------------------------------+</span></div>
-<div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div>
-<div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="keywordtype">void</span></div>
-<div class="line"><a name="l00029"></a><span class="lineno"><a class="code" href="class_campaign_plan_movement.html#ac65f87a0ce1ddf676b4d163770be89a2"> 29</a></span>&#160;<a class="code" href="class_campaign_plan_movement.html#ac65f87a0ce1ddf676b4d163770be89a2">CampaignPlanMovement::ExecFrame</a>()</div>
-<div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;{</div>
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-<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; <span class="keywordflow">if</span> (<a class="code" href="class_campaign.html#a840c9da644be13c96bf7c61a040bdb15">Campaign::Stardate</a>() - <a class="code" href="class_campaign_plan.html#affa024ff11dc672f5645d5f054d3659e">exec_time</a> &lt; 7200)</div>
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-<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; <span class="keywordflow">if</span> (u-&gt;<a class="code" href="class_combat_unit.html#a3e61789436f2010320461127b47e980f">IsStarship</a>() &amp;&amp; !u-&gt;<a class="code" href="class_combat_unit.html#ad4fb187654b502ef8540e33697b7477c">IsStatic</a>())</div>
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-<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;</div>
-<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; <a class="code" href="class_campaign_plan.html#affa024ff11dc672f5645d5f054d3659e">exec_time</a> = <a class="code" href="class_campaign.html#a840c9da644be13c96bf7c61a040bdb15">Campaign::Stardate</a>();</div>
-<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; }</div>
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-<div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;</div>
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-<div class="line"><a name="l00054"></a><span class="lineno"><a class="code" href="class_campaign_plan_movement.html#ac35c4cf5a2a709737d5b058f392081cf"> 54</a></span>&#160;<a class="code" href="class_campaign_plan_movement.html#ac35c4cf5a2a709737d5b058f392081cf">CampaignPlanMovement::MoveUnit</a>(<a class="code" href="class_combat_unit.html">CombatUnit</a>* u)</div>
-<div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160;{</div>
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-<div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160;</div>
-<div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160; <span class="keywordflow">if</span> (g-&gt;<a class="code" href="class_combat_group.html#aa611a83be95d056990025e3b95d633a0">IntelLevel</a>() &gt; <a class="code" href="class_intel.html#aace8c53a3cd7b1fe00d5712aa599b10baefc0cb622afe19a215791e553a9eda3a">Intel::KNOWN</a>)</div>
-<div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160; g-&gt;<a class="code" href="class_combat_group.html#ab9bc5d0d6a5ecee9ec8296ddb722aac0">SetIntelLevel</a>(<a class="code" href="class_intel.html#aace8c53a3cd7b1fe00d5712aa599b10baefc0cb622afe19a215791e553a9eda3a">Intel::KNOWN</a>);</div>
-<div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160; }</div>
-<div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160; }</div>
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-<div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160; <span class="keywordflow">else</span> <span class="keywordflow">if</span> (dist &gt; 1.25 * MAX_RAD) {</div>
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-<div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160;</div>
-<div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160; <span class="keywordflow">if</span> (fabs(loc.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>) &gt; 20e3)</div>
-<div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160; loc.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a> *= 0.1;</div>
-<div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160;</div>
-<div class="line"><a name="l00102"></a><span class="lineno"> 102</span>&#160; u-&gt;<a class="code" href="class_combat_unit.html#a18ea90aac34f8e23f5583cd932146be3">MoveTo</a>(loc);</div>
-<div class="line"><a name="l00103"></a><span class="lineno"> 103</span>&#160;</div>
-<div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160; <a class="code" href="class_combat_group.html">CombatGroup</a>* g = u-&gt;<a class="code" href="class_combat_unit.html#abb879bbd7fc275fbbf13b5860ca8df04">GetCombatGroup</a>();</div>
-<div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160; <span class="keywordflow">if</span> (g &amp;&amp; g-&gt;<a class="code" href="class_combat_group.html#aa6e3eb7740a0c9c24df51ba89f405f30">Type</a>() &gt; <a class="code" href="class_combat_group.html#a730d1ace5ed97f3a6b1bacaeb710e31aa56186bdfb2dba0c0226add5b804fcd8f">CombatGroup::FLEET</a> &amp;&amp; g-&gt;<a class="code" href="class_combat_group.html#acc1e3e1f1c82c241c38d5cc95e0358f4">GetFirstUnit</a>() == u) {</div>
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-<div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160;</div>
-<div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160; <span class="keywordflow">if</span> (g-&gt;<a class="code" href="class_combat_group.html#aa611a83be95d056990025e3b95d633a0">IntelLevel</a>() &gt; <a class="code" href="class_intel.html#aace8c53a3cd7b1fe00d5712aa599b10baefc0cb622afe19a215791e553a9eda3a">Intel::KNOWN</a>)</div>
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-<div class="line"><a name="l00110"></a><span class="lineno"> 110</span>&#160; }</div>
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-<div class="line"><a name="l00113"></a><span class="lineno"> 113</span>&#160; <span class="keywordflow">else</span> {</div>
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-<div class="line"><a name="l00115"></a><span class="lineno"> 115</span>&#160;</div>
-<div class="line"><a name="l00116"></a><span class="lineno"> 116</span>&#160; <span class="keywordflow">if</span> (fabs(loc.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>) &gt; 20e3)</div>
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-<div class="line"><a name="l00120"></a><span class="lineno"> 120</span>&#160;</div>
-<div class="line"><a name="l00121"></a><span class="lineno"> 121</span>&#160; <a class="code" href="class_combat_group.html">CombatGroup</a>* g = u-&gt;<a class="code" href="class_combat_unit.html#abb879bbd7fc275fbbf13b5860ca8df04">GetCombatGroup</a>();</div>
-<div class="line"><a name="l00122"></a><span class="lineno"> 122</span>&#160; <span class="keywordflow">if</span> (g &amp;&amp; g-&gt;<a class="code" href="class_combat_group.html#aa6e3eb7740a0c9c24df51ba89f405f30">Type</a>() &gt; <a class="code" href="class_combat_group.html#a730d1ace5ed97f3a6b1bacaeb710e31aa56186bdfb2dba0c0226add5b804fcd8f">CombatGroup::FLEET</a> &amp;&amp; g-&gt;<a class="code" href="class_combat_group.html#acc1e3e1f1c82c241c38d5cc95e0358f4">GetFirstUnit</a>() == u) {</div>
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-<div class="line"><a name="l00134"></a><span class="lineno"> 134</span>&#160; <span class="keywordflow">while</span> (++iter) {</div>
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-<div class="line"><a name="l00160"></a><span class="lineno"> 160</span>&#160; <span class="keywordflow">if</span> (g &amp;&amp; g-&gt;<a class="code" href="class_combat_group.html#aa6e3eb7740a0c9c24df51ba89f405f30">Type</a>() &gt; <a class="code" href="class_combat_group.html#a730d1ace5ed97f3a6b1bacaeb710e31aa56186bdfb2dba0c0226add5b804fcd8f">CombatGroup::FLEET</a> &amp;&amp; g-&gt;<a class="code" href="class_combat_group.html#acc1e3e1f1c82c241c38d5cc95e0358f4">GetFirstUnit</a>() == u) {</div>
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-<div class="line"><a name="l00162"></a><span class="lineno"> 162</span>&#160;</div>
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-<div class="line"><a name="l00165"></a><span class="lineno"> 165</span>&#160; }</div>
-<div class="line"><a name="l00166"></a><span class="lineno"> 166</span>&#160; }</div>
-<div class="line"><a name="l00167"></a><span class="lineno"> 167</span>&#160; }</div>
-<div class="line"><a name="l00168"></a><span class="lineno"> 168</span>&#160;}</div>
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