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author | Aki <please@ignore.pl> | 2021-10-01 18:54:04 +0200 |
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committer | Aki <please@ignore.pl> | 2021-10-01 18:54:04 +0200 |
commit | b829170121d3657369904ec62d8065606777a9ce (patch) | |
tree | 0368594c82654a08ad563a3ae3a084357e987e71 /Doc/doxygen/html/_campaign_plan_movement_8cpp_source.html | |
parent | 07f08477e85ab37957fddc4714d4706f13b2357a (diff) | |
download | starshatter-b829170121d3657369904ec62d8065606777a9ce.zip starshatter-b829170121d3657369904ec62d8065606777a9ce.tar.gz starshatter-b829170121d3657369904ec62d8065606777a9ce.tar.bz2 |
Removed doxygen generated docs
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diff --git a/Doc/doxygen/html/_campaign_plan_movement_8cpp_source.html b/Doc/doxygen/html/_campaign_plan_movement_8cpp_source.html deleted file mode 100644 index e3c9635..0000000 --- a/Doc/doxygen/html/_campaign_plan_movement_8cpp_source.html +++ /dev/null @@ -1,285 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=9"/> -<title>Starshatter_Open: D:/SRC/StarshatterSVN/Stars45/CampaignPlanMovement.cpp Source File</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="navtree.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="resize.js"></script> -<script type="text/javascript" src="navtree.js"></script> -<script type="text/javascript"> - $(document).ready(initResizable); -</script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/search.js"></script> -<script type="text/javascript"> - $(document).ready(function() { searchBox.OnSelectItem(0); }); -</script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td style="padding-left: 0.5em;"> - <div id="projectname">Starshatter_Open - </div> - <div id="projectbrief">Open source Starshatter engine</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Generated by Doxygen 1.8.1 --> -<script type="text/javascript"> -var searchBox = new SearchBox("searchBox", "search",false,'Search'); -</script> - <div id="navrow1" class="tabs"> - <ul class="tablist"> - <li><a href="index.html"><span>Main Page</span></a></li> - <li><a href="annotated.html"><span>Classes</span></a></li> - <li class="current"><a href="files.html"><span>Files</span></a></li> - <li> - <div id="MSearchBox" class="MSearchBoxInactive"> - <span class="left"> - <img id="MSearchSelect" src="search/mag_sel.png" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - alt=""/> - <input type="text" id="MSearchField" value="Search" accesskey="S" - onfocus="searchBox.OnSearchFieldFocus(true)" - onblur="searchBox.OnSearchFieldFocus(false)" - onkeyup="searchBox.OnSearchFieldChange(event)"/> - </span><span class="right"> - <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a> - </span> - </div> - </li> - </ul> - </div> - <div id="navrow2" class="tabs2"> - <ul class="tablist"> - <li><a href="files.html"><span>File List</span></a></li> - <li><a href="globals.html"><span>File Members</span></a></li> - </ul> - </div> -</div><!-- top --> -<div id="side-nav" class="ui-resizable side-nav-resizable"> - <div id="nav-tree"> - <div id="nav-tree-contents"> - </div> - </div> - <div id="splitbar" style="-moz-user-select:none;" - class="ui-resizable-handle"> - </div> -</div> -<script type="text/javascript"> -$(document).ready(function(){initNavTree('_campaign_plan_movement_8cpp.html','');}); -</script> -<div id="doc-content"> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Files</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(7)"><span class="SelectionMark"> </span>Enumerator</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(8)"><span class="SelectionMark"> </span>Friends</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(9)"><span class="SelectionMark"> </span>Macros</a></div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -<div class="header"> - <div class="headertitle"> -<div class="title">CampaignPlanMovement.cpp</div> </div> -</div><!--header--> -<div class="contents"> -<a href="_campaign_plan_movement_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/* Project Starshatter 4.5</span></div> -<div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment"> Destroyer Studios LLC</span></div> -<div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment"> Copyright © 1997-2004. All Rights Reserved.</span></div> -<div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"></span></div> -<div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> SUBSYSTEM: Stars.exe</span></div> -<div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> FILE: CampaignPlanMovement.cpp</span></div> -<div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> AUTHOR: John DiCamillo</span></div> -<div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment"></span></div> -<div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment"></span></div> -<div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment"> OVERVIEW</span></div> -<div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment"> ========</span></div> -<div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment"> CampaignPlanMovement simulates random patrol movements</span></div> -<div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment"> of starship groups between missions.</span></div> -<div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment">*/</span></div> -<div class="line"><a name="l00015"></a><span class="lineno"> 15</span> </div> -<div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="preprocessor">#include "<a class="code" href="_mem_debug_8h.html">MemDebug.h</a>"</span></div> -<div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="preprocessor">#include "<a class="code" href="_campaign_plan_movement_8h.html">CampaignPlanMovement.h</a>"</span></div> -<div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="preprocessor">#include "<a class="code" href="_campaign_8h.html">Campaign.h</a>"</span></div> -<div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="preprocessor">#include "<a class="code" href="_combatant_8h.html">Combatant.h</a>"</span></div> -<div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="preprocessor">#include "<a class="code" href="_combat_group_8h.html">CombatGroup.h</a>"</span></div> -<div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="preprocessor">#include "<a class="code" href="_combat_unit_8h.html">CombatUnit.h</a>"</span></div> -<div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="preprocessor">#include "<a class="code" href="_combat_zone_8h.html">CombatZone.h</a>"</span></div> -<div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="preprocessor">#include "<a class="code" href="_random_8h.html">Random.h</a>"</span></div> -<div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="preprocessor">#include "<a class="code" href="_ship_design_8h.html">ShipDesign.h</a>"</span></div> -<div class="line"><a name="l00025"></a><span class="lineno"> 25</span> </div> -<div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l00027"></a><span class="lineno"> 27</span> </div> -<div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="keywordtype">void</span></div> -<div class="line"><a name="l00029"></a><span class="lineno"><a class="code" href="class_campaign_plan_movement.html#ac65f87a0ce1ddf676b4d163770be89a2"> 29</a></span> <a class="code" href="class_campaign_plan_movement.html#ac65f87a0ce1ddf676b4d163770be89a2">CampaignPlanMovement::ExecFrame</a>()</div> -<div class="line"><a name="l00030"></a><span class="lineno"> 30</span> {</div> -<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>  <span class="keywordflow">if</span> (<a class="code" href="class_campaign_plan.html#acf84b084e7e4d95c1970d05262febc03">campaign</a> && <a class="code" href="class_campaign_plan.html#acf84b084e7e4d95c1970d05262febc03">campaign</a>-><a class="code" href="class_campaign.html#a7d74bc28204799abfd347c5d0bf09af2">IsActive</a>()) {</div> -<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>  <span class="keywordflow">if</span> (<a class="code" href="class_campaign.html#a840c9da644be13c96bf7c61a040bdb15">Campaign::Stardate</a>() - <a class="code" href="class_campaign_plan.html#affa024ff11dc672f5645d5f054d3659e">exec_time</a> < 7200)</div> -<div class="line"><a name="l00033"></a><span class="lineno"> 33</span>  <span class="keywordflow">return</span>;</div> -<div class="line"><a name="l00034"></a><span class="lineno"> 34</span> </div> -<div class="line"><a name="l00035"></a><span class="lineno"> 35</span>  <a class="code" href="class_campaign_plan.html#acf84b084e7e4d95c1970d05262febc03">campaign</a>-><a class="code" href="class_campaign.html#a972d452b15da85007ac0672a26d60603">GetAllCombatUnits</a>(-1, <a class="code" href="class_campaign_plan_movement.html#a594161c05f42620cfb533e0d014f1c30">all_units</a>);</div> -<div class="line"><a name="l00036"></a><span class="lineno"> 36</span> </div> -<div class="line"><a name="l00037"></a><span class="lineno"> 37</span>  <a class="code" href="class_list_iter.html">ListIter<CombatUnit></a> iter = <a class="code" href="class_campaign_plan_movement.html#a594161c05f42620cfb533e0d014f1c30">all_units</a>;</div> -<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>  <span class="keywordflow">while</span> (++iter) {</div> -<div class="line"><a name="l00039"></a><span class="lineno"> 39</span>  <a class="code" href="class_combat_unit.html">CombatUnit</a>* u = iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> -<div class="line"><a name="l00040"></a><span class="lineno"> 40</span> </div> -<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>  <span class="keywordflow">if</span> (u-><a class="code" href="class_combat_unit.html#a3e61789436f2010320461127b47e980f">IsStarship</a>() && !u-><a class="code" href="class_combat_unit.html#ad4fb187654b502ef8540e33697b7477c">IsStatic</a>())</div> -<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>  <a class="code" href="class_campaign_plan_movement.html#ac35c4cf5a2a709737d5b058f392081cf">MoveUnit</a>(u);</div> -<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>  }</div> -<div class="line"><a name="l00044"></a><span class="lineno"> 44</span> </div> -<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>  <a class="code" href="class_campaign_plan_movement.html#a594161c05f42620cfb533e0d014f1c30">all_units</a>.<a class="code" href="class_list.html#ae296516a252e11963dbf963727ce429a">clear</a>();</div> -<div class="line"><a name="l00046"></a><span class="lineno"> 46</span> </div> -<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>  <a class="code" href="class_campaign_plan.html#affa024ff11dc672f5645d5f054d3659e">exec_time</a> = <a class="code" href="class_campaign.html#a840c9da644be13c96bf7c61a040bdb15">Campaign::Stardate</a>();</div> -<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>  }</div> -<div class="line"><a name="l00049"></a><span class="lineno"> 49</span> }</div> -<div class="line"><a name="l00050"></a><span class="lineno"> 50</span> </div> -<div class="line"><a name="l00051"></a><span class="lineno"> 51</span> <span class="comment">// +--------------------------------------------------------------------+</span></div> -<div class="line"><a name="l00052"></a><span class="lineno"> 52</span> </div> -<div class="line"><a name="l00053"></a><span class="lineno"> 53</span> <span class="keywordtype">void</span></div> -<div class="line"><a name="l00054"></a><span class="lineno"><a class="code" href="class_campaign_plan_movement.html#ac35c4cf5a2a709737d5b058f392081cf"> 54</a></span> <a class="code" href="class_campaign_plan_movement.html#ac35c4cf5a2a709737d5b058f392081cf">CampaignPlanMovement::MoveUnit</a>(<a class="code" href="class_combat_unit.html">CombatUnit</a>* u)</div> -<div class="line"><a name="l00055"></a><span class="lineno"> 55</span> {</div> -<div class="line"><a name="l00056"></a><span class="lineno"> 56</span>  <span class="keywordflow">if</span> (u) {</div> -<div class="line"><a name="l00057"></a><span class="lineno"> 57</span>  <span class="comment">// starship repair:</span></div> -<div class="line"><a name="l00058"></a><span class="lineno"> 58</span>  <span class="keywordtype">double</span> damage = u-><a class="code" href="class_combat_unit.html#a783577700e24d24dc956ec9a6997993a">GetSustainedDamage</a>();</div> -<div class="line"><a name="l00059"></a><span class="lineno"> 59</span> </div> -<div class="line"><a name="l00060"></a><span class="lineno"> 60</span>  <span class="keywordflow">if</span> (damage > 0 && u-><a class="code" href="class_combat_unit.html#a076385de2c6f4293ec3b286d6a78e98e">GetDesign</a>()) {</div> -<div class="line"><a name="l00061"></a><span class="lineno"> 61</span>  <span class="keywordtype">int</span> percent = (int) (100 * damage / u-><a class="code" href="class_combat_unit.html#a076385de2c6f4293ec3b286d6a78e98e">GetDesign</a>()-><a class="code" href="class_ship_design.html#af112b5efa577088b7ccbde199c2bb535">integrity</a>);</div> -<div class="line"><a name="l00062"></a><span class="lineno"> 62</span> </div> -<div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  <span class="keywordflow">if</span> (percent > 50) {</div> -<div class="line"><a name="l00064"></a><span class="lineno"> 64</span>  u-><a class="code" href="class_combat_unit.html#afad725925732d45ac07958df97cf2bb8">SetSustainedDamage</a>(0.90 * damage);</div> -<div class="line"><a name="l00065"></a><span class="lineno"> 65</span>  }</div> -<div class="line"><a name="l00066"></a><span class="lineno"> 66</span>  }</div> -<div class="line"><a name="l00067"></a><span class="lineno"> 67</span> </div> -<div class="line"><a name="l00068"></a><span class="lineno"> 68</span>  <a class="code" href="struct_point.html">Point</a> loc = u-><a class="code" href="class_combat_unit.html#a5344b3615e359e6b82a84efd18b98c10">Location</a>();</div> -<div class="line"><a name="l00069"></a><span class="lineno"> 69</span>  <a class="code" href="struct_point.html">Point</a> dir = loc;</div> -<div class="line"><a name="l00070"></a><span class="lineno"> 70</span>  <span class="keywordtype">double</span> dist = dir.<a class="code" href="struct_point.html#a6efd403e2a6c0aa686e278d244d5e525">Normalize</a>();</div> -<div class="line"><a name="l00071"></a><span class="lineno"> 71</span> </div> -<div class="line"><a name="l00072"></a><span class="lineno"> 72</span>  <span class="keyword">const</span> <span class="keywordtype">double</span> MAX_RAD = 320e3;</div> -<div class="line"><a name="l00073"></a><span class="lineno"> 73</span>  <span class="keyword">const</span> <span class="keywordtype">double</span> MIN_DIST = 150e3;</div> -<div class="line"><a name="l00074"></a><span class="lineno"> 74</span> </div> -<div class="line"><a name="l00075"></a><span class="lineno"> 75</span>  <span class="keywordflow">if</span> (dist < MAX_RAD) {</div> -<div class="line"><a name="l00076"></a><span class="lineno"> 76</span>  <span class="keywordtype">double</span> scale = 1 - dist/MAX_RAD;</div> -<div class="line"><a name="l00077"></a><span class="lineno"> 77</span> </div> -<div class="line"><a name="l00078"></a><span class="lineno"> 78</span>  loc += dir * (<a class="code" href="_random_8cpp.html#a93eaa94ec1af8703c6427ed5431ec61c">Random</a>(30e3, 90e3) * scale) + <a class="code" href="_random_8cpp.html#ae94fc6ef5633f5315e24a5742ae2316b">RandomDirection</a>() * 10e3;</div> -<div class="line"><a name="l00079"></a><span class="lineno"> 79</span> </div> -<div class="line"><a name="l00080"></a><span class="lineno"> 80</span>  <span class="keywordflow">if</span> (fabs(loc.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>) > 20e3)</div> -<div class="line"><a name="l00081"></a><span class="lineno"> 81</span>  loc.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a> *= 0.1;</div> -<div class="line"><a name="l00082"></a><span class="lineno"> 82</span> </div> -<div class="line"><a name="l00083"></a><span class="lineno"> 83</span>  u-><a class="code" href="class_combat_unit.html#a18ea90aac34f8e23f5583cd932146be3">MoveTo</a>(loc);</div> -<div class="line"><a name="l00084"></a><span class="lineno"> 84</span> </div> -<div class="line"><a name="l00085"></a><span class="lineno"> 85</span>  <a class="code" href="class_combat_group.html">CombatGroup</a>* g = u-><a class="code" href="class_combat_unit.html#abb879bbd7fc275fbbf13b5860ca8df04">GetCombatGroup</a>();</div> -<div class="line"><a name="l00086"></a><span class="lineno"> 86</span>  <span class="keywordflow">if</span> (g && g-><a class="code" href="class_combat_group.html#aa6e3eb7740a0c9c24df51ba89f405f30">Type</a>() > <a class="code" href="class_combat_group.html#a730d1ace5ed97f3a6b1bacaeb710e31aa56186bdfb2dba0c0226add5b804fcd8f">CombatGroup::FLEET</a> && g-><a class="code" href="class_combat_group.html#acc1e3e1f1c82c241c38d5cc95e0358f4">GetFirstUnit</a>() == u) {</div> -<div class="line"><a name="l00087"></a><span class="lineno"> 87</span>  g-><a class="code" href="class_combat_group.html#a54022f68589c0edcf52d6e5cacadd174">MoveTo</a>(loc);</div> -<div class="line"><a name="l00088"></a><span class="lineno"> 88</span> </div> -<div class="line"><a name="l00089"></a><span class="lineno"> 89</span>  <span class="keywordflow">if</span> (g-><a class="code" href="class_combat_group.html#aa611a83be95d056990025e3b95d633a0">IntelLevel</a>() > <a class="code" href="class_intel.html#aace8c53a3cd7b1fe00d5712aa599b10baefc0cb622afe19a215791e553a9eda3a">Intel::KNOWN</a>)</div> -<div class="line"><a name="l00090"></a><span class="lineno"> 90</span>  g-><a class="code" href="class_combat_group.html#ab9bc5d0d6a5ecee9ec8296ddb722aac0">SetIntelLevel</a>(<a class="code" href="class_intel.html#aace8c53a3cd7b1fe00d5712aa599b10baefc0cb622afe19a215791e553a9eda3a">Intel::KNOWN</a>);</div> -<div class="line"><a name="l00091"></a><span class="lineno"> 91</span>  }</div> -<div class="line"><a name="l00092"></a><span class="lineno"> 92</span>  }</div> -<div class="line"><a name="l00093"></a><span class="lineno"> 93</span> </div> -<div class="line"><a name="l00094"></a><span class="lineno"> 94</span>  <span class="keywordflow">else</span> <span class="keywordflow">if</span> (dist > 1.25 * MAX_RAD) {</div> -<div class="line"><a name="l00095"></a><span class="lineno"> 95</span>  <span class="keywordtype">double</span> scale = 1 - dist/MAX_RAD;</div> -<div class="line"><a name="l00096"></a><span class="lineno"> 96</span> </div> -<div class="line"><a name="l00097"></a><span class="lineno"> 97</span>  loc += dir * (<a class="code" href="_random_8cpp.html#a93eaa94ec1af8703c6427ed5431ec61c">Random</a>(80e3, 120e3) * scale) + <a class="code" href="_random_8cpp.html#ae94fc6ef5633f5315e24a5742ae2316b">RandomDirection</a>() * 3e3;</div> -<div class="line"><a name="l00098"></a><span class="lineno"> 98</span> </div> -<div class="line"><a name="l00099"></a><span class="lineno"> 99</span>  <span class="keywordflow">if</span> (fabs(loc.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>) > 20e3)</div> -<div class="line"><a name="l00100"></a><span class="lineno"> 100</span>  loc.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a> *= 0.1;</div> -<div class="line"><a name="l00101"></a><span class="lineno"> 101</span> </div> -<div class="line"><a name="l00102"></a><span class="lineno"> 102</span>  u-><a class="code" href="class_combat_unit.html#a18ea90aac34f8e23f5583cd932146be3">MoveTo</a>(loc);</div> -<div class="line"><a name="l00103"></a><span class="lineno"> 103</span> </div> -<div class="line"><a name="l00104"></a><span class="lineno"> 104</span>  <a class="code" href="class_combat_group.html">CombatGroup</a>* g = u-><a class="code" href="class_combat_unit.html#abb879bbd7fc275fbbf13b5860ca8df04">GetCombatGroup</a>();</div> -<div class="line"><a name="l00105"></a><span class="lineno"> 105</span>  <span class="keywordflow">if</span> (g && g-><a class="code" href="class_combat_group.html#aa6e3eb7740a0c9c24df51ba89f405f30">Type</a>() > <a class="code" href="class_combat_group.html#a730d1ace5ed97f3a6b1bacaeb710e31aa56186bdfb2dba0c0226add5b804fcd8f">CombatGroup::FLEET</a> && g-><a class="code" href="class_combat_group.html#acc1e3e1f1c82c241c38d5cc95e0358f4">GetFirstUnit</a>() == u) {</div> -<div class="line"><a name="l00106"></a><span class="lineno"> 106</span>  g-><a class="code" href="class_combat_group.html#a54022f68589c0edcf52d6e5cacadd174">MoveTo</a>(loc);</div> -<div class="line"><a name="l00107"></a><span class="lineno"> 107</span> </div> -<div class="line"><a name="l00108"></a><span class="lineno"> 108</span>  <span class="keywordflow">if</span> (g-><a class="code" href="class_combat_group.html#aa611a83be95d056990025e3b95d633a0">IntelLevel</a>() > <a class="code" href="class_intel.html#aace8c53a3cd7b1fe00d5712aa599b10baefc0cb622afe19a215791e553a9eda3a">Intel::KNOWN</a>)</div> -<div class="line"><a name="l00109"></a><span class="lineno"> 109</span>  g-><a class="code" href="class_combat_group.html#ab9bc5d0d6a5ecee9ec8296ddb722aac0">SetIntelLevel</a>(<a class="code" href="class_intel.html#aace8c53a3cd7b1fe00d5712aa599b10baefc0cb622afe19a215791e553a9eda3a">Intel::KNOWN</a>);</div> -<div class="line"><a name="l00110"></a><span class="lineno"> 110</span>  }</div> -<div class="line"><a name="l00111"></a><span class="lineno"> 111</span>  }</div> -<div class="line"><a name="l00112"></a><span class="lineno"> 112</span> </div> -<div class="line"><a name="l00113"></a><span class="lineno"> 113</span>  <span class="keywordflow">else</span> {</div> -<div class="line"><a name="l00114"></a><span class="lineno"> 114</span>  loc += <a class="code" href="_random_8cpp.html#ae94fc6ef5633f5315e24a5742ae2316b">RandomDirection</a>() * 30e3;</div> -<div class="line"><a name="l00115"></a><span class="lineno"> 115</span> </div> -<div class="line"><a name="l00116"></a><span class="lineno"> 116</span>  <span class="keywordflow">if</span> (fabs(loc.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>) > 20e3)</div> -<div class="line"><a name="l00117"></a><span class="lineno"> 117</span>  loc.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a> *= 0.1;</div> -<div class="line"><a name="l00118"></a><span class="lineno"> 118</span> </div> -<div class="line"><a name="l00119"></a><span class="lineno"> 119</span>  u-><a class="code" href="class_combat_unit.html#a18ea90aac34f8e23f5583cd932146be3">MoveTo</a>(loc);</div> -<div class="line"><a name="l00120"></a><span class="lineno"> 120</span> </div> -<div class="line"><a name="l00121"></a><span class="lineno"> 121</span>  <a class="code" href="class_combat_group.html">CombatGroup</a>* g = u-><a class="code" href="class_combat_unit.html#abb879bbd7fc275fbbf13b5860ca8df04">GetCombatGroup</a>();</div> -<div class="line"><a name="l00122"></a><span class="lineno"> 122</span>  <span class="keywordflow">if</span> (g && g-><a class="code" href="class_combat_group.html#aa6e3eb7740a0c9c24df51ba89f405f30">Type</a>() > <a class="code" href="class_combat_group.html#a730d1ace5ed97f3a6b1bacaeb710e31aa56186bdfb2dba0c0226add5b804fcd8f">CombatGroup::FLEET</a> && g-><a class="code" href="class_combat_group.html#acc1e3e1f1c82c241c38d5cc95e0358f4">GetFirstUnit</a>() == u) {</div> -<div class="line"><a name="l00123"></a><span class="lineno"> 123</span>  g-><a class="code" href="class_combat_group.html#a54022f68589c0edcf52d6e5cacadd174">MoveTo</a>(loc);</div> -<div class="line"><a name="l00124"></a><span class="lineno"> 124</span> </div> -<div class="line"><a name="l00125"></a><span class="lineno"> 125</span>  <span class="keywordflow">if</span> (g-><a class="code" href="class_combat_group.html#aa611a83be95d056990025e3b95d633a0">IntelLevel</a>() > <a class="code" href="class_intel.html#aace8c53a3cd7b1fe00d5712aa599b10baefc0cb622afe19a215791e553a9eda3a">Intel::KNOWN</a>)</div> -<div class="line"><a name="l00126"></a><span class="lineno"> 126</span>  g-><a class="code" href="class_combat_group.html#ab9bc5d0d6a5ecee9ec8296ddb722aac0">SetIntelLevel</a>(<a class="code" href="class_intel.html#aace8c53a3cd7b1fe00d5712aa599b10baefc0cb622afe19a215791e553a9eda3a">Intel::KNOWN</a>);</div> -<div class="line"><a name="l00127"></a><span class="lineno"> 127</span>  }</div> -<div class="line"><a name="l00128"></a><span class="lineno"> 128</span>  }</div> -<div class="line"><a name="l00129"></a><span class="lineno"> 129</span> </div> -<div class="line"><a name="l00130"></a><span class="lineno"> 130</span>  <a class="code" href="class_combat_unit.html">CombatUnit</a>* closest_unit = 0;</div> -<div class="line"><a name="l00131"></a><span class="lineno"> 131</span>  <span class="keywordtype">double</span> closest_dist = 1e6;</div> -<div class="line"><a name="l00132"></a><span class="lineno"> 132</span> </div> -<div class="line"><a name="l00133"></a><span class="lineno"> 133</span>  <a class="code" href="class_list_iter.html">ListIter<CombatUnit></a> iter = <a class="code" href="class_campaign_plan_movement.html#a594161c05f42620cfb533e0d014f1c30">all_units</a>;</div> -<div class="line"><a name="l00134"></a><span class="lineno"> 134</span>  <span class="keywordflow">while</span> (++iter) {</div> -<div class="line"><a name="l00135"></a><span class="lineno"> 135</span>  <a class="code" href="class_combat_unit.html">CombatUnit</a>* unit = iter.<a class="code" href="class_list_iter.html#a70cb1260924c01a38c4a68552120a5e0">value</a>();</div> -<div class="line"><a name="l00136"></a><span class="lineno"> 136</span> </div> -<div class="line"><a name="l00137"></a><span class="lineno"> 137</span>  <span class="keywordflow">if</span> (unit-><a class="code" href="class_combat_unit.html#abb879bbd7fc275fbbf13b5860ca8df04">GetCombatGroup</a>() != u-><a class="code" href="class_combat_unit.html#abb879bbd7fc275fbbf13b5860ca8df04">GetCombatGroup</a>() && unit-><a class="code" href="class_combat_unit.html#a31e11a48744183dfd95a0062ba3cf7e2">GetRegion</a>() == u-><a class="code" href="class_combat_unit.html#a31e11a48744183dfd95a0062ba3cf7e2">GetRegion</a>() && !unit-><a class="code" href="class_combat_unit.html#adf03aa03daa482124d3d4dc594e7e424">IsDropship</a>()) {</div> -<div class="line"><a name="l00138"></a><span class="lineno"> 138</span>  <a class="code" href="struct_point.html">Point</a> delta = loc - unit-><a class="code" href="class_combat_unit.html#a5344b3615e359e6b82a84efd18b98c10">Location</a>();</div> -<div class="line"><a name="l00139"></a><span class="lineno"> 139</span>  dist = delta.<a class="code" href="struct_point.html#a6efd403e2a6c0aa686e278d244d5e525">Normalize</a>();</div> -<div class="line"><a name="l00140"></a><span class="lineno"> 140</span> </div> -<div class="line"><a name="l00141"></a><span class="lineno"> 141</span>  <span class="keywordflow">if</span> (dist < closest_dist) {</div> -<div class="line"><a name="l00142"></a><span class="lineno"> 142</span>  closest_unit = unit;</div> -<div class="line"><a name="l00143"></a><span class="lineno"> 143</span>  closest_dist = dist;</div> -<div class="line"><a name="l00144"></a><span class="lineno"> 144</span>  }</div> -<div class="line"><a name="l00145"></a><span class="lineno"> 145</span>  }</div> -<div class="line"><a name="l00146"></a><span class="lineno"> 146</span>  }</div> -<div class="line"><a name="l00147"></a><span class="lineno"> 147</span> </div> -<div class="line"><a name="l00148"></a><span class="lineno"> 148</span>  <span class="keywordflow">if</span> (closest_unit && closest_dist < MIN_DIST) {</div> -<div class="line"><a name="l00149"></a><span class="lineno"> 149</span>  <a class="code" href="struct_point.html">Point</a> delta = loc - closest_unit-><a class="code" href="class_combat_unit.html#a5344b3615e359e6b82a84efd18b98c10">Location</a>();</div> -<div class="line"><a name="l00150"></a><span class="lineno"> 150</span>  dist = delta.<a class="code" href="struct_point.html#a6efd403e2a6c0aa686e278d244d5e525">Normalize</a>();</div> -<div class="line"><a name="l00151"></a><span class="lineno"> 151</span> </div> -<div class="line"><a name="l00152"></a><span class="lineno"> 152</span>  loc += delta * 1.1 * (MIN_DIST - closest_dist);</div> -<div class="line"><a name="l00153"></a><span class="lineno"> 153</span> </div> -<div class="line"><a name="l00154"></a><span class="lineno"> 154</span>  <span class="keywordflow">if</span> (fabs(loc.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a>) > 20e3)</div> -<div class="line"><a name="l00155"></a><span class="lineno"> 155</span>  loc.<a class="code" href="struct_point.html#a05ba3b1dfcb19430582ae953cbbfbded">z</a> *= 0.1;</div> -<div class="line"><a name="l00156"></a><span class="lineno"> 156</span> </div> -<div class="line"><a name="l00157"></a><span class="lineno"> 157</span>  u-><a class="code" href="class_combat_unit.html#a18ea90aac34f8e23f5583cd932146be3">MoveTo</a>(loc);</div> -<div class="line"><a name="l00158"></a><span class="lineno"> 158</span> </div> -<div class="line"><a name="l00159"></a><span class="lineno"> 159</span>  <a class="code" href="class_combat_group.html">CombatGroup</a>* g = u-><a class="code" href="class_combat_unit.html#abb879bbd7fc275fbbf13b5860ca8df04">GetCombatGroup</a>();</div> -<div class="line"><a name="l00160"></a><span class="lineno"> 160</span>  <span class="keywordflow">if</span> (g && g-><a class="code" href="class_combat_group.html#aa6e3eb7740a0c9c24df51ba89f405f30">Type</a>() > <a class="code" href="class_combat_group.html#a730d1ace5ed97f3a6b1bacaeb710e31aa56186bdfb2dba0c0226add5b804fcd8f">CombatGroup::FLEET</a> && g-><a class="code" href="class_combat_group.html#acc1e3e1f1c82c241c38d5cc95e0358f4">GetFirstUnit</a>() == u) {</div> -<div class="line"><a name="l00161"></a><span class="lineno"> 161</span>  g-><a class="code" href="class_combat_group.html#a54022f68589c0edcf52d6e5cacadd174">MoveTo</a>(loc);</div> -<div class="line"><a name="l00162"></a><span class="lineno"> 162</span> </div> -<div class="line"><a name="l00163"></a><span class="lineno"> 163</span>  <span class="keywordflow">if</span> (g-><a class="code" href="class_combat_group.html#aa611a83be95d056990025e3b95d633a0">IntelLevel</a>() > <a class="code" href="class_intel.html#aace8c53a3cd7b1fe00d5712aa599b10baefc0cb622afe19a215791e553a9eda3a">Intel::KNOWN</a>)</div> -<div class="line"><a name="l00164"></a><span class="lineno"> 164</span>  g-><a class="code" href="class_combat_group.html#ab9bc5d0d6a5ecee9ec8296ddb722aac0">SetIntelLevel</a>(<a class="code" href="class_intel.html#aace8c53a3cd7b1fe00d5712aa599b10baefc0cb622afe19a215791e553a9eda3a">Intel::KNOWN</a>);</div> -<div class="line"><a name="l00165"></a><span class="lineno"> 165</span>  }</div> -<div class="line"><a name="l00166"></a><span class="lineno"> 166</span>  }</div> -<div class="line"><a name="l00167"></a><span class="lineno"> 167</span>  }</div> -<div class="line"><a name="l00168"></a><span class="lineno"> 168</span> }</div> -</div><!-- fragment --></div><!-- contents --> -</div><!-- doc-content --> -<!-- start footer part --> -<div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> - <ul> - <li class="navelem"><a class="el" href="dir_ea1b58c809a5070716d7c602998a95b0.html">Stars45</a></li><li class="navelem"><a class="el" href="_campaign_plan_movement_8cpp.html">CampaignPlanMovement.cpp</a></li> - <li class="footer">Generated on Tue Jun 5 2012 20:46:47 for Starshatter_Open by - <a href="http://www.doxygen.org/index.html"> - <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.1 </li> - </ul> -</div> -</body> -</html> |