diff options
author | Aki <please@ignore.pl> | 2022-04-01 21:42:56 +0200 |
---|---|---|
committer | Aki <please@ignore.pl> | 2022-04-01 22:21:44 +0200 |
commit | 3f320f31fc4f9e90302bd62208a52bfd8d3fd7c2 (patch) | |
tree | 234fe74a29b15e37b8dbd40d1d58da9286c6b851 /CMakeLists.txt | |
parent | 3c487c5cd69c53d6fea948643c0a76df03516605 (diff) | |
download | starshatter-3f320f31fc4f9e90302bd62208a52bfd8d3fd7c2.zip starshatter-3f320f31fc4f9e90302bd62208a52bfd8d3fd7c2.tar.gz starshatter-3f320f31fc4f9e90302bd62208a52bfd8d3fd7c2.tar.bz2 |
Separated Main to own module
Intent is to separate headless server and game and make a dedicated
executable for each. While this can be done without any directory
changes, this is intended to cause as many compilation and linking
errors as possible in order to clean them up and refactor general
structure of the whole project.
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 008dbe0..d527cac 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -21,4 +21,5 @@ add_subdirectory(FoundationEx) # add_subdirectory(Magic2) # TODO: AFX/MFC will be useless, port it to e.g., Qt right away. add_subdirectory(NetEx) add_subdirectory(StarsEx) +add_subdirectory(Starshatter) install(FILES NOTICE COPYING DESTINATION ${CMAKE_INSTALL_PREFIX}) |