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-rw-r--r--not/Hero.lua8
1 files changed, 4 insertions, 4 deletions
diff --git a/not/Hero.lua b/not/Hero.lua
index cddf864..7b968ab 100644
--- a/not/Hero.lua
+++ b/not/Hero.lua
@@ -305,7 +305,7 @@ function Hero:drawHUD (x,y,scale,elevation)
love.graphics.draw(self.portrait_sprite, self.portrait_sheet[self.name], (x+2)*scale, (y+3)*scale, 0, scale, scale)
local dy = 30 * elevation
love.graphics.setFont(Font)
- love.graphics.print((self.combo*10).."%",(x+2)*scale,(y-3+dy)*scale,0,scale,scale)
+ love.graphics.print((self.combo).."%",(x+2)*scale,(y-3+dy)*scale,0,scale,scale)
love.graphics.print(math.max(0, self.lives),(x+24)*scale,(y-3+dy)*scale,0,scale,scale)
end
end
@@ -378,10 +378,10 @@ function Hero:damage (direction)
self:createEffect("hit")
local x,y = self:getLinearVelocity()
self:setLinearVelocity(x,0)
- self:applyLinearImpulse((42+10*self.combo)*horizontal, (68+10*self.combo)*vertical + 15)
+ self:applyLinearImpulse((42+self.combo)*horizontal, (68+self.combo)*vertical + 15)
self:setAnimation("damage")
- self.combo = math.min(99, self.combo + 1)
- self.punchCooldown = 0.08 + self.combo*0.006
+ self.combo = math.min(999, self.combo + 10)
+ self.punchCooldown = 0.08 + self.combo*0.0006
self:playSound(2)
end