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authorAki <nthirtyone@gmail.com>2017-06-27 09:02:03 +0200
committerAki <nthirtyone@gmail.com>2017-06-27 09:02:03 +0200
commitbaf04a055dbc66b80c29a406907a0a595ac55f00 (patch)
tree49559118c1c6246cf7f954e9f706bae6f29e5057 /config/menus/settings.lua
parent2c458f0c756ebe577083a7cc972a07e870cb0ba9 (diff)
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Moved ui elements to use new oop lib
Diffstat (limited to 'config/menus/settings.lua')
-rw-r--r--config/menus/settings.lua18
1 files changed, 9 insertions, 9 deletions
diff --git a/config/menus/settings.lua b/config/menus/settings.lua
index ae0403d..a1c6507 100644
--- a/config/menus/settings.lua
+++ b/config/menus/settings.lua
@@ -1,15 +1,15 @@
local menu = ...
-local button = require "not.Button"
-local selector = require "not.Selector"
-local element = require "not.Element"
+local Button = require "not.Button"
+local Selector = require "not.Selector"
+local Element = require "not.Element"
local width, height = love.graphics.getWidth()/getRealScale(), love.graphics.getHeight()/getRealScale()
local bx = width/2-29
local keys = {"Left", "Right", "Up", "Down", "Attack", "Jump"}
-local dimmer = element:new(menu)
+local dimmer = Element(menu)
:setPosition(width/2, 15)
:set("visible", false)
:set("currentControl", "Left") -- it actually means control that is being set CURRENTLY
@@ -65,7 +65,7 @@ local controlreleased = function(self, set, action, key)
end
local a = {
- button:new(menu)
+ Button(menu)
:setText("Keyboard 1")
:setPosition(bx,80)
:set("setNumber", function () return 1 end)
@@ -74,7 +74,7 @@ local a = {
:set("stopChange", stopChange)
:set("active", startChange)
,
- button:new(menu)
+ Button(menu)
:setText("Keyboard 2")
:setPosition(bx,96)
:set("setNumber", function () return 2 end)
@@ -83,7 +83,7 @@ local a = {
:set("stopChange", stopChange)
:set("active", startChange)
,
- button:new(menu)
+ Button(menu)
:setText("Gamepad 1")
:setPosition(bx,112)
:set("setNumber", function () return 3 end)
@@ -92,7 +92,7 @@ local a = {
:set("stopChange", stopChange)
:set("active", startChange)
,
- button:new(menu)
+ Button(menu)
:setText("Gamepad 2")
:setPosition(bx,128)
:set("setNumber", function () return 4 end)
@@ -101,7 +101,7 @@ local a = {
:set("stopChange", stopChange)
:set("active", startChange)
,
- button:new(menu)
+ Button(menu)
:setText("Go back")
:setPosition(bx,144)
:set("active", function (self)