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author | Aki <nthirtyone@gmail.com> | 2017-06-27 09:02:03 +0200 |
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committer | Aki <nthirtyone@gmail.com> | 2017-06-27 09:02:03 +0200 |
commit | baf04a055dbc66b80c29a406907a0a595ac55f00 (patch) | |
tree | 49559118c1c6246cf7f954e9f706bae6f29e5057 | |
parent | 2c458f0c756ebe577083a7cc972a07e870cb0ba9 (diff) | |
download | roflnauts-baf04a055dbc66b80c29a406907a0a595ac55f00.zip roflnauts-baf04a055dbc66b80c29a406907a0a595ac55f00.tar.gz roflnauts-baf04a055dbc66b80c29a406907a0a595ac55f00.tar.bz2 |
Moved ui elements to use new oop lib
-rw-r--r-- | config/menus/credits.lua | 8 | ||||
-rw-r--r-- | config/menus/host.lua | 16 | ||||
-rw-r--r-- | config/menus/main.lua | 20 | ||||
-rw-r--r-- | config/menus/select.lua | 26 | ||||
-rw-r--r-- | config/menus/settings.lua | 18 | ||||
-rw-r--r-- | not/Button.lua | 29 | ||||
-rw-r--r-- | not/Element.lua | 16 | ||||
-rw-r--r-- | not/Header.lua | 20 | ||||
-rw-r--r-- | not/Selector.lua | 50 |
9 files changed, 88 insertions, 115 deletions
diff --git a/config/menus/credits.lua b/config/menus/credits.lua index 77cba62..6a2ab50 100644 --- a/config/menus/credits.lua +++ b/config/menus/credits.lua @@ -1,20 +1,20 @@ local menu = ... -local button = require "not.Button" -local element = require "not.Element" +local Button = require "not.Button" +local Element = require "not.Element" local width, height = love.graphics.getWidth()/getRealScale(), love.graphics.getHeight()/getRealScale() local bx = width/2-29 return { - button:new(menu) + Button(menu) :setText("Go back") :setPosition(bx,144) :set("active", function (self) self.parent:open("main") end) , - element:new(menu) + Element(menu) :setPosition(width/2, 30) :set("draw", function (self, scale) local x,y = self:getPosition() diff --git a/config/menus/host.lua b/config/menus/host.lua index b318a5b..fff683c 100644 --- a/config/menus/host.lua +++ b/config/menus/host.lua @@ -1,18 +1,18 @@ local menu = ... -local button = require "not.Button" -local selector = require "not.Selector" +local Button = require "not.Button" +local Selector = require "not.Selector" local width, height = love.graphics.getWidth()/getScale(), love.graphics.getHeight()/getScale() local bx = width/2-29 -local map_selector = selector:new(menu) +local map_Selector = Selector(menu) require "iconsList" local icons, maps = getMapsIconsList() return { - map_selector + map_Selector :setPosition(width/2, 40) :setSize(80, 42) :setMargin(0) @@ -24,18 +24,18 @@ return { :set("shape", "panorama") :init() , - button:new(menu) + Button(menu) :setText("Next") :setPosition(bx,101) :set("isEnabled", function () - return map_selector:isLocked() + return map_Selector:isLocked() end) :set("active", function (self) - MAP = map_selector:getFullSelection(true)[1][1] -- please, don't kill me for this, kek + MAP = map_Selector:getFullSelection(true)[1][1] -- please, don't kill me for this, kek self.parent:open("select") end) , - button:new(menu) + Button(menu) :setText("Go back") :setPosition(bx,117) :set("active", function (self) diff --git a/config/menus/main.lua b/config/menus/main.lua index 236c011..d65c57d 100644 --- a/config/menus/main.lua +++ b/config/menus/main.lua @@ -1,8 +1,8 @@ local menu = ... -local button = require "not.Button" -local header = require "not.Header" -local element = require "not.Element" +local Button = require "not.Button" +local Header = require "not.Header" +local Element = require "not.Element" local width, height = love.graphics.getWidth()/getScale(), love.graphics.getHeight()/getScale() local bx = width/2-29 @@ -10,40 +10,40 @@ local bx = width/2-29 local awesometwo = love.graphics.newImage("assets/two.png") return { - button:new(menu) + Button(menu) :setText("Start") :setPosition(bx, 80) :set("active", function (self) self.parent:open("host") end) , - button:new(menu) + Button(menu) :setText("Join") :setPosition(bx, 96) :set("isEnabled", function (self) return false end) , - button:new(menu) + Button(menu) :setText("Settings") :setPosition(bx, 112) :set("active", function (self) self.parent:open("settings") end) , - button:new(menu) + Button(menu) :setText("Credits") :setPosition(bx, 128) :set("active", function (self) self.parent:open("credits") end) , - button:new(menu) + Button(menu) :setText("Exit") :setPosition(bx, 144) :set("active", love.event.quit) , - element:new(menu) + Element(menu) :setPosition(width/2, 15) :set("draw", function (self, scale) local x,y = self:getPosition() @@ -52,7 +52,7 @@ return { love.graphics.draw(awesometwo, x*scale, y*scale, 0, scale, scale, 35) end) , - header:new(menu) + Header(menu) :setText("Roflnauts") :setPosition(width/2,40) , diff --git a/config/menus/select.lua b/config/menus/select.lua index fd897d2..431e620 100644 --- a/config/menus/select.lua +++ b/config/menus/select.lua @@ -1,20 +1,20 @@ local menu = ... -local button = require "not.Button" -local selector = require "not.Selector" -local element = require "not.Element" +local Button = require "not.Button" +local Selector = require "not.Selector" +local Element = require "not.Element" local width, height = love.graphics.getWidth()/getScale(), love.graphics.getHeight()/getScale() local bx = width/2-29 -local naut_selector = selector:new(menu) -local start_button = button:new(menu) +local naut_Selector = Selector(menu) +local start_Button = Button(menu) require "iconsList" local nautsIcons, nautsList = getNautsIconsList() return { - naut_selector + naut_Selector :setPosition(width/2,60) :setMargin(8) :setSize(32, 32) @@ -24,30 +24,30 @@ return { :set("icons_q", nautsIcons) :init() , - start_button + start_Button :setText("Force start") :setPosition(bx,134) :set("isEnabled", function () - if #naut_selector:getFullSelection(false) > 1 then + if #naut_Selector:getFullSelection(false) > 1 then return true end return false end) :set("active", function (self) - local nauts = naut_selector:getFullSelection(false) + local nauts = naut_Selector:getFullSelection(false) if #nauts > 1 then changeScene(World(MAP, nauts)) end end) , - button:new(menu) + Button(menu) :setText("Go back") :setPosition(bx,150) :set("active", function (self) self.parent:open("host") end) , - element:new(menu) + Element(menu) :setPosition(bx, 101) :set("the_final_countdown", 9) :set("draw", function (self, scale) @@ -62,14 +62,14 @@ return { end end) :set("update", function (self, dt) - local total = #naut_selector:getFullSelection(false) + local total = #naut_Selector:getFullSelection(false) if total > 1 then self.the_final_countdown = self.the_final_countdown - dt else self.the_final_countdown = 9 end if self.the_final_countdown < 0 then - start_button:active() + start_Button:active() end end) , diff --git a/config/menus/settings.lua b/config/menus/settings.lua index ae0403d..a1c6507 100644 --- a/config/menus/settings.lua +++ b/config/menus/settings.lua @@ -1,15 +1,15 @@ local menu = ... -local button = require "not.Button" -local selector = require "not.Selector" -local element = require "not.Element" +local Button = require "not.Button" +local Selector = require "not.Selector" +local Element = require "not.Element" local width, height = love.graphics.getWidth()/getRealScale(), love.graphics.getHeight()/getRealScale() local bx = width/2-29 local keys = {"Left", "Right", "Up", "Down", "Attack", "Jump"} -local dimmer = element:new(menu) +local dimmer = Element(menu) :setPosition(width/2, 15) :set("visible", false) :set("currentControl", "Left") -- it actually means control that is being set CURRENTLY @@ -65,7 +65,7 @@ local controlreleased = function(self, set, action, key) end local a = { - button:new(menu) + Button(menu) :setText("Keyboard 1") :setPosition(bx,80) :set("setNumber", function () return 1 end) @@ -74,7 +74,7 @@ local a = { :set("stopChange", stopChange) :set("active", startChange) , - button:new(menu) + Button(menu) :setText("Keyboard 2") :setPosition(bx,96) :set("setNumber", function () return 2 end) @@ -83,7 +83,7 @@ local a = { :set("stopChange", stopChange) :set("active", startChange) , - button:new(menu) + Button(menu) :setText("Gamepad 1") :setPosition(bx,112) :set("setNumber", function () return 3 end) @@ -92,7 +92,7 @@ local a = { :set("stopChange", stopChange) :set("active", startChange) , - button:new(menu) + Button(menu) :setText("Gamepad 2") :setPosition(bx,128) :set("setNumber", function () return 4 end) @@ -101,7 +101,7 @@ local a = { :set("stopChange", stopChange) :set("active", startChange) , - button:new(menu) + Button(menu) :setText("Go back") :setPosition(bx,144) :set("active", function (self) diff --git a/not/Button.lua b/not/Button.lua index 91aca45..a2f7a19 100644 --- a/not/Button.lua +++ b/not/Button.lua @@ -1,27 +1,18 @@ +require "not.Element" + --- `Button` -- Menu element that can be activated by user. -Button = { - parent = --[[not.Menu]]nil, - x = 0, - y = 0, - text = "", - focused = false, - sprite, - quads, - delay = 2, - parent, -} +Button = Element:extends() --- `Button` is a child of `Element`. -require "not.Element" -Button.__index = Button -setmetatable(Button, Element) +Button.text = "" +Button.focused = false +Button.sprite = --[[]]nil +Button.quads = --[[]]nil +Button.delay = 2 function Button:new (parent) - local o = setmetatable({}, self) - o.parent = parent - o.sprite, o.quads = parent:getSheet() - return o + Button.__super.new(self, parent) + self.sprite, self.quads = parent:getSheet() end function Button:setText (text) diff --git a/not/Element.lua b/not/Element.lua index e6d91da..24576e6 100644 --- a/not/Element.lua +++ b/not/Element.lua @@ -1,17 +1,15 @@ +require "not.Object" + --- `Element` -- Empty element used inside `Menu`. -Element = { - parent = --[[not.Menu]]nil, - x = 0, - y = 0 -} +Element = Object:extends() -Element.__index = Element +Element.parent = --[[not.Menu]]nil +Element.x = 0 +Element.y = 0 function Element:new (parent) - local o = setmetatable({}, self) - o.parent = parent - return o + self.parent = parent end function Element:delete () end -- deletes Element diff --git a/not/Header.lua b/not/Header.lua index a563ab2..8b2ec0d 100644 --- a/not/Header.lua +++ b/not/Header.lua @@ -1,22 +1,14 @@ +require "not.Element" + --- `Header` -- Swinging title. -Header = { - parent = --[[not.Menu]]nil, - x = 0, - y = 0, - text = "", - bounce = 2, -} +Header = Element:extends() --- `Header` is a child of `Element`. -require "not.Element" -Header.__index = Header -setmetatable(Header, Element) +Header.text = "" +Header.bounce = 2 function Header:new (parent) - local o = setmetatable({}, self) - o.parent = parent - return o + Header.__super.new(self, parent) end function Header:setText (text) diff --git a/not/Selector.lua b/not/Selector.lua index 8e03457..ef78778 100644 --- a/not/Selector.lua +++ b/not/Selector.lua @@ -1,3 +1,5 @@ +require "not.Element" + --- `Selector` -- Used in Menu for selecting various things from list. Works for each Controller set or globally. --[[ @@ -12,39 +14,29 @@ selector:new(menu) :set("global", false) -- true: single selector; false: selector for each controller set present :init() ]] -Selector = { - parent = --[[not.Menu]]nil, - x = 0, - y = 0, - width = 0, - height = 0, - margin = 0, - focused = false, - global = false, - delay = 2, - first = false, - list, - sets, - locks, - selections, - shape = "portrait", - sprite, - quads, - icons_i, - icons_q -} +Selector = Element:extends() --- `Selector` is a child of `Element`. -require "not.Element" -Selector.__index = Selector -setmetatable(Selector, Element) +Selector.width = 0 +Selector.height = 0 +Selector.margin = 0 +Selector.focused = false +Selector.global = false +Selector.delay = 2 +Selector.first = false +Selector.list = --[[]]nil +Selector.sets = --[[]]nil +Selector.locks = --[[]]nil +Selector.selections = --[[]]nil +Selector.shape = "portrait" +Selector.sprite = --[[]]nil +Selector.quads = --[[]]nil +Selector.icons_i = --[[]]nil +Selector.icons_q = --[[]]nil -- Constructor function Selector:new (parent) - local o = setmetatable({}, self) - o.parent = parent - o.sprite, o.quads = parent:getSheet() - return o + Selector.__super.new(self, parent) + self.sprite, self.quads = parent:getSheet() end -- Size of single block |