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authorAki <nthirtyone@gmail.com>2017-09-12 19:14:11 +0200
committerAki <nthirtyone@gmail.com>2017-09-12 19:14:11 +0200
commit6094b7eb9cbe915e02e02908b77549223f585014 (patch)
treebb84d649a1c40fac2103c334671a45a424aac44b
parent55cf1f028e58c7d3a3b996c96adea484363abe54 (diff)
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Scaled Layers drawing (slow)
-rw-r--r--not/Layer.lua6
-rw-r--r--not/World.lua4
2 files changed, 5 insertions, 5 deletions
diff --git a/not/Layer.lua b/not/Layer.lua
index 6be61c4..0446599 100644
--- a/not/Layer.lua
+++ b/not/Layer.lua
@@ -38,8 +38,12 @@ function Layer:clear ()
end
function Layer:draw ()
+ local scale = 1
+ if self.scale then
+ scale = getScale() / self.scale
+ end
love.graphics.setColor(255, 255, 255, 255)
- love.graphics.draw(self.canvas)
+ love.graphics.draw(self.canvas, 0, 0, 0, scale, scale)
end
return Layer
diff --git a/not/World.lua b/not/World.lua
index d3f126f..08b9710 100644
--- a/not/World.lua
+++ b/not/World.lua
@@ -33,10 +33,6 @@ function World:new (map, nauts)
local layer = Layer(320, 180)
layer.ratio = 0
layer.scale = 1
- layer.draw = function (self)
- love.graphics.setColor(255, 255, 255, 255)
- love.graphics.draw(self.canvas, 0, 0, 0, getScale(), getScale())
- end
table.insert(self.layers, layer) -- 7
end