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#pragma once
#include <kurator/sim/ai.h> // Propagate public header to users since both are sim/ai.h
#include <kurator/sim/State.h>
#include "TeamManager.h"
namespace kurator
{
namespace sim
{
void pick_random_targets(State& ctx, TeamManager& manager);
void take_actions(State& ctx);
void shoot_at_targets(State& ctx);
} // namespace sim
} // namespace kurator
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