Age | Commit message (Expand) | Author |
---|---|---|
2022-12-31 | Added rounds and reload time to turrets to enable burst weapons | Aki |
2022-12-31 | Extracted FloatingMovement component to own header and impl | Aki |
2022-12-24 | Added end event to mark end of a battle | Aki |
2022-12-12 | Extracted preferred keep at range distance to AI | Aki |
2022-12-03 | Extracted Scenario and related things into own campaign module | Aki |
2022-12-03 | Renamed all battles module and ns references to sim | Aki |
2022-12-03 | Moved battles module files to sim | Aki |