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authorAki <please@ignore.pl>2022-12-31 16:26:25 +0100
committerAki <please@ignore.pl>2022-12-31 16:26:25 +0100
commitb8d3a357428d3af09031d2ae8925e1c2e93810ba (patch)
tree2c6c78f963835143e4fb09d4e5ed424c3de99a81 /universe/src
parentbdc690d00c3c2774730dd893ddccb14efc9e0b94 (diff)
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Added rounds and reload time to turrets to enable burst weapons
Diffstat (limited to 'universe/src')
-rw-r--r--universe/src/SampleRepository.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/universe/src/SampleRepository.cpp b/universe/src/SampleRepository.cpp
index 31f7807..857d175 100644
--- a/universe/src/SampleRepository.cpp
+++ b/universe/src/SampleRepository.cpp
@@ -23,7 +23,8 @@ static const std::unordered_map<std::string, ShipType> ships {
static const std::unordered_map<std::string, TurretType> turrets {
- {"ChargeLaser", {"ChargeLaser", 85.0, 4.5, 7000.0, 0.05, 0.2}},
+ {"ChargeLaser", {"ChargeLaser", 1, 85.0, 4.5, 0.0, 7000.0, 0.05}},
+ {"BurstLaser", {"BurstLaser", 3, 21.0, 0.25, 2.75, 3500.0, 0.05}},
};