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author | Aki <please@ignore.pl> | 2023-05-04 00:07:51 +0200 |
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committer | Aki <please@ignore.pl> | 2024-04-05 19:41:19 +0200 |
commit | 52b0bdaba5b38790d144bf1e800ea34be937ded0 (patch) | |
tree | c2215cb7848e421b9c96fcc5cf4beb83b3a75c97 /sim/src/BaseSimulation.cpp | |
parent | 61d16477b01bcfbe8c3a481a232658ac60309f57 (diff) | |
download | kurator-52b0bdaba5b38790d144bf1e800ea34be937ded0.zip kurator-52b0bdaba5b38790d144bf1e800ea34be937ded0.tar.gz kurator-52b0bdaba5b38790d144bf1e800ea34be937ded0.tar.bz2 |
Refactored Actions to be owned by registry
Registry is now also responsible for switching between the actions and
each action is expected to have one system. Technically an std::variant
could be used here, but let's wait a bit and see how this part evolves.
Diffstat (limited to 'sim/src/BaseSimulation.cpp')
-rw-r--r-- | sim/src/BaseSimulation.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/sim/src/BaseSimulation.cpp b/sim/src/BaseSimulation.cpp index 2731c67..ffd43f9 100644 --- a/sim/src/BaseSimulation.cpp +++ b/sim/src/BaseSimulation.cpp @@ -16,6 +16,7 @@ namespace sim BaseSimulation::BaseSimulation(State& ctx) { + setup_ai_components(ctx); manager.extend(ctx); } @@ -24,7 +25,7 @@ void BaseSimulation::operator()(State& ctx) { pick_random_targets(ctx, manager); - take_actions(ctx); + keep_at_range(ctx); FloatingMovement::update(ctx); update_turrets(ctx); shoot_at_targets(ctx); |