summaryrefslogtreecommitdiff
path: root/sim/src/BaseBattle.h
diff options
context:
space:
mode:
authorAki <please@ignore.pl>2023-02-11 17:26:49 +0100
committerAki <please@ignore.pl>2023-02-11 17:26:49 +0100
commita5266d3e5da1d9ee9f873124674c68843a407ac0 (patch)
tree18a91419c4bdf37e7333a17bfb804e53fb92764a /sim/src/BaseBattle.h
parente66011756340e03fe941723f762119ed78ec2402 (diff)
downloadkurator-a5266d3e5da1d9ee9f873124674c68843a407ac0.zip
kurator-a5266d3e5da1d9ee9f873124674c68843a407ac0.tar.gz
kurator-a5266d3e5da1d9ee9f873124674c68843a407ac0.tar.bz2
Context is now used in sim systems
Diffstat (limited to 'sim/src/BaseBattle.h')
-rw-r--r--sim/src/BaseBattle.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/sim/src/BaseBattle.h b/sim/src/BaseBattle.h
index b20b518..d67f33e 100644
--- a/sim/src/BaseBattle.h
+++ b/sim/src/BaseBattle.h
@@ -3,6 +3,7 @@
#include <entt/entity/registry.hpp>
#include <entt/signal/dispatcher.hpp>
+#include <kurator/engine/Context.h>
#include <kurator/campaign/Scenario.h>
#include <kurator/sim/Battle.h>
@@ -22,9 +23,8 @@ public:
BaseBattle(const campaign::Scenario& scenario);
entt::registry& registry() override;
entt::dispatcher& dispatcher() override;
- void update(float dt) override;
+ void update(engine::Context& ctx) override;
private:
- template <typename System> void update(float dt);
double time;
entt::registry _registry;
entt::dispatcher _dispatcher;
@@ -32,13 +32,9 @@ private:
TeamManager manager;
void pick_random_targets();
void keep_at_range();
- void turrets(float dt);
void kill_off_dead();
};
} // namespace sim
} // namespace kurator
-
-
-#include "BaseBattle.inl.h"