From a5266d3e5da1d9ee9f873124674c68843a407ac0 Mon Sep 17 00:00:00 2001 From: Aki Date: Sat, 11 Feb 2023 17:26:49 +0100 Subject: Context is now used in sim systems --- sim/src/BaseBattle.h | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'sim/src/BaseBattle.h') diff --git a/sim/src/BaseBattle.h b/sim/src/BaseBattle.h index b20b518..d67f33e 100644 --- a/sim/src/BaseBattle.h +++ b/sim/src/BaseBattle.h @@ -3,6 +3,7 @@ #include #include +#include #include #include @@ -22,9 +23,8 @@ public: BaseBattle(const campaign::Scenario& scenario); entt::registry& registry() override; entt::dispatcher& dispatcher() override; - void update(float dt) override; + void update(engine::Context& ctx) override; private: - template void update(float dt); double time; entt::registry _registry; entt::dispatcher _dispatcher; @@ -32,13 +32,9 @@ private: TeamManager manager; void pick_random_targets(); void keep_at_range(); - void turrets(float dt); void kill_off_dead(); }; } // namespace sim } // namespace kurator - - -#include "BaseBattle.inl.h" -- cgit v1.1