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authorAki <please@ignore.pl>2023-02-17 00:11:21 +0100
committerAki <please@ignore.pl>2023-02-17 00:11:21 +0100
commit69e4074e471bc7e2dcf285fb253bc70d0c8ffbf5 (patch)
tree3a054dd349715c123427d870fac427e4261cb862 /kurator
parentc4fce4331d5c80c3e97221eb30070f760838544d (diff)
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Extracted projectile lines animations to own compile unit
Diffstat (limited to 'kurator')
-rw-r--r--kurator/CMakeLists.txt1
-rw-r--r--kurator/src/Battle.cpp27
-rw-r--r--kurator/src/components.h11
-rw-r--r--kurator/src/lines.cpp36
-rw-r--r--kurator/src/lines.h28
5 files changed, 66 insertions, 37 deletions
diff --git a/kurator/CMakeLists.txt b/kurator/CMakeLists.txt
index 17d3939..82f0a3f 100644
--- a/kurator/CMakeLists.txt
+++ b/kurator/CMakeLists.txt
@@ -7,6 +7,7 @@ add_executable(
src/colors.cpp
src/ForceBalance.cpp
src/Grid.cpp
+ src/lines.cpp
src/main.cpp
src/markers.cpp
src/Pause.cpp
diff --git a/kurator/src/Battle.cpp b/kurator/src/Battle.cpp
index 0918e30..9df0b01 100644
--- a/kurator/src/Battle.cpp
+++ b/kurator/src/Battle.cpp
@@ -19,6 +19,7 @@
#include "components.h"
#include "Grid.h"
+#include "lines.h"
#include "markers.h"
#include "Pause.h"
#include "PopupEmitter.h"
@@ -78,7 +79,6 @@ time_controls(const char* id, float& time_factor)
static void progress_timers(sim::State& ctx);
static void move_ui_pops(sim::State& ctx);
static void blink_crosses(sim::State& ctx);
-static void animate_lines(sim::State& ctx);
void
@@ -149,17 +149,7 @@ blink_crosses(sim::State& ctx)
}
-void
-animate_lines(sim::State& ctx)
-{
- auto lines = ctx.registry.view<Line>();
- for (auto&& [entity, line] : lines.each())
- line.position += (1.0 + line.hlength) / line.duration * ctx.clock.dt;
-}
-
-
static void draw_crosses(const sim::State& ctx);
-static void draw_lines(const sim::State& ctx);
static void draw_pops(const sim::State& ctx);
@@ -201,21 +191,6 @@ draw_crosses(const sim::State& ctx)
void
-draw_lines(const sim::State& ctx)
-{
- auto lines = ctx.registry.view<Line>();
- for (const auto& [entity, line] : lines.each()) {
- const auto diff = line.end - line.start;
- const auto fstart = line.position - line.hlength;
- const auto fend = line.position + line.hlength;
- const auto start = ctx.camera.to_screen(line.start + diff.scale(fstart > 0.0 ? fstart : 0.0));
- const auto end = ctx.camera.to_screen(line.start + diff.scale(fend > 1.0 ? 1.0 : fend));
- DrawLine(start.x, start.y, end.x, end.y, line.color);
- }
-}
-
-
-void
draw_pops(const sim::State& ctx)
{
auto pops = ctx.registry.view<CenteredText, sim::Transform, UIOffset>();
diff --git a/kurator/src/components.h b/kurator/src/components.h
index 41f0c67..51e91e3 100644
--- a/kurator/src/components.h
+++ b/kurator/src/components.h
@@ -39,17 +39,6 @@ struct PopMove
};
-struct Line
-{
- Color color;
- engine::Point start;
- engine::Point end;
- double hlength;
- double duration;
- double position = 0.0;
-};
-
-
struct Cross
{
double phase;
diff --git a/kurator/src/lines.cpp b/kurator/src/lines.cpp
new file mode 100644
index 0000000..50c7138
--- /dev/null
+++ b/kurator/src/lines.cpp
@@ -0,0 +1,36 @@
+#include "lines.h"
+
+#include <raylib.h>
+
+#include <kurator/sim/State.h>
+
+
+namespace kurator
+{
+
+
+void
+animate_lines(sim::State& ctx)
+{
+ auto lines = ctx.registry.view<Line>();
+ for (auto&& [entity, line] : lines.each())
+ line.position += (1.0 + line.hlength) / line.duration * ctx.clock.dt;
+}
+
+
+void
+draw_lines(const sim::State& ctx)
+{
+ auto lines = ctx.registry.view<Line>();
+ for (const auto& [entity, line] : lines.each()) {
+ const auto diff = line.end - line.start;
+ const auto fstart = line.position - line.hlength;
+ const auto fend = line.position + line.hlength;
+ const auto start = ctx.camera.to_screen(line.start + diff.scale(fstart > 0.0 ? fstart : 0.0));
+ const auto end = ctx.camera.to_screen(line.start + diff.scale(fend > 1.0 ? 1.0 : fend));
+ DrawLine(start.x, start.y, end.x, end.y, line.color);
+ }
+}
+
+
+} // namespace kurator
diff --git a/kurator/src/lines.h b/kurator/src/lines.h
new file mode 100644
index 0000000..a9bed72
--- /dev/null
+++ b/kurator/src/lines.h
@@ -0,0 +1,28 @@
+#pragma once
+
+#include <raylib.h>
+
+#include <kurator/engine/Point.h>
+#include <kurator/sim/State.h>
+
+
+namespace kurator
+{
+
+
+struct Line
+{
+ Color color;
+ engine::Point start;
+ engine::Point end;
+ double hlength;
+ double duration;
+ double position = 0.0;
+};
+
+
+void animate_lines(sim::State& ctx);
+void draw_lines(const sim::State& ctx);
+
+
+} // namespace kurator